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Commando Troop Strategy Guide

1. A British commando platoon from the late war period is depicted, consisting of several infantry squads, a sniper team, and a lieutenant. 2. The infantry squads are equipped with rifles, submachine guns, and a Vickers machine gun, and have special rules that allow them to fight effectively behind enemy lines. 3. The sniper team has a long range rifle and special rules for precision shots, while the lieutenant provides leadership.
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0% found this document useful (0 votes)
28 views2 pages

Commando Troop Strategy Guide

1. A British commando platoon from the late war period is depicted, consisting of several infantry squads, a sniper team, and a lieutenant. 2. The infantry squads are equipped with rifles, submachine guns, and a Vickers machine gun, and have special rules that allow them to fight effectively behind enemy lines. 3. The sniper team has a long range rifle and special rules for precision shots, while the lieutenant provides leadership.
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© © All Rights Reserved
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Order Dice: 5 Total Points: 393

PLATOON #1
LW Commando Troop (NW Europe) (Army Commando)
OFFICER
Commando Second Lieutenant (D­Day: British & Canadian Sectors page 119) 80
Qty Weapons Range Shots Pen Special
1 Second Lieutenant
with Pistol Assault
with Submachine gun Assault
with Rifle
Commandos Behind enemy lines, Tough Fighters
1 Infantry (equipped as modeled) ­ ­
INFANTRY SQUADS
Late­War Army Commando Subsection (D­Day: British & Canadian Sectors page 122) Veteran 80
Qty Weapons Range Shots Pen Special
Commandos Behind enemy lines, Tough Fighters
1 NCO with Submachine gun 12" 2 n/a Assault
4 Infantry with Submachine gun 12" 2 n/a Assault
Late­War Army Commando Subsection (D­Day: British & Canadian Sectors page 122) Veteran 95
Qty Weapons Range Shots Pen Special
1 NCO with Rifle 24" 1 n/a
3 Infantry with Rifle 24" 1 n/a
Commandos Behind enemy lines, Tough Fighters
1 Normandy only ­ Infantry with Vickers K LMG (requires loader) 36" 5 n/a
INFANTRY
Late­War Army Commando Subsection (D­Day: British & Canadian Sectors page 122) Veteran 70
Qty Weapons Range Shots Pen Special
1 NCO with Rifle 24" 1 n/a
4 Infantry with Rifle 24" 1 n/a
Commandos Behind enemy lines, Tough Fighters
SPECIAL RULES
National Characteristic (Armies of Great Britain page 18) 0
Tough as boots
SNIPER
Commando Sniper Team (D­Day: British & Canadian Sectors page 127) Veteran 68
Qty Weapons Range Shots Pen Special
1 Sniper 36" 1 n/a Team (2 men), Sniper, (Sniper with rifle & pistol. Spotter with rifle & pistol)
Commandos Behind enemy lines, Tough Fighters

SPECIAL RULES
Assault
(p66) This weapon suffers no penalty 'to hit' when moving and shooting. In addition, infantry models armed with an assault weapon count as tough fighters
(page 91). When a tough fighter scores a casualty in close quarters against infantry or artillery, it can immediately make a second damage roll.

Behind enemy lines


When Outflanking, ignore the ­1 modifier to the Order test for coming onto the table

Sniper
(p91) When a sniper shoots using a Fire or Ambush order, the player can decide to use his scope. Rifle range changes to 36". If target is within 12" the shot
misses automatically. Shot ignores negative to­hit modifiers except pinning markers and for missing assistant. Shot ignores gun shield and extra protection rules.
If successful, always counts as exceptional damage and can pick any model in the unit. When not using scope, all members of team can fire any weapon they
have and in assault can use the assault rule if pistol/submachine gun.

Team (2 men)
(p73) A Team weapon shoots at full effectiveness so long as there are at least two men to serve it. If only one man remains then the weapon suffers a ­1 to hit
penalty, and (p42) ­1 penalty to its morale. For squad­based team weapons, loader must remain within 1" or weapon suffers the ­1 to­hit penalty.

Tough as boots
If the army has this special rule then all Regular or Veteran infantry units roll bonus attack dice when fighting at close quarters. For every three men fighting in the
combat roll one extra die ­ so seven men would roll two extra dice, and ten men would roll three extra, and so on. This extra attack can be assumed to come
from any of the men fighting.

Tough Fighters
(p91) When a tough fighter scores a casualty in close quarters against infantry or artillery, it can immediately make a second damage roll.
combat roll one extra die ­ so seven men would roll two extra dice, and ten men would roll three extra, and so on. This extra attack can be assumed to come
from any of the men fighting.

Tough Fighters
(p91) When a tough fighter scores a casualty in close quarters against infantry or artillery, it can immediately make a second damage roll.

LW Commando Troop (NW Europe) (Army Commando)


SELECTOR SPECIAL RULES
Limited Support: Commando Reinforced Platoons do not gain the Bombardment or Artillery Support Army Special Rules detailed on page 17 of Armies of Great
Britain.
Close Quarters Combat Troops: All Commando units in a Commando Reinforced Platoon benefit from the Tough as Boots rule on page 18 of Armies of Great
Britain, in addition to any national characteristic chosen by the player. In addition, Commando Team Weapons can fire any small arms they carry, as depicted on the
models, if the team is not firing the main weapon.
Ready to Take Charge: If a Commando subsection loses its NCO, roll a die. On the roll of 3 or more, another model within the unit is immediately selected to act as
the unit's NCO. On the roll of 1 or 2, treat the subsection as having lost its NCO as normal. If a team weapon suffers exceptional damage, that would destroy the team,
on the roll of a 3 or more remove one of the assistants instead.
No. 10 (Inter­Allied) Commando: To represent a No. 10 (Inter­Allied) Commando, take the Vendeance special rule on page 18 of Armies of Great Britain instead
of Tough as Boots as described above, and are still entitled to a second national characteristic of choice.

No Time for Baggage: All transports must be veteran.

**Infantry Tank Mk IV Churchill Mk VIII, Sherman VC Firefly, LVT 4 Buffalo ­ Post Normandy Campaign only

Pick List
British Infantry (equipped as modeled) 1
British Infantry with Rifle 7
British Infantry with Submachine gun 4
British NCO with Rifle 2
British NCO with Submachine gun 1
British Normandy only ­ Infantry with Vickers K LMG (requires loader) 1
British Second Lieutenant 1
British Sniper 1

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