Showing posts with label haunted mansion. Show all posts
Showing posts with label haunted mansion. Show all posts

Thursday, October 4, 2012

The Housing Market Is a Real Nightmare!

The Haunted Closet does not typically cover the real-estate market, but a couple items in today's news caught my eye.

First, did you know that someone had a house built whose exterior is a dead-ringer for Disneyland's Haunted Mansion? Well they did, and it's up for sale.

The house, originally built in 1996, is located in Duluth, Georgia, and was designed by a Disney contractor. Here's a pic:


Am I the only Haunted Mansion fan that was completely unaware this place existed? Now where's that $800,000 I had lying around...

Anyhoo, next on the market is a cozy little Colonial with a great lakeside view. With its black-goop toilets, bleeding walls and rickety staircase, it's a.... handyman's dream!


That's right, the original Amityville Horror house is back on the market! Considering the house's troubled history, the realtor may have to hustle a bit to close this sale (they've already had to drop the asking price by $100K).

Which reminds me (sequeway...) of a skit from a 1980 Steve Martin television special in which Martin buys a haunted house. The program was called Comedy Is Not Pretty, a collection of sketch comedy bits by then hot-as-lava Martin (his album of the same name was a hit the previous year).


One memorable sketch (so memorable, in fact, that I actually memorized it as a kid, although repeated plays of the audio from my open-air tape recording of the broadcast probably helped) has Martin playing new homeowner Arthur Fleschman, bragging about what a great deal he landed.


But it quickly becomes clear why the house was such a bargain. While Martin is talking up the property, a demonic voice booms from within the house, "Get out! Get out!" (a direct reference to The Amityville Horror, which was still very much an element of  the popular culture at the time.) Seems this house is haunted!

Martin concedes there are just a few things wrong with the house: "That step on the back porch needs to be fixed. We're getting estimates on stopping the walls from bleeding."

Other drawbacks? The house causes their pet cats to talk, grandma melts at the dinner table, and the kids sometimes turn into bats. Nothing a few trips to Home Depot wouldn't fix, no doubt.

Meanwhile, as Martin talks, his wife screams out an upper window before being tossed off the roof by a gorilla (although I must admit, even as a kid, I never did understand how gorillas became a stock haunted-house element. Is The Murders In the Rue Morgue to blame?)


I've heard of being upside-down on your mortgage but--- (okay, maybe I should leave the comedy to Martin).


The whole skit is played strictly for laughs, and yet witnessing this as a gradeschooler I couldn't help but feel the slight twinge of fear as Martin casually strolls into the house, completely oblivious to the hellfire lapping at the windows (and to the corpse of his wife, laid out in the yard!)


The sound effects playing over the background, a mix of wind, creaking trees and thunder, is a track ripped directly from the Disney sound effect record Chilling, Thrilling Sounds of the Haunted House (the same effects are used on The Story and Song from The Haunted Mansion.) The track is called The Haunted House, and the long out-of-print album is available for download on I-Tunes.


The special Comedy Is Not Pretty was finally released to DVD recently as part of a 3-disc collection of Martin's television work, appropriately titled Steve Martin: The Television Stuff.

Saturday, November 6, 2010

A very interesting take on Disneyland's Haunted Mansion

Just when you think everything there is to say about Disneyland's Haunted Mansion has been, along comes Long-Forgotten, an in-depth anthropological study of all things related to the beloved dark ride.

Seriously folks, if you're a Mansion fan, you'll find plenty of new facts and theories to chew on at this exhaustive (but never exhausting...) blog, which has eaten up a good 4-6 hours of my life since I discovered it yesterday.

Recommended.

Friday, September 3, 2010

Failure to Adapt: The Haunted Mansion

Question: What do the films From Hell, Silent Hill, and Disney's The Haunted Mansion have in common?

Answer: All three are based on existing properties that I am a big fan of, I eagerly ate up every press release and rumor about their development as they trickled out to entertainment magazines and websites, I watched them all in theaters on opening weekend...

...and they were all mediocre and disappointing.

Of the three, probably From Hell (2001), directed by the Hughes Brothers, fares the best. In fact, if I hadn't gone in knowing this fictionalization of the notorious crimes of Jack the Ripper was based on the brilliant 10-part graphic novel, in which cult genre writer Alan Moore manages to weave almost every known fact and theory surrounding the case into a wholly original narrative that is part detective procedural, part supernatural thriller, I probably would have rated the film much higher.

Unfortunately, I went in expecting to see Alan Moore's From Hell, and instead got a serviceable drama that left most of his smart plotting and ambitious themes behind, while still incorporating just enough elements from the comics to remind me how much better they were than what I was watching. (And I'll give you a hint, if you decide to watch From Hell at home: turn the color on your TV all the way down so that the image is black and white. It looks incredible, and completely enhances the tone of the film).


My expectations weren't so high with Silent Hill (2006). After all, this is a film based on a videogame, and those rarely succeed. But I was crossing my fingers that this might be one that got it right. I'd first entered the decaying town of Silent Hill in 2001, courtesy of Silent Hill 2 on the Playstation 2.

I was instantly captivated by the amazingly detailed world of the game, a ruined town choking in mist, constantly teetering between a dreary and decaying real world, and an even more frightening alternate reality that was like some nightmarish psychological purgatory. Silent Hill is populated with disturbing creatures that limp and stagger out of dark corners of the room (and of the mind), looking like tortured souls rendered as bio-industrial waste, evoking both terror and pity.

I've probably played Silent Hill 2 from beginning to end almost a dozen times, and would continue to explore its haunted world in sequels Silent Hill 3, Silent Hill 4: The Room, and Silent Hill: Origins.

The film Silent Hill managed to perfectly captured the atmosphere of the game, from the fog-soaked streets to the repulsive monsters (rendered with practical effects combined with CGI), and director Christophe Gans(Brotherhood of the Wolf) was even savvy enough to use composer Akira Yamaoka's haunting original music from the games.

In fact, Silent Hill gets so much right, it makes what it gets wrong stand out all the more. It sabotages itself with endless, cumbersome exposition (admittedly some of the games suffer from this as well), a cartoonish supporting cast of superstitious townsfolk that will have you flashbacking to the witch-burning mob from Monty Python and the Holy Grail, and a third-act twist in which everything we've seen up to that point is framed as being the machinations of some game, with the main character, a mother (Radha Mitchell) looking for her lost daughter, being congratulated for making it to the next level. This brings the show to a screeching halt faster than an "Intermission" slide, and the film just never recovers.


But my biggest disappointment had to be Disney's The Haunted Mansion (2003), because the Disneyland attraction on which it is based has always held a special place for me for as long as I can remember. Media leaks during its production were promising. It was to be directed by Rob Minkoff (Stuart Little, The Lion King), a self-confessed Mansion fan, and the original attraction design work by Imagineers Marc Davis, Claude Coats, and others, was being referenced for the art direction and set design for the film. There was another reason to be optimistic--just a few months prior to The Haunted Mansion's premier, Disney had exceeded everyone's expectations with a film based on another popular Disneyland attraction, the wildly successful blockbuster Pirates of the Caribbean: The Curse of the Black Pearl.

So what happened?

With the surprising and exciting announcement at Comic-Con that respected fantasy director Guillermo Del Toro was going to helm a second attempt at a Haunted Mansion film, I thought it would be a good time to revisit the underwhelming 2003 original to see what it got wrong... as well as acknowledge what it got right.

AN "EDDIE MURPHY" TYPE

Let's cut right to it--casting Eddie Murphy as the lead was a bad decision, period. And it wasn't anything specific about Murphy's performance that brought down the Mansion... it was the decision to go for an Eddie-Murphy-type leading man in the first place (the fact that it ended up actually being Eddie Murphy is almost inconsequential.)

It snuffed any hope that The Haunted Mansion was going to be a true horror film and resigned it to being just another lightweight Disney comedy/fantasy, the kind that, in the 1960s and 70s, would have starred Don Knotts, Ken Berry or Dean Jones.


I CAN'T BELIEVE IT'S NOT EDWARD GRACEY!

The Haunted Mansion attraction never had an official "origin story" explaining why it was haunted, other than the one offered by Walt Disney himself, which is that ghosts and spirits from around the world arrived by invitation, to enjoy their retirement at this house built at Disneyland just for them.

Teaser sign from the Haunted Mansion at Disneyland inviting ghosts and spirits to move in (photo borrowed from the Daveland library...)

Of course, that wouldn't really work for the film, so instead a new back-story was invented for the Mansion: a curse, revolving around dashing society man Edward Gracey's grief for his lost love, Elizabeth. The Mansion, you see, was "once filled with so many things... so much life, grand parties, dancing, laughter, and above all, hope."

Wah? I'm sorry, but this Beauty-and-the-Beast-meets-Phantom-of-the-Opera lovers-lament nonsense just doesn't belong anywhere near my Haunted Mansion. And having the "ghost host", if you will, reimagined as a romance-novel pretty-boy isn't scary. It's just lame.

YOU CAN'T GET GOOD HELP THESE DAYS

I'm not sure that the comic relief served up by ghostly butler and maid duo Ezra and Emma (Wallace Shawn and Dina Waters) was even necessary, but the fact that their clunky bickering isn't actually, you know, funny, doesn't help anything. And don't get me wrong--I love Wallace Shawn, and as far as I'm concerned, he can do no wrong. Except here, where he does wrong. An example of one of their knee-slapping exchanges:
EMMA: (trying to take control of the reins of a carriage) "Let me drive, you're going to kill us all."
EZRA: "That's where you're wrong, because some of us are already dead! Ha ha ha!"
Ouch...

A MERE WISE-CRACKING HEAD INSIDE A MISTY CRYSTAL BALL

Casting Jennifer Tilly as Madame Leota could have worked, but the character is pretty much confined to spouting wisecracks (e.g. "I don't make the rules, okay, I just work here.") before the final indignity... reduced to being just another bickering kid in the minivan.

SINGING BUSTS AND ROLLING EYES

There has always been a level of humor present in all versions of the Haunted Mansion attraction. Still, elements like the singing graveyard busts aren't meant for laughs. They're singing, moving, graveyard statuary--it's creepy. But in the film, they are treated strictly as a novelty act that even had Murphy's on-screen daughter rolling her eyes.

That reminds me... you know what else is annoying in movies? Sarcastic kids who roll their eyes.

INSERT ZOMBIES HERE

It's ironic that one of the few genuinely scary scenes in the film involves monsters that seem totally out of place at the Mansion. Achieved mostly with traditional make-up and prosthetics by special effects artist Rick Baker, these coffin-bursting animated corpses look like they wandered in from another movie, (perhaps one of Brendan Fraser's Mummy films). While there are some animated skeletons emerging from coffins in the Phantom Manor version of the attraction at Disneyland Paris, it doesn't change the fact that they just don't seem to belong in this Haunted Mansion.

A Phantom Manor graveyard corpse.

AND THEY ALL LIVED HAPPILY EVER AFTER

I'm not against happy endings in horror films, but The Haunted Mansion climax is so sugary sweet they should have added a warning for diabetics to leave the theater. In a conclusion more suited to a fairy tale, the "curse" that causes the Mansion to be haunted is lifted once pretty-boy Gracey reunites with the ghost of Elizabeth, who descends like a fairy godmother on a sparkling ray of light. All the Mansion's spectral denizens, free from their bondage to the house, literally ascend to Heaven in a pretty CGI light show. Finally, Murphy's character is handed the deed to the house, and invited to do with it whatever makes him and his family happy.

Were the filmmakers really so clueless as to think that fans were interested in witnessing the unhaunting of the Haunted Mansion?


WHOA, NELLY

The final slap in the face is the shoehorning of hip-hop song "IZ-U" by Nelly over the end credits. Built around a hook sampled from the theme song to the TV show The People's Court, and boasting incoherent lyrics like "Gonna pick you up and take you to lunch or sum'hin, Ill leave it up to you if imma touch or sum'hin", not only is it completely inappropriate for the film, its not even a good song.

So is The Haunted Mansion a complete waste of time, devoid of anything praiseworthy? Not at all. Here's some of the things I liked about the film. Actually, it looks like I've only come up with two... here's both of them:

SEEING THE MANSION RENDERED AS AN ACTUAL HOUSE

For someone who's used to seeing it only as a theme park attraction, with a line of tourists waiting to get in and a churro cart nearby, it's pretty neat to finally see the Mansion rendered as an actual house in a real Louisiana bayou, adjoining a life-size graveyard. Even though it's obvious a lot of this is achieved with CGI, it's done in a style that evokes the classic matte paintings of Peter Ellenshaw, or of the old Roger Corman Poe pictures (Fall of the House of Usher, The Pit and the Pendulum, etc.)

FAITHFUL RECREATIONS OF SCENES FROM THE ORIGINAL ATTRACTION

It's fun to see the portrait hall with staring busts, the bulging hallway door, the dangling suicide, and other signature set peices from the attraction recreated in the film.



Hmmm... I seem to have run out of positive things to say about 2003's The Haunted Mansion. I do own it on DVD and drag it out every few years to reflect on what could have been. Let's cross our fingers for Guillermo's reboot.

Thursday, July 22, 2010

BREAKING NEWS: Haunted Mansion movie reboot

Just in from Comic-Con via CinemaBlend, Disney will make a second attempt at a movie based on The Haunted Mansion attraction with director Guillermo Del Toro! Not much details yet, except that it will be live-action, shot in 3-D, and the hat-box ghost will be a major character!

This is very interesting and exciting news. Will post more as I hear it.

Friday, July 9, 2010

The Haunted House (1975, Disney's Wonderful World of Reading)

Mickey Mouse, Donald Duck and Pluto explore a spooky old house after running out of gas in this 1975 Disney book, The Haunted House.

And no, this isn't Disneyland's Haunted Mansion... although Mickey visited that in an Oct. 1969 issue of Walt Disney Comics Digest (covered at Doombuggies.com).

This dilapidated old house is perched on top of a hill in a forest of gnarled, leafless trees, spider-webs, and a skyfull of swooping bats.

The trio encounters a portrait with shifty eyes...

...a bat-infested library...

...and a jiggling skeleton...

Buy it here.

Monday, May 10, 2010

My Lousy Day at Disneyland

Being a life-long Disneyland fanatic, it's kind of hard for me to have a truly "lousy" day at Disneyland. Sure, my enjoyment can be diminished by huge crowds and long lines, hot weather and favorite rides being closed (or worse, breaking down just as I'm about to board). But overall, a lousy day at Disneyland is kind of hard to come by.

So maybe "lousy" is too harsh an adjective. Underwhelming. Disappointing. Sub-par. Perhaps those words more accurately describe the day at Disneyland I'm about to document.

Which, by the way, never actually happened. It's the day I would have had back in 1987, had I followed the advise of travel expert Steve Birnbaum.

I was around 2 years old when I first visited Disneyland (too young to form any solid memories of the place, but old enough for the Park to be permanently implanted in my subconscious as the Happiest Place on Earth.)

That first trip aside, for most of my childhood, Disneyland was a place I knew only from afar, glimpsing it on reruns of The Wonderful World of Disney...

...reading about it in books...

...or in the case of one particular attraction, hearing about it (over and over again...)

It wasn't until I was in my "tweens" that the family started making annual summer pilgrimages six hours west. We generally visited for one day, staying in the park from open to close.

Now, I never felt I needed a guide to get the most out of a trip to the Park, but when I first came across Steve Birnbaum Brings You the Best of Disneyland (1987), a travel guide cataloging every ride, restaurant and store, I thought it made a pretty cool souvenir. Birnbaum first began publishing its Disneyland guides in 1984, with a new edition every year since.

Birnbaum offers a sample itinerary to help overwhelmed first-time visitors maximize their trip. Disneyland trip-planning has become a bit of a science unto itself, and while there are a wide variety of strategies on how to use your time most efficiently when in the Park, Birnbaum's 1987 inaugural stab at it strikes me as just plain lousy underwhelming.

The step-by-step trip plan claims to be geared towards an "energetic family" with kids at least 10-years old (old enough to ride every E-ticket in the Park), and who are only visiting Disneyland for a single-day (so making the most of that day is critical!)

Before I go into Birnbaum's trip plan line-by-line, I want you to imagine you're FAR back in time, in the year 1987 A.D. An adult one-day ticket is $17.95. A few of today's more popular rides haven't appeared yet (Indiana Jones Adventure, Splash Mountain, Buzz Lightyear's Astro-Blasters, Roger Rabbit's Cartoon Spin, etc.) and Disney's California Adventure is just a big flat parking lot.

But most of the Park's signature attractions are there (Jungle Cruise, Haunted Mansion, Pirates of the Caribbean, Matterhorn, Space Mountain, etc.)

The guidebook for our imaginary 1987 trip.Who'd have guessed that 20+ years later, Disneyland guests would still be lining up to see Captain EO, while standard 35mm Kodak film would go the way of the dodo...

Also of note, in 1987, many classic rides that are currently retired (or significantly changed) are up and running, including the Skyway buckets, the Peoplemover, Submarine Voyage Thru Liquid Space, Mission to Mars, America Sings, Circlevision 360, and the Country Bear Jamboree (strangely, Star Tours, which opened that same year, is not covered in this edition of Birnbaum's book other than a brief tease as a coming attraction.)

So let's get started! Remember, we're an energetic family with 10-year old kids, and we only have one day to visit the Happiest Place on Earth. On your marks, get set... RIDE!

We're off to a great start. With only one day allotted, you definitely want to get in line before the Park opens (although I'm not totally sold on riding the Disneyland Railroad to get "orientated"...that's what we bought the guide book for, right? Save the Railroad trip for later... there's rides to be ridden!

We just barely stepped into the park and we're already window shopping? Let old ladies window shop--we're an energetic family with kids! Let's get moving!

Space Mountain is certainly the right kind of E-Ticket awesomeness to start things off... but what about its brand spankin' new neighbor, Star Tours? I guess we'll get back to that later. Matterhorn is a worthy follow up, but of the Fantasyland dark-rides, Pinocchio's Daring Journey doesn't hold a candle to Peter Pan's Flight, Mr. Toad's Wild Ride or Alice's Adventure Through the Looking Glass. But I guess we can hit those other rides later. After all, we've got all day... right?

Back to shopping? Already? Seems like something you could do later in the day--you know, when the park is at it's most crowded, the lines are unbearably long, and you want to be indoors to get out of the sun?

Wuh? I thought we were energetic? I thought we only had one day? Three rides (four if you count our orienteering trip on the train) and we're already calling a time-out ? And if it's lunchtime, there's plenty of places to eat IN THE PARK (Town Square Cafe, Carnation Ice Cream Parlor, Plaza Inn, Coca-Cola Refreshment Corner, Carnation Plaza Garden... and that's just on Main Street!), but instead we're being steered to the nearby (but still a good walk) off-property Hyatt. Between lunch, the return to our own hotel, a swim and a nap, we're talking at least a good 3 or 4 hours, right?

Apparently more like five or six hours. But that's okay...we're fed, rested, and ready to make up for lost time! Ready... charge!

Wah!? Don't get me wrong--the (long gone) Tahitian Terrace and (still seating) Blue Bayou restaurant are fine places to eat, and every bit a part of the Disney magic. But we got to the Park before it opened, its now six-o-freaking-clock in the evening, and we've ridden a total of THREE rides (and one of them was Pinocchio's Daring Journey...) A sit-down meal is not the best use of our time!

Holy Mickey! We're now going to plop down and wait for a parade. This has got to be the laziest energetic family of all time.

Plant it, folks. We're loitering around after the parade ends to watch the fireworks. You know, fireworks, being typically displayed high in the sky, can be viewed from almost anywhere in the park, even while waiting in line for a ride... but we'd better stick to Mr. Birnbaum's plan so we get the most out of our day.

Finally, we've rediscovered something you may remember from about 12 hours ago... RIDES. Big Thunder Mountain, Haunted Mansion and Pirates of the Caribbean are all must-see attractions, but its now the end of a LONG day, our ONLY day at the park, and look at all the stuff we missed:

Jungle Cruise
Enchanted Tiki Room
Swiss Family Robinson Treehouse
Country Bear Jamboree
Mark Twain Riverboat and Tom Sawyer's Island
The Golden Horseshoe Revue
EVERY Fantasyland dark-ride (except Pinocchio...)
It's a Small World
Dumbo the Flying Elephant
Mad Tea Party Teacups
King Arthur's Carousel
Submarine Voyage
Circlevision 360
Monorail
Peoplemover
Rocket Jets
Mission to Mars
America Sings
Autopia
Brand spanking new Captain EO and Star Tours(!)
Great Moments With Mr. Lincoln


HERE'S what we DID see, thanks to Mr. Birnbaum's insightful itinerary:

Disneyland Railroad
Space Mountain
Matterhorn
Pinocchio's Daring Journey
The buffet at the nearby Hyatt (?)
Tahitian Terrace Restaurant
A parade and fireworks
Big Thunder Mountain, the Haunted Mansion, Pirates of the Caribbean

I haven't looked at a new edition of Birnbaum's Disneyland guide in years, so I don't know if his strategy has evolved at all... or if its always 1987 in Disneyland.