I've had an idea for an ironclad 'behemoth' for the Prussian VSF army (for Hordes of the Things) for a while now. I'd been inspired by this sort of thing, but wanted to put my own unique 'spin' on it. I ended up with this:
Sunday, November 16, 2025
An armoured landship, did you say?
Wednesday, November 5, 2025
More Prussian VSF.. some machine guns
I've been 'pottering' away at the VSF Prussians (for Hordes of the Things - HotT), based around those Airfix 1/76th scale WW1 Germans. The box comes with a Maxim, albeit that it is not on the correct mount. However this is after all VSF, a fantasy genre, so.. who cares. I decided to use them as artillery. Why? They have a longer range than rifles, and were certainly more effective that rifles, so counting them as shooters didn't seem to reflect the impact of machine guns on the battlefield.
I also wanted something a little different in the way of a mount. I've been thinking about this for a couple of weeks, messing around with bits from the good old fashioned spares box (I'm not into 3D printing you understand, not because I'm some sort of modern day luddite, but simply because I love the challenge of creating in this more practical physical way). I came up with a solution that I liked - there was an earlier 'fail', or an earlier learning experience if you prefer, since discarded, but which lead to this solution. So, one gun on a special sled mount with armoured shield, designed to be pulled into position by some suitable tow (not modelled), and one the good old fashioned tripod.
| The two MMG 'artillery' pieces, the armoured shield sled mount nearest the camera |
| The traditional tripod mount |
The army so far is:
Friday, October 17, 2025
The first VSF Prussian infantry
The Prussian Victorian Science Fiction army began with three airboats (a Hordes of the Things troop type). I am using the Airfix World War 1 German figures for the infantry. This is a 'painting conversion' given that these figures don't quite match the uniform/equipment look of pre 1900 Prussian infantry. However HotT is a form of 'fantasy' 'gaming, so who is to tell me exactly what they should look like.
I didn't want this army to simply be the same as the British and Turkish VSF armies. When I create HotT armies I try to give each army a slightly different tactical feel by varying the troop types. So looking at the troop types, and thinking about technology, it struck me that perhaps some of the 'assault troops'; might be better represented by 'warband'. When they are 'on form' they can be lethal, but they may also be brittle when opposed by determined shooters, or blades.
These are three 'proof of concept' stands.. I often do this to ensure I can create the look/feel I am looking for - black picklehaube, dark blue tunic, and grey trousers. The first two stands are 'shooters'. Of course armies of this era ought to have shooters, rifle armed infantry.
| Prussian shooters |
| Prussian warband |
Sunday, May 18, 2025
Victorian Science Fiction action with HotT
To finish off a week of HotT games, Jim and I played a Big battle HotT game. Jim was keen to see how BBHotT played when compared with our first foray into the new DBF rules. We chose my two 20mm VSF armies - British and Turkish. Of note was my choice of a God ... that never showed up. We also both included an aerial hero in our multitudes, along with a solid core of blade supported by shooters and artillery. In HotT terms, we fielded the standard three x 24 point commands. In DBF terms, the British army totalled 194 points, the Turkish 192. Both armies included a solid core of Riders, the British also including a number of knights to the Turkish single knight base.
This isn't an AAR, so it's short on detail of composition and detail of the action. The report is more simply intended as a visual record.
| British riders moving forward towards an old industrial complex |
| British behemoths |
| British aerial hero supported by two flyers |
| The Turkish army also included the same detachment .. aerial hero supported by two flyers (men on flying carpets, of course) |
| The first major clash came on the Turkish left |
| The Turkish right, a behemoth supported by riders and shooters |
| The centre became very messy very quickly once action was joined |
| That doesn't look good for the unit of Turkish lancers/knights that has become isolated |
| The two airboats went head to head.. quite a jostle |
Saturday, November 23, 2024
A British VSF stronghold
Every now and then I have a flash of inspiration. Not exactly like realising how to split the atom, or solve world poverty, or banish the forces of the neo-liberal right wing .. but in the 'gaming sense, a germ of an idea that with a little time evolves into something I quite like. This is an example.
My British Victorian Science Fiction army for HotT (Hordes of the Things) has lacked a stronghold. Browsing through my many 'bits boxes' as you do I stumbled across a 15mm old country farm house, and a futuristic piece of equipment that could perhaps have been a 'power house' .. or ... whatever heinous machine you care to imagine. The appeal, the inherent anachronism, of their juxtaposition appealed to me. Both on the same base, a heinous machine pseudo-disguised, only half hidden, behind an old farm house. So this idea took shape.
| The finished product, farm house in front, scientific 'machine' behind connected with a heavy red cable, as you do. |
| I then gradually layered filler over the sprues, allowing each thin layer to dry before proceeding. I am hoping this will minimise the chances of shrinkage and cracking |
| The base overall was then given a layer of plaster |
| ... and the building and machine were glued into the wet filler |
| A few small hedges ... actually hedgerows for 6mm, but who notices ... |
| A piece of thick copper wire to represent a heavy duty cable connecting the machine and the house... |
And voila, a stronghold for the VSF army.
Tuesday, January 16, 2024
VSF Naval elements for HotT
Andy and I have been contemplating the incorporation of 'naval' elements into our HotT (Hordes of the Things) games for some time, partly for the simple aesthetic, and also for some additional variation. My thinking has been inspired by the naval rules within the DBR rules set (once we have trialled them, I'll post them to the Fb groups etc for comment and 'massage'). Friend Keith played a DBR game usign an Elizabethan army with galleons, and I was hooked (thanks Keith).
Anyway, to play with naval elements, you of course need naval elements, and I have been trying to understand how I might make something suitable for my VSF armies. This is the result so far. The construction is a bit rough, and doesn't really stand close up scrutiny, but you get the idea.
The basic hull shape I drew freehand. I drew one side only, created a template, and then drew it along with a mirror image in order to get the symmetry the hull needed. The hull shape was cut from foam board, and the hull sides were added using simple thin card. This is how I managed to create the ram in the bow.
Not the best quality piece of scratch building I have done (please don't look too closely at the photos). You get the idea. Now, some HotT games with naval elements.
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