libsamp.
so image base address: 0x8EE80000
Initializing RenderWare..
initFPS
InitSAMP 1
InitSAMP 2
Build time: 11:53:39 May 23 2025
Storage: /storage/emulated/0/com.brp.game/files/
Loading settings..
Opening settings: /storage/emulated/0/com.brp.game/files/SAMP/settings.ini
New fps limit = 60
InitSAMP 3
Operações JNI bem-sucedidas.
CArquivoList::Initialise - Arquivo lido com sucesso: [11:08:28]
Loading texdb..
TextureDatabaseRuntime Loading: samp...
TextureDatabaseRuntime Loaded successfully: samp
Loading handling.cfg..
Creating "MultiPlayer" button.. (struct: 0x8C997B9C)
CGame: InitInMenu
Installing patches..
Initializing GUI..
GUI | Display size: 2356.000000, 1080.000000
GUI | Scale factor: 1.227083, 1.000000 Font size: 28.000000
GUI | Loading font: arial-b.ttf
GUI | ImFont pointer = 0xEC2A5070
Caregando Font gtaweap3.ttf
GUI | ImFont pointer = 0xEC2970E0
-------------------------------------------
Carregando botões com img...
hud_Cellphone.png carregado
Todos os botões com img carregados
-------------------------------------------
Initalizing KeyBoard..
Size: 2356.000000, 594.000000. Pos: 0.000000, 486.000000
font size: 70.000000. Key's height: 118.800003
Initalizing KeyBoardHistory..
InitENG
InitNUM
KeyBoard inited
Loading afk_icon..
Audiostream Initializing..
InitBass carregado
Audiostream Initialized.
KillList initialize
CGBotao::CGBotao -> Textura carregada com sucesso.
CStreaming::AddImageToList - Loading file: TEXDB\GTA3.IMG, bNotPlayerImg: true
CStreaming::AddImageToList - Successfully added file: TEXDB\GTA3.IMG with ID: 0
CStreaming::AddImageToList - Loading file: TEXDB\GTA_INT.IMG, bNotPlayerImg: true
CStreaming::AddImageToList - Successfully added file: TEXDB\GTA_INT.IMG with ID: 1
CStreaming::AddImageToList - Loading file: TEXDB\SAMP.IMG, bNotPlayerImg: true
CStreaming::AddImageToList - Successfully added file: TEXDB\SAMP.IMG with ID: 2
CStreaming::AddImageToList - Loading file: TEXDB\SAMPCOL.IMG, bNotPlayerImg: true
CStreaming::AddImageToList - Successfully added file: TEXDB\SAMPCOL.IMG with ID: 3
Loading vehicles.ide..
Loading peds.ide..
Loading gta.dat..
Loading script.img..
Loading script.img..
Loading weapon.dat..
Loading mainV1.scm..
Loading mainV1.scm..
Loading mainV1.scm..
0x4c7b20e9 | 0x4c7b20e9
CGame: InitInGame
Installing patches (ingame)..
CJavaWrapper::CHamarIP
IP recebido: 15.204.191.21
CLocalPlayer - OcultarMacro 0
Registering RPC's..
Registering ScriptRPC's..
GUI | CreateDeviceObjects.
GUI | Font atlas width: 2048, height: 512, depth: 32
GUI | Vertex buffer reallocated. Size: 30000
m_szHostOrIp 15.204.191.21 m_iPort 7777
Incoming packet: ID_AUTH_KEY
[AUTH] 265C781252B74EBE -> 757F713CDEE0B8BA3071165B936C583B541DD594
Packet_ConnectionSucceeded
RPC: InitGame
Count = 455
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
RPC: PlayAudioStream
Audio Stream http://mirror.brasilroleplaysamp.com/musicas/brp/brpmusic.mp3 |
bUsePos: 0 | fRadius 50 | m_fAudioStream 0
DestroyFollowPedTask
Dialog: selected item 0
Dialog: selected item 0
Dialog: selected item 0
Dialog: selected item 0
DestroyFollowPedTask
LocalPlayer Chamar_LocalPlayer = 0
Spawn Chamar_LocalPlayer - hideScreen e amora
Check_GG
Check_Library
Check_Lua
2 pMouse 0
2 pMouse 0
DestroyFollowPedTask
LoadTexture Texture: policehatmap1 loaded from samp
LoadTexture Texture: grey-80-percent loaded from samp
CLocalPlayer::UpdateRemoteInterior 1
DestroyFollowPedTask
Dialog: selected item 0
CLocalPlayer::UpdateRemoteInterior 0
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: grey-80-percent loaded from samp
LoadTexture Texture: grey-80-percent loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: grey-80-percent loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: grey-80-percent loaded from   samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: grey-90-percent loaded from   samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: grey-90-percent loaded from   samp
LoadTexture Texture: grey-80-percent loaded from   samp
LoadTexture Texture: grey-80-percent loaded from   samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: grey-90-percent loaded from   samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: grey-80-percent loaded from   samp
LoadTexture Texture: grey-80-percent loaded from   samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: grey-90-percent loaded from   samp
LoadTexture Texture: grey-90-percent loaded from   samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
LoadTexture Texture: invisible loaded from samp
Dialog: selected item 12
Dialog: selected item 0
Dialog: selected item 0
Dialog: selected item 0
Dialog: selected item 0
Exiting game...
Exiting game...
CJavaWrapper::ExitGame