Hexblade Level One DND 3.5
Hexblade Level One DND 3.5
    _____________________________________________ ______________________________________________
    character name
    character name                                 player
                                                  player
    Hexblade 1                            1       Human                                                                                                                                                                                            ®
    _____________________________________________ ________________ ______________ ______________
    class and level
    class                  race                    alignment
                                                  race                    deity
                                                                   alignment      deity
    M
    __________ __________ __________ ____________ __________ ___________ ___________ ___________                                                                                     CHARACTER RECORD SHEET
    size
     level     age
                size      gender
                           age       height
                                      gender      weight
                                                   height    eyes
                                                               weight    hair
                                                                          eyes       skin
                                                                                     hair
                     ABILITY     ABILITY TEMPORARY TEMPORARY                                                                                                                                     NONLETHAL
     ABILITY NAME    SCORE      MODIFIER   SCORE    MODIFIER                                 TOTAL               WOUNDS/CURRENT HP                                                                DAMAGE                                 SPEED
       STR
      strength           20        5                                    HP
                                                                      hit points                 12                                                                                                                                          30
       DEX
      dexterity          17        3                                        AC
                                                                      armor class                17     =    10+           4          +       0    +                 3       +      0       +      0      +        0      +         0
                                                                                                                                                                                                                                                   DAMAGE REDUCTION
                                                                                             TOTAL
                                                                                                                         ARMOR            SHIELD                    DEX            SIZE         NATURAL    DEFLECTION          MISC                            0
       CON
    constitution         15        2                                                                                     BONUS            BONUS                   MODIFIER       MODIFIER        ARMOR      MODIFIER          MODIFIER
                                                                                                                                                   CLASS SKILL?
                         17        3                                  TOUCH                      13      FLAT-FOOTED                      14                                                                                   (CLASS/CROSS-CLASS)
     intelligence                                                     armor class                            armor class
                                                                                                                                                                                                               KEY        SKILL         ABILITY                     MISC
       WIS               18        4                                                                                                                              SKILL NAME                                  ABILITY    MODIFIER       MODIFIER
                                                                                                                                                                                                                                                       RANKS
                                                                                                                                                                                                                                                                   MODIFIER
       wisdom
                                                                      INITIATIVE                             7     =      3       +       4
       CHA               18       4
                                                                         modifier
                                                                                                                         DEX           MISC        □              Appraise ■                                  int       ______     3
                                                                                                                                                                                                                         3.0 = ______+______+______
      charisma                                                                                           TOTAL         MODIFIER       MODIFIER                                                                                      3
                                                                                                                                                                                                                          3.0 = ______+______+______
                                                                                                                                                   □              Balance ■                                   dex*      ______
      SAVING THROWS               TOTAL        BASE         ABILITY        MAGIC          MISC.   TEMPORARY                                                                                                                         4     4.0
                                                                                                                                                                                                                          8.0 = ______+______+______
                                               SAVE        MODIFIER       MODIFIER       MODIFIER MODIFIER            conditional modifiers
                                                                                                                                                   □              Bluff ■                                     cha       ______
                                                                                                                                                                                                                                    5
      FORTITUDE                        2   =       0   +      2       +      0       +       0    +                                                □              Climb ■                                     str*        5.0
                                                                                                                                                                                                                        ______ = ______+______+______
        (constitution)                                                                                                                                                                                                              2    4.0
                                                                                                                                                                                                                          6.0 = ______+______+______
                                                                                                                                                   □              Concentration ■                             con       ______
          REFLEX
           (dexterity)                 3   =       0   +      3       +      0       +       0    +                                                □              Craft ■ ( _______________)                  int        3.0       3
                                                                                                                                                                                                                        ______ = ______+______+______
                                                                                                                                                                                                                                    3
                                                                                                                                                                                                                          3.0 = ______+______+______
              WILL                                                                                                                                 □              Craft ■ ( _______________)                  int       ______
                                       6   =       2   +      4       +      0       +       0    +                                                                                                                                 3
              (wisdom)                                                                                                                             □              Craft ■ ( _______________)                  int         3.0
                                                                                                                                                                                                                        ______ = ______+______+______
                                                                                                                                                                                                                                   3
                                                                                                                                                                                                                         0.0 = ______+______+______
                                                                                                                                                   □              Decipher Script                             int       ______
                                                                                                SPELL                                                                                                                              4     4.0
        BASE ATTACK BONUS                                             1                      RESISTANCE                    0                       □              Diplomacy ■                                 cha        8.0 = ______+______+______
                                                                                                                                                                                                                        ______
                                                                                                                                                                                                                                   3
                                                                                                                                                   □              Disable Device                              int         0.0 = ______+______+______
                                                                                                                                                                                                                        ______
                                                                                                                                                                                                                                   4
                                                                                                                                                                                                                         4.0 = ______+______+______
                                                                                                                                                   □              Disguise ■                                  cha       ______
              GRAPPLE                          6       =          1           +          5        +      0        +       0                                                                                              3.0       3
                modifier                                                                                                                           □              Escape Artist ■                             dex*      ______ = ______+______+______
                                           TOTAL             BASE ATTACK          STRENGTH              SIZE            MISC                                                                                                       3
                                                                                                                                                                                                                         3.0 = ______+______+______
                                                               BONUS              MODIFIER            MODIFIER         MODIFIER                    □              Forgery ■                                   int       ______
                                                                                                                                                                                                                         4.0       4
                                                                                                                                                   □              Gather Information ■                        cha       ______ = ______+______+______
                                                                                                                                                                                                                                   4
                                                                                                                                                                                                                         0.0 = ______+______+______
                    ATTACK                                 ATTACK BONUS                               DAMAGE                  CRITICAL             □              Handle Animal                               cha       ______
                                                                                                                                                                                                                                   4
                                                                                                                                                                                                                         4.0 = ______+______+______
                                                                                                                                                   □              Heal ■                                      wis       ______
     Scimitar                                                     6                                   1D6+3                18-20/X2                                                                                                3
                                                                                                                                                                                                                         3.0 = ______+______+______
                                                                                                                                                   □              Hide ■                                      dex*      ______
       RANGE             TYPE                                                     NOTES                                                                                                                                            4
                                                                                                                                                                                                                         4.0 = ______+______+______
                                                                                                                                                   □              Intimidate ■                                cha       ______
                                                                                                                                                                                                                                   5
                                                                                                                                                                                                                         5.0 = ______+______+______
          0               S                                                                                                                        □              Jump ■                                      str*      ______
                                                                                                                                                                                                                                   3
                                                                                                                                                   □              Knowledge ( Arcana
                                                                                                                                                                                ___________)                  int        0.0 = ______+______+______
                                                                                                                                                                                                                        ______
     AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□                                                                                                                                                    3
                                                                                                                                                   □              Knowledge ( ___________)                    int        0.0 = ______+______+______
                                                                                                                                                                                                                        ______
                                                                                                                                                                                                                                   3
                                                                                                                                                                                                                         0.0 = ______+______+______
                                                                                                                                                   □              Knowledge ( ___________)                    int       ______
                    ATTACK                                 ATTACK BONUS                               DAMAGE                  CRITICAL                                                                                             3
                                                                                                                                                   □              Knowledge ( ___________)                    int        0.0
                                                                                                                                                                                                                        ______ = ______+______+______
     Light Crossbow                                               4                                    1D8                19-20/X2                                                                                                 3
                                                                                                                                                                                                                         0.0 = ______+______+______
                                                                                                                                                   □              Knowledge ( ___________)                    int       ______
       RANGE             TYPE                                                     NOTES                                                            □              Listen ■                                    wis       ______     4     2.0
                                                                                                                                                                                                                         6.0 = ______+______+______
                                                                                                                                                                                                                                   3
                                                                                                                                                                                                                         3.0 = ______+______+______
         80               P        Reloading                                                                                                       □              Move Silently ■                             dex*      ______
                                                                                                                                                                                                                                   3
                                                                                                                                                                                                                         0.0 = ______+______+______
                                                                                                                                                   □              Open Lock                                   dex       ______
                30
     AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□                                                                                                                                                    4
                                                                                                                                                   □              Perform (______________)                    cha         0.0 = ______+______+______
                                                                                                                                                                                                                        ______
                                                                                                                                                                                                                                   4
                                                                                                                                                                                                                          0.0 = ______+______+______
                                                                                                                                                   □              Perform (______________)                    cha       ______
                    ATTACK                                 ATTACK BONUS                               DAMAGE                  CRITICAL             □              Perform (______________)                    cha
                                                                                                                                                                                                                                   4
                                                                                                                                                                                                                          0.0 = ______+______+______
                                                                                                                                                                                                                        ______
                                                                                                                                                                                                                                   4
                                                                                                                                                                                                                         0.0 = ______+______+______
                                                                                                                                                   □              Profession ( ___________)                   wis       ______
                                                                                                                                                                                                                                   4
                                                                                                                                                                                                                          0.0 = ______+______+______
       RANGE             TYPE                                                     NOTES                                                            □              Profession ( ___________)                   wis       ______
                                                                                                                                                                                                                                   3
                                                                                                                                                                                                                         3.0 = ______+______+______
                                                                                                                                                   □              Ride ■                                      dex       ______
                                                                                                                                                                                                                         3.0       3
                                                                                                                                                   □              Search ■                                    int       ______ = ______+______+______
                                                                                                                                                                                                                                   4
                                                                                                                                                                                                                         4.0 = ______+______+______
     AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□                                                                    □              Sense Motive ■                              wis       ______
                                                                                                                                                                                                                                   3
                                                                                                                                                                                                                         0.0 = ______+______+______
                                                                                                                                                   □              Sleight of Hand                             dex*      ______
                    ATTACK                                                                                                                                                                                                         3     4.0
                                                                                                                                                                                                                         7.0 = ______+______+______
                                                           ATTACK BONUS                               DAMAGE                  CRITICAL             □              Spellcraft                                  int       ______
                                                                                                                                                                                                                                   4     2.0
                                                                                                                                                                                                                         6.0 = ______+______+______
                                                                                                                                                   □              Spot ■                                      wis       ______
                                                                                                                                                                                                                                   4
                                                                                                                                                                                                                         4.0 = ______+______+______
                                                                                                                                                   □              Survival ■                                  wis       ______
       RANGE             TYPE                                                     NOTES                                                                                                                                            5
                                                                                                                                                   □              Swim ■                                      str*       5.0 = ______+______+______
                                                                                                                                                                                                                        ______
                                                                                                                                                                                                                                   3
                                                                                                                                                                                                                         0.0 = ______+______+______
                                                                                                                                                   □              Tumble                                      dex*      ______
                                                                                                                                                                                                                                   4
                                                                                                                                                                                                                         0.0 = ______+______+______
     AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□                                                                    □              Use Magic Device                            cha       ______
                                                                                                                                                                                                                         3.0       3
                                                                                                                                                   □              Use Rope ■                                  dex       ______ = ______+______+______
                    ATTACK                                 ATTACK BONUS                               DAMAGE                  CRITICAL             □              ______________________                      ____      ______ = ______+______+______
                                                                                                                                                   □              ______________________                      ____      ______ = ______+______+______
                                                                                                                                                   □              ______________________                      ____      ______ = ______+______+______
       RANGE             TYPE                                                     NOTES
                                                                                                                                                   ■ Denotes a skill that can be used untrained.
                                                                                                                                                   □ Mark this box with an X if the skill is a class skill for the character.
                                                                                                                                                   * Armor check penalty, if any, applies. (Double penalty for Swim.)
     AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
                                                                      ©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
620_17524_001_PHBRev3a.qxk              4/21/03            10:42 AM            Page 319
0 0
                                                                                                                                                                                            2ND
                      0            0            0                0                 0             0
                     LIGHT       MEDIUM    HEAVY            LIFT OVER       LIFT OFF         PUSH OR
                                                                                                                             LANGUAGES                                                      3RD
                     LOAD         LOAD     LOAD               HEAD          GROUND            DRAG                       Initial languages = Common + racial
                                                              EQUALS             2~              5~                    languages + one per point of Int bonus                               4TH
                                                             MAX LOAD         MAX LOAD        MAX LOAD
                                                                                                                     English
                                                                                                                                                                                            5TH
                                                    MONEY
                                                                                                                                                                                            6TH
            cp —      0
            sp —      0                                                                                                                                                                     7TH
            gp —      0                                                                                                                                                                     8TH
            pp —      0
                                                                                                                                                                                            9TH
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.