For a company that is so often accused of relying too heavily on its existing franchises, Nintendo has been refreshingly open to creating new intellectual properties of late. Splatoon famously came out of nowhere back in 2015 and established Nintendo as a key player in the online shooter genre, and now ARMS is attempting to perform the same trick on the Switch, this time in the competitive fighting game arena.
Of course, you could argue that Nintendo has prior form with this kind of game; the Punch Out!! series instantly springs to mind. However, to call ARMS "just" a brawler is misleading; it's a game where you spend much of the bout trying to keep as much distance between you and your opponent as possible, thanks to the telescopic limbs each fighter possesses. Punches are akin to projectiles, and it's even possible to curve your blows to attack your enemy from the side - a key strategy when they've thrown up a defensive wall of their own. Feeling like a cross between Capcom's Power Stone and Sega's Virtual On yet at the same time totally unique, ARMS is quite a departure for Nintendo.
ARMS supports a wide range of control methods, but Nintendo has understandably chosen to highlight the motion controls in its promotional footage for the title. When playing with the Joy-Con in this mode you hold them "thumbs up" and each swing of your arm is replicated in-game. Turning the Joy-Con slightly after a punch has been thrown adds some curve, while tilting both Joy-Con left, right, forward or back moves your character in that direction. Tilting them inwards activates your block, and dashing and jumping are assigned to the L and R buttons. ZR triggers your "Rush" attack, which is only accessible when your Rush gauge is full. Punching with both arms executes a grab move, which - should it connect - allows you to deal a high level of damage.
Early matches will invariably involve you chucking a few punches while simultaneously trying to keep out of reach of incoming blows, but against a talented player this kind of approach isn't going to get you very far. You'll need to mix in copious amounts of dashing and jumping, both of which are obvious evasive options but are also necessary to charge up more powerful punches; after a dash, jump or guard you'll notice that your ARMS glow with power; any punches thrown in this charged state will be stronger than before and may even unleash a special, element-based attack.
While it might initially seem like a simplistic take on Rock 'Em Sock 'Em Robots, ARMS has many layers of depth that reward tactical and nuanced play. You can adopt a wide range of tactics depending on the situation; it's often a good idea to box speedy players into a corner by aiming punches to either side of them, or you could try to knock out your rival's arms temporarily with a glancing blow from a distance using a charged elemental attack. Taking to the air means you can avoiding incoming blows but it also leaves you exposed on the way down, so there's often a valid argument for keeping your feet on the ground as much as possible. Dashing around incoming punches allows you to counter with your own combo of hits, while especially nimble combatants can neatly shimmy through a series of blows before leaping skywards and grabbing their rival for a devastating throw.
The game's control system certainly gives you a workout, and health benefits aside it's an entertaining way to play; the satisfaction of a real-world punch winning a virtual boxing match surely needs no explanation, and intelligent button mapping means you never feel like you're fighting the controls at any point; in fact, because you're combining arm movements with button presses, it feels like you're more in control. The only reservation we have is the process of adding curve to your punches; it's hard to keep your Joy-Con totally upright when you swing your arm, and as a result the game often applies aftertouch on a punch even when you want it to go straight forward, making precise attacks a little trickier than they should be.
Given the rather negative perception the gaming public has of motion controls it's fair to assume that anyone who wants to play ARMS seriously will opt for using sticks and buttons; the game supports dual Joy-Con input (either when connected to the Switch console or when ensconced in a Joy-Con grip), Pro Controller and single Joy-Con. The all-important dash and jump commands are mapped to the Y and X buttons, while punches are mapped to the B and A / ZL and ZR buttons. If you only use the face buttons then you have the problem of not being able to throw a punch and dash or jump simultaneously, as your thumb can only be in one place at any one time. Blocking is also a little less intuitive; you have to push down on the left analogue stick, which is often easier said than done when you're desperately trying to dodge a flurry of blows.
What's surprising about the controls in ARMS is that there are strong arguments for both systems, just like there was with Splatoon. We're sure some will swear by the motion controls as they not only make the experience more immersive but they arguably feel more natural thanks to the fact that the dash and jump commands - which are utterly essential to success in the game - sit underneath your thumbs for easy access. The old-fashioned stick-and-buttons system means you can be more precise with your movements and punches, but having dash and jump on the face button cluster doesn't feel as intuitive to this player. Part of the challenge is finding which interface suits you, but at least you know one isn't necessarily superior to the other, meaning that a motion control expert has just as much chance of winning as someone who swears by the Pro Controller.
ARMS has ten fighters to select from, each with their own unique strengths and abilities. Spring Man - the closest the game has to a lead character - benefits from more powerful blows when his health is low, while the hulking Master Mummy is capable of taking punches without flinching and replenishing his health whilst blocking. The acrobatic Min Min can deflect incoming punches by jumping and dashing in mid-air, and the reptilian Kid Cobra sacrifices dashing speed for swift jumps, but can also use his stored charge to perform a super-swift quick-step. The variety in the cast means that there's a play style to suit all tastes, and what's even more remarkable is that no one fighter feels more powerful than any other; this is one seriously balanced roster.
Of course, the characters are only half the story - the titular Arms you equip them with are equally as important. Each fighter has three default Arms to begin with, but a total of 30 different options can be obtained by participating in the Arms Getter mini game. You can tinker with your standard three-Arm load-up and then choose from that trio at the start of every round; it's almost always a good idea to have a different Arm on each limb so you can use them together to tactically outsmart your rival. For example, you can use the Guardian Arm to create a shield to block incoming hits and then use that window of protection to unleash a freezing ray from the Ice Dragon Arm. Other Arms have a wide horizontal or vertical reach, allowing you to box your opponent in during an offensive. The process of mixing and matching Arms is essential if you want to raise your game, and certain opponents are much easier to tackle when you have the right gear. There's hours of gameplay here just in finding the right combination.
The process of unlocking Arms is one of the many ways in which the game keeps you interested; coins are needed to participate in the Arms Getter mode and these are earned during pretty much any form of play, be it online, training or solo. The desire to unlock all of the available Arms keeps you coming back for more, and even when you get a duplicate it's not a disaster - having more than one type of Arm increases its power.
Each fighter has their own arena to do battle in, and every single one is totally unique. Spring Man's level has trampolines around its sides that allow you to get an aerial advantage over your competitor, while Ribbon Girl's disco-themed stage has rising platforms which can provide cover. During each fight items will be thrown into the fray to complicate matters further; two types of bomb - explosive and electric - can be punched towards your opponent and detonated (these can naturally be used against you as well), while restorative items top up your life and Rush gauge when you're in range of them.
The game's Grand Prix mode is where you'll be spending a lot of your time, early on. Here, the objective is to take one of the ten fighters to the grand final, and one of seven difficulty levels can be selected before you begin. Level 1 is almost insultingly easy to complete, but it's ideal for learning the ropes. As you grow in confidence you can slowly but surely ramp up the challenge, and with good reason - you can't particulate in Ranked online matches until you've finished the Grand Prix mode on Level 4 or above. This might sound like a cakewalk but on this difficulty level the CPU opponent is surprisingly aggressive, forcing you to master the art of dashing and jumping in order to prevail. This barrier serves as the ideal training mode, and ensures you don't venture into serious online play before you've honed your skills.
The game's Versus mode is all about local multiplayer, and allows up to four fighters to take part in various battles. Team Fight is 2-on-2 action where you are tethered to your ally via an elastic rope which, when put under too much strain, pulls you back towards each other. V-Ball is, as the name suggests, Volleyball, ARMS-style; you stand on one side of a net and have to smash the ball onto your opponent's side, causing it to explode and earn you a point. Hoops is based on basketball, with strong attacks and throws dunking your enemy into the basket for points. Skillshot is all about hitting as many targets as possible with your punches whilst avoiding the blows of your opponent who has the same objective, and finally there's 1-on-100, which is a solo mode where you have to defeat - you guessed it - 100 enemies.
Party Mode is where you'll want to head if you're looking to play online before you've unlocked the Ranked Match mode. Here, you're randomly assigned various modes with other players; sometimes you'll be fighting solo, other times it will be a three-way free-for-all. If you took part in the pre-release Global Testpunch then you'll already be familiar with the setup; the game does an excellent job of ensuring that the wait in between bouts is as short as possible, and when you're not fighting you can take part in warm-up exercises. It's also possible to play exclusively against people on your friends list, or start a local match with nearby Switch consoles. During our online play test we found ARMS' netcode to be solid and robust, with no lag or stuttering. This was naturally during the review period when the load on the servers will have been light, but it bodes well for the full release. We certainly didn't notice any major problems during the Global Testpunch, which was perhaps a more realistic demonstration of how well the online side of things will hold up post-launch.
As is the case with so many fighting games, the longevity of ARMS depends largely on how you intend to play it. The lack of a meaty single-player mode outside of the Grand Prix means that after a while you're going to grow tired of simply facing off against the CPU. To really make the most of the package you're going to have to venture online or ensure you have plenty of like-minded challengers in your household; ARMS really comes alive when played against other people, another thing that can be universally applied to fighting games. If you prefer to play your Switch on the move and find your online access is limited then you may discover that ARMS lacks enough content to keep you totally occupied; once you've pillaged the Arms Getter mode and completed the game with all of the characters there's little incentive to return - unless of course you're willing to compete with other players for glory.
We've spent an awful lot of time talking about the core game without mentioning its impeccable presentation yet - to say this is one of the best-looking Switch titles to date would be an understatement. The character designs are excellent, bursting with colour and personality, while the environments are surprisingly detailed and complex. Everything whips along at a smooth 60fps and it's no exaggeration to say that the game looks every bit as good as anything you could offer up on the PlayStation 4 and Xbox One. ARMS is convincing evidence that the Switch has more than enough raw power to create visually impressive games, and this is a first-generation release; who knows what Nintendo will be capable of in another 12 months. In terms of music, you should all have the ARMS theme tune ingrained in your consciousness by now; needless to say, the soundtrack is as appealing as the visuals.
Conclusion
ARMS has certainly had its doubters since it was revealed earlier this year, but Nintendo has once again proven just how well it understands what makes a game really tick. The core fighting mechanics are easy to grasp - especially when you're using the pleasantly intuitive motion controls - but they showcase the kind of depth which rewards dedicated players. Mixing up light and charged punches with your dashes and leaps allows you to create an almost balletic style of play, but add in grabs, stuns and features unique to each stage and you've got a truly formidable foundation to build on. That's not to mention the large number of Arms available via the Arms Getter mode, each of which has the potential to totally change your approach to combat. The lure of collecting Arms will keep you glued to your console even if you only choose to play solo, but online is where ARMS is sure to prove its worth; getting into a match is an effortless affair and for those who want to take things to the next level, Ranked Matches provide the ideal means of proving your skill. The light nature of the main campaign may limit its long-term appeal for solo fighters and casual players may find the difficulty level to be a little on the steep side, but these aren't deal-breakers by any means.
ARMS is polished, addictive, immensely rewarding and - perhaps most important of all - establishes a solid platform to create a popular and long-running series.
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Comments 277
Is that tagline an Elite reference?
I am armed and ready for this! Roll on next week!
Another good new franchise for Nintendo. I expect it to sell well.
1. Nintendo seems to have pretty liberal windows for review embargos.
2. That tag line of "mostly armless" painted a picture of a negative review.
I honestly cannot wait for this game. It's so refreshingly and remarkably unique, and I'm thrilled to see Nintendo trying new things instead of slapping Mario's face on every new idea they have over and over again. I have not been this excited for a new release since Splatoon.
No Wii U no sale.
(jk)
Phew! That subtitle misled me! Thought you were slightly disappointed.
Do eventually want to get it but perhaps in the future if it ever goes on sale or if I find myself with some spare income.
I was sold ever since it was first announced at the January event and I had a lot of fun withthe Testpunch. Nice to see it scoring well.
I'd give it a go if I didn't have too much on my plate already !
Can't wait for this one to come out. It was strangely addicting and definitely is in a league of its own. See you all in the ring 😉
"it's no exaggeration to say that the game looks every bit as good anything you could offer up on the PlayStation 4 and Xbox One."
That's actually quite the exaggeration. I'm not going to argue over art styles, because nintendo games are clearly going the route of cartoonish in order to maintain a smooth look, but let's get something straight: this is nothing compared to Uncharted 4 or Horizon Zero Dawn.
Bonus points: you missed a word in that sentence Damien, can you figure out where?
Can't wait to get my copy in the mail!
Preordered. Can't wait.
I'm at work so I can't read the entire review, but it's good to hear the game is turning out so well from critics and Nintendo fans alike. I wasn't planning on picking this up but who knows, things can easily change.
@RedMageLanakyn true, Uncharted is pretty unremarkable- guy wearing jeans! Hey look a CAR! Nothing I haven't seen in 500 other games. While ARMS stands out, and looks great.
Also, Uncharted runs at 27-30 FPS, while ARMS runs at 60 FPS.
That really is a bit of an exaggeration- maybe Uncharted 5 playing on the PS4 Pro or something would look almost as good as ARMS.
Good to see it's getting postive reviews. There's other games I'd rather play, but I'm glad it will make it's audience happy.
@crackafreeze i just block by blocking with motion controls
@russellohh If the only comment you have on how Uncharted 4 looks is the jeans, you clearly haven't played it, or you're blind. Either way, clearly full of manure.
@ImDiggerDan It's from Hitchhiker's Guide to the Galaxy, which is where Elite references it from.
Game isnt for me but glad Nintendo has a fresh IP that is reveiwing very well, even on non Nintendo focused sites!
I'm surprised Nintendo is allowing reviews so soon. They really must have confidence in it otherwise we wouldn't see reviews till next Wednesday. Of course with E3 right around the corner I'm sure reviewers are glad they allowed it to be posted so early.
Hello. I'm in the 'I was wrong about ARMS' Club. Where do I pick up my badge?
@RedMageLanakyn ARMS runs at 1080p 60fps. In the modern world that is considered good looking.
It runs and plays as well as a game on the competition hardware, and that is an achievement. It's praise for it, not a shot at the others.
Does Uncharted look better from an artistic side? Subjective. Opinion. I know, it's hard to grasp, but some people will prefer how this looks, to how Uncharted looks. That's just the nature of the human race. The comment in the review should've specified performance.
@Leostacks I think "armless" is just a pun for "flawless".
Maybe the puns with this game will stay out of ARMS reach....I'll see myself out
Arms currently has a 80 on metacritic. Kinda meh when nintendo needs more system selling games and less wii u ports and indie games.
@FX102A It's a clever allusion to the Hitchhiker's Guide to the Galaxy (and its assessment of Earth as "mostly harmless"). However, I read it exactly as you did and feared the worst. Glad I was wrong!
I just don't see how this game is going to have the.... legs.... that Splatoon does. Splatoon is a team based shooter. Team based shooters are uber successful the last few generations. This is a one on one fighting game.
I've been saying for a few years how there should be a fighting game with no purpose except to train newcomers on the fundamentals of the genre without the pressure it's associated with. Arms might just be that game. It has nothing resembling execution or combos or any other idiosyncratic systems that intimidate so many and instead focuses on timing, proper spacing, reading the opponent and other mechanics that are universal to all fighting games, and does so with the typical welcoming environments that Nintendo games are famous for. (That theme song is seriously hype.) If it's played up right by Nintendo and the community this game finds, it could be a great benefit to fighting games overall. Because the fighting games themselves certainly aren't doing much to invite new players at a time when they really need to.
Great review.I knew it would score well.I've been one of the few who saw the potential in this game from day one and have been fairly vocal about it on here..Glad to see I and a few others were right all along.
I loved the demo way more then I expected to. Can't wait
Rather spend my time in a immersive single player game.
Pass.
@BLP_Software I get that. Honestly I have no problems with games like BotW and MK8, I think they look fantastic. Arms doesn't look bad either graphically, the colors are a bit much for my tastes though, way too much neon. The way Damien worded it though, just rubbed me wrong. If someone put arms on a screen next to Horizon, i'm gonna pick Horizon every time, as would most normal people (This site seems to be filled to the brim with children, mentally at least.)Of course that's just from a graphical and technical standpoint, obviously I'm not debating whether the game is fun or not.
The test punch weekends confirmed for me that its really not something I'm interested in, but I'm glad it seems to be getting a positive reception over all. Having new IPs like Splatoon and ARMS do well will only encourage Nintendo to continue to try new things, and anything that can help move a few more systems will help entice 3rd party support.
Edit: ps. Forget the game, I NEED those yellow joy con!
@RedMageLanakyn From a technical standpoint, 1080p 60 is great, especially for this. Graphically, its subjective.
But...did you really just say this site is full of kids, or people who are mentally kids?
Really? Because that's a quick way to lose my respect sir.
@RedMageLanakyn Prepare to get savaged by the NDF....
Hope it sells well and Nintendo makes the monies. Sadly not for me but will buy used soon for the kids
@Menchi187 lolllll
@gatorboi352
So what ?
Nintendo is daring to take a risk by announcing a new IP with different genre.
Appreciate their effort at least.
@RedMageLanakyn "This site seems to be filled to the brim with children, mentally at least."
What a ridiculous comment to make.Says far more about you than anyone else on this site.
I dont understand the tagline to the review, it makes it sound like a bad game.
@gatorboi352 you can do 2v2
@unoclay That was my first thought too when I read it.
Great review, fun testpunch, still not interested in buying it. Too expensive and really not the kind if game I'll play for long
Good review, cheers.
@OorWullie @BLP_Software Mentally, there are a lot of people here that act like children. Sorry if you don't agree, but based on some of the things I've seen here, I'd say it's pretty accurate. People seem content to bash their heads against walls defending things with no rhyme or reason, spouting immature comments like they're getting paid to do so. Most 20-30 year olds don't engage in that type of behavior, but a lot of children do. There are also people that have great discussions and debates, but they're far outweighed here. Thank God for that ignore button. Feel free to use it if you disagree with me.
@Menchi187 Meh, I have an ignore button. If they don't like my opinion they're free to use it, as am I.
My ARMS are ready (i hope so )! This game is going to be so much fun!
@RedMageLanakyn my only comment was on the framerate being half of ARMS. Its extremely noticeable.
But yeah, focus on the jeans !
@RedMageLanakyn "This site seems to be filled to the brim with children, mentally at least."
When I read that, all I see is "Hurf Derf, I'm a super mature adult and can only play super mature games for adults! Hurf Derf! Colours are for babies!"
It takes a sever lack of maturity to try to correlate someone's taste in video games with their maturity level. Believe it or not, there are mature adults who'd rather play Mario, Splatoon, or even ARMS over the likes of Horizon. Maturity has no bearing on the situation.
@RedMageLanakyn You can say they there were people not willing to openly discuss or critique but to insult them? No, you don't do that.
They may not be willing to discuss but that doesn't mean you slag them off.
This isn't me being a NDF guy, this is me saying no, you don't insult people because they aren't willing to talk with you about things. In fact, that's going to make them less likely, and the cycle just repeats.
I don't disagree that some here are stubborn, but I do disagree with your way of referring to them. It's disgusting.
@gatorboi352 To be fair, there are other 1-on-1 fighters that have large communities. That said, I agree with you, and I don't think ARMS will have a large following. I just don't see it taking off in the competitive scene.
@Anti-Matter Although he frequently has negative comments, I don't think he said anything out of line here. Nintendo is a business, and we are consumers - we don't need to "appreciate" effort - we should appreciate good, fun games. That said, I still don't think that is related to his comment - I agree with him that this will likely not have a very large following. Time will tell, and for Nintendo's sake, I hope I'm wrong, but I just don't see this game clicking with the masses.
Excellent review! June 16th can't come soon enough!
Based on how light it is in the single-player department, I wasn't expecting the review to be this positive, to be honest. Still, I'm glad to see it score this well.
@RedMageLanakyn There are kids here of course and yes there are some who will defend everything Nintendo but that also applies to every other fan site on the internet.I just thought that part of your comment was needless or perhaps could have been worded better so as not to make it so insulting.
@BLP_Software Wow, taking something awfully personal considering I didn't even name anyone specifically. I've seen far worse said here and go unchallenged.
@RedMageLanakyn You said most here are childish. Or at least mentally.
As someone with mental illnesses, I will take that personally. You just blanketed a group of people with an insult that for many will be personal, including myself.
I don't think this is my cup of tea, being an online focused fighting game. But good to see something new and a bit different, and you never know I might be tempted in the future when I have a Switch.
@roadrunner343
"Boxing" genre maybe not as popular as football, the sport that I don't like most.
Maybe some people still can't embrace that genre (Boxing) but I can embrace because i'm used to live with Minority situation. The less people talked about, if in my eyes is worthy, that will be my favorites. Kinda like Paradox, I don't feel happy with boring majority but feel happy with unusual minority.
@crackafreeze No button mapping at all which in my opinion is its biggest flaw. Hopefully there will be an update allowing button mapping. I agree the block needs to be mapped to a bumper or trigger
@OorWullie Probably, but based on the first reply I received, I'm just calling it like I've seen it, time and time again.
@BLP_Software Well, you're taking this way wrong then. I'm not referring to mentally handicapped people. Really? I'm referring to those on here that act like children and should know better, but are only doing it because of internet anonymity.
@Daveh30 thanks for jumping in with your useless and baseless comment. Read the first reply to my first comment to see what I'm talking about. I also said I think games like BotW and MK8 look fantastic. Grow the hell up.
@Damo Douglas Adams, nice
@russellohh And my comment said absolutely nothing about framerate. I was referring to graphical and technical achievements. Troll harder though, one day you'll get somewhere.
@RedMageLanakyn
Hi, I am a Chibi Boy lover and so what with my Kiddie side ?
20-30 years old gamer will not engage with this game (ARMS). Really ??
I'm 32 and I have an Interest with Boxing / Kickboxing / K-1 and so what ?? Only kids will interested ? I don't think so...
@NL: I love reviews like this that demonstrate the reviewer played the game enough to understand its depth and strategies, so this is a really terrific review! And really interesting comment about arguments for either control scheme . . . much chatter about that during the Testpunch (I'm in the motion camp atm).
...but that byline had me racing to the conclusion with fear of seeing a 5-star ranking.
Eh. I got Crash Bandicoot: N. Sane Trilogy to look up to on PS4 and as a huge Nintendo fan, I'll probably pick this up somewhere down the line. I'm not really as interested as I used to be back then when this game was announced, but I won't pass it up.
For some reason, I can just imagine Rayman in this game.
@Anti-Matter Sure, boxing is less popular than football (And American football) but I still don't think it's relevant here. Surely, most people are not buying this game because they are fans of boxing. The game does not really have anything to do with boxing, other than the fact that the characters wear gloves.
Even still, my point stands. As @Gatorboi352 mentioned, I just don't see this game taking off. That's to say nothing over the quality of the game itself, I just don't see it being a huge hit, especially in the eSports scene.
ET. on the Atari is a better game than this garbage
I hope everyone enjoys Arms. It doesn't appeal to me but it's great to see Nintendo create something fresh outside of the mushroom kingdoms and Zelda. I may check it out at some point.
Will likely pick up the digital version since it hardly takes up any space.
Given the score, wouldn't a better subtitle be something like "ARMed to the teeth" or something? "Mostly ARMless" makes it sound like "aimless" or "lacking in ARMS."
@roadrunner343
I think the fit genre for eSport is not always shooting games or Street Fighter games or Warcraft games to be a Competition. Genre like Rhythm (DDR or MaiMai) can be considered as an eSport games too.
People will be limited from their mindset and their knowledge about that genre only. Breaking from the mainstream is kinda risky and unpredictable, but I salute with Nintendo's effort to introduce something unusual and still not sure it will be a huge success, but it's okay. Success or not doesn't really matter. Have a Daring attitude, not afraid to do Out of the Box is make Nintendo always being Unique.
@PlywoodStick
ARMless = LEGfull, right ?
I just keep coming back for more, it is silly additive. I do hope free DLC keeps thing fresh for a few more years, but as a franchise starter and much like the original "Splatoon", "ARMS" is one heck of a foundation and entertaining package.
@Voodoo
Garbage ?
Excuse me ??
Okay it's getting pretty good reviews. Now we just need people to buy in. That is going to be the real test.
Can Nintendo convince enough Switch owners to make the purchase? I hope so.
Nintendolife: Excellent! 9/10!
Comment section: No thanks, I'll pass, you're wrong by the way.
@Fooligan
Amen...
Let's pray for ARMS Success.
@Anti-Matter I'm not disagreeing with that. That's the main reason I love Nintendo - I love their unique games and the fact that they try new things. But that has absolutely nothing to do with whether or not I think this game will see major success, as an eSport, or otherwise. Personally, I still think this game will do okay, but I don't think it will see the same level of success or longevity as Splatoon, and I struggle to imagine a scenario in which ARMS gains any real traction in the eSports community. That's to say nothing of the game itself.
@WiltonRoots
Eh... my score so far with ARMS = 7 / 10.
Very Unusual fighting games, like Dhalsim style fighting but with Weapons Twist and Super Arts. First trailer from Switch presentation 12 January 2017 was made me curious about ARMS because the "Boxing" style was matched with my favorite sport interest, regardless I'm into that sport (Athlete) or just be a Boxing fan (Audiences)
I adore this game and everything it stands for. Can't wait to spend all my free time sweating it up with the Ribbonista.
A 9 seems too high for this game, but I'm glad some of you like it.
@timson72 Time will tell what the meta becomes, but ARMS seems like it's balanced around 1v1. Some fighters might be OP or have certain roles in 2v2 that makes them perform in ways that are unexpected. For instance, no one is going to attack the Mummy first in a 2v2. They will go for the squishier fighter, which means if they have good escapes and movement (like Ninjara) then that would be a tougher team to beat, placing them on a higher tier. If they don't (such as Spring Man) then it becomes about focus firing and locking them down so they can't utilize their counter ability that was balanced towards 1v1.
Again, we'll see how it turns out, but I suspect 2v2 will become lopsided towards certain teams.
I thought this game was not for me until I actually tried it in the Testpunch. I was immediately turned around to a preorder.
@gatorboi352
Yeah, a lot of people have been saying from the start that this could emulate the success of Splatoon, but yeah, Splatoon was Nintendo's take on the most popular/relevant genre of the day (online shooters). Motion controlled fighting games on the other hand are probably the least... And while it already has a Metacritic score above the other greats of the motion control fighting genre such as Fighters Uncaged (32%) and Fighter Within (23%), I can't quite see it taking off like Splatoon did.
@Damo Do the items still show up in ranked matches or is it true 1v1?
@Anti-Matter I'm praying buddy. 😀
Metacritic score is disappointing to be honest, but after playing the demo, I'm totally sold on this game! There are many 90+ rated games I didn't enjoy, while there are 60~70 rated games that I absolutely fell in love with. So, don't trust the review scores out there.
Not a system seller for me, still holding out for Mario Odyssey, Xenoblade 2, and Monster Hunter (whatever comes first).
I'm not liking the trend of every competitive game having super powers that charge up during the battle. I'd rather have these kinds of games rely on fundamental skills.
Sub-par solo campaign is also kind of a deal-breaker, so I think think I will get this game later on either.
@BLP_Software I'm not sure why you're on here talking all nice about a Switch game when you've openly stated that you hope the Switch fails and dies as soon as possible.
Glad to see the review and details about the controls, I'm sold now.
Been reading the comments...all I'm going to say is I hope there are children on this site that enjoy reading about games like ARMS, Splatoon, etc. I just hope they don't pick up the adult bad habit of dissing graphics when the frame rate is 60fps.
@Anti-Matter Even Nintendo Life staff thinks Twintelle is the best of the lineup.
Guys, help me out here, ARMS or Splatoon 2???
@OrigamiSquirtle Splatoon 2.
If there's not too many games revealed at E3 that I want, I'll be picking this game up ASAP. Very fun game, despite what my initial reaction was.
sweeet.also,...im back:)
@BensonUii I butt heads with PS staff just as much as NL staff. I call things like I see them and i'm not afraid to call people out, staff or not. I certainly am not a member of either "defense force", as I have critiques for all platforms. I'm primarily a PC gamer, but I also play Nintendo, MS, and PS systems equally. I was basing my first comment on graphics, not performance or framerate, which is what was stated in this article. I wasn't attempting to champion the PS4, and if you'd like I can name a few xbox games that are graphically and technically superior to arms. You people seriously need to learn how to read and comprehend things before making ignorant conclusions based on absolutely nothing.
I have been looking forward to this title since it was announced, I even like the neon yellow joy cons which I will be picking up along with the game release day .
@RedMageLanakyn Not wanting to get into a power of the system talk here but to me (and I played it all the way thru as well as the 1-3 remakes that came out shortly before) Uncharted 4 did not really look that great.....marginally better than 1-3 on PS3 (which really says more about the potency and job they did on that old dog). I think the point was a game that looks like ARMS (cartoon) and runs @1080p could likely be done no better on PS4 and I agree with that. The character models and textures in ARMS are truly top notch and no way those models and resolution/frame rate could be done on last gen. Personally I think the game that gets totally overlooked on PS4 in Metal Gear Solid 5. That is the first game I played on PS4 that blew me away grafx and everything. Still play it. I think its one of the best looking games yet made, incredible scenery, cut scenes, character models, vehicle models....but yeah we all know PS4pro is king of consoles at the moment and I surely don't expect a 6 inch hybrid that runs on 20watts of power to output what a full console that runs on 200watts of power can do, but when you look at that equation the Switch is really an impressive feat of engineering.
@QuickSilver88 I'm certainly not downplaying the impressive engineering within the switch, and yes, games like arms, MK8, BotW certainly look good under the aesthetics given to them. I'm sure not much could be done on a PS4 to make it "look better", just the way Damien worded it, he gave off the impression that it stands toe to toe with games like Uncharted, Horizon, yes, even MGSV, on a graphical fidelity and technical level. Yes, it may run smooth and look great at 1080/60, but it's certainly not as impressive as something like Horizon's open world.
It has been getting mostly 8's so that's good, but I'm still on the fence.
This is day one for me, I had a blast in the Testpunch.
@BensonUii I never said or implied any superiority, that's a conclusion you've come to based on your obvious contempt for Push Square. Damien was trying compare apples to oranges, and i called it out. Why should I not be able to make comparisons between systems when the author of the article does it? A few of the subsequent replies I received were downright childish and added nothing to the conversation. I'm tired of dealing with those people, whether they are for nintendo or against it makes no difference. Some people just need to grow up, and while obviously I could've used different words, I stand behind what I said. People act like children here. If you're not one of them, good on you for being a productive member of an online public forum. This is a much more prevalent problem than I've honestly seen anywhere else.
@gatorboi352 Not to argue with you, but one v one can get really competitive, which is where a lot of my playtime with it will be, and where I can see it's staying power. To each their own though.
@RedMageLanakyn I'm with @BensonUii on this.
"You people seriously need to learn how to read and comprehend things before making ignorant conclusions based on absolutely nothing."
You insulted us. Bad way to start a discussion. As I said, could he have worded the statement differently to highlight performance, yes.
But does that mean that ARMS as an art style is objectively inferior? No. Its your opinion. You voiced your opinion in probably a bad way. Because this review is opinion, it's the opinion of @Damo that in his eyes, this game looks as good as something on PS4 or Xbox One. That's HIS opinion, and you say he's exaggerating and is wrong?
"But let's get something straight, this is nothing compared to Uncharted 4 or Horizon".
But it's his opinion. You came here, to discuss, and you lead it off by telling him his opinion is wrong, and when people like myself say, hey, it's an opinion, and maybe he could reference performance and not art instead, you turn around and insult us?
I want this place to be a discussion. Damien gave his opinion. You gave yours albeit aggressively with "Lets get something straight". And then when we mention that to you, and want to further it into a productive discussion, you insult us. That's in no way productive.
You've pushed your opinion as fact, said we are not "Normal people" because "normal people" would pick Horizon, and say people here are mentally childish.
I'm all for everyone having their own opinion, but not when its someone presenting theirs as fact and insulting everyone else.
@WiltonRoots Can't wait for next week? You got your bingo cards?
I really wish this game came out this week instead of wipeout (which will likely stay in the shrinkwrap).
I want to play ARMS seriously but with motion controls.
Serisouly though, glad to hear that the game turned out to be as good as expected. Can't wait to play it next week!
I love Nintendo as much as anyone on this site, I love Nintendo so much that even when I decided that I wouldn't get a Switch until more games came out, my girlfriend just assumed I wanted one and got me one for my birthday and I started Breath of The Wild from scratch, even though I was almost finished with the Wii U version. I love my Switch.
Having said that... this game is by no means a 9/10 game, really this just makes me doubt your whole system. And I am not saying the game isn't good, but man, look for other 9/10 games on this same site it just doesn't fit. Maybe you're just trying tu push for Nintendo to be successful but this is not the way.
Awesome I'll be getting this right after I finish Tekken 7.
@Leostacks
"2. That tag line of "mostly armless" painted a picture of a negative review."
I totally agree! I saw that and my heart sank because I thought it meant the game was a failed concept.
You had me at balanced roster...
I think you should change the head line. If my friend would not have told me the review score I would have never thought twice about ignoring this title. When the review came up I seen armless and thought game must suck and I'm not going to waste my time reading the review if you are already hacking it in the title. I know you should not judge a book by its cover but, "armless". That says piece of crap to me.
@BLP_Software Sigh, I'm done trying to explain that I was in no way calling anyone in particular mentally inferior, handicapped, etc. If you took offense, it wasn't my intention to you, or anyone else specifically. Damien's statement didn't sound like an opinion, it sounded like a matter of fact. That's how I took it, and responded with something I felt was a matter of fact.
Seriously, if you can't see all the childish trolls on this site, things that are said, then i'm just going to slap that ignore button on you as well. You're very combative here and at Push Square, and i think maybe you need to take a step back from the online community if you can't learn to not take things so damn personal. You took what i said and made it sound like I was killing puppies in your name. If you can't see the amount of people here that act like children just to spite others, then I have nothing more to say to you.
@Al_Godoy You can't have a wrong opinion about a game. A game might have flaws, but whether it's a 1/10 or a 10/10 comes down to the individual.
And besides, most of the other major reviewers gave ARMS an 8/10 or a 9/10 as well.
@RedMageLanakyn They are completely different looking games, if you compare Arms with Street Fighter V or Overwatch they don't look thaaaaat different.
@PlywoodStick I would have gone with "ARMed and FUNgerous". Then I would have submitted the review to the editor, who would tell me it was the worst strapline they'd ever seen and ask me to rewrite it. Then I would have gone with "ARM having lots of fun with this great new game".
Then I would have been fired.
only managed play 1am slots so still not 100% convinced. But seriously its amazing here how many switch articles have comments by switch haters wanting system to fail. Seriously get a life & piss of play wii u or your xbox for god sake.
@xPH03N1Xx86 no worries, hope you enjoy it!
@KirbyTheVampire I get that, but I am currently seeing a 75% on Metacritic.
I played the GlobalTestpunch and I'm not buying this game, so yes, this is just my opinion and is not a popular one on a site called Nintendo Life.
I still think 9/10 is too much.
The "Mostly armless" phrase got me the wrong the idea and I thought it would get a negative review. It's a relief to see it did great!
I had zero intention of picking this up, but after the test punch I was surprised to find my young daughters LOVED it. They were running around playing mock fights in the back yard and asking when they could play it again. Kudos to Nintendo for making something so broadly appealing. Personally I don't mind the game, but don't find myself going back to fighting games enough to warrant paying full price. Local multiplayer with the kids got me to preorder though.
Thanks for this review!
Definitely picking it up - meet you online later this month
Could be fun, but 9/10 seems slightly too high for it. It's not something I'd ever buy unless I tried it out first.
@Al_Godoy Well, by that logic Metroid Prime: Federation Force should have gotten praise from people here, but it wasn't the case. Your opinion may be just unpopular simply becaue the people here really liked the game, Nintendo site or not.
@crackafreeze Blocking with the L button is using the standard controller method alone. Using the joy-con pointing them toward each other accomplishes the same thing more intuitively. I suppose if you only have the one set of joy-con and a Pro controller (for BotW of course) for a second player, having a button remapping option would be nice.
I'm surprised it got a 9, I thought perhaps an 8, possibly even a 7. NintendoLife have once again scored a game higher than the general consensus.
@roy130390 maybe, and you do touch on an interesting subject with that example.
Federation Force catched a lot of heat because of the perceived slight on the Metroid Prime franchise. That even preceded reviews and the release of the game. And when it came out, well, it just wasn't that good a game (I own it BTW). But it stands to reason that Nintendo fans were outraged because it was a "betrayal" of their expectations of what a Metroid game should be, and justifiably so.
Arms is a new IP. It doesn't offend anyone. If you feel it deserves 9/10, that's great. We all like different things, and I am not big on fighting games for that matter.
I said earlier, I am a Nintendo fan and I am biased towards Nintendo most of the time. It's just that this particular review feels a bit pushed towards a success.
So happy to read a positive review of this one. While I've mostly enjoyed my Switch thus far, as a Wii U owner I've been a bit disappointed to see the number of remakes/ports that Nintendo has been putting out (not the least of which is the Pokken "Deluxe" announcement from yesterday). A unique game likes ARMS can really go either way, it's either the next Splatoon or the next 1-2 Switch, I'm very happy to see it's looking to be the former. Excited for my preorder to arrive now.
@SLIGEACH_EIRE I think you will see that for the average score. It's 78 average so far. Nintendo sites and fans are going to score higher.
@Al_Godoy I must be the only person alive that actually liked Federation Force. Granted, I'm not a diehard (or even casual) Metroid fan but I did enjoy it quite a bit.
My philosophy on the motion vs traditional controls debate is that, with practice, motion players will be able to move and dodge every bit as effectively while always maintaing a higher degree of punching precision. Much of the motion control challenge comes from adapting your muscle memory and displine to properly control your arm and wrist movements compared with typical thumb and finger movements.
To that end, I worry that guarding may be the greatest issue with motion players since it is so easy to be overly aggressive and throw a punch or grab when you quickly attempt a guard. Other options, such as mapping guard to a button, would obviously go a long way... Though I suspect the developers didn't initially intend for guarding to become pervasive and probably instead buffed it as they saw necessary as new modes were added. Maybe this lead them to make the execution of a guard slightly difficult so as to discourage constant use and instead push players to dodge, jump, and punch more.
Anyway, I wonder if eventually punching precision becomes paramount, possibly as players become more evasive and defensive. It may be necessary to properly aim every shot to find and pick away at openings, like feinting with one arm to lead into the other, curving to strike just on the opponents peripherary. I'm not confident I can ever accurately control each distinct arm on a gamepad especially when curving punches to conceal strikes.
Maybe guarding will mitigate that more than I anticipate, but I don't personally want to evolve my gameplay around excessive guarding because it's just not as fun as mastering a blitzkrieg style.
Glad to hear that this game stuck the landing. I have my copy pre-ordered, as I could tell from the Testpunch that I'll be playing it with friends/online over the next few years, much like I have with Splatoon and Mario Kart 8. I'm really impressed that Nintendo has finally managed to convert me to someone who enjoys motion controls when they're applied well, as I hated them pretty passionately in the Wii era.
@gangsterswedish I also liked it. But It wasn't good enough to overcome the hate it caused among expecting Metroid fans. It is not a bad game, because there is always a certain quality associated with a Nintendo game.
@Al_Godoy I respect your opinion about the review. Personally, I don't have a Switch so I wasn't able to test the game, meaning that other than impressions from videos I can't judge the quality of the game. I just mention the Federation Force example because it was a case of the contrary, but you do make a point about fans feeling "betrayed".
By the way, just to comment, I did like Federation Force. Despite the change of focus from open world to missions and solo experience changed to multiplayer (or at least recommended over it) it really felt like a Prime game. I can't defend the chibi style though, it really affects the quality of the atmosphere, which is really important in Metroid games. I'm a fan of the series since the early 90s, and Super metroid is my favourite game, so my opinion is really unpopular with most fans of the series. It's a shame since I think there was a lot of potential to expand the Metroid universe.
Thanks for the polite reply.
@roy130390 ah yes, the chibi thing. I think I've blocked that from my memory.
As good as it might be, I'm going to get it the day I buy a 2nd switch for rest of family. That way i don't need to buy extra dock and joycons for anyone else to play. Switch, Mario, and arms are most likely going to be xmas presents for kids
@RedMageLanakyn
"Damien's statement didn't sound like an opinion, it sounded like a matter of fact."
A review is someone's opinion, not fact. For someone who seems to pride themselves on being so smart, I'm amazed you didn't realise that.
I played the demo and I still don't like it, but that's just me. Good luck Nintendo still proud of you.
@Ryu_Niiyama Glad you reminded me! If I grab 5 mins I will give it a tweak, there's going to be an absolute meltdown in here after the presentation, I can sense it...
Edit: As for the game itself, I'm still unable to get hold of a Switch, but it's good to know there's a game like this waiting to be bought when I finally pick one up, it's ticking a lot of boxes for me.
@Damo I mean, should I even bother responding to you with an intelligent response? Every other time I have, you've failed to reply, most likely because you don't have a leg to stand on in a counter argument. Good for you for resorting to a passive aggressive insult though, way to be a champion of the people!
@RedMageLanakyn You OK hun?
I come to this site after a long time to look for the ARMS review and what do I find? People who act all high and mighty and insult others - I'd gladly be a child mentally if being an adult means being such a butt - and the typical "It's NL, so OF COURSE they'll score it higher than anyone else" like comments, though let me tell you: All these other reviewers are biased as well!
I guess some things - or people - will never change.
@Damo Fit as a fiddle sweetie pie! Please, don't take time out of your busy schedule to try and annoy me, it won't work
@RedMageLanakyn Looks like it did kind of work, lol. Just saying.
@RedMageLanakyn He's right, bud. The fact that you are reading a review makes any statement an implicit opinion, unless he says something like, "ARMs pushes as many polygons as any games you'll find on PS4/XB1."
I understand you read it as an effectively similar statement, but words woven into a sentence are a complex form of expression. Stubborningly reinforcing your inferences of an (honestly) innocuous statement with rigid interpretations does no one any favors.
Besides, the opinion that many people would think ARMS looks as good as they'd expect on even more powerful consoles is not exactly suspect. Maybe absurd to some, but so are many popular opinions.
@Rin-go By all means if you have something to say, quit being a coward and say it straight to me. If being able to intelligently respond to comments and make observations based on the site's overall childish behavior makes me "high and mighty" then so be it. If you actually took the time to read what I wrote, and knew the types of people I was referring to, you, and many others obviously, wouldn't have even given it a second thought. But you didn't, so enjoy being triggered over nothing.
Wii Sports Boxing has certainly come a long, long way.
@Damo Of course! Totally forgot it originated from Hitchhikers.
@ACK Well, like I said earlier, the way it was worded just rubbed me the wrong way, and I responded with an equally grating statement of my own. Obviously I can't take back anything I've written, and will forever be branded a puppy killing, PS4 loving adult with no soul, but it wasn't my intention. I'm trying to just let it go, and move on, but people keep poking me with sarcasm and off base accusations.. Thank you though, for an intelligent, well written, and correct response.
I wonder how the final boss(es, maybe?) are? We've seen Hedlok, but in the trailer it looks like 2 'mystery' characters to me. I hope it's as epic as Splatoon's with DJ Octavio!
This game looks incredible, definitely the first purchase i will be making when I buy a Switch.
The game looks good and controls well. I had a blast on the Global Testpunch and can't wait to start unlocking everything there's to unlock on this game
Day 1.
Any news on pre-loading this on the Switch?
What happened to this comment section?
@RedMageLanakyn Hey, you're a good person. There's nothing wrong with being caught off guard or taking offense to the way an opinion is worded. Doesn't matter what people say when they drive by or whatever, there is no point in discussing anything if we refuse to put value in our words as well as equally attempting to find it in others'.
Please don't think your opinion isn't welcome here, no matter how fringe.
@WOLF1313 I was on the fence about this game at first until the TestPunch and I heard that Nintendo would continue to support the game post launch like they did with Splatoon. Now I'm nearly as excited for this game as I am for Splatoon 2 and will be picking up both on day one. On a side note I'm also fairly convinced that Nintendo will announce Smash Bros Switch Edition at E3 with a release date to coincide with the release of the next wave of Smash amiibo next month. Back to ARMS I can see this game getting another half a dozen fighters as well as some unique fighting modes and stages. It's like Punchout but for the modern generation.
It seems most sites will rate ARMS around 80% based on the game at launch, which isn't bad. NintendoLife and others will rate it higher as the game functions well and they know Nintendo will deliver on their promises.
Looked great the first time I saw it, and its looked better every time I've seen it since then. Can't wait until I have a copy and a Switch. Maybe it'll even be the first game to drag me online, who knows? I do know it will get played locally with my family.
Nice review.
I didn't really need a review though. I played the game for myself and it was great.
But it is nice getting some insight on the other modes
Anyone know any info on leveling up arms? Can you carry them over to ranked and party mode? What is the level cap?
@ACK Thank you. I had no plans to stop expressing my opinion, but it's been made clear that I need to watch how I word things/respond around here, else they become misconstrued and turned into something that I had zero intentions of unleashing. I'm going to stop responding to comments in this article, seems like the easiest way to let it just simmer down.
@NewAdvent I believe there is an option for single joy-con play, but I can understand wanting to pick up another set, regardless. It's certainly more comfortable to have 2 joy-cons instead of 1 tiny controller.
"Mostly armless"
I thought you don't like the game! Haha!
I'm really looking forward to this.
Although I've had to contact Amazon (uk) as they had not advised when the pre order will be delivered.
Has anyone else had that problem?
I'm going away for the night on June 18 so I really hope it arrives on 16/17.
While I thought the Testpunch was fun, I can't see myself playing this for long as I have no local people who would play multiplayer with me. Online play just isn't the same with a game like this.
Day one for sure. My ARMS are ready, June 16th can't come soon enough.
Hopefully, we'll be able to preload this.
9 seems a tad high for a game with low replay due to no campaign as mentioned in the review.
No online voice chat either.
I'm thinking more an 8!
@Leostacks I know right? The tag line should've been more like "Get pumped up" or "Stretching to the limit" to be more positive
8/10 ign, This is actually a lot better reviews than I thought it would get, I mean I loved it but thought many people wouldn't
In Ribbon Girl's Voice: Thank you! Love you guys!
After we were discussing reviews in the Switch thread earlier and I was wincing in pain at the sheer horror of abysmal reviews from "critics" you didn't even understand most of the basic gameplay systems that anyone that played the Testpunch would know, you guys wrote a review that actually went in depth with the game mechanics and introduced a few bits that I hadn't even discovered yet. This remains the first review that even described the arms getter system. This is a review written by someone who played the game in depth, and not someone who watched some testpunch youtube videos and spat out a review like at least 6 other outlets I read today did.
@Damo given the dreadful skill and knowledge other critics demonstrated in their reviews and that fact that they're the only other people on the servers right now, you have to tell us: You utterly dominated online in the review process, didn't you?
@gatorboi352 I know, right? It's almost like it's a different game series in a different genre that Nintendo previously didn't have an IP in that isn't replacing Splatoon at all or something?
@SLIGEACH_EIRE There are a lot of reviews at NL I'd actually agree with you on that they score higher than concensus in a possibly biased way. In this review, I read some of those other reviews today and they very very clearly didn't even have Testpunch level experience with the game. It was really difficult to read through them. The charge up attacks, for example they seemed entirely unaware of in multiple reviews. That would be like thinking Street Fighter is played with 2-3 buttons instead of 6. It was THAT level of bad review. Not just one but multiple outlets. I was ranting about it in the Switch thread earlier This time, @Damo really did his research and work. he deserves a big kudos for this one!
@RedMageLanakyn
RedMageLanakyn wrote:
The test punch was cool! I don't think I'm ready to drop $60 though.
Saw this on another site, made me chuckle.
lol. I actually woke up this Moring and thought. "i have finally decided, yes I will buy arms" then I log on to Nintendo life and the review is up. 9/10 is good. I do expect Nintendo life too score Nintendo games higher than other multiplatform websites, but im still happy with 9/10.
Really glad it seems to be a unique, deep, fresh game.
This game is not my bag, if the demo was any indication. But I sincerely wish the best for this new franchise, and I hope it's a big success!
@WiltonRoots - Just think of the stench in that room. Akin to a stable, but worse I imagine. More stagnant.
@WiltonRoots - that was great!
"MOSTLY ARMLESS" .. i LOVE this Elite reference Commander !!
@Maxz Anywhere other than NL, maybe, but here you'd be safe. I think you would earn a special place in he... hearts. Our hearts.
@NEStalgia That's the sad thing about some online reviews these days. There used to be integrity with the early days of GameSpot and other longtime online gaming media sites thanks to Greg Kasavin and the like. Print media generally had certain standards to live up to, so by proxy online media followed suit. Now that print media has largely bought the farm, standards of experience with the product being reviewed have diminished.
To be honest, there are many times where I disagree (sometimes greatly) with the review scores on NL, especially when the synopsis implies a lesser score than is given. (Especially for first party Nintendo products.) However, if nothing else, I can count on Damien, Tom, and everyone else on the NL staff to accurately write on the gameplay within each review. It's also becoming a theme to see games like ARMS get 9's, which reminds me of Corbie so often giving out 7's... So it's endearing, in a way.
@BezBot "8/10 ign"
I was expecting "5.5/10 - too many arms."
@SanderEvers But if I had to choose, which one should I get?
@BensonUii Pardon me but Sammy doesn't breed anything there, it goes both ways I am afraid. So when we get trolls from NL coming over to Pushsquare does that mean Thomas and Damo are breeding them over here?
@WiltonRoots Ikr me too, that's why I put the IGN score there saying I was happily surprised about the score
@OrigamiSquirtle There's no real answer to that question. It all depends on what you like. They're two different games from two different genres.
@Lord The single player is mentioned, though it's not clear at all. It's called the Grand Prix mode:
"The game's Grand Prix mode is where you'll be spending a lot of your time, early on. Here, the objective is to take one of the ten fighters to the grand final, and one of seven difficulty levels can be selected before you begin. Level 1 is almost insultingly easy to complete, but it's ideal for learning the ropes. As you grow in confidence you can slowly but surely ramp up the challenge, and with good reason - you can't particulate in Ranked online matches until you've finished the Grand Prix mode on Level 4 or above. This might sound like a cakewalk but on this difficulty level the CPU opponent is surprisingly aggressive, forcing you to master the art of dashing and jumping in order to prevail. This barrier serves as the ideal training mode, and ensures you don't venture into serious online play before you've honed your skills."
Mentioned before this bit in the review, every character has access to more Arms by spending the coins they earned from the various modes at the Arms Getter (machine, I believe?). From there, fine tuning and upgrading the different combinations Arms with the characters you use, and training, will be the bulk of your offline play in prep for online or local multiplayer.
A month or two ago, Nintendo officially revealed that there will also be new characters, stages, and modes available post-release and for free, similar to what happened to Splatoon 1.
@RedMageLanakyn Horizon Zero Dawn is a graphical tech demo and nothing more. ARMS is an actual game and should be fun.
@RedMageLanakyn What else is there to say about Uncharted? How average it looks? How it's only 30fps?
You need to enter reality and not call everyone who points the truth out to you, full of manure.
@telecaster24 You really allow the mountain of paid critic reviews on metacritic sway your opinion of a game?
If so I pity you.
I was sure that this was meant to be the best new game for the Switch. Is the only new game that really caught my interest, so there is that.
I already bought a pro controller and the Zelda carrying case and a stand for when I come around and buy a Switch (maybe sooner than later).
@gatorboi352 It can also be played on a 2-against-2 scenario.
The most innovative game this gen so far, Nintendo does it again! can't wait!
Good review, hoped it would get a 10.
Seems polished enough and 'perfect' to deserve it but well...
It failed miserably on other sites, I think this review eventually is the fairest, 77% at gamerankings looks just unjust.
@BensonUii You and I must see two different NL, but then again yes we do since you havery stated that you have been here since 2013. I have been visiting NL since 2009 and let me tell you this place has changed big time. People here don't discuss anything really they attack anyone who says anything negative about Nintendo even if it's the truth. Back in say 2010 yes there would be a civil discussion but now if I were to say The Wii U was a disaster of a system for Nintendo, boy would I get the insults, and told how wrong I am and to go back to Push Square. It's a shame really what happened to this place, it's one of the reasons I don't come around too often anymore, I wish people would discuss rather then attack.
@Tasuki @BensonUii I think it's more to do with there being far more visitors here than over at PS than anything else.I.Plus there are a lot of younger members,being a Nintendo site that's to be expected.I don't know about you but when I was a lad I was a SDF'r (SEGA Defence Force) and would argue,possibly even fight with you in the playground if you were not.Fortunately internet wasn't around then.It has changed over the years as the site has grown,not necessarily for the better.but compared to some of the other Nintendo sites,NL do a good job keeping it relatively clean.Even at sites like Eurogamer and Gamespot,the lowest rated comments there are worse than the worst comment's you'll see here.
@Tetsuro Many of the lower rated reviews have marked it down for being light on content.Plus 2 or 3 of them read like the reviewer had barely even played the game.We know new content will arrive regularly over the next year so it can only bigger and better from here.
@OorWullie It's priced at 59.99 so it's right to pretend lot of content, though it doesn't look so low to me. Also online seems premium and the game looks so polished and balanced, well... less than 8 just looks as an insult. Some reviewers are just untrustable.
@Damo Never mind an interesting reference, you should be vary of what kind of impression a tagline gives of a review. Heck, I've read the trilogy several times (and the letters to his therapist that comprise the garbage fourth and fifth books once), and still didn't get it.
@LemonSlice "Mostly armless" - most of the combatants don't have physical arms, but chains, ribbons, bandages, etc.
It totally works as a tagline!
@Damo It mostly works.
But the number of posters saying they were misled and the likes those comments received speaks for itself.
Sorry, and this is coming from a big fan of the trilogy, but there's being too clever for your own good, and the tagline undoubtedly gave the wrong or confusing impression to many people. Including me, since I knew Nintendo got it right with the game.
@Tetsuro The average is a 77. So yes, all these reviewers are biased and hate Nintendo. Just like they hated Zelda BOTW.
They should use this engine and make an anime styled Mech fighter, something a little more mature in style. I love Nintendo but sometimes the continual cute aesthetic gets boring.
the other reviews for this game are excellent so it looks like they've nailed it again.
@WOLF1313 I'm not a Nintendo fan, I'm just an enjoyer of good quality games. And I liked very much that demo of ARMS, what I have seen in that demo make an already good game, eventually they final product has more stuff so yes... most reviewers are just off.
I'm not gonna criticize those 8, but those 7 are off.
@Tetsuro
Well, you can't review a game based on a demo. Play it for a long period of time and see if it holds up.
The majority of reviewers are giving it in the 7s. Doesn't mean somebody is wrong if it's a 9 to them personally. But the general consensus is that it's a high 7. Certain types of games appeal to certain people, so they will like it more. To me, this is a game to play a few times and never go back. But I'm having a blast playing Friday the 13th right now. It has tons of bugs, it's not the greatest looking or playing game. But to me, it's great.
@WOLF1313 Which bugs? It looked pretty pulished, what's in the retail game?
I'm really looking forward to it. I've had my pre-order in for a while now. My only concern is that it's going to cost me another set of joy-cons so my son can beat the crap out of me...
@Tasuki @BensonUii I joined in on participating in commenting in 2014, but I was lurking as far back as the Mr. Driller for DSiWare review. (So since around 2010.) I can definitely say the arguments are more frequent and heated than before in both defense and criticism. I have definitely witnessed times where those who are frequent critics (such as Sligeach) are relentlessly attacked instead of reasoned with, as if a ravenous cult were bearing down on them.
I have seen other users be attacked on other sites before for having a different perspective. I have never otherwise seen such a majority of users be encouraged and liked by other users for attacking critics in the comments on the topic of video games as I have on NL. Every once in a while, it borders on the conduct of many religious and political comment sections. (Most of which are beyond saving.)
Nintendo is supposedly not a religion, but every once in a while, a comment section here makes me wonder. So if those things about the current PS are true, well, the current NL hasn't fallen far from the same apple tree. The old NL was definitely a lot more docile.
I'm never using that ignore button. I don't need to shield my eyes from harsh words.
@Tetsuro
There's detection issues. Matchmaking was a nightmare until Tuesday. It has run pretty smooth the last couple of days. But this is a game made by a few people. There's going to be issues.
@BensonUii Well that's a subject we are going to have to disagree upon.
@OorWullie Size and amount of traffic does play a role into it. Also so does the age group. Back in 2010 NL was much smaller plus a different generation of people hung out here. As that generation got older and stop coming here newer, more vocal users have come along which some of them don't know respect sadly to say. Also as a site grows so does its knowledge to trolls and other rif raff sadly who just join to cause trouble.
@KirbyTheVampire But what would you choose?
Or alternatively, which do you think will have more replay value?
@OrigamiSquirtle Probably Splatoon 2, for both questions.
ARMS is getting great reviews everywhere so I bet the game will have legs. Another franchise for Nintendo.
@KirbyTheVampire Thanks, I think that's the one I'll get, especially since I missed out on the first one! I really want the new Pro controller too. Thanks again.
Nice review and nice score. A pity that there isn't more single-player content though.
So, uh. Anyone actually still playing this?
@gatorboi352
Aha !
I will buy ARMS on early July 2017.
Adios...!
I'm on the fence!!
@Spoony_Tech I think it has something to do with it releasing in Japan today.
Picking this up after work, time is going sloowwweeerrrrr :[
To me it is a solid 8 because I can't get enough of the characters we have. I feel like I want more. I know there'll be dlc for free in time. It's a fun family game actually. I had a blast with the game.
Fun game for short bursts of time. 7/10
Me give score 7 / 10 for good games for short burst. Well done, Nintendo.
Wasn't this uploaded before?
Fun game, just like how I felt about Splatoon last year. I may not plan on getting this or Spla2n, but I'm nevertheless excited that Nintendo is coming out with new IPs with modernized, fun, quality games, and it's working so far. Could a trifecta be on the way June 2018...?
Ill join in a week. The fresh vibe will feel godly after the more gritty dishonored 2.
Alright game 7.5/10
I'm not gonna buy any online multiplayer games for the switch until I know for certain what Nintendo are gonna do with their online service.
I had no interest in this game at all. But found myself in Argos, buying it. Wonder if I'll like it.
After the Invitational Tournament at E3, I'm more excited than ever for this. Will buy it tomorrow!
Party mode is soooo good.
I wasnt planning ti get this at all, then i played the global testpunch. I loved it so much i had to buy it and my god is it good
I wasn't going to buy it at all, but I found a deal for $50 CAD so I guess I have it now.
You had me at the Virtual On comparison. ::bats eyelashes::
This reminds me that we need to get a virtual on game on the switch...
@Miles_Edgeworth Same here. I went from "eh, I'm not convinced this is even worth being a retail game, it's like a revitalization of Wii Sports, why is N doing this?!" to being addicted on a Splatoon-scale.....counting down the minutes to grab it and play. It's so addictive.
When I first saw this announced it just looked like "Wii Boxing with Stretchy Arms" . . . then my kids and I jumped in on a couple sessions in the TestPunch and discovered it wasn't just a rehashed waggle-fest (mind you, I really liked--and still have--the Wii, but losing to waggle got old). Longish story short: My Amazon Prime 20% discount preorder is being delivered TODAY.
I'm just waiting for my Amazon order, unfortunately UPS doesn't deliver until 7-8pm. My arms are ready.
so just finished 3 1/2 hours of local 2 player rotating between me and my two sons, I dominated for the first hour, then my 9 year old started kicking my behind, an hour later my 5 year old joined him. All great fun even if my dignity has been left of the floor. Also got the yellow joycons which look great and rotate well with the red and blue for a multitude of different looks.
I really hope that more solo content is added in post-release
This is a great game. Not ventured online yet as I want/need to raise my skill level before facing off with the world.
The open tournament at e3 is what sold me this game.
ARMS seems like a game that's easy to get into but difficult to master; which is the kind of game I love
@RedMageLanakyn I get what you are saying. Not everyone agrees. Let's have the rational discussion you think you are having.
Here are my opinions, and if you don't like them you have the mind of a child: The Last of Us is overrated, just like Uncharted. (If I wanted to watch a movie, I would go catch a movie) After Breath of the Wild, I sold my copy of Horizon Zero Dawn, like everyone should. The PS4 looks like a meatblock. The Switch has superior graphics to the Ps4. Monster Hunter sucks if it isn't on a Nintendo console.
It's weird, I keep going on Playstation websites to have rational discussions about these points, but these babies keep blowing things out of proportion? I don't get it. Is it possible they don't give a s#*% about my opinion? No. That can't be. I'm great.
@Leostacks tis what I thought🤔
I'm liking it so far. My wife surprised me by allowing me to get it today for Father's Day!
@Grawlog yeah, came home tonight to learn Amazon screwed me too. Says I might not get it till June 20th now?? wtf
Got Arms today (Amazon Prime) and some yellow joycons (Best Buy). Just got whooped by my 4 yr old and his Ninjara fighter. Awesome family game and a great purchase. I missed out on Splatoon for the Wii U so bring on Spla2oon now...hopefully the 4 yr old can play that one too. Now I have to go figure out how my Kid Cobra is going to get a W against 4yroldara.
After finally feeling out the controls, motion controls are VERY empowering. I love this game.
@RedMageLanakyn You're talking about one game. I wish all my PS4 games ran this good. It's not an exaggeration at all. The level of detail going on at a rock solid 60fps is stunning. I can't take a step in Nier: Automata without the game chugging, Overwatch drops frames like they hot, Yakuza 0 can't keep up if the street is too long and straight, SFV's netcode drops frames with reckless abandon... none of them look as crisp as ARMS.
@BigBadJohn or maybe venture online BEFORE everyone else gets the hang of it! 😁
This game is my life right now. Sorry Tekken7 and Guilty Gear.
@readyletsgo well what do you think of it?
So far I really likl it, but I'm so terrible at the game. Online party mode is fantasic though! Loving the lobby system and the way matches ha;pen so quickly and seamlessly wihtout disconnects (as of yet).
Ive never seen such a sublte/unsublte and beautiful smile while getting punched in the face like springmans. At first i thought i wouldnt take him as a player. But hes portrayed so great as a fighter in the cover im sure hell stay my nr 1.
@Leostacks It made me think more of Hitchhikers Guide to the Galaxy...
@gspro15198 Getting someone good to run it, so Nintendo will charge for it from next year, charging for a whole year what Xbox and PS+ charge for a month.
It's Nintendo's best online, servers are working better than Wii and Wii U and vastly superior to MS Xbox Live servers (my nephew got an Xbox One S for his birthday and initial update failed 100 times, has always been very problematic).
So motion controls or regular control?
@scubydo I like the pro controller personally
@Damo
+1000 points for the Douglas Adams reference in the tag. Particularly as i am now literally the answer to the ultimate question (having turned 42 last month).
I hear a lot of people saying things like this is a great game but only for bursts of time. I think that overtime like Splatoon, this game well stay popular and fresh with drip fed content. Plus, this game is developed by the Mario Kart team, who did an incredible job on both games in my opinion. Arms is so unique compared to other fighters, and what I've played of it has been a blast so far so i hope it thrives as a franchise with many installments for years to come, the potential is huge.
Doesn't seem like a game for me. When I get a Switch, I might rent it through gamefly just to try it out.
I hope it does well, and that people that like it can continue to enjoy it, just like Splatoon. Its a pass for me, though, I dislike fighting games, specially when they are so dependent on online.
Nice to see NL liked it!
@StarmanSSP "Please change your avatar back to shovel Knight. I thought your screen name and that avatar went together like peanut butter and jelly."
I know right. Went Specter Knight because another frequent poster is using the same Shovel Knight avatar. Oh well.
I'm probably in the minority here but I really cannot get myself to enjoy this game. It feels too barebones. I also don't really enjoy the combat. It seems slow and kinda clunky. I was really exited to play it, but after playing it, I don't feel like going back and booting this game up. I think I'm done with it. Not my thing.
Day #2 with ARMS. Just watched my kid whoop up on 99 fighters and then lose to the 4 armed dude in 100 mode. And this is why I bought a Switch. Seeing the smile spread across his face as he was punching furiously with the joycons. Playing that 100 mode with Ninjara made him feel like a Power Ranger (he loves the show). So well done, big N- you've given made a new original game that is a pure blast to play and that can be enjoyed by my entire family. (and its portable!)
This game hands down is the worst game I have every played in my life. How it got a 9/10 is beyond me. This game is more like 5/10 at most. Yes, I tried all the controls options. It just a bad game. I consider myself a Nintendo fanboy but even I know a bad game from Nintendo when I see one. This has to be the only game from Nintendo that I absolutely hate with a passion.
I bought it, I like it, it's the sort of game that's easy for me to pick up and play for just a quick 20-30 minutes, which fits into my lifestyle perfectly. Not the best game out there; not as good or addictive as Splatoon for example, but it's a good first effort of a new IP on a brand new console. Plus it's easy to play and hard to master, which I enjoy. And it reminds of Powerstone so much too (admittedly I prefer Powerstone). Makes me think that if they do a sequel to ARMS they might actually include weapons and make it all a bit more chaotic. Either way, worth the purchase IMO.
I had zero interest in this title, looked like a daft gimmick. Then near its release Nintendo started releasing more info and more fighters, then it got me interesed. Here I am today with my own gifted copy and I'm blown away by how lovely the game looks, the top notch music, brilliant presentation and downright fun multiplayer. The gameplay is top notch, really like this game. Hats off to you Nintendo for taking a risk, looking forward to seeing ARMS 2 already!
I love how flashy and frantic the battles are and watching replays with different camera views and using slow-mo for those cool knockouts is brilliant.
Ah, that's a Hitchhikers guide to the galaxy reference, isn't it, the 'mostly Armless'?
Arms is going to be amazing on the switch!
@RedMageLanakyn
I used to play Final Fantasy. The red mage was not as strong with magic, and weak with weapons. A real waste of a character! The Yankee-Doodle hat was a good fit for such a dandy! Anyway, I agree with you that 60fps is nicer than 30fps.
@RedMageLanakyn
I wasn't "triggered", I just wasn't surprised one bit about the behaviour of people in the comment section. That's also why I hardly come to this site anymore. You can all have fun in your toxicity without me.
@Damo
Nintendo Life should update this review, there are many things that changed after the free updates (amount of fighters available, mandatory button mapping, special requirement for ranked battles, the added voice chat with strangers).
ARMS is getting a huge wave of new players since Nintendo released the game for free for a limited time; the same will happen when a character will be added to Smash on June 2020.
This, to me feels like an evolution of Punch Out. Particularly the arcade versions. I could imagine a brightly coloured ARMS arcade cabinet if we still had a thriving arcade industry. There's a lot to love here and sadly, once again - the idiots just didn't get it.
@SirRandall 7 years later, I highly doubt this is still true. HIGHLY.
This game really deserved better. I hope that one day it gets a well fleshed out sequel with more substance and not just thrown into the vault like so many other Nintendo franchises.
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