Sin and Punishment
i UI_ _ _ __
(__ Controls J
2 Getting Started
3 Basic Play ,
(4 j Game Screen
J
(s I Pause Menu
J
6 Items
I
7 Saving
Product Information
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WUP-N-NGUJ-00
i IU_
(--- Controls
_ _ __ J
Basic Controls
Move
Move Cursor/Menu Navigation
Confirm/Change Shot Type
Cancel ®
Jump
Shoot/Attack/Confirm
Conti rm/Pause/Resume Game/Skip
Cutscenes
0
HOME Menu
♦ The control scheme above assumes you are using
Type 1 controls. You can change your control
scheme by selecting "Controls" on the main menu.
♦ You can also change how you move your cursor from
the Controls menu. Select "Normal" to make your
cursor move in the direction you press ©, or select
"Invert" to switch the cursor controls to the opposite
direction.
Other Controls
Double tap ◊I◊ to roll left/
Roll right. You do not take
damage when rolling.
Press co I [ID while jumping
Double Jump to double jump and leap
higher into the air.
Press © to switch between
manual and lock-on
Change Targeting
targeting. When using lock-
Type
on targeting, the power of
your shots is decreased.
Press @just before a
projectile hits your character
Counterattack
to knock back the attack in
the direction of your cursor.
2 IJ_
(--- Getting Started
_ _ __ J
Press ® or 0 on the title
screen to advance to the main
menu. Use© and®/@ to
select one of the following
options:
If you already have a save
file, the Start Game option
will change to Start/
Start Game or Continue. Select 11 Start11 or
11
Start/Continue Start Game11 to begin a new
game, or 11 Continue11 to
resume play from where you
last saved.
Switch between easy and
Difficulty
normal game difficulty.
Play through a training
exercise that will help you
Training
get more familiar with all the
basic controls for the game.
Switch between stereo and
Sound
monaural sound output.
Opens the results screen,
where you can see your
Ranking
best records for each
difficulty.
Adjust control schemes and
Controls other options relating to
game control.
View the tutorial demo or
the game prologue, or play
Scene Select
through any stage you have
already completed.
Gives you the option to
Save Data
erase or keep save data.
Back Return to the title screen.
♦ When playing with two players, both people
cooperate to control different actions of a single
character. Player one controls the character's
movements, while player two is in charge of
attacking.
♦ If you choose to erase your data using the save data
option, your ranking information, unlocked stages,
and control schemes wi 11 also be erased. Erased data
cannot be restored, so be careful.
3 IJ_
(--- Basic Play
_ _ __ J
Advance through each stage
and take out any enemy that
stands in your way. Defeat the
boss at the end of each stage
to clear the area and move on
to the next stage.
• Damage and Game Over
Each time you are hit by an enemy attack or fall
a great distance, you will lose life from your
Life Gauge. If you run out of time, your Life
Gauge will begin to gradually deplete. If your
Life Gauge is depleted, the game will end, and
you' II be taken to the results screen. When you
have no credits remaining and you lose all your
health, it's game over and you must start over
from the beginning of the game.
• Ranking
At the results screen, if you scored well enough
in your game, you will be given the opportunity
to enter your initials and record your score.
Select letters with @, and then press @ or @ to
input those letters and® to delete them.
• Credits and Continuing
After you've finished on the results screen, you
will be taken to the continue screen. Once
there, select either 11 Continue 11 or 11 Save and
Quit11 •
♦ You must have at least one credit to continue
your game. You are awarded one credit for every
100 enemies you defeat.
4 IJ_
(--- Game Screen
_ _ __ J
..
This gauge will refill completely after beating
certain enemies .
.
This gauge is only displayed for certain
•
enemies.
5 IU_
(--- Pause Menu
_ _ __ J
Press 0 during gameplay to
reach the pause menu. The
following options are available
from this menu:
Continue Resume your game.
Change the control for
moving your cursor around
Control on the screen. You can
switch between normal and
invert targeting.
Quit your current game
Quit Game without saving and return to
the main menu.
Save your current progress
and return to the main
Save and Quit
menu. This option is only
available if you have credits.
6 IJ_
(--- Items
_ _ __ J
When you defeat enemies, destroy certain
obstacles, or something dangerous is close to you,
the following items or icons can appear:
Life
Restores your life gauge by 30
units. The amount restored
decreases by 10 as you
increase in difficulty level.
Time
Adds 30 seconds to your
remaining time.
Point
Increases your score. If you
manage to pick up more than
one in a row without taking any
damage, the point bonus you
receive will increase.
Bonus Target
Each target you shoot will
increase your total number of
enemies defeated by one and
add 50,000 points to your
score.
Danger
Indicates the location of a bomb,
or where an object that can
cause you harm will fall.
7 I~_
(--- Saving
_ _ __ J
Each time you successfully complete a stage, it will
become available from the scene select option on
the main menu. You can save your progress in one
of the two following ways:
• Pause Menu
Select "Save and Quit" on the pause menu to
save and exit out of your current game.
However, be aware that the next time you load
up your game, you will start from a designated
point within the stage that may not correspond
to the exact point from which you left off.
• Continue Screen
You can also save your game at the continue
screen by selecting "Save and Quit".
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ln_fo_r_m_a_ti_o_n_ _ _ _ _ _ _ _ _ _
©2000 Nintendo Co., Ltd.
Trademarks are property of their respective
owners.
Wii U is a trademark of Nintendo.