Showing posts with label Chaos. Show all posts
Showing posts with label Chaos. Show all posts

Thursday, September 8, 2011

Abaddon Unleashed!



Abaddon may be my favorite named character in the game. He's an IC, he is tough, durable, and can be just absolutely ridiculous in the assault phase, able to go toe to toe with just about anything in the game. The problem is, his model doesn't do him justice. No, let me rephrase that - His model is absolutely terrible.


So years ago when I scored the deal of the century and payed 130 bucks on eBay for an entire Nurgle army (50+ Plague Marines!!), I decided to make my own. At that time, I was wanting to stay pure Nurgle, so I took my Typhus model and created one of my favorite retarded ideas to date - Typhusbaddon. 


Typhusbaddon - Born of Necessity, Beer, and Boredom


Yes the almighty Typhusbaddon saw many a tournament, game night, victory and ass whoopin. As my Chaos horde began to grow, however, being "pure Nurgle" began to become less important. I had already phased out my Nurglezerkers (don't ask), and Typhusbaddon's run was coming to an end. 


So I picked up a terminator lord/sorcerer kit, and ordered a Skulltaker model from which to procure a suitable weapon from which to make the mighty Drach'nyen. I have had him assembled for over a year, but just now finished painting him. So here he is, the Warmaster himself, The Colossus of Clout (The Colossus of Clout!) - no, I am not above Sandlot references - Abaddon The Despoiler!















Sorry bout the quality of the pics, the lighting is kinda suck :(


Love it? Hate it? Let us know!

Monday, September 5, 2011

Back to Business/Fun With Chaos!!

Ok, sorry for the long layoff, but in the break The Grizz became a Homeowner!! He is now only about 20 minutes from his favorite game store, Dicehead Games! So unpacking, painting, moving, all that jazz has really put a damper on the 40kness for a while. But now The Grizz has his very own subterranean 800 sq.ft. Bear Den all to himself! So yes, mucho excitement on my part.


Got Room to have a table up and leave it up! Now just need to get some good terrain!

Room for all my Armies to get out of the foam and on display!

Armies on parade!




Well this weekend I ran a game out with my good buddy Pariah.Stevo, who debuted his new to him Black Templar. He ran a 16 terminator/6 Speeder Typhoon list, that promptly put my wolves in their place. I have been playing a lot of shooty shooty lists lately, and have had a lot of fun with them. One thing I have had some issues with, however, is termie squads and AV 14. Shooting the poowater out of them is not necessarily the most effective method.


Well this got my mind thinkin. Why don't I start playin around with some just absolutely nasty lists, with that gross center? You know, somethin that is nothin but pure fun to throw down somebody's throat. Why not try some termies and AV 14 myself? Everyone loves a good beatstick, Well when I think of beatsticks, My bestest friend Abaddon always comes to mind. Well the problem is that when you take Abaddon, you have to take a Land Raider, and I always have problems fitting a LR in a chaos list.


So, what if I build a list centered around the LR? Then the cogs started tickin. So I designed a Chaos List unlike anything I have ever played before - A Dual LR list. I just played a game by myself (something I do often, actually really helps your gameplay) matching up the Chaos with the Space Wolves, Pitched Battle, C & C.


Let me just say that the results were more than surprising. The Chaos were one long fang squad away from a complete wipe, and controlled both objectives. I am still shakin my head about it. The List - 


Abaddon
7x Plague Marines
---2x Melta, Fisty champ w/ combimelta
---Land Raider - Extra Armor, Dozer Blade


Sorcerer
---MoS, Lash, Wings
3x Termie Champs
---MoN, Dual Claws
1x Termie Champ
---TLBolter, Chain Fist

---Land Raider - Extra Armor, Dozer Blade

2x10 CSMs
---Fisty Champ, ML, Rhino

2x Oblits

1996 pts.

No it does not have a world of shooty, but throw those two LRs up there and if your opponent can't stop you, then its bad news bears all up in here. I will be playtesting it the next couple weeks, maybe I can get up a new batrep of them for y'all to enjoy! Till next time!!

So, glad to be back! What do y'all think of the list! Love it? Hate It? Either way let us know below!!

Thursday, June 2, 2011

To Thunderwolf Or Not To Thunderwolf

Well, between the moving, packing, and cleaning, I somehow found time to finally get my first game in with my Space Wolves. My good friend Pariah.Stevo from over at Tainted By Xenos (which is back up and running BTW) came over to help me move and while waiting for the Storage unit we squeezed a game in. I took a very different list than i normally take, as it was a shooty list with no deathstar, as I wanted to see how certain things work. I took -


Wolf Lord
---Runic armor, Frost Axe, SS, Wolftooth Necklace


4x Wolf Guard
---Combimeltas & PFs


4x Grey Hunters Squads, 3x9, 1x8
---Plasma, Rhino w/ Hunter Killer Missile


2x Rune Priests
---Liv. Light./Jaws
---Liv. Light./Jaws, Melta Bombs


2x Long Fang Squads
---3x MLs, 2x LCs
---Razorback w/ LC/TLPG, HK Missile


Vindicator
---HK Missile


Steve took his tournament Ork list, which entails - Ed. Steve, if this is wrong correct me


Ghazghkull
Mek w/ KFF & Power Klaw
A squad of Nobz with Cybork bodies, WAAAGH Banner, Bosspole
Battlewagon w/ Deffrolla, Red Paint


17 Shoota Boys
Nob w/ Boss pole, Power klaw
Battlewagon w/ deffrolla


16 Shoota Boys

Nob w/ Boss pole, Power klaw
Battlewagon w/ deffrolla

2x15 Lootas

2x Deffcoptas w/ buzzsaws

Babysitting grot squad

What Should've Happened
Ok, so basically Murphy and his law came in and beat the ever livin crap out of me from turn one. We rolled Dawn of War, so Ghazghkull started halfway across the board and night fighting caused me to do absolutely zilch for damage. The next turn sees 6 lascannons (2 at side armor),2 Missile Launchers, 2 HK missiles (at side armor) and a Demolisher Cannon (side armor) give me one immobilized result and a Crew Shaken result on Ghazzy's wagon. Awesome. Ghazghkull then proceeds to charge me from across the board.

What Did Happen
From then till the end of turn four when we called it I watched 9 shoota shots kill 7 grey hunters in one roll, 2 lascannons bounce off AV 12, a Wolf Lord kill a whopping 2 Ork nobs (over 4 rounds of assault), a grey hunter squad shoot and charge a shoota boy squad and cause a grand total of 3 wounds, then watched Steve roll three 6s, pretty much my dice hated me. With a vengeance. over the course of the day I failed 7 of 9 vehicle 4+ covers. Not my day.

God do I love a good Beatstick...
Now, although I deployed wrong, my dice completely failed me, and Steve's were on fire, and after such a game it is a terrible idea to immediately redo your army list, I have begun to think about new units. Now, if you haven't figured this out about me by now, i like a good beatstick. I carry a .45, I hunt with a 7mm Rem. Mag., I drive a V8. I like em big and powerful. Looking back at all my armies, every build I have ever liked has a deathstar in it. My old Ultras had Hestan and TH/SS Termies in a LRR. Blood Angels have the Chappie/DC/DC Dread/Stormraven combo, Chaos has either Abaddon/Plagues/LR or 2x MoN DPs and a GD,  my Nids have the Trygons. I like beatsticks.

Which brings me to my current dilemma. How do I run an effective, shooty SW army and still have a good beatstick in there to help with the Vects and Ghazghkulls out there? I then began to read the Thunderwolf Cavalry entry. Dear. God. These dudes mean business, with a true T5 and 4 base attacks. And a not so terrible price tag. This unit could fill in that little deathstar sized hole in my heart. So I revamped the list, and came up with this - 

Wolf Lord
---Frost Axe, SS, Runic Armor, WT Necklace, Thunderwolf Mount, Saga of the Bear
5x Thunderwolf Cavalry
---BP/CCW
---BP/SS
---Plasma Pistol/CCW
---BP/CCW, Melta Bombs
---BP/TH

4x Wolf Guard
---Combi Melta, PF
4x9 Grey Hunters
---Plasma Gun, Rhino

2x Long Fang Packs
---3x ML/2x LC

Vindicator

1999pts.

That way, I am runnin a similar army that is shooty, but still has a beatstick. Now, I'll just have to proxy some TWC and see how I like em before I drop the dough for em. Still haven't found a company who's TWC I really love, but maybe y'all can help me with that :)

So what do we think? Are TWC the way to go? Is The Grizz's new plan absolute crap? Are there good lookin TWC models out there? Let us know below!

Monday, May 9, 2011

Back On Track

Ok guys, thanks for bearing with me, Finals are over, College is in the books, and I am now just another unemployed graduate lookin for work! over the course of Finals week, I was able to get in a couple games of 40k with Pariah.Stevo of Tainted By Xenos fame. He brought his Grey Knights and Dark Eldar and I brought the Nids. The first game was Capt. And Control, vs GK. 


What Stevo Opened up on me with his GK's
I basically watched a Grand Master w/ rad grenades and a purifier squad walk through 2 Trygons and storm bolter fire annihilate all my gaunts, with my Tyrant/guard/Prime never getting into assault. Sad day for Hive Fleet Cerberus. So I changed up my list a lil bit for the next game, Kill points vs. Dark Eldar. I ran;


2 Tervigons
3x 16 strong Hormagants
2x 3 strong Hive Guard
2x Trygon Primes
3x Venomthropes


Game was a close one, coming down to 12-10 kps, Stevo pullin it out. Hormagants w/ Feel No Pain via the  tervigons are nigh unkillable, and Trygons pumpin out 12 St. 5 shots a piece were downin skimmers left and right. I think that i am hangin up the Tyrant Deathstar unit for a while, a crap ton of points for very little gain thus far. 2 Tervigons = awesomesauce. I fell in love with this list, as there are more hooves on the ground and it is overall more effective. 3 units of Toxin Sac/Adrenal Gland Hormagants are a bear to take out, especially when they have FnP. 


Playing against two extremely shooty armies made me realize something. None of my armies are balanced. All of them are killer assaulty, with minimal firepower. It would be nice to have an army that can shoot as well as it assaults. I then started gettin the new army itch (again) and started lookin for my balanced answer. As I was cleaning up my hobby room, I began to find all of my Space Marine stuff that I don't use that I have had since before my BA, all the stuff that was gonna be Salamanders. Well, no offense to anyone, but I hate the SM codex. It is a very viable dex, i just don't care for any of the builds out of it. Then my eyes fell on the Space Wolves.


Codex: Space Wolves is like the perfect blend of what I was looking for. Great Troop Choices, like my Chaos, without the heavy price tag points wise, yet good in assault, like my BA. And they cant shoot the lights out. Then I realized that with all the SM crap I have, i am only about 40 Grey Hunters away from a new army. So, I get a new army, more balanced, for next to nothing comparatively? Yes Please! 


So that brings the army total to 4
---Chaos
---Blood Angels
---Tyranids
---Space Wolves


All very different armies, and all very flavorful. I have thrown a list together, an idea of kinda where I want to head.


Wolf Lord in Terminator Armor
---Storm Shield, Frost Weapon, Wolf tail Talisman, Saga of the Bear
2x Wolf Guard in Terminator Armor
---Storm Shield, Frost Weapon
2x Wolf Guard in Terminator Armor
---Storm shield, Thunder Hammer
Drop Pod

4x Wolf Guard in Power Armor
---Combi Meltas, PF's

4x Grey Hunters Packs
---9x Strong, 1x Flamer, Rhino

2x Long Fang Packs
---6x Strong, 2x LCs, 3x ML's
2x Rune Priests
---JotWW& Living Lightning
---Murderous Hurricane & Tempests Wrath

Vindicator

1999pts



Well, thats all I got for now, feels good to be back!


So, what do we think of The Grizz's new army decisions? Will he be able to juggle all four armies? How will he fare with his new Wolves?

Monday, April 25, 2011

Back To Bugs

You can thank Pariah.Stevo for this pic
Ok, after a couple tourneys with the Chaos/BA, The Grizz is turnin his attention back toward the Tyranids. Just came up with a new list we are gonna be tryin out, hopefully I can learn these bad boys pretty quickly, as I would like to get them out on the tourney scene within the next month or two. Anyways, on to the list.


HQs
Tyrant
---LW/BS, TL Devourer, Old Adversary, Leech Essence, Paroxysm
3x Tyrant Guard
---3x LWs
Tyranid Prime
---LW/BS, Deathspitter, Ad. Glands


ELITES
2x Venomthropes
3x Hive Guard
3x Hive Guard


TROOPS
Tervigon
---Cluster Spines, Ad. Glands, Toxin Sacs, Catalyst
10x Termagants
---10x Devourers
16x Hormagants
---Toxin Sacs, Ad. Glands

16x Hormagants
---Toxin Sacs, Adren. Glands

HEAVY SUPPORT
Trygon Prime
---Ad. Glands
Trygon
---Ad. Glands

2000pts on the button. May not be the best, but you gotta start somewhere, and I think this has promise to be a good foundation on which to build from.

On a somewhat related note, made me up some objectives for my Nid army, somethin that matched their paint scheme and my personality.



So what do we think, is the list a hit or miss?

Tuesday, April 19, 2011

Way Too Early, Completely Pointless Vs. Grey Knight Tactica


So as you all know, I played in a 2000pt tourney a couple weeks back, and went 2-1-0. My lone loss came to the brand new Grey Knights. Going into the game, all I had heard about was how nasty Purifiers are and how you don't want to get close to em.


Well the guy I played had 5 squads of em, all in Razorbacks, all with psy bolt ammo, and a GM/Termie squad in a Storm Raven to top it all off. This game was very enlightening, giving me a better understanding of what they are capable of and what they do. So naturally, I thought I would share with you my current revelations. Now, I have not read the codex, nor have I played multiple games against them, so all this is general stuff, not in depth 100% accurate tactica.


1. Keep Your Head Down!


Probably the first thing I noticed about the GK is dear God what firepower. within 24" I don't know if there is an army that can match them, and psy bolt ammo makes them ungodly. Cheap HB razorbacks suddenly become 36" S6 monsters, with every marine throwin 2 S5 shots all over the place. Psy bolt ammo may be one of the nastiest introductions to the game, with its typical low cost and its availability to almost anything in the army.


if you are looking at it from this angle, its too late
Imagine a storm raven that within 12" can throw 4 S7 rending shots, 3 S6 shots, 12 S5 shots, all twin linked, not counting the missiles. Pure nasty. So, when playin these shiny bastards, you will wanna make sure you don't find yourself caught in that dead zone for long, pick one side or the other and get there quick. Now this also has an advantage for you. GK lack a whole lotta punch outside that range, so it is not hard to outgun them as long as you arent playing within their range.


2. They use a lot of Psychic Powers


Can Save Your Tookus
This one is kind of obvious, but worth mentioning. Grey Knight players roll a lot of psychic tests, and my guess is you will see a lot of people building lists that will hinge on certain psychic abilities. A psychic hood or similar device can really give GK's a headache. Even just stopping a third of their powers can go a long way to helping you weather the storm. I am seriously considering throwing a libby into my BA tourney list. Problem is, they got all kinds of stuff that royally screws psykers, so you will have to be careful.


3. They may look prettier, but on the inside, they're just like you and me


If it Kills him, it'll kill them.
I was very surprised at the lack of survivability of the Grey Knights. I don't know what I was expecting them to do, but it was weird to see them drop so easily. Then it hit me - They're just marines. They may say a few more prayers, have cooler toys, and be a lil shinier, but deep down, they are just the same ol' marines we all know and love. Which means that the same things that have killed marines since the 80s will kill Grey Knights today. Lots of attacks, power weapons, power fists, plasma all this stuff is just as effective on them as it is on us. I have yet to try it, but I am thinkin death companies and Stormravens can give GK's quite the pain in the hindquarters.


The distinct lack of 3++'s was very noticeable as well. His termies packed a punch, but dropped pretty easily. They also don't have that many attacks. a 5 man squad of purifiers and a 7 man squad of Plague Marines were actually pretty even in assault, also surprising.


4. Don't Be Afraid!


Not an effective tactic
I lost the game because I was afraid of his Purifiers and tried to play the range game with him. Not a good decision on my part. Had I just thrown my army down the table, I might have had a better chance. Don't be afraid to get in there and play in the mud. If you play in fear of his nastiness, then you are letting your opponent force you to play reactionary, which is always in their favor. Now I am not saying just put your models on the board and be an idiot. All I am sayin is that don't let the interwebz' nerd rage freak you out to the point where it hurts your ability to make tactically sound decisions.


Well that is all for now, what have y'all learned in your games versus GW's newest army?

Sunday, April 10, 2011

Post Tourney Recap

Well yesterday, Elthrai, The_Warsmith, and myself all loaded up in the Ford Explorer and made our way down to Dicehead Games in Cleveland, TN for the ATC Practice tournament. It was a 2000pt tournament showcasing the ATC specific mission, which is a blast.


 For those of you who arent familiar, the ATC mission is all of the basic missions smacked into one. there are 3 "Seize Ground" objectives, Capture and Control objectives, and killpoints, with ties decided by victory points. Each Mission also cycles between pitched battle, Dawn of War, and Spearhead deployments. It is a very interesting mission, to say the least. Unbroken made a pretty decent show, with The_Warsmith winning 3 games and coming in 2nd, only 12 vp's behind the winner, and Yours Truly coming in 4th, going 2-1-0, my only loss coming to the new and improved Grey Knights.


Fun was had by all, and the craziest thing ever has happened. Hell must've dropped a few degrees, cause I am playin xenos and..............Pariah.Stevo is rockin Power Armor!!!! The mightiest of the Xenos Filth is now protecting the Imperium from the Threat Without, The Bad Boys from Titan, the newest addition to the GW Lineup, The Grey Knights!!! I picked up his first boxes of Grey Knight glory yesterday while at the store. So, With my Nids, and his GK, there surely must be pigs flying somewhere. Well, that is all for now, we'll see y'all on the flip side. 

Friday, April 8, 2011

Change of Heart

Welcome to IIWPA... on location! This morning yours truly is chasing the deceptively crafty turkey bird, while preparing for the tournament tomorrow. My two passions, hunting and 40k, all wrapped in one!


Well after some thought, and lengthy discussions with elthrai and parish.Stevo, I have decided for the style of missions being played, I need more scoring units, and durable ones at that. So I am thinkin that chaos is going to be the better choice, I mean what is better at being a hard as nails troop choice than a plague marine? I will be taking the same list as what I played in our recent battle report, but for those of you who don't remember-


2x MoN DPs w/ wings/warptime


Greater daemon


4x 7 man plague marine squads

...2 squads plasmad out, 2 meltad out, fist sages w/ combi weapons in rhinos



2x 2 strong oblits


Autocannon havoc squad w/ MoCU


1999pts


I think this is a tougher list, able to go 13 rounds with Ali if it has to. It's not as offensive, nor does it have the shots at range, but it has staying power. Well, I am gonna get back to hunting, y'all take it easy!

Friday, April 1, 2011

IIWPA...'S VERY FIRST BATTLE REPORT!!!!



Well followers, it is finally here! Our very first IIWPA... Video Battle Report! Pariah.Stevo and myself got together and threw down in preperation for the ATC Team Tournament at Dicehead Games in Cleveland, TN. I took my Nurgle Chaos, with Stevo runnin his Dark Kin. It's a little long, so go pop some popcorn, prop up your feet, and enjoy! 


---In order to watch Full Screen, you may have to watch it on YouTube by clicking the YouTube icon in the bottom right of the screen.---






Well there you have it, how was it? Likes, Dislikes, Let us know!

Sunday, March 27, 2011

And Now Back to Your Regularly Scheduled Program

I know, I know, I haven't updated, and for that I apologize, some real life happened this week, and lots of stuff that I thought would never happen. It is official, The Grizz has been......Tainted By Xenos!!!! I know, please take a moment to pick your jaws off the floor and wipe away those tears of disbelief. It took me a little while to come to grips with it myself. 


After 13 years of wargaming and 40k, I have never owned a non power armored army save my IG, but that was still humans/imperium. I have never even thought about it till the last week or so. I sold all my stuff on eBay, bought what I needed for my Chaos/Blood Angels, and had a little extra left over. So I began lookin at the possibility of starting a new army and started goin down the list.


CSM - Already have
Chaos Daemons - too expensive, not consistent enough
Blood Angels - Already Have
Vanilla Marines - Already have
Grey Knights - Just sold them
Witch Hunters - Used to have and sold
Space Wolves - love rules, hate model range/fluff
Black Templar - too similar to BA/Vanilla
IG - too broke to do what i want to do - Death Korps of Krieg
Dark Angels - .......no.
Sounds like Dark Angels


I Then came to the realization that if I wanted to play a new army, it would have to be...dare I say it...Xenos. So then I broke down the Xenos Races. I wanted something completely different to the armies i currently play, yet at the same time having a familiar feel. I couldn't play Orks, as that is Pariah.Stevo's army, and I play against them too much to want to play them myself.


There can be only one...
 Necrons were marked off the list, with Eldar/DE/Tau never even making the list. Much like Highlander, at the end, there was only one - Tyranids. They were a horde, low armor, high tougness bugs, completely different to my current armies. Yet they felt strangely familiar, being assault based and short range. I began lookin at the model range and became as excited as a little boy who just discovered his first.....well, lets just say I was excited.


Every army I have ever owned I had some idea of how they worked. Oh ok that squad has bolters and power armor, lets put em in a transport and move em around. Not so with this new purchase. As I read through the codex, I became so lost, not knowing what any unit did or how to run them. I felt like I was starting 40k all over again. It scared the piss out of me, but at the same time, it excited me. I feel like I am looking at the game in a whole new way now. I received my first box of Gaunts yesterday, and got my first paint test done today. Tuesday, i should have sitting on my door step -


-2x Battleforces
-2x Trygons
-1x Carnifex


That gives me a pretty sizable chunk of stuff, and a lot to work on. So here comes the big question - Do you guys care about the Nids? I started this blog to talk about power armor, showcase my armies, and so on and so forth. Of course I never planned on havin a xenos army either. So, what I am asking you, the humble follower -

Do you want to see Tyranid Stuff on here, or keep it strictly SM/CSM stuff? Should I chronicle my rocky journey with this new army on IIWPA... or keep it straight Power Armor?

Thursday, March 17, 2011

Proving Ground

One of these days...when I get my big boy job...
Tonight, our new gaming club is meeting to get some games in and such. I am takin the Chaos to give them a trial run, see how they do, and then make my decision on Saturday. The List;


-Abaddon
-7x Plague Marines
---2x Plasma, 1x Champion w/ combi plasma & PF
-Land Raider
---Daemonic Possession, Dozer Blade


-Daemon Prince
---Wings, MoN, Warptime


-Greater Daemon



-7x Plague Marines
---2x Plasma, 1x Champion w/ combi plasma & PF
-Rhino
---Dozer Blade, Extra Armor

-7x Plague Marines
---2x Plasma, 1x Champion w/ combi plasma & PF
-Rhino
---Dozer Blade, Extra Armor

-7x Plague Marines
---2x melta, 1x Champion w/ combi melta & PF
-Rhino
---Dozer Blade, Extra Armor

-7x Plague Marines
---2x melta, 1x Champion w/ combi melta & PF
-Rhino
---Dozer Blade, Extra Armor

-2x Oblits

-2x Oblits

2500pts on the nose

Cause Pimpin Ain't Easy.
Basically, I wanted a tough list, so the Followers of Nurgle was an obvious choice (not to mention that I have like 50 of the little buggers, so may as well use em!). I split melta/plasma that way I could take whatever comes at me. The Land Raider/Abaddon/Plague squad is gonna be a rock hard scoring unit/deathstar killer. The MoN/Warptime Daemon Prince w/ wings is one of my favorite units in the game, as it can move quickly, do some serious damage, and with a T6, he can take it to, all while rerolling to hit/wound.

I haven't used the Greater Daemon much, so this will kinda be a new addition. With the stat line of a DP, the ability to cross the board safely (staying in reserve, popping out of squad) all for 100pts + the cost of the Champ. Not too shabby. All anchored down with 2 squads of 2 Oblits. In my experience, 4 oblits is a good number vs. points cost. They always deal the damage and are mega survivable with a 2+/5++ and 2 wounds. More would be nice, but 4 is a good amount.

I think that at 2500 points you can eliminate alot of Chaos's weaknesses. You can take a pretty good amount of shooty, while having a pretty high model count army at the same time. Hopefully this will translate into wins on the table. Tonight will tell me a lot, and I will share my success/failure tomorrow!


Comments/Criticisms welcome? How do you think Papa Nurgle's minions will fare?