CSA UNIt 4
CSA UNIt 4
               A typical communication link between the processor and several peripherals is shown in
                figure.
               The I/O bus consists of data lines, address lines, and control lines.
               The magnetic disk, printer, and terminal are employed in practically any general purpose
                computer.
               Each peripheral device has associated with it an interface unit.
               Each interface decodes the address and control received from the I/O bus, interprets them
                for the peripheral, and provides signals for the peripheral controller.
               It also synchronizes the data flow and supervises the transfer between peripheral and
                processor.
               Each peripheral has its own controller that operates the particular electromechanical
                device.
               For example, the printer controller controls the paper motion, the print timing, and the
                selection of printing characters.
               The I/O bus from the processor is attached to all peripheral interfaces.
               To communicate with a particular device, the processor places a device address on the
                address lines.
               Each interface attached to the I/O bus contains an address decoder that monitors the
                address lines.
               When the interface detects its own address, it activates the path between the bus lines
                and the device that it controls.
               All peripherals whose address does not correspond to the address in the bus are disabled
                by their interface selected responds to the function code and proceed to execute it.
               The function code is referred to as an I/O command.
               There are four types of commands that an interface may receive. They are classified as
                control, status, data output, and data input.
               A control command is issued to activate the peripheral and to inform it what to do.
              For example, a magnetic tape unit may be instructed to backspace the tape by one record,
               to rewind the tape, or to start the tape moving in the forward direction.
              A status command is used to test various status conditions in the interface and the
               peripheral.
              For example, the computer may wish to check the status of the peripheral before a
               transfer is initiated.
              During the transfer, one or more errors may occur which are detected by the interface.
              These errors are designated by setting bits in a status register that the processor can read
               at certain intervals.
              A data output command causes the interface to respond by transferring data from the bus
               into one of its registers.
              The computer starts the tape moving by issuing a control command.
              The processor then monitors the status of the tape by means of a status command.
              When the tape is in the correct position, the processor issues a data output command.
              The interface responds to the address and command and transfers the information from
               the data lines in the bus to its buffer register.
              The interface that communicates with the tape controller and sends the data to be stored
               on tape.
              The data input command is the opposite of the data output.
              In this case the interface receives an item of data from the peripheral and places it in its
               buffer register.
              The processor checks if data are available by means of a status command and then issues a
               data input command.
              The interface places the data on the data lines, where they are accepted by the processor.
       For example, port A may be defined as an input port and port B as an output port.
       A magnetic tape unit may be instructed to rewind the tape or to start the tape moving in
        the forward direction.
       The bits in the status register are used for status conditions and for recording errors that
        may occur during the data transfer.
       For example, a status bit may indicate that port A has received a new data item from the
        I/O device.
       Another bit in the status register may indicate that a parity error has occurred during the
        transfer.
       The interface registers communicate with the CPU through the bidirectional data bus.
       The address bus selects the interface unit through the chip select and the two register
        select inputs.
       A circuit must be provided externally (usually, a decoder) to detect the address assigned to
        the interface registers.
       This circuit enables the chip select (CS) input when the interface is selected by the address
        bus.
              The two register select inputs RS1 and RS0 are usually connected to the two least
               significant lines of the address bus.
              These two inputs select one of the four registers in the interface as specified in the table
               accompanying the diagram.
              The content of the selected register is transfer into the CPU via the data bus when the I/O
               read signal is enables.
              The CPU transfers binary information into the selected register via the data bus when the
               I/O write input is enabled.
          The other control line is in the other direction from the destination to the source.
          It is used by the destination unit to inform the source whether it can accept data.
          The sequence of control during the transfer depends on the unit that initiates the transfer.
          Figure shows the data transfer procedure initiated by the source.
          The two handshaking lines the data valid, which is generated by the source unit, and data
           accepted, generated by the destination unit, the timing diagram shows the exchange of
           signals between the two units.
          The sequence of events listed in figure shows the four possible states that the system can
           be at any given time.
          The source unit initiates the transfer by placing the data on the bus and enabling its data
           valid signal.
          The data accepted signal is activated by the destination unit after it accepts the data from
           the bus.
          The source unit then disables its data valid signal, which invalidates the data on the bus.
          The destination unit then disables its data accepted signal and the system goes into its
           initial state.
          The source does not send the next data item until after the destination unit shows its
           readiness to accept new data by disabling its data accepted signal.
          This scheme allows arbitrary delays from one state to the next and permits each unit to
           respond at its own data transfer rate.
               Note that the sequence of events in both cases would be identical if we consider the ready
                for data signal as the complement of data accepted.
               In fact, the only difference between the source-initiated and the destination-initiated
                transfer is in their choice of initial state.
              The stop bits are always in the 1-state and frame the end of the character to signify the
               idle or wait state.
             At the end of the character the line is held at the 1-state for a period of at least one or two
               bit times so that both the transmitter and receiver can resynchronize.
             The length of time that the line stays in this state depends on the amount of time required
               for the equipment to resynchronize.
         Synchronous Serial Transmission :
             In synchronous transmission, the two units share a common clock frequency and bits are
               transmitted continuously at the rate dictated by the clock pulses.
             In long distant serial transmission, each unit is driven by a separate clock of the same
               frequency.
             Synchronization signals are transmitted periodically between the two units to keep their
               clocks in step with each other.
               In the programmed I/O method, the I/O device does not have direct access to memory.
               An example of data transfer from an I/O device through an interface into the CPU is shown
                in figure.
               When a byte of data is available, the device places it in the I/O bus and enables its data
                valid line.
               The interface accepts the byte into its data register and enables the data accepted line.
               The interface sets a bit in the status register that we will refer to as an F or "flag" bit.
               The device can now disables the data valid line, but it will not transfer another byte until
                the data accepted line is disables by the interface.
               A program is written for the computer to check the flag in the status register to determine
                if a byte has been placed in the data register by the I/O device.
               This is done by reading the status register into a CPU register and checking the value of the
                flag bit.
               Once the flag is cleared, the interface disables the data accepted line and the device can
                then transfer the next data byte.
                The DMA controller has three registers: an address register, a word count register, and a
                 control register.
                The address register contains an address to specify the desired location in memory.
                The word count register holds the number of words to be transferred.
                This register is decremented by one after each word transfer and internally tested for zero.
                The control register specifies the mode of transfer.
                All registers in the DMA appear to the CPU as I/O interface registers.
                Thus the CPU can read from or write into the DMA register under program control via the
                 data bus.
                The DMA is first initialized by the CPU.
                After that, the DMA starts and continues to transfer data between memory and peripheral
                 unit until an entire block is transferred.
                The CPU initializes the DMA by sending the following information through the data bus
                 1. The staring address of the memory block where data are available (for read) or where
                      data are to be stored (for write)
                 2. The word count, which is the number of words in the memory block.
                 3. Control to specify the mode of transfer such as read or write.
                 4. The starting address is stored in the address register.
                 The CPU responds to an interrupt request by enabling the interrupt acknowledge line.
                 This signal passes on to the next device through the PO (priority out) output only if device
                  1 is not requesting an interrupt.
                 If device 1 has a pending interrupt, it blocks the acknowledge signal from the next device
                  by placing a 0 in the PO output.
                 It then proceeds to insert its own interrupt vector address (VAD) into the data bus for the
                  CPU to use during the interrupt cycle.
                 A device with a 0 in its Pl input generates a 0 in its PO output to inform the next-lower
                  priority device that the acknowledge signal has been blocked.
                 A device that is requesting an interrupt and has a 1 in its Pl input will intercept the
                  acknowledge signal by placing a 0 in its PO output.
                 If the device does not have pending interrupts, it transmits the acknowledge signal to the
                  next device by placing a 1 in its PO output.
                 Thus the device with Pl = 1 and PO = 0 is the one with the highest priority that is requesting
                  an interrupt, and this device places its VAD on the data bus.
                 The daisy chain arrangement gives the highest priority to the device that receives the
                  interrupt acknowledge signal from the CPU.
                 The farther the device is from the first position; the lower is its priority.
                 IOP is similar to a CPU except that it is designed to handle the details of I/O processing.
                 Unlike the DMA controller that must be setup entirely by the CPU, the IOP can fetch and
                  execute its own instruction.
                 IOP instructions are specifically designed to facilitate I/O transfers.
                 In addition, IOP can perform other processing tasks, such as arithmetic, logic branching,
                  and code translation.
                 The block diagram of a computer with two processors is shown in figure 8.12.
                 The memory unit occupies central position and can communicate with each processor by
                  means of direct memory access.
                 The CPU is responsible for processing data needed in the solution of computational tasks.
                 The IOP provides a path of for transfer of data between various peripheral devices and
                  memory unit.
      13     Dept: CE                          COA(3340705)                              Prof. Chintan N. Kanani
                                    Unit–V Input-Output Organization
                The CPU is usually assigned the task of initiating the I/O program.
                From then, IOP operates independent of the CPU and continues to transfer data from
                 external devices and memory.
                The data formats of peripheral devices differ from memory and CPU data formats. The IOP
                 must structure data words from many different sources. For example, it may be necessary
                 to take four bytes from an input device and pack them into one 32-bit word before the
                 transfer to memory.
                Data are gathered in the IOP at the device rate and bit capacity while the CPU is executing
                 its own program.
                After the input data are assembled into a memory word, they are transferred from IOP
                 directly into memory by "stealing" one memory cycle from the CPU.
                Similarly, an output word transferred from memory to the IOP is directed from the IOP to
                 the output word transferred from memory to the IOP.
                In most computer systems, the CPU is the master while the IOP is a slave processor.
                The CPU is assigned the task of initiating all operations, but I/O instructions are executed in
                 the IOP.
                CPU instructions provide operations to start an I/O transfer and also to test I/O status
                 conditions needed for making decisions on various I/O activities.
                The IOP, in turn, typically asks for CPU attention by means of an interrupt.
                Instructions that are read from memory by an IOP are sometimes called commands, to
                 distinguish them from instructions that are read by the CPU.
                 The IOP responds by placing the contents of its status report into a specified memory
                  location.
                 The status word indicates whether the transfer has been completed or if any errors
                  occurred during the transfer.
                 From inspection of the bits in the status word, the CPU determines if the I/O operation
                  was completed satisfactorily without errors.
                 The IOP takes care of all data transfers between several I/O units and the memory while
                  the CPU is processing another program.
                 The IOP and CPU are competing for the use of memory, so the number of devices that can
                  be in operation is limited by the access time of the memory.
        Priority levels are established by the arbitration logic to select one CPU when two or more
         CPUs attempt to access the same memory.
        The multiplex are controlled with the binary code that is generated by a priority encoder
         with in the arbitration logic.
        A crossbar switch organization supports simultaneous transfers from memory modules
         because there is a separate path associated with each module.
        However, the hardware required to implement the switch can becomes quite large and
         complex.