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Mandoplay CFG

The document contains configuration settings for joystick controls in a game, including advanced joystick options and sensitivity settings. It specifies bindings for various buttons and actions for two players using separate controllers. Additionally, it includes commands for toggling features like scores and console access, as well as enabling cheats.

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Luiz Ochoa
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0% found this document useful (0 votes)
44 views3 pages

Mandoplay CFG

The document contains configuration settings for joystick controls in a game, including advanced joystick options and sensitivity settings. It specifies bindings for various buttons and actions for two players using separate controllers. Additionally, it includes commands for toggling features like scores and console access, as well as enabling cheats.

Uploaded by

Luiz Ochoa
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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ss_splitmode 2

connect_splitscreen localhost 2

name sidfrid
name2 player2

unbindall

joystick 1
joy_advanced "1" // use advanced joystick options (allows for multiple axes)

joy_name "L4D Xbox360 Joystick Configuration"


joy_advaxisx 3 // x-axis controls GAME_AXIS_SIDE (strafing
left and right)
joy_advaxisy 1 // y-axis controls GAME_AXIS_FORWARD (move
forward and back)
joy_advaxisz 0 // z-axis is treated like a button
joy_advaxisr 2 // r-axis controls GAME_AXIS_PITCH (look up and
down)
joy_advaxisu 4 // u-axis controls GAME_AXIS_YAW (look left and
right)
joy_advaxisv 0 // v-axis is unused

joy_forwardsensitivity -1.0 // movement sensitivity


joy_sidesensitivity 1.0
joy_forwardthreshold 0.1 // movement dead zone settings
joy_sidethreshold 0.1
joy_pitchsensitivity 1.0 // look sensitivity
joy_yawsensitivity -1.5
joy_pitchthreshold 0.1 // look dead zone settings
joy_yawthreshold 0.1

joy_inverty 0
joy_inverty2 0

joy_variable_frametime 1
joy_autoaimdampenrange 0.85
joy_autoaimdampen 0.5
joy_lowend 0.65
joy_lowmap 0.15
joy_accelscale 3.0
joy_accelmax 4.0
joy_response_move 5
joy_response_look 1
joy_autoaimdampen 0.3
joy_autoaimdampenrange 0.85
joyadvancedupdate // advanced joystick update allows for analog control of move and
look

// Alternate control 1
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "c" "+voicerecord"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "h" "motd"
bind "m" "chooseteam"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "+mouse_menu QA"
bind "y" "messagemode"
bind "z" "+mouse_menu Orders"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F5" "Vote Yes"
bind "F6" "Vote No"
bind "F1" "toggleconsole"
bind "F2" "exec split.cfg"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+zoom"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"

//controller1 bindings
cmd2 +jlook // enable joystick look
bind "A_BUTTON" "+jump;+menuAccept" // (A) button - Jump -menuAccpt allows
us to make selections on hud menus
bind "X_BUTTON" "+reload" // (B) button - Reload
bind "B_BUTTON" "+use" // (X) Use
bind "Y_BUTTON" "lastinv" // (Y) button - swap pistol/rifle or
z_abort -used to respawn as a ghost.
bind "R_SHOULDER" "+attack" // RT - Main weapon - Primary trigger
bind "R_TRIGGER" "+attack2" // LT - Melee
bind "L_SHOULDER" "+lookspin" // RB - Fast 180 spin
bind "L_TRIGGER" "toggle_duck" // LB - Duck
bind "STICK1" "vocalize smartlook" // LS - vocalize
bind "STICK2" "+zoom" // RS click - Rifle Zoom

// Fixed bindings, do not change these across joystick presets


bind "BACK" "togglescores" // (back) button - scores
bind "START" "gameui_activate" // (start) button - pause
bind "S1_UP" "+menuUp" // Hud menu Up
bind "S1_DOWN" "+menuDown" // Hud menu Down
bind "UP" "impulse 100" // DPad Up - Toggle flashlight
bind "LEFT" "slot3" // DPad Left - grenade
bind "RIGHT" "slot4" // DPad Right - health
bind "DOWN" "slot5" // DPad Down - Pills

// controller2 bindings
cmd1 +jlook // enable joystick look
cmd2 bind "A_BUTTON" "+jump;+menuAccept" // (A) button - Jump -menuAccpt
allows us to make selections on hud menus
cmd2 bind "X_BUTTON" "+reload" // (B) button - Reload
cmd2 bind "B_BUTTON" "+use" // (X) Use
cmd2 bind "Y_BUTTON" "lastinv" // (Y) button - swap pistol/rifle
or z_abort -used to respawn as a ghost.
cmd2 bind "R_SHOULDER" "+attack" // RT - Main weapon - Primary
trigger
cmd2 bind "R_TRIGGER" "+attack2" // LT - Melee
cmd2 bind "L_SHOULDER" "+lookspin" // RB - Fast 180 spin
cmd2 bind "L_TRIGGER" "toggle_duck" // LB - Duck - is also used to give
objects to people.
cmd2 bind "STICK1" "vocalize smartlook" // LS - vocalize
cmd2 bind "STICK2" "+zoom" // RS click - Rifle Zoom

// Fixed bindings, do not change these across joystick presets


cmd2 bind "BACK" "togglescores" // (back) button - scores
cmd2 bind "START" "gameui_activate" // (start) button - pause
cmd2 bind "S1_UP" "+menuUp" // Hud menu Up
cmd2 bind "S1_DOWN" "+menuDown" // Hud menu Down
cmd2 bind "UP" "impulse 100" // DPad Up - Toggle flashlight
cmd2 bind "LEFT" "slot3" // DPad Left - grenade
cmd2 bind "RIGHT" "slot4" // DPad Right - health
cmd2 bind "DOWN" "slot5" // DPad Down - Pills
bind "F11" "toggleconsole"
sv_cheats 1
bindtoggle p in_forceuser

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