Seasons Greeting all! SeerK here with
part three of my introduction to Spartan Games Firestorm Armada. We
have had an overview of the major races in the setting and an
overview of the game turn. We are now going to look at list
building. Building a fleet in Firestorm Armada can be a little
intimidating at first, but once you do it once or twice it becomes
second nature. There are two things you must determine before you
dive into list building. You must decide first what the point level
of the game is to be, this is referred to as MFV or maximum fleet
value. You then determine which mission you are playing. There are
6 missions in the main rule book. The real key to list building is
that you know exactly what faction you are facing and also know the
mission before hand. This means you can make a list that is properly
kitted out for the game. I know 40K players will look at this and
think “Oh Great List Tailoring”. You both get to do it and you
do not know what your opponent is bringing other than the faction.
Once you have a point limit determined
and you know what mission you are playing you can move into building
your actual list. Firestorm Armada uses a “Force Organization
Chart” style of list building. That is you have minimum squadron
requirements and maximums. Each race has its own Fleet Composition
Table. Vessels are divided into 3 different tiers based on its size.
Tier 3 vessels are the smallest ships. This tier is made up of
Frigates and Corvettes mostly. Tier 2 vessels form the bulk of your
fleet. Cruisers, Gunships and other more specialized vessels make up
this tier. Tier 1 vessels are the biggest. This tier is made up of
Dreadnoughts, Battleships and other command level vessels. Your
Fleet Admiral always occupies a Tier 1 vessel.