Glossary - Chapter 3
Icons                                                                                                     Surprise Gift
      : Spy soldier. When destroying a field box with a spy, remember t o draw a ♥
                                                                                                          When you gain a       , roll a D20. Consult the list below t o see what gift(s) you receive.
(heart) in that box inst ead of crossing it off as normal.
     : Mercenary. This can be f ound in the Travel area and can be use as a normal
                                                                                                          If the gift you receive allows you t o read an encount er but you have already read it, +1
inf antrymen t actic.
                                                                                                          t o the dice result and receive the gift(s) from the new result inst ead.
      : Throwing Dagger. As an action, you can use a            t o destroy a field box adjacent
                                                                                                          For example, when you roll a 7 the second time, you receive the gifts from 8 inst ead.
t o one of the destroyed ones.
        Bamboo Gun. As an action, you may use a             t o choose a column of the enemy              1: Read Encount er 1 in ‘Encount ers’.         11:
field that has 3+ ♥ (boxes destroyed with spies). Destroy any one box in that column.                     2:                                             12:
     : Golden Lock. When gaining this, you immediat ely unlock your hero’s transcendant                   3: Read Encount er 2 in ‘Encount ers’.         13: Lose   . Gain      .
abilit y.                                                                                                 4: Use a    f or free immediat ely.            14:    or     t o use this round.
     : Rock. This it em has no use.                                                                       5:                                             15:
             : Reinf orce X. Draw X box(es) in the reinf orcement area on the enemy field                 6:                                             16:
from left t o right. If a row is f ull, draw the next box in the upper row. Any icon in the               7: Nothing.                                    17: Read Encount er 4 in ‘Encount ers’.
reinf orcement area is only considered in play aft er the box holding it has been drawn.                  8:                                             18:
       Boss’ Conspiracy abilit y: The boss activat es this abilit y whenever the enemy                    9:                                             19: You may use any scheme.
reinf orces a box in the reinf orcement area of the enemy field and the line you draw                     10: Read Encount er 3 in ‘Encount ers’.        20:
crosses a        Conspiracy icon.
     Spell icon. This icon can normally be seen on the enemy field and in the Enemy                             Encounters
Reaction section. It f unctions the same way as            on the enemy field.
    Boss’ Spell abilit y: Each time you are aff ect ed by a        Spell icon, the boss advances          Encount er 1:
this abilit y t o the next level and resolves it eff ects.                                                You are on an aft ernoon break when you hear a melodic cry on the street: “Fresh
     : Barrier. When you would destroy a field box with a barrier inside it, you must                     st eamed buns! Grab one and run!”. It’s an old woman carrying t wo st eam pots f ull of
destroy the barrier inst ead (see more in ‘Barriers’).                                                    delicious pork filled buns. Your men have been working hard in battles, so you decide
     : Spies’ Glory. At the end of the game during the scoring phase, gain               f or every       t o buy her all up t o celebrat e their eff ort. “How strong and brave you and your soldiers
2 field boxes that have been destroyed with spies (indicat ed by a ♥ drawn in each of                     are, Capt ain! You can have all these buns f or free if you can answer this one question
them).                                                                                                    of mine”, off ered the vendor t o your surprise. “If a king is useless, does he deserve t o
                                                                                                          die?”
      Barriers                                                                                            Option 1: A useless king sure is a dire threat t o the country. Such a king should not be
                                                                                                          living in this world!
A barrier is depict ed as a small circle at the bott om                                                   Option 2: A king is a king, no matt er how he is. It is complet e dishonor t o execut e a
right of a field box. When you would destroy a box                                                        person of imperial blood!
cont aining a barrier, you must destroy the barrier
inst ead (see pict ure on the right).                                                                     Encount er 2:
                                                                                                          You can make out a swarm of soldiers coming at you. You are worried at first that
When you are instruct ed t o creat e a barrier (e.g.                                                      they might be enemies, but the f ear disappears the moment you see imperial flags
during set up), roll the D20. Based on the result, count                                                  waving from their horses. “We are sent by commander Liu Yan t o assist Huangf u Song
from left t o right, from row 1 up t o t arget a field box,                                               and Zhu Jun in f ending off Zhang Bao and Zhang Liang’s troops.”, said the capt ain
skipping boxes that are already destroyed or have a barrier in it. Then draw a barrier                    as his batt alion st ops by your camp gat e. “I see that you might be needing some
                                                                                                      1
(a small circle) in that t arget box.                                                                     help in sweeping out those Yellow Turban rebels around Daxing. If you want, I can ask
                                                                                                          the commander f or permission t o aid you right here and right now. What do you say,
                                                                                                          Capt ain?”
                                                                   Glossary - Chapter 3
Option 1: This is like a shower amidst the drought!              Encounter Results
You accept their off er at once.                                                                                         Encount er 4:
                                                           Encount er 1:                                                 Option 1: You finally manage t o put out the fire.
Option 2: The fight of other capt ains should
                                                           Option 1: “Well said, Capt ain. It’d be such a blessing       Aft er some investigation, you find out that all this
be much harsher than yours here. You make a
                                                           if everyone could think like you”, says the bun vendor.       chaos is caused by Zhang Jue’s spell so as t o sap
count er-off er of sending part of your troop t o go
                                                           è Gain      .                                                 our soldiers’ morale. Just what else can this wicked
with them t o aid Huangf u Song and Zhu Jun in
                                                           Option 2: The vendor gently shakes her head and               warlock do?! è Gain a        . Lose 1     or you cannot
their battle.
                                                           carries her st eam pots away t o your conf usion.             launch att acks this round.
                                                           Everything suddenly blurs, and you find yourself lying        Option 2: Your soldiers finally succeed in putting
Encount er 3:
                                                           on your bed. It was just a dream. è Remember that             out the fire aft er an hour or so. The t actician seems
A horse-pulled cart approaches the camp. Riding
                                                           you had a dream about a bun vendor.                           t o be impressed by your st eadf ast attit ude all this
on the horse is a middle-aged man, accompanied
by a couple of bodyguards. Upon arriving at the                                                                          time. è You may use a scheme from a card of your
                                                           Encount er 2:                                                 choice now.
camp gat e, the man dismounts and walks t o
                                                           Option 1: “Very well! I will order my men t o assist you
you with a wide grin. “I am Lu Ruo, a traveling
                                                           right now”. è Choose one of the f ollowing:
merchant. Are you int erest ed in making some
                                                           y    You may lose       t o gain      (not e this somewhere
deals?”
                                                                on the main sheet as a reminder).
                                                           y    Gain 1      and      .
Option 1: A jar of black dog blood, which is said t o
                                                           Option 2: “How benevolent you are, Capt ain! May your
bear the power of repelling dark magic.
                                                           fight be vict orious!” è Choose one of the f ollowing:
Option 2: You are not int erest ed in buying things
                                                           y    You may lose any one complet ed Inf antrymen/
f or now, but you ask Lu Ruo t o run an errand f or
                                                                Horsemen t actic t o gain 2        and       .
you: go t o Daxing and sell things at the Yellow
                                                           y    You may lose 1        t o gain an order        .
Turban base there t o collect some int el.
Option 3: You ref use t o buy things, but then Lu
                                                           Encount er 3:
Ruo invit es you t o a gambling game. You accept
                                                           Option 1: This magical liquid should be of use some
his invit ation out of curiosit y.
                                                           time. You hand over some gold and t ake the jar. è
                                                           You may lose 1        t o erase the next      icon in the
Encount er 4:
                                                           reinf orcement area of the enemy field.
You are in the middle of a discussion with a
                                                           Option 2: Lu Ruo tries t o avoid this trouble at first, but
t actician when suddenly there are screams and
                                                           then he says, as a businessman, he’d do this at a cost.
shouts coming from the back of the camp. You rush
                                                           è At any time bef ore this round ends, you may lose 1
outside t o find a column of dark smoke belching
                                                                and 1     . If you do, choose any one unt ouched
up from f araway t ents, lit by a bright pool of flame
                                                           box within the first 3 rows of the enemy field and draw
at its f oot. “Fire! Fire!”, yell a clut ch of panicking
                                                           a ♥ (heart) in it. That box is now considered t o have
soldiers, hurrying t owards the burning t ents with
                                                           been destroyed with a spy, and you gain the it ems it
buckets of wat er.
                                                           cont ains normally, if any.
                                                           Option 3: “Here we go”, says Lu Ruo. è You must
Option 1: “All men keep cool and put out the fire
                                                           make 2 guesses:
now!”
                                                           y    “even” or “odd”?
Option 2: Planning t actics is our t op priorit y now.
                                                           y    “higher than 10” or “10 or lower”?
Our well-trained men can handle it just fine.
                                                           Then roll the D20. For each correct guess you have
                                                           made, advance 1 in the 4th track of the Council area
                                                           (the track that is not associat ed with any weather).
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