Showing posts with label Ferrus Manus. Show all posts
Showing posts with label Ferrus Manus. Show all posts

Saturday, 28 November 2015











"And of them, Manus was the key. Implacable. Unshakeable. If he was at your side, he would never break"




Paints used: Vallejo, Reaper Master Series, Games Workshop Washes, Com Art Medea Airbrush Airbrush: Iwata Hi-Line HP-CH Airbrush Paint Brushes: Rosemary & Co. Raphael 8040, Broken Toad Brushes, Windsor and Newton Series 7

Sunday, 2 August 2015







"And of them, Manus was the key. Implacable. Unshakeable. If he was at your side, he would never break."


Paints used: Vallejo, Reaper Master Series, Games Workshop Washes, Com Art Medea Airbrush
Paint Brushes: Rosemary & Co. Raphael 8040, Broken Toad Brushes





Monday, 22 December 2014












Paints used: Vallejo, Reaper Master Series, Games Workshop Washes, Com Art Medea Airbrush
Paint Brushes: Rosemary & Co. Raphael 8040, Broken Toad Brushes





Tuesday, 3 December 2013










“I incline to Cain's heresy," he used to say quaintly: "I let my brother go to the devil in his own way.” 

Robert Louis Stevenson. The Strange Case of Dr. Jekyll and Mr. Hyde

+++++++++++++++++ 


Phew...what a piece. This felt more like a battle than a painting exercise. This was a difficult piece to attempt - not only are both miniatures exceptionally detailed but they can act as centerpieces all by themselves. I couldn't shake the idea that both Ferrus and Fulgrim were miniature suns exerting their individual gravity on the scene. The space marines littering the base are reduced to spectators (space particles if I were to belabour the metaphor) destroyed by the two titans dueling for the fate of Mankind's future.

I aimed to contrast the characters by their skin tone. Fulgrim has a blue undertone with a slightly lighter skin tone. Ferrus has more earthy, oily tones. The presentation of the armour is something of a contrast too with Ferrus weathered and dinted by battle. Fulgrim on the other hand is untouched by the tumult of battle around; he is a fey creature - not of the world of rust, grinding destruction and fire that Ferrus inhabits.

It will be my great pleasure to paint Angron next as a personal project (well, Angron won't be the very next Primarch I paint...the Great first Son of the Imperium will be the next).

Myles

Thursday, 3 October 2013



















The final photos for the Iron Hands Legion Primarch, Ferrus Manus. This is my first Primarch project and i'm relieved to have one under my belt. I own Angron and Fulgrim but indecision has forced me to put off the projects to later dates. Still wrapped up in the enthusiasm of Games Day I broke the seal and put primer to resin before I could let doubts settle. 

It's pretty inane of me to state this is a brilliant sculpt - it is, undoubtably. It's there for all to see. The details alone render this an iconic work, echoing the character of the Primarch. However what elevates this to a masterpiece are the little details that aren't so obvious until you examine the model in person. The most obvious of which is Ferrus' facial expression. Having read stories about Ferrus I thought this model would be sculpted with a furious expression - some clumsy metaphor of a volcano exploding or some such. However I feel Simon has done something more interesting and managed to capture doubt. 

Now, in a universe of striding mega-man-gods doubt and self reflection can become the first sacrifice  to battle porn action sequences. It's very easy to loose the human element and trivialize the characters turmoil into simply reactionary actions. I found Ferrus to be quite a straight forward character, a literalist. Just look at his armour; there are no flowery embellishments (save for the hammer), no ornamentation beyond base function. He is all about hard edges, cogs within the machine and a progressive logical outlook in the universe. This is a beautiful contrast to Fulgrim, the avatar of the madness behind reality. For Ferrus to experience doubt is to see his universe shattered. 

The other detail I noticed is the dying Emperor's Children model on the scenic base. This got me thinking about the role of the witness throughout history. In this particular case the cost of seeing the gods duel is his very life. If the warrior were to survive he would have the responsibility to re-tell the tragic story of Istvaan, from which the Empire of Man, in the shadow of the Golden Throne would take shape. 

Karak Norn Clansman raises the interesting criticism that I should have added legion insignia to the dead/ dying space marines on the base. I left them devoid of detail for a reason.  I agree with you, but for this particular piece I don't think having a back story is appropriate for the auxiliary characters - it is part of the tragedy. 

Hector from the History Boys illustrates what I tried to achieve better than I can put into words. 

Hector: "The important thing is, he has a name. Say Hardy's writing about the Zulu wars - or later - or the Boer War possibly, and ... These were the first campaigns when soldiers, common soldiers, were commemorated. The names of the dead were recorded and inscribed on war memorials. Before this, soldiers, private soldiers, were all unknown soldiers. And so far from being revered, there was a firm in the nineteenth century (in Yorkshire, of course) which swept up their bones from the battlefields of Europe in order to grind them into fertiliser. So, thrown into a common grave he may be, he's still Hodge, the drummer. Lost boy, though he is, on the far side of the world, he still has a name."

By not having a 'name' I am robbing them of a place in history, leaving them part of the unremembered dead. Istvaan has annihilated their history, as it will rob them of a future. This is part of the silence of the witness in my write up. 

Or perhaps he would witness his Primarch fall to damnation and die. Perhaps the only appropriate response to these events is the silence of the massacred. 


Myles

P.S a preview piece.