# Configuration file
general {
# Chance of generating abandoned base in chunk = 1 / THIS_VALUE. 0 disables
abandoned base generation. Default: 1000
I:abandonedBaseRarity=0
# Setting this to false causes GTCE to not register additional methane recipes
for foods in the centrifuge. Default: true
B:addFoodMethaneRecipes=true
# Specifies additional random amount of veins in section. Default: 2
I:additionalVeinsInSection=0
# Whether to enable more verbose logging. Default: false
B:debug=false
# Whether to disable rubber tree world generation. Default: false
B:disableRubberTreeGeneration=false
# Whether to disable vanilla ores generation in world. Default: false
B:disableVanillaOres=true
# Whether machines should explode when overloaded with power. Default: true
B:doExplosions=true
# If true, powered zero loss wires will damage the player. Default: false
B:doLosslessWiresDamage=false
# Energy use multiplier for electric items. Default: 100
I:energyUsageMultiplier=100
# Chance with which flint and steel will create fire. Default: 50
# Min: 0
# Max: 100
I:flintChanceToCreateFire=50
# Sets the bonus EU output of Gas Turbines. Default 6144
I:gasTurbineBonusOutput=6144
# Whether veins should be generated in center of chunk. Default: false
B:generateVeinsInCenterOfChunk=false
# Recipes for machine hulls use more materials. Default: false
B:harderMachineHulls=false
# Whether to hide facades of all blocks in JEI and creative search menu.
Default: true
B:hideFacadesInJEI=true
# Whether to hide filled cells in JEI and creative search menu. Default: true
B:hideFilledCellsInJEI=true
# Whether to hide filled tanks in JEI and creative search menu. Default: true
B:hideFilledTanksInJEI=true
# Setting this to true makes GTCE ignore error and invalid recipes that would
otherwise cause crash. Default: true
B:ignoreErrorOrInvalidRecipes=true
# Whether to increase number of rolls for dungeon chests. Increases dungeon
loot drastically. Default: true
B:increaseDungeonLoot=false
# If true, insufficient energy supply will reset recipe progress to zero. If
false, progress will decrease to zero with 2x speed. Default: false
B:insufficientEnergySupplyWipesRecipeProgress=false
# Specifies min amount of veins in section. Default: 0
I:minVeinsInSection=0
# Specifies priorities of mods in ore dictionary item registration. First ModID
has highest priority, last - lowest. Unspecified ModIDs follow standard sorting,
but always have lower priority than last specified ModID.
S:modPriorities <
minecraft
>
# Sets the bonus EU output of Plasma Turbines. Default: 6144
I:plasmaTurbineBonusOutput=6144
# Sets the bonus EU output of Steam Turbines. Default: 6144
I:steamTurbineBonusOutput=6144
# Whether to use modPriorities setting in config for prioritizing ore
dictionary item registrations. By default, GTCE will sort ore dictionary
registrations alphabetically comparing their owner ModIDs. Default: false
B:useCustomModPriorities=false
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# vanillarecipes
#----------------------------------------------------------------------------------
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# Category that contains configs for changing vanilla recipes
###################################################################################
#######################
vanillarecipes {
# Whether crafting a bowl requires a knife instead of only planks. Default:
true
B:bowlRequireKnife=true
# Whether to make the iron bucket recipe harder by requiring a hammer and
plates. Default: true
B:bucketRequirePlatesAndHammer=true
# Whether to make flint and steel recipe require a steel nugget instead of
an iron ingot. Default: true.
B:flintAndSteelRequireSteel=true
# Recipes for items like iron doors, trapdoors, pressure plates, cauldrons,
hoppers, and iron bars require iron plates and a hammer. Default: true
B:ironConsumingCraftingRecipesRequirePlates=true
# Whether to nerf the paper crafting recipe. Default: true
B:nerfPaperCrafting=true
# Whether to nerf wood crafting to 2 sticks from 2 planks. Default: false
B:nerfStickCrafting=false
# Whether to nerf wood crafting to 2 planks from 1 log. Default: false
B:nerfWoodCrafting=true
}
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# machinespecific
#----------------------------------------------------------------------------------
----------------------#
# Category that contains configs for machines with specific behavior
###################################################################################
#######################
machinespecific {
# Array of blacklisted dimension IDs in which Air Collector does not work.
I:airCollectorDimensionBlacklist <
>
}