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The document provides essential health and safety precautions for using Nintendo hardware, including warnings about electric shock, seizures, and repetitive motion injuries. It emphasizes the importance of taking breaks, monitoring playtime, and consulting a doctor if symptoms arise. Additionally, it outlines gameplay instructions for 'The Sims 2,' including creating and managing Sims, their needs, and the mechanics of the game.
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Save Sims 2, The For Later PLEASE CAREFULLY READ THE SEPARATE HEALTH AND
SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS
PRODUCT BEFORE USING YOUR NINTENDO® HARDWARE |
SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET
CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. |
AMWARNING - Electric Shock
To avoid electric shock when you use this system:
Do not use the Nintendo GameCube during a lightning storm. There may be a
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING
WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING - Seizures
ARON
AAWARNING - Repetitive Mo
Some people (about 1 in 4000) may have seizures or blackouts triggered by
light flashes or patterns, such as while watching TV or playing video games,
even if they have never had a seizure before.
Anyone who has had a seizure, loss of awareness, or other symptom linked
to an epileptic condition should consult a doctor before playing a video game.
Parents should watch when their children play video games. Stop playing
and consult a doctor if you or your child have any of the following symptoms:
Loss of awareness
Disorientation
Convulsions
Altered vision
Eye or muscle twitching
Involuntary movements
To reduce the likelihood of a seizure when playing video games:
Sit or stand as far from the screen as possible.
. Play video games on the smallest available television screen
. Do not play if you are tired or need sleep.
Play in a well-lit room.
Take a 10 to 15 minute break every hour.
 
ies and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a
few hours. Follow these instructions to avoid problems such as tendinitis, carpal
tunnel syndrome, skin irritation or eyestrain:
Avoid excessive play. It is recommended that parents monitor their children for
appropriate play.
Take a 10 to 15 minute break every hour, even if you don't think you need it
If your hands, wrists, arms or eyes become tired or sore while playing, stop and
rest them for several hours before playing again.
If you continue to have sore hands, wrists, arms or eyes during or after play, stop
playing and see a doctor.
 
risk of electric shock from lightning.
Use only the AC adapter that comes with your system.
Do not use the AC adapter if it has damaged, split or broken cords or wires.
Make sure that the AC adapter cord is fully inserted into the wall outlet or
extension cord.
Always carefully disconnect all plugs by pulling on the plug and not on the cord.
Make sure the Nintendo GameCube power switch is turned OFF before removing
the AC adapter cord from an outlet.
AXCAUTION - Motion Sickness
Playing video games can cause motion sickness. If you or your child feel dizzy or
nauseous when playing video games with this system, stop playing and rest. Do
not drive or engage in other demanding activity until you feel better.
AXCAUTION - Laser Device
The Nintendo GameCube is a Class | laser product. Do not attempt to
disassemble the Nintendo GameCube. Refer servicing to qualified personnel only.
Caution - Use of controls or adjustments or procedures other than those specified
herein may result in hazardous radiation exposure.
 
CONTROLLER NEUTRAL POSITION RESET
If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of
neutral position when the power is turned ON, those positions will be set as the
neutral position, causing incorrect game control during game play.
To reset the controller, release all buttons
and sticks to allow them to return to the
correct neutral position, then hold down the
X, Y and START/PAUSE Buttons
simultaneously for 3 seconds.
R Button
L Button
   
Control
StickThe official seal is your assurance
that this product is licensed or Official
manufactured by Nintendo. Always
COMPLETE:CONTR'
General Gameplay
Move Sim/Cursor Control Stick
Zoom/Rotate camera C Stick
Select object/action A Button
Freeze action/Fast forward L Button/R Button
Switch to next/previous Sim Y Button
Cancel last/current interaction B Button
Toggle Direct/Classic control Z Button
Snap to Sim (Classic control only) Y Button
Open/Close Pause menu START/PAUSE
 
look for this seal when buying video
game systems, accessories, games
and related products.
Nintando does nat license the sale or use of products without the Oficial Nintendo Seal,
 
 
 
 
 
 
 
THIS GAME SUPPORTS Place and Grab Mode Controls
SIMULTANEOUS GAME PLAY | Place/Grab object A Button
ns SO RATERS! AND Sell grabbed object X Button.
Simultaneous Rotate object L Button/R Button
Cancel/Back B Button
 
 
 
 
 
THIS GAME REQUIRES A i
KA SAME PebaReRe Serna ' Build and Remove Made Controls
[entva OR STATISTICS. Place/Remove wall/wallpaper/floor AButton
Card Build/Fill room L Button/R Button
Switch wall/wallpaper/floor tools (Remove mode) Y Button
Remove/Uncover room (Remove mode) L Button/R Button
Cancel/Back B Button
 
 
 
 
 
 
 
_ There are two different control methods for The Sims” 2:
Direet Control |
_ Move your Sim, interact with objects, and socialize with other |
4
- Sims from a third-person perspective, Position your Sim
rear an object or person and press the A Button. A list of
ower right corner of the
ie A Button. When you
im enters Social
TEEN
- Crude Humor
Sexual Themes
Violence
ESM SCF Sa
 
 
LICENSED BY | Cheek out the complete lineup of
le Sims 2 at www.thesims
 
NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO.
© 2001 NINTENDO. ALL RIGHTS RESERVED.PLAYING,
Create a Sim, customize their world, and unlock their future. From creating their food
and fashions to guiding them along their career path, your Sims are in your hands. Deal
them a life of pleasure and success or a world of pain and failure. Explore multiple
locations in Story mode or create a custom home and family in Freeplay.
© To start a game in Story mode, choose STORY MODE from the Main menu. Next choose
START NEW FREEPLAY/STORY GAME (or, to load an existing game, select CONTINUE
GAME). Select a one or two player game (a second Nintendo GameCube™ Controller is
required for a two-player game). The Create A Sim screen appears (see below).
(ULR Story mode and Freeplay share a single saved game. Saving a new game
overwrites the existing saved game for both modes. Up to eight freeplay families and
‘two Story mode characters can be saved on a Nintendo GameCube™ Memory Card.
e To start a game in Freeplay, choose SIMS MODE (Freeplay) from the Main menu.
Next choose START NEW FREEPLAY/STORY GAME (or, to load an existing game, select
CONTINUE GAME). Select a one or two player game (a second controller is required
for a two-player game) then select an address
To play with a previously created family, choose ENTER HOUSE. To send a family
packing, choose EVICT FAMILY. To create a new family, choose MOVE IN FAMILY and
then select CREATE A NEW FAMILY from the Family select menu.
CREATING A SIM
Begin by choosing your Sim's genetic heritage. The four portraits at the top of the screen
show your Sim's grandparents. The middle portraits show your Sim's parents.
Choose to GENERATE A FEMALE (or MALE) SIM and press the A Button. Your Sim appears
in the center. Repeat this process until you get a Sim you like. Note you can always
customize them later. Select ACCEPT SIM to continue to the Create A Sim menu.
e You can change many aspects of your Sim’s appearance in-game, but gender, skin
tone, and body and head shape are determined when you first create your Sim and
cannot be changed later.
Creating a Family
You can create a family in Freeplay by creating multiple Sims. To edit or delete a family,
select them in the Family Management menu,
CREATING FASHIONS FOR YOUR SIMS
Customize your Sim’s appearance using the Fashion Designer. From selecting multiple
layers of clothing to determining how your Sim wears a selected item, you decide
whether your Sim is a fashion force or a fashion faux pas.
Head _ From spunky baseball caps to funky sunglasses. Specify how your
: _ Sim wears thelr hat or what color lenses they like for their glasses.
iP Tops Select and combine undershirts, overshirts, and jackets, then
- Specify if it’s tucked in, buttoned, or zipped, el.
: f Bottoms Select pants or a skirt-—are the pants cuffed, Cap
and Shoes shorts? ‘Then find the perfect pair of shoes fe
GAME SCREEN Press the
X Button to bring
up the tool tips
for any of the
sub menus
Skills Your Sim
(+Control Pad )
¥ Your Sim's mood:
Needs. = more green
(+Control Pad =) Oh Be indicates they're
‘ S happy, a lot of red
Press +Control Pad i indicates unhappy
to close a sub i
menu Wants and Time — Simoleons (money)
Fears (+Control ofday your Sims have
Pad =)
PAUSE MENU
To access the Pause menu, press START/PAUSE while in-game.
Review your Sim's See what kind of relationships Build new structures
progress in Story mode your Sim has with other Sims and demolish old ones
a Save or quit a
pooner Sing i game, adjust vol-
current wai ume levels, enable
and fears free will, and more
Access information about your Sim’s Access the Buy Catalog for shop-
career, skill levels, and personality ping (and selling!) made easy
Moop
Your Sim’s overall Mood meter displays a summary of their needs. The more green that
shows, the happier they ate. The more red, the less happy. Unhappy Sims have a hard
time socializing, going to work, or satisfying their needs autonomously. Grumpy Sims
won't get promated or build skills. Sims you can’t control may have bad moods too,
which is why they may not be receptive. Stay in the green!
NEEDS
Keep your Sim sacialized by arin with other Sims,
talking on the phone, or chatting online,
Eating and sleeping increase your Sim’s need for the toilet.
Finda bathroom to avoid an ae puddle.DEATH
Beware, extremely low needs can send your Sim on a vacation with the Grim Reaper
(a very hungry Sim starves to death, for example). Your Sim might also make their final
exit if they try to interact with an object that they aren't skilled at using (e.g., cooking
on the stove or repairing the TV). To rejoin the land of the living, your Sim can purchase
aN TO LIFE ticket from the Grim Reaper or outperform the Grim Reaper in a
challenge.
Ghosts
Until your Sims can cash in on a reincarnation, they remain ghosts, Ghosts have limited
interaction options (they can't use objects) but can walk through walls and can interact
with and torment other Sims
WANTS AND FEARS
Every Sim has a life goal, or Aspiration, which influences the things Gold Want
that they want to achieve in their day-to-day life (Wants) and certain
events that they want to avoid at all costs (Fears). t-Wants
The Wants and Fears panel displays your Sim's current Wants and
Fears as well as an Aspiration Meter which indicates how your Sim is |_Fears.
doing in the pursuit of their Aspiration. To view your Sim's Wants and
Fears, press the +Control Pad =>.
Fulfilling a Sim's Wants bolsters their needs, social standing, and/or career status. It
also earns Aspiration points which can unlock objects. Experiencing a Fear decreases
a Sim’s Aspiration Meter, degrades their needs, and can also impede their career
advancement. When you fulfil! a Want or a Fear, a new Want or Fear takes its place.
Additionally, there are two special types of Wants:
Gold Wants Accomplishing these Wants advances you through Story
mode. Fulfill a certain number of them (the quantity changes
depending on the location), to reveal a Platinum Want.
Platinum Wants Fulfilling a Platinum Want unlocks another location. Just like
Gold Wants, a Platinum Want remains in your Sim's Wants.
and Fears panel until they fulfill it.
enamel your Sim is having major problems with their Wants and Fears, calla
therapist to get some help sorting out their life. i
SOCIALIZING
All Sims. co interact with une Sims to keep themselves in the social swing of tne
Your Sim may also need to meet certain relationship requirements | jefore they can be
promoted. Check the Career sereen to See if your Sim needs to make a few friends,
 
The level of interest - i The relationship level
this Sim has for your a your Sim has with
Sim (ranges from 0-8) Si nn this Sim (ranges
from -100 to 100)
Number of relationship rom (0 100)
points earned {or lost)
for successtul (or failed)
social move
SKILLS AND CAREERS
Acquiring skills can help Sims advance in their careers and increase their efficiency when
forming certain tasks (such as cleaning or repairing things). There are seven skills:
Prepare meals and read cookbooks.
Study a mechanical book.
Practice speaking or kissing, or write a blog on the computer.
Exercise or use a punching bag to increase your Sim’s fitness.
Play chess, design a computer game, or read a book.
Play a musical instrument or paint something on an easel.
Clean up around the house.
CAREERS
There are ten career paths. Your Sim can find a job by looking in the newspaper or
searching for one online (using a computer). Your Sim advances in their career by
building skills, improving relationships, and expanding their social circle, Different
career paths require different skill sets. Review the Career screen to see what your Sim
needs to do to earn a promotion. And don't forget to ensure that your Sim is in a good
mend when they head off to Work—surly Sims aren't prone to prometion
FOOD CREATION
ir lives and relationship: sty experimenting
te a dish, aise ka and select GET INGREDIENTS. When the food creation
mes Nee eee a le how | Metre ach ah i
food processor, 0 h hBUYING AND BUILDING
Fulfilling your Sim’s Wants unlocks objects in Buy mode (see below). Items with a lock
icon on them are not available for purchase until you unlock them. To find out how to
unlock an item, highlight it and read its description.
Chairs, beds, and BUY MOVE
other things to From TVs to pinball machines Build your Sim’s
rest your weary Tables, countertops, to stereos, outfit your Sim _ skills with items
Sim upon and other surfaces with latest electronica from this category
Miscellaneous:
Set up your Sim's Everything plumbing— — Shine some light into Paintings,
kitchen with all the including the kitchen your Sim’s life sculptures,
hottest appliances —_ sink! mirrors, and more
© To purchase an item, choose the Buy mode icon from the Pause menu. Then select
the category of the item you want to buy and, finally, choose the specific item and
press the A Button.
To sell an item, press the X Button while in the Buy catalog, move the C Stick and
select the item you want to sell by pressing the A Button, then press the X Button
again to complete the sale. The resale amount is added to your Sim's Simoleons.
To relocate an item, press the X Button while in the Buy catalog, move the C Stick and
then select the item you want to move by pressing the A Button. Move the C Stick until
you have positioned the object in its desired location and then press the A Button
To rotate a selected item, press the L Button or the R Button.
BUILD MODE Landscape your Sim's
Install flooring— Let light in and get a yard into a garden uto-
Build walls hardwood, tile, view out by adding win- pia by adding flowers,
and fences linoleum, and more dows to your structure _ plants, trees, and more
Add wallpaper Adding a door makes moving. Fireplaces provide a crackling fre in
or paint to an from one room to another an chilly weather and a mantle to hang
existing wall / jen and shut case your favorite painting over
To build walls and fences: ' : :
ress th
a
1 Select Hee ea te the Build toolbar, choose the type of wall orfence, and =
pl ution, i :
SAVING AND LOADING
Wower save or load, you must have a Nintendo GameCube™ Memory Card inserted
into Nintendo GameCube” Memory Card Slot A or Memory Card Slot B.
Save your game by going to the Game Options menu and selecting SAVE from the Save/Quit menu.
To load a game, select the Continue Game icon after choosing either Story mode or
Freeplay. Then choose the Memory Card slot that contains your game and press the
A Button. At the prompt, confirm this by pressing the A Button. Continue as you would
when starting a new game (see p. 4).
2(PUAY ER(MODE
Play along with a friend in simultaneous, split-screen 2 Player mode. You and a friend
play on the same lot, controlling different Sims in the same family.
© The fast speed toggle is available during 2-player games only if both players hold
down the fast speed button (the R Button).
Players cannot be on separate lots at any time. If either player uses a taxi to move to
a different location, the other player follows along.
If both players’ Sims have the same work hours, they share the same carpool, and it
won't leave until both players have gotten in.
Player 2's game is saved only as part of Player 1’s game.
LIMITED]90-DAY,WARRANTY,
Electronic Arts Limited Warranty
Electronic Arts warrants tote orginal purchaser ofthis product tat the recording medium on which the software program(s} are
recorded (the “Recording Medium) and the documentation tha s included with his product (the "Menual’ are fee fom defects in
‘materials and workmanship fora period of $0 days from the date of purchase. the Recording Medium or the Manual is fund to be
detective within 90 cays from the date af purchase, Electron Ats agrees to replace the Recording Medium or Manual free of charge
upon receipt of the Recording Medium or Manual at its service center, postage pai, with roof of ourchase This waranty is limite tothe
Recoting Medium containing he software program andthe Marval that were originally provide by Electronic rs. This warranty shall
‘at he applicable and shall be void i, nthe judgment of Electrons Arts, the defect has arisen through abuse, mistreatment or neglect
This Himited warranty isin iu ofall other warranties, whether oral or written, express or implied, including any warranty of
‘merchantability ot fess fora particular purpose, and no ater representation of any nature shal be binding on or obligate
Electronic Arts. If any such warranties are incapable of exclusion, then such warranties applicable to this product, including implied
vwarranites of merchantability andfitess fr a particular purpose, are limited to the 90-day pariod described above, In no event
wl Electronic Arts be liable for any special, incidental, or consequential damnages resulting from possession, use or malfunction of
this Electronic Arts oraduet, including damage to property, and tothe extent permitted by lay, damages for personal injury, even i
Electonic Arts has been advised af the possibility of such damages. Some states do not allo limitation as to hav onan implied
warranty lasts and/or exlusions of imitation of incidental or consequential damages so the above limitations and/ar exclusion of
Tiabiliy may not appl fo you. In such jurisdictions, the lectonic At’ laity sil be limited to the fullest extent permtled by
‘an, This warty elves you specie gts. You may also have ather rights that vary from state to state,
RETURNS WITHIN THE 90-DAY WARRANTY PERIOV.
Please felurnthe produ along with (2) copy of the orginal sels receipt showing the date of purchase, (2) » brief destription of
{the diel you are experiencing, and (2) yout nama, address and phone number tothe address below aa Electronic Ais will mal
‘placement Recording Medium and/er Manual to you If the product wes damaged through misuse or acoident. this 90-dey werranty fs
rendered void and your wl need to follow the instructions for ratuns after the 90-day warranty period We stingy thatyou
send your products using 4 trateable delivery method. Electronic Arts isnot responsible for products net in ss possession,
RETURNS AFTER THE 90-QAV WARRANTY PERIOD i
Ue a ee Pel fa orion Ae ao Medium
x aalis up ttre ter 0 cay Fam hedatel pata, hws oe fe olen ens ene
replacement instructions: :
sem ”Get EA CHEAT CODES
AND GAME HINTS
Register your game online at
    
y an }
Enter your Game Access Code and receive:
e Exclusive access to an EA cheat code or
hint—specifically for your game.
e The inside scoop on your favorite EA games.
¢ Full-care technical support.
GAME AGGESS BODE: | 15128
en) a ZA
Notice
Electronic Arts reserves the right to make improvements in the product described in this
manual at any time and without notice. This manual and the product described in this
manual are copyrighted. All rights reserved. No part of this manual may be copied,
reproduced, translated, or reduced to any electronic medium or machine readable form
without prior written consent of Electronic Arts, P.0. Box 9025, Redwood City, California
94063-9025.
Technical Support Contact Info
E-mail and Website: For instant access to all of our technical support knowledge, please
visit http://techsupport.ea.com.
Telephone Support: Technical Support is also available from 8am to Spm PST by calling us
at (650) 628-4322. No hints or codes are available from (650) 628-4322.
Mailing Address: Electronic Arts Technical Support
PO Box 9025
Redwood City CA 94063-9025
If you live outside of the United States, you can contact one of our other offices.
 
Iv’s Easy. IT’S
 
In Australia, contact: In the United Kingdom, contact:
Electronic Arts Pty. Ltd. Electronic Arts Ltd.
P.O. Box 432 P.O. Box 181
Southport Qld 4215, Australia Chertsey, KT16 OYL, UK
Phone (0870) 2432435 proarrot purchase,
In Australia: For Technical Support and Game Hints The Sims™ 2
and Tips, phone the EA HOTLINE: 1 902 261 600 1512805
(95 cents per min.) CTS 7 days a week
10 AM-8 PM. If you are under 18 years of age
parental consent required.
 
0!'"14633) ae
ty, CA 94065.
1 Jogos are trademarks or registered trademarks of Electonics In y
the propery of ther respactive ovners Printed in USA 1512805
 
Eloctrone Arts Inc. 209 Redvcod Shores Parkway, Ri
(© 2005 Electronic Arts Inc Electronic Arts, EA, and al
and/or other countries, Al rights reserved, lather trademarPM-DOL-USA-2
 
PRECAUTIONS BOOKLET
PRECAUTIONS A PRENDRE
FOLLETO DE PREGAUCIONESIMPORTANT SAFETY INFORMATION A\CAUTION - Laser Device
READ THE FOLLOWING WARNINGS BEFORE YOU The Nintendo GameCube is a Class | laser product. Do not attempt to
OR YOUR CHILD PLAY VIDEO GAMES disassemble the Nintendo GameCube. Refer servicing to qualified personnel only.
Caution: Use of controls or adjustments or procedures other than those
specified herein may result in hazardous radiation exposure.
AXWARNING - Seizures
« Some people (about 1 in 4000) may have seizures or black outs AXCAUTION - Motion Sickness
 
triggered by light flashes, such as while watching TV or playing video Playing video games can cause motion sickness. If you or your child feel
games, even if they have never had a seizure before. dizzy or nauseous when playing video games with this system, stop playing
* Anyone who has had a seizure, loss of awareness, or other symptom and rest. Do not drive or engage in other demanding activity until you feel
linked to an epileptic condition should consult a doctor before playing a better.
video game.
* Parents should watch when their children play video games. Stop AXCAUTION 7 Projection TV Use
playing and consult a doctor if you or your child have any of the
following symptoms: a DO NOT USE WITH FRONT OR REAR PROJECTION TV
Convulsions Eye or muscle twitching Do not use a front or rear projection television with your Nintendo system or
Loss of awareness Altered vision
games. Your projection television screen may be permanently damaged if
video games with stationary scenes or patterns are played on your projection
television. Similar damage may occur if you place a video game on hold or
pause. If you use your projection television with any Nintendo system or
games, neither Nintendo nor of Nintendo's licensees will be liable for any
damage. This situation is not caused by a defect in any of the above listed
systems or games; other fixed or repetitive images may cause similar
damage to a projection television. Please contact your TV manufacturer for
ZAAWARNING R fitive Motion Injuri further information.
- Repetitive Motion Injuries
P ! Game Disc Precautions / Maintenance
Playing video games can make your muscles, joints or skin hurt after a few
hours. Follow these instructions to avoid problems such as Tendinitis, Carpal
Involuntary movements Disorientation
* To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
 
1. Do not touch the bottom unprinted surface of the Game Disc. Always handle
Tunnel Syndrome or skin irritation: theidiee by theiedges:
; ‘ . 2. Do not use cracked, deformed or repaired discs.
* Take 2 10 to 15 minute break every hour, even if you don't think you 3. Do not bend or put excessive pressure on discs when loading into console.
need it. . | 4. Do not leave discs in direct sunlight or expose to high temperatures, high
* If your hands, wrists or arms become tired or sore while playing, stop humidity or dust, dirt or other contaminates.
and rest them for several hours before playing again. 5. When not using discs, store them in their cases to prevent them from getting
* If you continue to have sore hands, wrists or arms during or after play, scratched, dirty or damaged.
stop playing and see a doctor. 6. Do not write on, or place stickers on any part of the disc.
7. \tadisc becomes dirty or contaminated with fingerprints, the system may
AXWARNING - Electric Shock not be able to read the game data correctly. If necessary, clean the disc with
: . ~ a soft, slightly damp cotton cloth (use water only). Clean the disc from
To avoid electric shock when you use this system: center towards the edges; do not use a circular motion.
» Use only the AC adapter that comes with your system.
+ Do not use the AC adapter if it has damaged, split or broken cords or Hardware Precautions / Maintenance
wires. 1. Always make sure that the Nintendo GameCube Game Disc has stopped
+ Make sure that the AC adapter cord is fully inserted into the wall outlet or
extension cord.
+ Always carefully disconnect all plugs by pulling on the plug and not on 2
the cord. Make sure the Nintendo GameCube power switch is turned 3
OFF before removing the AC adapter cord from an outlet.
spinning before removing or loading a new disc. Load ONLY
Nintendo GameCube Game Discs into your Nintendo GameCube.
Do not touch the lens on the inside of the disc cover.
To prevent dust, dirt or other foreign matter from contaminating the console.
do not leave the disc cover open for long periods of time.
4. Do not use any type of AC Adapter other than the one provided with you
TM, SM, ® and the Nintendo GameCube logo are trademarks of Nintendo. ® 2001 Nintendo system: The. AG Adabie? and:consale:may become warm aliring LegiigMs |e
All Rights Reserved. Nintendo of Canada Ltd., Authorized User in Canada normal and is no cause for concern.5. The console has intake and exhaust vents on the right and left sides
designed to maintain adequate ventilation. Do not operate the console in
any location where these vents may become covered or obstructed.
6. Do not disassemble or try to repair the Nintendo GameCube, accessories or
components. Doing so voids your warranty.
7. After you have finished playing, be sure to remove the Game Disc from the
console.
8. Do not store the Nintendo GameCube in a humid place, on the floor or in
any location where it may collect dirt, dust, lint, etc.
9. Do not drop, hit or otherwise abuse the Nintendo GameCube system,
components or accessories.
10. Do not leave the system turned on for extended periods when not in use.
11. When disconnecting any plugs from the console or wall outlet, first turn the
Nintendo GameCube off. Then carefully pull by the plug itself rather than by
the cord. Do not step on, sharply pull or bend any wire or cables.
12. Do not expose the Nintendo GameCube system, components or
accessories to extreme heat or cold.
13. Do not spill liquids on the Nintendo GameCube system, components or
accessories. To clean, use a soft slightly damp cloth. Allow the component to
dry completely before using again. (Use water only.)
Patent Information
Nintendo products are protected by some or all of the following patents
United States Patent Numbers: 4,687,200; 5,207,426; 5,984,785;
6,007,428; 6,102,803; 6,186,896; 6,200,253.
Canadian Patent Numbers: 1226605; 2048167.
Other patents are issued and pending in the U.S., Canada and elsewhere.
FCC Information
COMPLIANCE WITH FCC REGULATIONS
Under FCC rules, changes or modifications to this product not expressly
approved by the manufacturer could void the user's authority to operate this
product. This product has been tested and found to comply with the limits for
a Class B digital device, pursuant to part 15 of the FCC Rules. These limits
are designed to provide reasonable protection against harmful interference in
a residential installation. This product generates, uses and can radiate radio
frequency energy and, if not installed and used in accordance with the
instructions, may cause harmful interference to radio communications.
However, there is no guarantee that interference will not occur in a particular
installation. If this product does cause harmful interference to radio or
television reception, which can be determined by turning the product off and
on, the user is encouraged to try to correct the interference by one or more
of the following measures listed on the next page.
* Reorient or relocate the receiving antenna
+ Move the Nintendo GameCube console away from the receiver
* Plug the AC adapter from the console into a different outlet so the
console and receiver are on different circuits
+ Consult the dealer, an experienced radio/TV technician or a
NINTENDO AUTHORIZED REPAIR CENTER™ for help or suggestio:
The user may find the following booklet prepared by the Federal y
Communications Commission helpful: How to Identify and Resolve Rag TV
Interference Problems. This booklet is available from the U.S. Govgggon
Printing Office, Washington, D.C., 20402, Stock No. 004-000-003