Aspect Of Orcus Actions
huge
Multiattack.
The Aspect of Orcus makes two Wand of Orcus attacks.
Armor Class 12
Hit Points 189 () Wand of Orcus.
Speed 40 ft., fly 40 ft. Melee Weapon Attack:+10, Reach 10 ft., one target
Hit: 12 (2d6+5) bludgeoning damage plus 6 (1d12) necrotic
STR DEX CON INT WIS CHA damage
20 12 19 15 15 19
(+5) (+1) (+4) (+2) (+2) (+4)
Tail.
Melee Weapon Attack:+10, Reach 15 ft., one target
Saving Throws Str+10, Con+9, Wis+7 Hit: 12 (2d6+5) damage damage plus 4 (1d8) poison
Skills Arcana+7, Perception+7 damage
Damage Resistances cold, fire, lightning; bludgeoning,
piercing, and slashing from nonmagical attacks
Legendary Actions
Damage Immunities necrotic, poison
Condition Immunities charmed, exhaustion, frightened, The Aspect of Orcus can take 3 legendary actions,
poisoned choosing from the options below. Only one legendary
Senses darkvision 120 ft., passive Perception 17 option can be used at a time and only at the end of another
Languages all, telepathy 60 ft. creature's turn. The Aspect of Orcus regains spent
Challenge 14 (11500 XP) legendary actions at the start of its turn.
Proficiency Bonus 5
Tail.
The Aspect of Orcus makes one tail attack.
Innate Spellcasting
The Aspect of Orcus's spellcasting ability is Charisma (spell A Taste of Undeath.
save DC 17, +9 to hit with spell attacks). It can innately
cast the following spells, requiring no material components: The Aspect of Orcus casts chill touch (3d8 damage).
At will: chill touch (3d8 damage), detect magic
1/day each: create undead, dispel magic Creeping Death (Costs 2 Actions).
The Aspect of Orcus chooses a point on the ground that it
Legendary Resistance (1/Day) can see within 50 feet of it. A cylinder of swirling necrotic
If the Aspect of Orcus fails a saving throw, it can choose to energy 60 feet tall and with a 10-foot radius rises from that
succeed instead. point and lasts until the end of Aspect of Orcus's next turn.
Creatures in that area have vulnerability to necrotic
damage.
Wand of Orcus
The wand has 3 charges, and any of its properties that
require a saving throw have a save DC of 18. While holding
it, the Aspect of Orcus can use an action to cast animate
dead, blight, or speak with dead.
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