Showing posts with label 28mm. Show all posts
Showing posts with label 28mm. Show all posts

Sunday, June 11, 2023

A bunch of posers....

 Over the years I taught at Christ's College in Ōtautahi Christchurch, I a painted and accumulated several Warhammer 40K armies, specifically for the boys in the 'gaming group I ran to use. I don't really play the rules myself, and haven't looked at them in over 7 years.

However the legacy is four 40K armies, and I have to say that while I don't game with them, the painting gave me a lot of pleasure. With the latest terrain piece completed, I thought a small photo shoot using figures from my 'Lost and the damned' army was in order .. the dark universe and narrative of 40K certainly matche the tone of the terrain.









Friday, September 4, 2020

Indulging our creativity in our hobby

I would never really describe myself as creative. I have never developed my ability to draw, or sculpt, for example. That said, I played music in my younger days (the violin, and then the viola.. and I was quite reasonable at it), and of course I have painted miniatures since 'I were a yung laad'. I guess that counts.

On top of that, in my professional work as a school leader I have lead our kura to a school vision to be a centre of creative excellence, recognising the importance of creativity to our capacity to be human.

Our school vision, writ large at our main entrance.


That said, I love nothing more than the creative challenge of creating interesting things from rubbish. It is enriching, invigorating, and most of all challenging. When Lorraine presented me with the empty reals from some ribbon she had used in her own hobby craft work (she is an amazing and prolific knitter), I relished the challenge of what to do with it. I am not one of those creatives who conceptualises things , sketches them, and then creates. Rather, I will take 'bits', and literally 'play' with them, shuffle them, hold them against other interesting bits, play with them to see what I can come up with.

The ribbon reels 'au natural'


After lots of 'playing around, I added them to a few paper towel rolls/cardboard tubes. I could se was piece of wargames scenery, from one of those dismal dystopian worlds, a chemical complex making deeply noxious poisonous 'gloop'. This would be ideal for HotT (Hordes of the Things) games set in the Weird World War 1 concept.

The basic cardboard pieces

I wanted that 'industrial' or 'steampunk' look, which in my head means rivets. So I took some heavy paper, and punctures rivets into it. The idea was that if glued to  the 'towers' and vats with the indentations facing inwards, I could create the raised profile of rivets.

Black paper strips with the indentations created.




The first strip glued to a tower.. I often do this with a single piece as 'proof of concept'

I also rummaged though my spares box looking for 'bits' that I could use to create detail on the components of the industrial complex.


Include din the detailing was the use of old Bic biro ink tubes, and the plastic sprues from old kits, to create some pipe work.


Oh, and there was a ladder...



I painted the 'towers' before assembly. A red brown coat over a black undercoat, with steel grey 'stipple' over the top

In addition to the strips that were 'joiners' of the sections of the towers and vats, I also used the same 'rivet' technique on an irregular rectangle of card to look like a'patch' on one of the towers.



The pipework was given a pseudo industrial look

The open vats (the inner parts of those ribbon spools) were filled with 'No More Gaps' to create the 'goop' that filed them. I also added a piece of an aquarium plant. I wanted the idea of a mutant plant grown because of corruption from the chemical goop that was being produced at the plant.



The goop was painted in greens, layered up from dark to light green to add light back into the terrain piece.

The new inductrial complex placed alongside an earlier creation made again from 'rubbish' (a piece of packaging, and a ping pong ball

The finished piece, with steam/smoke rising from one of the vats

Goop leaking from one of the vats

A mutant plant growing form a large spill of goop from one of the open vats

The terrain piece with a couple of Weird World War 1 pieces, the left a behemoth tank created from another 'ribbon reel'



With some 40K orcs


And with 40K mutants




And with some HotT 20mm Orcs


So this is me indulging my creative urges.  find this absorbing and relaxing, engaging and immensely satisfying. I love this stuff.


Monday, January 6, 2020

Ancient artefacts the object of a jolly good battle

First Kings of War game in quite a while, with Andy's Kingdoms of Men lining up against my Empire of Dust army, each at 1500 points. The scenario we were playing was 'Loot', determined on the roll of a die. We are still using KoW v2, having not yet bothered to update to the newest 3rd edition. Frankly, I fear the old rules creep that was so off-putting for various other rules systems that I have played over the years.


Andy held his centre with two heavy pike regiments, flanked by regiments of Foot guard

Each flank saw a regiment of knights

On my right I deployed a regiment of Mummies, and two Reanimated behemoths

On my left, a regiment of Enslaved Guardians, and a regiment of spear

My centre was held by a Spear horde, two spear regiments, and a regiment of warriors, supported by a Swarm horde

The Empire left advances

The Empire centre. The swarm used the Vanguard rule t advance into the woods, upper left

The Empire right facing the knights

The swarm advanced toa ttack a unit of foot guard, needing that first atack

Andy supported the knights on his right with a unit of bow

The knights crash in on the Empire right, but clip the bad going, resulting in ahindered charge

A unit of Mummies advances out of the woods to attack the other unit of bow (upper left)

The swarm and Foot Guard in combat


The knights attacking my right are flanked by the two Reanimated behemoths, and are routed. The right hand loot counter is open to capture by the Empire

Mummies bounce back from the bow

Swarm, bounce back

Foot Guard counter charge...

And the swarm are routed

The Mummies are atacked by the bow, and flanked by the hero

The knights attacking the lft bounce back

Meanwhile a unit of Andy's Foot Guard on the left of his centre routs a regiment of spear

Things have heated up .. the spear horde  (which had captured the loot counter in the centre) has ben eliminated, and the heavy pike block turns its attention tom the warrior regiment that had previously eliminated a Foot Guard regiment

Mummies from the right flank attack the left hand pike regiment, having eliminated the other regiment of Foot Guard

They are eliminated
However it is the end of turn 6, and Andy controls two of the three loot counters, so a well fought victory fo the Kingdoms of Men.. but be assured.. we'll be back.. mwahahahahahahaha

Pirates and Dwarves.... emerging from the darkness

We hadn't played ant DBF in a while, so last  night we played a small 80 point game, my Pirates vs Murray's Dwarfs, out from the dar...