Salve
Salve
4
                                                                                                      Wild Fire Druid 5                            Custom (Sage)                     Filipe (Salve)
                                                                                                      CLASS & LEVEL                                BACKGROUND                       PLAYER NAME
                      Fulgor Sylvairen
                                                                                                      Firbolg                                      Neutral Good
                  CHARACTER NAME                                                                      RACE                                         ALIGNMENT                        EXPERIENCE POINTS
           -1                                                                      CONDITIONS                                        BOONS
                                                                                                                                                            Falo suavemente e piso mais leve que a menor folha.
STRENGTH Eu vejo o fogo não como uma arma, mas como uma
                                                                             +2                                TEMP HP
                                                                                                                                     30ft                   ferramenta de jardineiro, abrindo espaço para uma nova vida.
                                                                                                                                                                               PERSONALITY TRAITS
                                    +3     SAVING THROW                       INITIATIVE                                                SPEED
             16
                                    +3
                                    +3
                                           ACROBATICS
                                           SLEIGHT OF HAND
                                                                           Current 5d8
                                                                                                                      38               SUCCESSES
                                                                                                                                                            Das cinzas, a vida retorna. Nada realmente acaba.
           +3                ●      +6     STEALTH
                                                                                                         CURRENT      MAXIMUM
                                                                                                                                       FAILURES
                                                                                                                                                            Não somos os mestres da natureza, apenas seus
                                                                                                                                                            hóspedes.
        DEXTERITY                                                              HIT DICE                 HIT POINTS    HIT POINTS     DEATH SAVES
                                                                                                                                                                                      IDEALS
             10              ◆      +3
                                           SAVING THROW                     Control Flames                           --              60ft                   Eu me refugio em silêncio em vez de expressar dor ou raiva.
                             ●      +7*    ARCANA
                                    0                                                                                                                                                  FLAWS
                                           HISTORY                               Guidance                      +1d4                Touch
             0               ●
                                    0
                                   +7*
                                           INVESTIGATION
                                           NATURE                           === Wild Fire Spirt ==
      INTELLIGENCE
                                    0                                       Flame Seed                                                                    === ARMOR ===
                                           RELIGION
                                                                                                                                                          Light Armor, Shields
                                                                            Ranged Weapon Attack: your spell attack
                                    +7                                      modifier to hit, range 60 ft., one target you can                             === WEAPONS ===
             18              ◆             SAVING THROW
                                    +4
                                                                            see. Hit: 1d6 + PB fire damage.                                               Martial Weapons, Simple Weapons
                                           ANIMAL HANDLING
                                    +4     INSIGHT
          +4                 ●
                                    +4
                                    +7
                                           MEDICINE
                                           PERCEPTION
                                                                            Fiery Teleportation
                                                                            The spirit and each willing creature of your
                                                                            choice within 5 feet of it teleport up to 15 feet to
                                                                                                                                                          === TOOLS ===
                                                                                                                                                          Potter's Tools, Herbalism Kit
         WISDOM
                                    +4
                                           SURVIVAL                         unoccupied spaces you can see. Then each                                      === LANGUAGES ===
                                                                                                                                                          Common, Common Sign Language, Druidic, Giant
                                                                            creature within 5 feet of the space that the spirit
                                    -1                                      left must succeed on a Dexterity saving throw                                               PROFICIENCIES & LANGUAGES
              8                            SAVING THROW
                                    -1                                      against your spell save DC or take 1d6 + PB fire
                                           DECEPTION
                                    -1
                                                                            damage.
                                           INTIMIDATION
           -1                       -1
                                    -1
                                           PERFORMANCE
                                           PERSUASION
                                                                                                  ATTACKS & SPELLCASTING
                                                                                                                                                          Wild Shape • 2 / Long Rest
                                                                                                                                                             You shape-shift into a Beast form that you
        CHARISMA                                                                                                                                          have learned for this feature. You stay in that
                                                                            Hidden Step (3/lr)                                                            form for 2 hours or until you use Wild Shape
                                                                                                                                                          again, have the Incapacitated condition, or
                                                                            Wild Shape (2/lr, +1sr)
            +3                    PROFICIENCY BONUS                                                                                                       die. You can also leave the form early as a
                                                                                                                                                          Bonus Action.
                                                                            Detect Magic (1/lr)
                                                        TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
                                                         Wisdom                                                                    9                                      15             +7
                                                                                                                           Prepared Spells                           Spell Save DC     Spell Attack
                                    SPELLCASTING                                                                               Total                                                     Bonus
                                    CLASS/ABILITY
                        0                           CANTRIPS                                      3         2                          ●   ●
                                                                                                                                                                            6
                         Fire Bolt (Magic Initiate)                                           ●   Plant Growth (Circle of the Wild Fire)
Toll The Dead (Magic Initiate) ● Revivify (Circle of the Wild Fire)
                         Light
                         Control Flames
                SPELL
                LEVEL
                             SLOTS TOTAL                 SLOTS REMAINING
                        1           4                    ●   ●      ●   ●
                                                                                                                                                                            7
                EPAR
                                                 SPELL NAME
                        ED
               PR
● Absorb Elements
● Healing Word
                         Entangle
                                                                                                                                                                            8
                    ●
2 3 ● ● ●
                    ●    Enhance Ability
                                                                                                  5
                    ●    Lesser Restoration
                    ●    Moonbeam
                                                                                                                                                                            9
                    ●    Pass without Trace
                                                                            TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
                                                                                                Druid 5                                                                              Filipe (Salve)
                                                                                               CLASS & LEVEL                                                                        PLAYER NAME
        Fulgor Sylvairen
                                                                                                Firbolg                                         Custom (Sage)                            (Milestone)
                CHARACTER NAME                                                                 SPECIES                                         BACKGROUND                               EXPERIENCE POINTS
ENCUMBERED Ball Bearings 1,000 2 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
EQUIPMENT
                                             TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
                                                                                         Druid 5                                                                              Filipe (Salve)
                                                                                        CLASS & LEVEL                                                                        PLAYER NAME
   Fulgor Sylvairen
                                                                                         Firbolg                                         Custom (Sage)                            (Milestone)
          CHARACTER NAME                                                                SPECIES                                         BACKGROUND                               EXPERIENCE POINTS
ADDITIONAL EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.