Zombie War
ManualBeta 8
    CONTENTS
    Description & Features        ……   3
    Prerequisite & Installation   ……   5
    Controls & Commands           ……   7
    
� Problems & Solutions       ……   8
    Zombie Type                   ……   9
    Menu Description              ……   10
    Barricade Mode                ……   12
    
� About Strongholds          ……   13
    Mission Statement             ……   14
    
� Donation List              ……   17
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    Description & Features
         In the chaos after the outbreak of zombie virus, criminals in Los Santos are ready to start wriggling --
    ready to make trouble. As a member of this city, of course you can't sit idly by. You can choose to be a police
    officer, agent or soldier. It's your mission to clean up zombies, fight crime and protect the weak. At the
    same time, you can call the police, the military or the mercenaries to support you.
         This is a Police Mod based on the Script Hook V .NET by crosire, you can also think that this is a
    combination of the police mod and the zombie mod. I admit it's a lot like LSPDFR, moreover, this Mod is not
    as powerful as LSPDFR because it cannot support plug-ins and is inferior to LSPDFR in many functions. But
    the difference and the most important thing is that this is Los Santos after the outbreak of zombie virus :)
         In addition, I have realized many of my own ideas through this Mod, let me give some examples:
    1. There was a time when I often used a mod called NOoSE by Guadmaz. In this mod, you can control a
       NOOSE TRU in various missions. Because there are only three agents, I will try to use the modifier to
       spawn enough swat bodyguards or increase my wanted level to make the game spawn the police. It must
       be said that watching the police bandit war is a very interesting thing :D.
        Similarly, in the vigilante missions of GTA4, Rockstar prohibits players from calling for support through
        the police computer, so I will do the same thing as in the NOOSE mod. But now in this mod, I can call as
        many support units as I want to attack the criminal strongholds!
    2. Play music in the missions. 🎵🎵
        (I only found a small part, and many of my favorite music, such as North Yankton Memories, have not
        been found)
    3. News will be displayed every hour, which will show you what matters after the outbreak of zombie virus
       in Los Santos, just like Plague Inc. I have to say that it’s interesting to edit these news :D
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    4. For military backup units, such as riflemen and HMG Team, I took the units in Company of Heroes 2 as a
       reference
    5. Police radio uses police codes frequently according to the situation, such as 'need assistance', 'arrived at
       scene', 'officer down' and so on. For this, I searched many police code lists.
    6. Early versions of this mod only had barricade mode, in which you can build a barricade to resist zombies
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    Prerequisite & Installation
    ① .NET Framework 4.8:
      https://dotnet.microsoft.com/download/dotnet-framework/net48
      (The latest Script Hook V. NET requires this)
    ② Visual C++ Redistributable for Visual Studio 2019 x64
      https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads
      (The latest Script Hook V. NET requires this)
    ③ Community Script Hook V. NET by Crosire:
      https://github.com/crosire/scripthookvdotnet/releases
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    ④ Script Hook V by Alexander Blade:
      http://www.dev-c.com/gtav/scripthookv/
    ⑤ Native UI by Guad:
      https://gtaforums.com/topic/809284-net-nativeui/
    ⑥ Zombie War by ShikangYan
      https://www.gta5-mods.com/scripts/zombie-war-shikangyan
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    Controls
       Press N(Default) to start up mod
       Mod menu key is N(Default)
       Backup menu key is B(Default)
       After approaching the police station gate, press E to open the police station menu
       When in your vehicle with blue radar blip, press Q to turn on the police computer menu
       Near the trunk of your vehicle, press E to open the trunk menu
    Commands
    How to use commands:
       chs: 切换 Mod 显示语言至简体中文
       skip: Skip the waiting time between missions
       end: If an error occurs during the mission, enter this command to forcibly end the mission
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    Problems & Solutions
       Game display loading online mode
         Cause:
        This mod needs to load the DLC map, so the game will show that you are loading online mode, but don’t
        worry, in fact you won't enter online mode :)
       The screen is always black after starting the mod. Error message in the lower left corner after reloading
        mod: Unauthorized Access Exception System.IO. _Error.WinIOError(Int 32 errorCode, String
        maybeFullPath)
         Solution:
        1. Right-click scripts folder and choose Properties
        2. Click the Security
        3. Select Users and click Edit
        4. In the Permissions window, mark 'Authenticated Users' and grant access to the folder
        5. Click Apply
        6. Do the same for files and folders of ‘Zombie War’
       Mod doesn’t work. Error message in the ScriptHookVDotNet.log: [WARNING] Unable to resolve API
        version 2.10.14.
         Solution:
        1. Install Microsoft .NET Framework 4.8 and Visual C++ Redistributable for Visual Studio 2019 x64
        2. Update your Script Hook V Dot Net
       The game crashes when starting the mod. Error message: Unrecoverable fault - Please restart the game
         Solution:
        1. Use the 'debug' command before starting the mod to skip loading the DLC map
        2. After the mod is started successfully, use the 'debug' command to turn off the debugging mode
       Error messages pop up frequently. Example: There was an error running the 'xxx' command
         Solution:
        This is usually caused by conflicts with other script mods. Please try to delete other script mods until the
        error code disappears. Mods known to cause conflicts: Zombie Mod, LSPDFR
       Unable to open trunk menu
         Cause:
        If you change the mod of the vehicle with OpenIV, it means that you also change the size of the vehicle,
        so the mod cannot correctly judge whether the player is near the trunk
       Known Bugs:
        1. [Hard to Fix] In the gang activity mission, gang members are sometimes spawned into buildings
        2. [Unknown Cause] In rare cases, even if you do nothing after starting the mod, the game will crash
           (I've only met twice)
        3. [Unknown Cause] In rare cases, the screen is always black after the player dies (I only met once)
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    Zombie Type
            Normal Zombie
            Health: 🤍🤍                 Speed: 👟👟         Attack: ⚔
            *Sucking Blood
            Animal Zombie
            Health: 🤍🤍                 Speed: 👟👟 👟👟 👟👟   Attack: ⚔
            *Very Fast, Instant Kill
            Firefighter Zombie
            Health: 🤍🤍                 Speed: 👟👟         Attack: ⚔⚔
            *Throw Molotov
            Self-Explosive Zombie
            Health: 🤍🤍                 Speed: 👟👟         Attack: ⚔⚔⚔⚔
            *Self-Explosive
            Riot Zombie
            Health: 🤍🤍 × 1 0           Speed: 👟👟 👟👟      Attack: ⚔⚔⚔
            *Extremely Tough
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 Menu Description
 Setting Menu
 Ped Density: Change population density
 - Dead City: No one, all the vehicles burned down
 - Low: More citizens choose to stay at home
 - Normal: Most citizens choose to stay at home
 Zombie Speed: Change zombie speed
 - Default: 80% of Zombies choose to walk during the day and 60% choose to run at night
 - Fast: All zombies choose to run
 - Very Fast: All zombies choose to run (No drunk effect)
 Infection: This is an experimental function. If checked, dead NPCs will become zombies
 - Note: In case of high population density, checking may lead to FPS drop
 Mark Zombie Location: Only works when the player is in a vehicle
 Display Loss Statistics: Show the number of loss of zombies and our personnel
 City Lights: If unchecked, all lights in the city will be turned off
 (Dead City + No Lights = Doomsday Atmosphere!)
 Barricade Menu
 Guard Combat Style:
 - Stationary: Will just stand in place
 - Defensive: Will try to find cover and very likely to blind fire
 - Offensive: Will attempt to charge at enemy but take cover as well
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 - Suicidal: Will try to flank enemy in a suicidal attack
 Passenger: Spawn guards on the armed vehicle so that they can control the weapon on the vehicle
                                                    (The guard is using the weapon of the vehicle)
 Trunk Menu This menu is only valid for your exclusive vehicle.
 Backup Menu
 Riflemen: Two Riflemen in a Crusader/Squaddie/Winky
 HMG Team: Four Soldiers with Machine Guns in an Insurgent / Night Shark
 Panzer Grenadiers: Two Riflemen and Two Soldiers with Grenade Launcher in an Insurgent / Night Shark
 Anti-Tank Team: Two Riflemen and Two Soldiers with Homing Launcher in an Insurgent / Night Shark
 Shock Troops: Six Riflemen in a Barracks/Vetir
 LAV Unit: Some Soldiers Drive Light Armored Vehicles (Barrage / Half Track / Insurgent / Menacer)
 Call Mercenaries: Four Mercenaries in a Mesa
 Backup Helicopter: A Pilot and Two Mercenaries in a Buzzard
 Local Patrol Unit: Two Officers in a Cruiser
 State Patrol Unit: A State Trooper in a Police Bike
 FIB Unit: Two FIB Agents in a FIB Buffalo
 Local SWAT Team: Four Officers in a Police Transport Vehicle
 FIB Tactical Team: Four FIB Agents in a FIB Granger
 NOOSE Tactical Response Unit: Four NOOSE TRU Agents in a Riot Truck
 Local Air Patrol: A Pilot and Two Swats in a Polmav
 NOOSE Air Patrol: A Pilot and Two NOOSE TRU Agents in an Annihilator
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 Barricade Mode
 ①
     (Doing this will prevent you from being interrupted when editing the barricade)
 ②       Spawn guards, vehicles and props
 ③       Spawn Z spawn points
 ④                                                                                     or Fast
 ⑤       Enjoy :)
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 About Strongholds
     What's the use of stronghold?
 The stronghold is an important place for criminal activities, usually they are heavily guarded, remember to
 call some backup units to help you when preparing to attack a stronghold ;)
 You can use the police computer to view the strongholds and start an 'assault stronghold' mission
    How to make a stronghold?
 ①
     (Doing this will prevent you from being interrupted when editing the stronghold)
 ② Spawn guards and vehicles through the barricade menu
 ③ Save as Criminal Stronghold (Only the coordinates of peds and vehicles will be saved, and you can find
     the XML file in the ‘ZombieWar.Strongholds’ folder)
     [WARNING] Too many NPCs may cause the game to crash!
 In addition to the map created through the barricade menu, it also supports loading XML files created
 through the Map Editor by Guadmaz
 You can find many maps here: https://www.gta5-mods.com/maps
 Note: Only the coordinates of peds and vehicles will be loaded, which means that weapons, models and
 props are meaningless
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 Mission Statement
    Assault Stronghold
 Description: These criminals are wanted for a felony
 Objective: Take out all criminals
 Details:
      1. This mission can only be started through the police computer
      2. The types of enemies are Altruists, Clowns, Bogdan's Crew, Cliffford Mercenaries and Gang Members
      3. Different enemy forces have many differences, including weapon type, weapon color, vehicle color
          and various attributes
      4. The most powerful enemy force is Cliffford Mercenaries, they have cybernetic juggernauts armed
          with miniguns. (Once, I killed more than 30 cliffford mercenaries, but the price was that I lost more
          than 100 police officers)
 Failure: Wasted
    Request for Rescue
 Description: The caller was surrounded by zombies
 Objective: Take the callers to a nearby police station for refuge
 Details:
      1. There are usually 1 to 3 people waiting for rescue
      2. You need a car to carry them
 Failure: Wasted / Caller death
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    Robbery: Truck
 Description: The truck carrying survival resources was ambushed
 Objective: Recover all stolen goods
 Details:
      1. The driver of the truck was shot and killed by the robbers, and the truck was seriously damaged
      2. The enemy's vehicles are deathbikes
      3. There are usually 3 to 5 robbers
      4. The enemy's weapons may have Up-n-Atomizer and Compact Grenade Launcher, please be careful
 Failure: Wasted / Suspect Escaped
    Gang Activity
 Description: An illegal arms / drug trade is in progress
 Objective: Take out all gang members
 Details:
      1. The types of gangs are Ballas, The Families, Lost MC, Los Santos Vagos and Varrios Los Aztecas
      2. Some of gang members will choose melee just like GTA4
 Failure: Wasted
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    Robbery: Cash Truck
 Description: A cash truck was robbed
 Objective: Take out all robbers
 Details:
      1. The robbers don’t like to leave their cash truck
 Failure: Wasted / Suspect Escaped
    Prison/Jail Break
 Description: A prisoner escaped from prison
 Objective: Take out the prisoner
 Details:
      1. The prison will send you information about the escaped prisoner
      2. If the escaped prisoner is forced out of the bus, he will choose to fight with the police rather than
          go back to prison
 Failure: Wasted / Suspect Escaped
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 Donation List
  Donor                               Amount                                 Date
 As of October 9, 2021, no one donated ☹
 If you like my mod, please support me by donating via PayPal :D
 You can donate a dollar or more 👇👇
 After donation, your name will appear in:
 1. ReadMe.pdf of the next version
 2. Donation list of mod page (I will update the list as soon as possible)
 3. In the future update of the mod, for example, a wanted criminal (or a police officer) will be named
     after you
 Of course, you can also choose to donate anonymously
 Sorry for my bad English :)
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