Showing posts with label titanfall 2. Show all posts
Showing posts with label titanfall 2. Show all posts

Wednesday, December 6, 2017

Better Late than Never Review: Titanfall 2



Titanfall 2

Disclaimer: I have barely played any of the Titanfall 2 multiplayer, so my main takeaway from this game has been the single player campaign (played on PC).

So in short: this was the best of the FPS campaigns released last year. Titanfall 2 was good enough that I played through twice, once on PC and again on PS4. The campaign adds a story, a sense of coherence, and a point of existence to the Titanfall franchise that was lacking in the first multiplayer-only game.

The Titanfall 2 game casts you as a soldier aspiring to be a pilot. The pilots are the jockeys who pair up with their sentient robot buddies and kick ass. Presented as technologically savvy and well-equipped super soldiers (sort of) the pilots are a bit like the Spartans of Halo, but not in an augmented way.....they are just very, very good at what they do and use their suit, helm and robot to kick serious ass. Inevitably your soldier is thrust into a scenario forcing him to take on the mantle of pilot, and you get your first robot, BT. BT quickly steals the show as the best robot sidekick, ever.

The storyline involves a world in dispute, a range of suitable badguys for you to take down, and far and away some of the best run and gun gameplay mixed with giant robots that you can get. In fact, this entire package is amazing...it's heads and shoulders above what Call of Duty coughed up in Infinite Warfare, and honestly the next Halo game needs to pay attention to what Titanfall 2 did because it's doing the SF FPS genre better than everyone else.

Sadly I simply felt little to no motivation to get involved in the online multiplayer experience this time around. The single player campaign was so good I played through it twice, but every time I jumped in to the online component I'd play a few rounds and just feel, "m'eh." Maybe I'm getting too old to care or something.

Verdict: Solid A+ for the single player alone. I won't bother to review multiplayer other than to say that it "looked and felt competent, but lacked whatever it is I need to feel motivated to keep playing." Though that said, with my current annoyance at CoD WWII and Star Wars Battlefron II, I might reload Titanfall 2 and give the MP another go. Hmmmm.

Like most games from last year you ought to be able to find this one for $20 or less and at that price it's a steal. I wouldn't bother with the deluxe edition unless you plan on going full multiplayer and like lots of cosmetics and new mechs, though.

Monday, December 26, 2016

Death Bat's Top Five Computer Games of 2016

It's that time of the year again! When bloggers everywhere flock to a Best Of series of lists, make predictions for the next year, and attempt a bit of precognitive chicanery. I'll skip the last bit....next year is looking dicey at best....but I've got plenty of top fives to dicuss!!!!

In the world of video games I had to try and exclude titles from 2015 and earlier which I am STILL playing because they are both that good and designed to stick around (Destiny, MGSV, The Elder Scrolls Online), and focus on what's actually new.

Remember, my review criteria are as a full time dad with limited game time. Stuff a twenty-something can plow through in fifty hours over a week are beyond the pale for me; if I get fifty hours out of a game in a year I'm smokin'.

Anyway....on to the list! It was a weird year at times for PC and console gaming, but there were a lot of noteworthy titles to choose from. As usual I favor the more visceral FPS and third-person based shooter with plots (or not).


5. Best Co-Op Experience: Warhammer End Times: Vermintide
   I've barely discovered Vermintide but am finding it quite compelling. The game is set in the Warhammer Fantasy universe, giving you an array of distinct characters to choose from as they face down a grotesque horde of skaven (ratkin) in a doomed city. It's essentially a fantasy edition of Left 4 Dead, and manages to fill that void handily.
Runner Up: Killing Floor 2. Despite a shaky early access window, the final release of Killing Floor 2 is proving to be an amazingly polished and fun experience.


4. Best Shooter: Doom
   I had a lot to say about Doom earlier in the year, but since then two of three expansion DLC have released which added a great deal of content to the game....content I feel would have been better to be included in the core package, as it makes the multiplayer component much more interesting. I also snagged the game on PC with my recent computer upgrade and feel the PC edition is more interesting overall than the console versions.
Runner Up: Call of Duty: Infinite Warfare took it's franchise in to space and while I think it will fail as a CoD game because that's not quite what the franchise fans want, it still made a compelling interplanetary warfare experience that I think out-Halo'd Halo 5: Guardians in every way. When CoD is making you feel more like Master Chief than Halo is, somethings wrong....


3. Best Open World Game Experience: Tom Clancy's The Division
   Tom Clancy's The Division grabbed me earlier this year and has held on. I'm a slow player so take my assertions that it's loaded with content with the appropriate recognition....I'm working on leveling a third character though (now with the PC version of the game) and look forward to the final expansion pack. If you can find the complete package for under $50 I think this game is a steal....but take note that I am amused that the Xbox One version seems to have more glitches and bugs than the PC edition so far!
Honorable Mention: Just Cause 3 XL Edition proved really captivating to me this year. The game's willingness to let you blow things up in any number of inconceivably bizarre and physics-defying ways left me wondering the whole time if the protagonist was a secret metahuman or something, but it never stopped being weird fun.


2. Best Franchise Revamp and Story-Driven Shooter: Titanfall 2
   It is nice to see that the devs behind Titanfall 2 realized their new world was compelling enough to deserve a single player campaign. I love the multiplayer elements with the large mechs, but the story mode really sells this sequel to the MP-only experience of a couple years back. It is far and away my favorite FPS experience so far this year. BT the robot is a great foil to the protagonist.
Runner Up: Destiny: Rise of Iron, but remember I'm a Destiny fanboy so of course I'd put it on my list somewhere! It adds to the lore and provides a great new campaign arc to what I suspect is the last DLC we'll see for the game until Destiny II arrives next year.


1. Best Story-Driven Title: Uncharted: A Thief's End
   This was by far my favorite game this year. Uncharted: A Thief's End tells the last tale of Nathan Drake, debonaire explorer and thief of antiquities using the lessons they learned from The Last of Us to make a narrative that manages to lend even more humanity and emotional resonance to the series, while still going over the top with it's high concept action adventure tale. The multiplayer is kind of fun as well, but utterly secondary to the story itself.
Runner Up: Gears of War 4, which manages to revive the franchise, remain true to the style and feel of the prior games, and provides a really compelling narrative tale that --believe it or not!-- was easy to follow and really interesting all at once. Oh and I hear it has MP as well (heh). My only regret with GoW4 is how I haven't been able to invest as much time with it as I'd like due to all these other games competing for time.


Bonus Mention: Best Game I Only Just Discovered: Watch Dogs 2
   I only just snagged this and have delved a few hours in, but Watch Dogs 2 is a massive improvement in terms of story, design and style over its predecessor, and a much more evocative and interesting experience as a result. The game captures a fascinating near-future take on cyberpunk that is much closer to RL if you are willing to buy in to its core conceits. I'll talk more about this one soon, including some ideas I have on how Watch Dog 2's core conceits for gameplay could translate into a similar experience in tabletop.

Honorable Mention: Forza Horizon 3. This game is a damned compelling open-world racing/exploration experience set in the Australian Outback. My favorite car game experience so far.

Friday, October 28, 2016

Titanfall 2 (and other holiday season games)

I'm a couple hours in to Titanfall 2's single player campaign and have to say I am very, very pleased with it. The campaign really demonstrates just how adding a story (and a good one at that) to the mix can enhance the overall game experience. I'm even more pleased to learn that apparently Respawn is going to release all content to the base game owners automatically...no season pass gated content! Amazing.

Anyway, I'll do a proper review soon, but I have to say, of the various releases out so far this season, Titanfall 2 is standing out above the rest by a notch or two.....and this in a season of really good new releases, no less. Forza Horizon 3, Gears of War 4 and  Mafia III are all amazing game experiences so far. I'm still out on the fence about Battlefield 1, admittedly....the single player campaign is better than the last three Battlefield experiences by a bit, but the bar was set very, very low before.

I haven' tackled multiplayer in any of these yet, but if Titanfall 2 is as good as its predecessor that may be the top dog for MP gaming over the next year. I've also been so busy with work and family that I haven't managed to log more than 2-3 hours in each game so far, so take these suggestions as "initial impressions" only. But if these games remain consistent, it will be a good year ahead for gaming as I find time to catch up on everything.




Sunday, June 12, 2016

Titanfall 2 Single Player Campaign Trailer

This looks so much better than I expected, and I'm really happy that the Titfall devs realized there is a place for solo story-driven gaming in their franchise: