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Verendel 111031925

This summary provides the essential information about the character Inaya Maiarun in 3 sentences: Inaya Maiarun is a 12th level High Elf Sage Wizard with 98 hit points. She has proficiency bonuses of +4 and an ability save DC of 30. Her skills include Arcana, History, Insight, Investigation, Medicine, Nature, Perception, Persuasion, Religion and more.

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0% found this document useful (0 votes)
20 views4 pages

Verendel 111031925

This summary provides the essential information about the character Inaya Maiarun in 3 sentences: Inaya Maiarun is a 12th level High Elf Sage Wizard with 98 hit points. She has proficiency bonuses of +4 and an ability save DC of 30. Her skills include Arcana, History, Insight, Investigation, Medicine, Nature, Perception, Persuasion, Religion and more.

Uploaded by

dungknight21
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Wizard 12 Verendel

CLASS & LEVEL PLAYER NAME


Inaya Maiarun
High Elf Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +5 Dexterity
+7 Constitution +2 15 98 --
-1 • +12 Intelligence
CLASS
• +9 Wisdom INITIATIVE HIT POINTS
9
+6 Charisma
Total 12d6 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
+3 Bonus on saves
Advantage against being
+2 charmed
Advantage Against Spells
DEFENSES HIT DICE DEATH SAVES

14 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Longbow,
CONSTITUTION +2 Acrobatics DEX Longsword, Quarterstaff, Shortbow,
PROFICIENCY BONUS
Shortsword, Sling
+4
+4 P
+2

+9
Animal Handling WIS
Arcana INT === LANGUAGES ===
Celestial, Common, Deep Speech, Elvish,
18 -1 Athletics STR Infernal
ABILITY SAVE DC
+3 Deception CHA
P +9 History INT
INTELLIGENCE
+2 Insight WIS
30 ft. (Walking)
+5 +3 Intimidation CHA
P +9 Investigation INT
20 +2 Medicine WIS SPEED

+5 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +6 Perception WIS


+3 Performance CHA === ACTIONS === creatures that you can see, you can choose a number
+2 P +7 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
of them equal to 1 + the spell’s level. The chosen
creatures automatically succeed on their saving
Help, Hide, Ready, Search, Use an Object, throws against the spell, and they take no damage if
+5 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise, they would normally take half damage on a successful
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object save.

+2 Stealth DEX === SPECIAL ===


CHARISMA Arcane Recovery • 1 / Long Rest
+2 Survival WIS
Once per day when you finish a short rest, you can

+3 choose expended spell slots to recover - up to a


combined level of 6, and none of the slots can be 6th
level or higher.

16 Sculpt Spells
When you cast an evocation spell that affects other
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

16 PASSIVE WISDOM (PERCEPTION)


Shocking Grasp +11 3d8 Lightning V/S

Fire Bolt +11 3d10 Fire V/S


12 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +3 0 Bludgeoning


19 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Wizard 12 Verendel
CLASS & LEVEL PLAYER NAME
Inaya Maiarun
High Elf Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WIZARD FEATURES === You can speak, read, and write one extra language of
* Potent Cantrip • PHB 117 your choice.
* Hit Points • PHB 113 When a creature succeeds on a saving throw against
your cantrip, the creature takes half the cantrip’s
* Proficiencies • PHB 113 damage (if any) but suffers no additional effect from
the cantrip.
* Spellcasting • PHB 114
You can cast prepared wizard spells using INT as your * Empowered Evocation • PHB 117
spellcasting modifier (Spell DC 17, Spell Attack +9) You can add your INT modifier (+5) to one damage roll
and wizard spells in your spellbook as rituals if they of any wizard evocation spell you cast.
have the ritual tag. You can use an arcane focus as a
spellcasting focus.
=== HIGH ELF RACIAL TRAITS ===
* Arcane Recovery • PHB 115
Once per day when you finish a short rest, you can * Darkvision • BR 23
choose expended spell slots to recover - up to a You can see in darkness (shades of gray) up to 60 ft.
combined level of 6, and none of the slots can be 6th
level or higher. * Keen Senses • BR 23
You have proficiency in the Perception skill.
| 1 / Long Rest • Special
* Fey Ancestry • BR 23
* Arcane Tradition • PHB 115 You have advantage on saves against being charmed,
and magic can’t put you to sleep.
| School of Evocation
* Trance • BR 23
* Evocation Savant • PHB 117 You don't need to sleep, but meditate semiconsciously
The gold and time you must spend to copy an for 4 hours a day. While meditating, you can dream
evocation spell into your spellbook is halved. after a fashion; such dreams are actually mental
exercises that have become reflexive through years of
* Sculpt Spells • PHB 117 practice. After resting in this way, you gain the same
When you cast an evocation spell that affects other benefit that a human does from 8 hours of sleep.
creatures that you can see, you can choose a number
of them equal to 1 + the spell’s level. The chosen * Elf Weapon Training • BR 23
creatures automatically succeed on their saving throws You have proficiency with the longsword, shortsword,
against the spell, and they take no damage if they shortbow, and longbow.
would normally take half damage on a successful
save. * Cantrip • BR 24
You know one cantrip of your choice from the wizard
| Special spell list. INT is your spellcasting ability for it.

* Ability Score Improvement • PHB 115 * Extra Language • BR 24

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Bag of Holding 1 15 lb. Little Bag of Sand 1 --

Mantle of Spell Resistance 1 -- Small Knife 1 --

SP 25 Wand of the War Mage, +2 1 --

Inaya's Cloak of Hope 1 --


EP 0 Ink (1 ounce bottle) 1 --

Clothes, Common 1 3 lb.


GP 120 Spellbook 1 3 lb.

Small Knife 1 --
PP 100 Arcane Focus 1 --

Manual of Iron Golems 1 --


WEIGHT CARRIED

34 lb. Book 1 5 lb.

ENCUMBERED Ink (1 ounce bottle) 1 -- ATTUNED MAGIC ITEMS QTY WEIGHT

135 lb. Ink Pen 1 -- Mantle of Spell Resistance 1 --

PUSH/DRAG/LIFT Parchment (one sheet) 10 -- Wand of the War Mage, +2 1 --

270 lb. Alchemist's Supplies 1 8 lb. Inaya's Cloak of Hope 1 --

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Female 34 Medium 168cm
GENDER AGE SIZE HEIGHT WEIGHT
Inaya Maiarun Neutral Good Corellon LarethianBlueish-gray Red Sable
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

There’s nothing I like more than a


good mystery.
I’m used to helping out those who
aren’t as smart as I am, and I
PERSONALITY TRAITS

Knowledge. The path to power and


self-improvement is through
knowledge. (Neutral)
IDEALS

I’ve been searching my whole life for the answer to a


certain question.
My life’s work is a series of tomes related to a specific
field of lore.

BONDS

I am easily distracted by the promise


of information.
Unlocking an ancient mystery is
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
INT 17 +11
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Mage Hand Wizard -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

O Message Wizard -- 1A 120 ft. V,S,M 1 round PHB 259 D: 1Rnd, V/S/M

O Shocking Grasp Wizard +11 1A Touch V,S Instantaneous PHB 275 V/S

O Prestidigitation Wizard -- 1A 10 ft. V,S 1 hour PHB 267 D: 1h, V/S

O Light Wizard DEX 17 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

O Fire Bolt Cantrip +11 1A 120 ft. V,S Instantaneous PHB 242 V/S

=== 1st LEVEL === 4 Slots OOOO

O Magic Missile Wizard -- 1A 120 ft. V,S Instantaneous PHB 257 V/S

O Mage Armor Wizard -- 1A Touch V,S,M 8 hours PHB 256 D: 8h, V/S/M

O Fog Cloud <C> Wizard -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S

O Identify [R] Wizard -- 1m Touch V,S,M Instantaneous PHB 252 V/S/M

=== 2nd LEVEL === 3 Slots OOO

O Shatter Wizard CON 17 1A 60 ft./10 ft. Sphere V,S,M Instantaneous PHB 275 10 ft. Sphere, V/S/M

O Misty Step Wizard -- 1BA Self V Instantaneous PHB 260 V

O Mirror Image Wizard -- 1A Self V,S 1 minute PHB 260 D: 1m, V/S

=== 3rd LEVEL === 3 Slots OOO

O Fly <C> Wizard -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 243 D: 10m, V/S/M

O Fireball Wizard DEX 17 1A 150 ft./20 ft. Sphere V,S,M Instantaneous PHB 241 20 ft. Sphere, V/S/M

O Sending Wizard -- 1A Unlimited V,S,M 1 round PHB 274 D: 1Rnd, V/S/M

O Blink Wizard -- 1A Self V,S 1 minute PHB 219 D: 1m, V/S

O Counterspell Wizard -- 1R 60 ft. S Instantaneous PHB 228 Special: (See Description)*, S

O Major Image <C> Wizard -- 1A 120 ft./20 ft. Cube V,S,M Concentration, up to 10 minutes PHB 258 D: 10m, 20 ft. Cube, V/S/M

=== 4th LEVEL === 3 Slots OOO

O Banishment <C> Wizard CHA 17 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 217 D: 1m, V/S/M

O Greater Invisibility <C> Wizard -- 1A Touch V,S Concentration, up to 1 minute PHB 246 D: 1m, V/S

O Stoneskin <C> Wizard -- 1A Touch V,S,M Concentration, up to 1 hour PHB 278 D: 1h, V/S/M

O Dimension Door Wizard -- 1A 500 ft. V Instantaneous PHB 233 V

O Resilient Sphere <C> Wizard DEX 17 1A 30 ft. V,S,M Concentration, up to 1 minute PHB D: 1m, V/S/M

=== 5th LEVEL === 2 Slots OO

O Cone of Cold Wizard CON 17 1A Self/60 ft. Cone V,S,M Instantaneous PHB 224 60 ft. Cone, V/S/M

O Scrying <C> Wizard WIS 17 10m Self V,S,M Concentration, up to 10 minutes PHB 273 D: 10m, V/S/M

O Geas Wizard WIS 17 1m 60 ft. V 30 days PHB 244 Ext. D: (See Description)*, D: 30d, V

O Dominate Person <C> Wizard WIS 17 1A 60 ft. V,S Concentration, up to 1 minute PHB 235 Ext. D: (See Description)*, D: 1m, V/S

O Telekinesis <C> Wizard -- 1A 60 ft. V,S Concentration, up to 10 minutes PHB 280 D: 10m, V/S

O Hold Monster <C> Wizard WIS 17 1A 90 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Teleportation Circle Wizard -- 1m 10 ft. V,M 1 round PHB 282 D: 1Rnd, V/M

=== 6th LEVEL === 1 Slots O

O Disintegrate Wizard DEX 17 1A 60 ft. V,S,M Instantaneous PHB 233 V/S/M

O Otto's Irresistible Dance <C> Wizard WIS 17 1A 30 ft. V Concentration, up to 1 minute PHB 264 D: 1m, V

O Chain Lightning Wizard DEX 17 1A 150 ft. V,S,M Instantaneous PHB 221 V/S/M

O True Seeing Wizard -- 1A Touch V,S,M 1 hour PHB 284 D: 1h, V/S/M

SPELLS

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