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Sims 2, The

The document provides essential health and safety precautions for using Nintendo hardware, including warnings about electric shock, seizures, and repetitive motion injuries. It emphasizes the importance of taking breaks, monitoring playtime, and consulting a doctor if symptoms arise. Additionally, it outlines gameplay instructions for 'The Sims 2,' including creating and managing Sims, their needs, and the mechanics of the game.

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0% found this document useful (0 votes)
36 views10 pages

Sims 2, The

The document provides essential health and safety precautions for using Nintendo hardware, including warnings about electric shock, seizures, and repetitive motion injuries. It emphasizes the importance of taking breaks, monitoring playtime, and consulting a doctor if symptoms arise. Additionally, it outlines gameplay instructions for 'The Sims 2,' including creating and managing Sims, their needs, and the mechanics of the game.

Uploaded by

freedjme
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO® HARDWARE | SYSTEM, GAME DISC OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. | AMWARNING - Electric Shock To avoid electric shock when you use this system: Do not use the Nintendo GameCube during a lightning storm. There may be a IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES WARNING - Seizures ARON AAWARNING - Repetitive Mo Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Loss of awareness Disorientation Convulsions Altered vision Eye or muscle twitching Involuntary movements To reduce the likelihood of a seizure when playing video games: Sit or stand as far from the screen as possible. . Play video games on the smallest available television screen . Do not play if you are tired or need sleep. Play in a well-lit room. Take a 10 to 15 minute break every hour. ies and Eyestrain Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: Avoid excessive play. It is recommended that parents monitor their children for appropriate play. Take a 10 to 15 minute break every hour, even if you don't think you need it If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor. risk of electric shock from lightning. Use only the AC adapter that comes with your system. Do not use the AC adapter if it has damaged, split or broken cords or wires. Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. Always carefully disconnect all plugs by pulling on the plug and not on the cord. Make sure the Nintendo GameCube power switch is turned OFF before removing the AC adapter cord from an outlet. AXCAUTION - Motion Sickness Playing video games can cause motion sickness. If you or your child feel dizzy or nauseous when playing video games with this system, stop playing and rest. Do not drive or engage in other demanding activity until you feel better. AXCAUTION - Laser Device The Nintendo GameCube is a Class | laser product. Do not attempt to disassemble the Nintendo GameCube. Refer servicing to qualified personnel only. Caution - Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure. CONTROLLER NEUTRAL POSITION RESET If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of neutral position when the power is turned ON, those positions will be set as the neutral position, causing incorrect game control during game play. To reset the controller, release all buttons and sticks to allow them to return to the correct neutral position, then hold down the X, Y and START/PAUSE Buttons simultaneously for 3 seconds. R Button L Button Control Stick The official seal is your assurance that this product is licensed or Official manufactured by Nintendo. Always COMPLETE:CONTR' General Gameplay Move Sim/Cursor Control Stick Zoom/Rotate camera C Stick Select object/action A Button Freeze action/Fast forward L Button/R Button Switch to next/previous Sim Y Button Cancel last/current interaction B Button Toggle Direct/Classic control Z Button Snap to Sim (Classic control only) Y Button Open/Close Pause menu START/PAUSE look for this seal when buying video game systems, accessories, games and related products. Nintando does nat license the sale or use of products without the Oficial Nintendo Seal, THIS GAME SUPPORTS Place and Grab Mode Controls SIMULTANEOUS GAME PLAY | Place/Grab object A Button ns SO RATERS! AND Sell grabbed object X Button. Simultaneous Rotate object L Button/R Button Cancel/Back B Button THIS GAME REQUIRES A i KA SAME PebaReRe Serna ' Build and Remove Made Controls [entva OR STATISTICS. Place/Remove wall/wallpaper/floor AButton Card Build/Fill room L Button/R Button Switch wall/wallpaper/floor tools (Remove mode) Y Button Remove/Uncover room (Remove mode) L Button/R Button Cancel/Back B Button _ There are two different control methods for The Sims” 2: Direet Control | _ Move your Sim, interact with objects, and socialize with other | 4 - Sims from a third-person perspective, Position your Sim rear an object or person and press the A Button. A list of ower right corner of the ie A Button. When you im enters Social TEEN - Crude Humor Sexual Themes Violence ESM SCF Sa LICENSED BY | Cheek out the complete lineup of le Sims 2 at www.thesims NINTENDO, NINTENDO GAMECUBE AND THE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. © 2001 NINTENDO. ALL RIGHTS RESERVED. PLAYING, Create a Sim, customize their world, and unlock their future. From creating their food and fashions to guiding them along their career path, your Sims are in your hands. Deal them a life of pleasure and success or a world of pain and failure. Explore multiple locations in Story mode or create a custom home and family in Freeplay. © To start a game in Story mode, choose STORY MODE from the Main menu. Next choose START NEW FREEPLAY/STORY GAME (or, to load an existing game, select CONTINUE GAME). Select a one or two player game (a second Nintendo GameCube™ Controller is required for a two-player game). The Create A Sim screen appears (see below). (ULR Story mode and Freeplay share a single saved game. Saving a new game overwrites the existing saved game for both modes. Up to eight freeplay families and ‘two Story mode characters can be saved on a Nintendo GameCube™ Memory Card. e To start a game in Freeplay, choose SIMS MODE (Freeplay) from the Main menu. Next choose START NEW FREEPLAY/STORY GAME (or, to load an existing game, select CONTINUE GAME). Select a one or two player game (a second controller is required for a two-player game) then select an address To play with a previously created family, choose ENTER HOUSE. To send a family packing, choose EVICT FAMILY. To create a new family, choose MOVE IN FAMILY and then select CREATE A NEW FAMILY from the Family select menu. CREATING A SIM Begin by choosing your Sim's genetic heritage. The four portraits at the top of the screen show your Sim's grandparents. The middle portraits show your Sim's parents. Choose to GENERATE A FEMALE (or MALE) SIM and press the A Button. Your Sim appears in the center. Repeat this process until you get a Sim you like. Note you can always customize them later. Select ACCEPT SIM to continue to the Create A Sim menu. e You can change many aspects of your Sim’s appearance in-game, but gender, skin tone, and body and head shape are determined when you first create your Sim and cannot be changed later. Creating a Family You can create a family in Freeplay by creating multiple Sims. To edit or delete a family, select them in the Family Management menu, CREATING FASHIONS FOR YOUR SIMS Customize your Sim’s appearance using the Fashion Designer. From selecting multiple layers of clothing to determining how your Sim wears a selected item, you decide whether your Sim is a fashion force or a fashion faux pas. Head _ From spunky baseball caps to funky sunglasses. Specify how your : _ Sim wears thelr hat or what color lenses they like for their glasses. iP Tops Select and combine undershirts, overshirts, and jackets, then - Specify if it’s tucked in, buttoned, or zipped, el. : f Bottoms Select pants or a skirt-—are the pants cuffed, Cap and Shoes shorts? ‘Then find the perfect pair of shoes fe GAME SCREEN Press the X Button to bring up the tool tips for any of the sub menus Skills Your Sim (+Control Pad ) ¥ Your Sim's mood: Needs. = more green (+Control Pad =) Oh Be indicates they're ‘ S happy, a lot of red Press +Control Pad i indicates unhappy to close a sub i menu Wants and Time — Simoleons (money) Fears (+Control ofday your Sims have Pad =) PAUSE MENU To access the Pause menu, press START/PAUSE while in-game. Review your Sim's See what kind of relationships Build new structures progress in Story mode your Sim has with other Sims and demolish old ones a Save or quit a pooner Sing i game, adjust vol- current wai ume levels, enable and fears free will, and more Access information about your Sim’s Access the Buy Catalog for shop- career, skill levels, and personality ping (and selling!) made easy Moop Your Sim’s overall Mood meter displays a summary of their needs. The more green that shows, the happier they ate. The more red, the less happy. Unhappy Sims have a hard time socializing, going to work, or satisfying their needs autonomously. Grumpy Sims won't get promated or build skills. Sims you can’t control may have bad moods too, which is why they may not be receptive. Stay in the green! NEEDS Keep your Sim sacialized by arin with other Sims, talking on the phone, or chatting online, Eating and sleeping increase your Sim’s need for the toilet. Finda bathroom to avoid an ae puddle. DEATH Beware, extremely low needs can send your Sim on a vacation with the Grim Reaper (a very hungry Sim starves to death, for example). Your Sim might also make their final exit if they try to interact with an object that they aren't skilled at using (e.g., cooking on the stove or repairing the TV). To rejoin the land of the living, your Sim can purchase aN TO LIFE ticket from the Grim Reaper or outperform the Grim Reaper in a challenge. Ghosts Until your Sims can cash in on a reincarnation, they remain ghosts, Ghosts have limited interaction options (they can't use objects) but can walk through walls and can interact with and torment other Sims WANTS AND FEARS Every Sim has a life goal, or Aspiration, which influences the things Gold Want that they want to achieve in their day-to-day life (Wants) and certain events that they want to avoid at all costs (Fears). t-Wants The Wants and Fears panel displays your Sim's current Wants and Fears as well as an Aspiration Meter which indicates how your Sim is |_Fears. doing in the pursuit of their Aspiration. To view your Sim's Wants and Fears, press the +Control Pad =>. Fulfilling a Sim's Wants bolsters their needs, social standing, and/or career status. It also earns Aspiration points which can unlock objects. Experiencing a Fear decreases a Sim’s Aspiration Meter, degrades their needs, and can also impede their career advancement. When you fulfil! a Want or a Fear, a new Want or Fear takes its place. Additionally, there are two special types of Wants: Gold Wants Accomplishing these Wants advances you through Story mode. Fulfill a certain number of them (the quantity changes depending on the location), to reveal a Platinum Want. Platinum Wants Fulfilling a Platinum Want unlocks another location. Just like Gold Wants, a Platinum Want remains in your Sim's Wants. and Fears panel until they fulfill it. enamel your Sim is having major problems with their Wants and Fears, calla therapist to get some help sorting out their life. i SOCIALIZING All Sims. co interact with une Sims to keep themselves in the social swing of tne Your Sim may also need to meet certain relationship requirements | jefore they can be promoted. Check the Career sereen to See if your Sim needs to make a few friends, The level of interest - i The relationship level this Sim has for your a your Sim has with Sim (ranges from 0-8) Si nn this Sim (ranges from -100 to 100) Number of relationship rom (0 100) points earned {or lost) for successtul (or failed) social move SKILLS AND CAREERS Acquiring skills can help Sims advance in their careers and increase their efficiency when forming certain tasks (such as cleaning or repairing things). There are seven skills: Prepare meals and read cookbooks. Study a mechanical book. Practice speaking or kissing, or write a blog on the computer. Exercise or use a punching bag to increase your Sim’s fitness. Play chess, design a computer game, or read a book. Play a musical instrument or paint something on an easel. Clean up around the house. CAREERS There are ten career paths. Your Sim can find a job by looking in the newspaper or searching for one online (using a computer). Your Sim advances in their career by building skills, improving relationships, and expanding their social circle, Different career paths require different skill sets. Review the Career screen to see what your Sim needs to do to earn a promotion. And don't forget to ensure that your Sim is in a good mend when they head off to Work—surly Sims aren't prone to prometion FOOD CREATION ir lives and relationship: sty experimenting te a dish, aise ka and select GET INGREDIENTS. When the food creation mes Nee eee a le how | Metre ach ah i food processor, 0 h h BUYING AND BUILDING Fulfilling your Sim’s Wants unlocks objects in Buy mode (see below). Items with a lock icon on them are not available for purchase until you unlock them. To find out how to unlock an item, highlight it and read its description. Chairs, beds, and BUY MOVE other things to From TVs to pinball machines Build your Sim’s rest your weary Tables, countertops, to stereos, outfit your Sim _ skills with items Sim upon and other surfaces with latest electronica from this category Miscellaneous: Set up your Sim's Everything plumbing— — Shine some light into Paintings, kitchen with all the including the kitchen your Sim’s life sculptures, hottest appliances —_ sink! mirrors, and more © To purchase an item, choose the Buy mode icon from the Pause menu. Then select the category of the item you want to buy and, finally, choose the specific item and press the A Button. To sell an item, press the X Button while in the Buy catalog, move the C Stick and select the item you want to sell by pressing the A Button, then press the X Button again to complete the sale. The resale amount is added to your Sim's Simoleons. To relocate an item, press the X Button while in the Buy catalog, move the C Stick and then select the item you want to move by pressing the A Button. Move the C Stick until you have positioned the object in its desired location and then press the A Button To rotate a selected item, press the L Button or the R Button. BUILD MODE Landscape your Sim's Install flooring— Let light in and get a yard into a garden uto- Build walls hardwood, tile, view out by adding win- pia by adding flowers, and fences linoleum, and more dows to your structure _ plants, trees, and more Add wallpaper Adding a door makes moving. Fireplaces provide a crackling fre in or paint to an from one room to another an chilly weather and a mantle to hang existing wall / jen and shut case your favorite painting over To build walls and fences: ' : : ress th a 1 Select Hee ea te the Build toolbar, choose the type of wall orfence, and = pl ution, i : SAVING AND LOADING Wower save or load, you must have a Nintendo GameCube™ Memory Card inserted into Nintendo GameCube” Memory Card Slot A or Memory Card Slot B. Save your game by going to the Game Options menu and selecting SAVE from the Save/Quit menu. To load a game, select the Continue Game icon after choosing either Story mode or Freeplay. Then choose the Memory Card slot that contains your game and press the A Button. At the prompt, confirm this by pressing the A Button. Continue as you would when starting a new game (see p. 4). 2(PUAY ER(MODE Play along with a friend in simultaneous, split-screen 2 Player mode. You and a friend play on the same lot, controlling different Sims in the same family. © The fast speed toggle is available during 2-player games only if both players hold down the fast speed button (the R Button). Players cannot be on separate lots at any time. If either player uses a taxi to move to a different location, the other player follows along. If both players’ Sims have the same work hours, they share the same carpool, and it won't leave until both players have gotten in. Player 2's game is saved only as part of Player 1’s game. LIMITED]90-DAY,WARRANTY, Electronic Arts Limited Warranty Electronic Arts warrants tote orginal purchaser ofthis product tat the recording medium on which the software program(s} are recorded (the “Recording Medium) and the documentation tha s included with his product (the "Menual’ are fee fom defects in ‘materials and workmanship fora period of $0 days from the date of purchase. the Recording Medium or the Manual is fund to be detective within 90 cays from the date af purchase, Electron Ats agrees to replace the Recording Medium or Manual free of charge upon receipt of the Recording Medium or Manual at its service center, postage pai, with roof of ourchase This waranty is limite tothe Recoting Medium containing he software program andthe Marval that were originally provide by Electronic rs. This warranty shall ‘at he applicable and shall be void i, nthe judgment of Electrons Arts, the defect has arisen through abuse, mistreatment or neglect This Himited warranty isin iu ofall other warranties, whether oral or written, express or implied, including any warranty of ‘merchantability ot fess fora particular purpose, and no ater representation of any nature shal be binding on or obligate Electronic Arts. If any such warranties are incapable of exclusion, then such warranties applicable to this product, including implied vwarranites of merchantability andfitess fr a particular purpose, are limited to the 90-day pariod described above, In no event wl Electronic Arts be liable for any special, incidental, or consequential damnages resulting from possession, use or malfunction of this Electronic Arts oraduet, including damage to property, and tothe extent permitted by lay, damages for personal injury, even i Electonic Arts has been advised af the possibility of such damages. Some states do not allo limitation as to hav onan implied warranty lasts and/or exlusions of imitation of incidental or consequential damages so the above limitations and/ar exclusion of Tiabiliy may not appl fo you. In such jurisdictions, the lectonic At’ laity sil be limited to the fullest extent permtled by ‘an, This warty elves you specie gts. You may also have ather rights that vary from state to state, RETURNS WITHIN THE 90-DAY WARRANTY PERIOV. Please felurnthe produ along with (2) copy of the orginal sels receipt showing the date of purchase, (2) » brief destription of {the diel you are experiencing, and (2) yout nama, address and phone number tothe address below aa Electronic Ais will mal ‘placement Recording Medium and/er Manual to you If the product wes damaged through misuse or acoident. this 90-dey werranty fs rendered void and your wl need to follow the instructions for ratuns after the 90-day warranty period We stingy thatyou send your products using 4 trateable delivery method. Electronic Arts isnot responsible for products net in ss possession, RETURNS AFTER THE 90-QAV WARRANTY PERIOD i Ue a ee Pel fa orion Ae ao Medium x aalis up ttre ter 0 cay Fam hedatel pata, hws oe fe olen ens ene replacement instructions: : sem ” Get EA CHEAT CODES AND GAME HINTS Register your game online at y an } Enter your Game Access Code and receive: e Exclusive access to an EA cheat code or hint—specifically for your game. e The inside scoop on your favorite EA games. ¢ Full-care technical support. GAME AGGESS BODE: | 15128 en) a ZA Notice Electronic Arts reserves the right to make improvements in the product described in this manual at any time and without notice. This manual and the product described in this manual are copyrighted. All rights reserved. No part of this manual may be copied, reproduced, translated, or reduced to any electronic medium or machine readable form without prior written consent of Electronic Arts, P.0. Box 9025, Redwood City, California 94063-9025. Technical Support Contact Info E-mail and Website: For instant access to all of our technical support knowledge, please visit http://techsupport.ea.com. Telephone Support: Technical Support is also available from 8am to Spm PST by calling us at (650) 628-4322. No hints or codes are available from (650) 628-4322. Mailing Address: Electronic Arts Technical Support PO Box 9025 Redwood City CA 94063-9025 If you live outside of the United States, you can contact one of our other offices. Iv’s Easy. IT’S In Australia, contact: In the United Kingdom, contact: Electronic Arts Pty. Ltd. Electronic Arts Ltd. P.O. Box 432 P.O. Box 181 Southport Qld 4215, Australia Chertsey, KT16 OYL, UK Phone (0870) 2432435 proarrot purchase, In Australia: For Technical Support and Game Hints The Sims™ 2 and Tips, phone the EA HOTLINE: 1 902 261 600 1512805 (95 cents per min.) CTS 7 days a week 10 AM-8 PM. If you are under 18 years of age parental consent required. 0!'"14633) ae ty, CA 94065. 1 Jogos are trademarks or registered trademarks of Electonics In y the propery of ther respactive ovners Printed in USA 1512805 Eloctrone Arts Inc. 209 Redvcod Shores Parkway, Ri (© 2005 Electronic Arts Inc Electronic Arts, EA, and al and/or other countries, Al rights reserved, lather trademar PM-DOL-USA-2 PRECAUTIONS BOOKLET PRECAUTIONS A PRENDRE FOLLETO DE PREGAUCIONES IMPORTANT SAFETY INFORMATION A\CAUTION - Laser Device READ THE FOLLOWING WARNINGS BEFORE YOU The Nintendo GameCube is a Class | laser product. Do not attempt to OR YOUR CHILD PLAY VIDEO GAMES disassemble the Nintendo GameCube. Refer servicing to qualified personnel only. Caution: Use of controls or adjustments or procedures other than those specified herein may result in hazardous radiation exposure. AXWARNING - Seizures « Some people (about 1 in 4000) may have seizures or black outs AXCAUTION - Motion Sickness triggered by light flashes, such as while watching TV or playing video Playing video games can cause motion sickness. If you or your child feel games, even if they have never had a seizure before. dizzy or nauseous when playing video games with this system, stop playing * Anyone who has had a seizure, loss of awareness, or other symptom and rest. Do not drive or engage in other demanding activity until you feel linked to an epileptic condition should consult a doctor before playing a better. video game. * Parents should watch when their children play video games. Stop AXCAUTION 7 Projection TV Use playing and consult a doctor if you or your child have any of the following symptoms: a DO NOT USE WITH FRONT OR REAR PROJECTION TV Convulsions Eye or muscle twitching Do not use a front or rear projection television with your Nintendo system or Loss of awareness Altered vision games. Your projection television screen may be permanently damaged if video games with stationary scenes or patterns are played on your projection television. Similar damage may occur if you place a video game on hold or pause. If you use your projection television with any Nintendo system or games, neither Nintendo nor of Nintendo's licensees will be liable for any damage. This situation is not caused by a defect in any of the above listed systems or games; other fixed or repetitive images may cause similar damage to a projection television. Please contact your TV manufacturer for ZAAWARNING R fitive Motion Injuri further information. - Repetitive Motion Injuries P ! Game Disc Precautions / Maintenance Playing video games can make your muscles, joints or skin hurt after a few hours. Follow these instructions to avoid problems such as Tendinitis, Carpal Involuntary movements Disorientation * To reduce the likelihood of a seizure when playing video games: 1. Sit or stand as far from the screen as possible. 2. Play video games on the smallest available television screen. 3. Do not play if you are tired or need sleep. 4. Play in a well-lit room. 5. Take a 10 to 15 minute break every hour. 1. Do not touch the bottom unprinted surface of the Game Disc. Always handle Tunnel Syndrome or skin irritation: theidiee by theiedges: ; ‘ . 2. Do not use cracked, deformed or repaired discs. * Take 2 10 to 15 minute break every hour, even if you don't think you 3. Do not bend or put excessive pressure on discs when loading into console. need it. . | 4. Do not leave discs in direct sunlight or expose to high temperatures, high * If your hands, wrists or arms become tired or sore while playing, stop humidity or dust, dirt or other contaminates. and rest them for several hours before playing again. 5. When not using discs, store them in their cases to prevent them from getting * If you continue to have sore hands, wrists or arms during or after play, scratched, dirty or damaged. stop playing and see a doctor. 6. Do not write on, or place stickers on any part of the disc. 7. \tadisc becomes dirty or contaminated with fingerprints, the system may AXWARNING - Electric Shock not be able to read the game data correctly. If necessary, clean the disc with : . ~ a soft, slightly damp cotton cloth (use water only). Clean the disc from To avoid electric shock when you use this system: center towards the edges; do not use a circular motion. » Use only the AC adapter that comes with your system. + Do not use the AC adapter if it has damaged, split or broken cords or Hardware Precautions / Maintenance wires. 1. Always make sure that the Nintendo GameCube Game Disc has stopped + Make sure that the AC adapter cord is fully inserted into the wall outlet or extension cord. + Always carefully disconnect all plugs by pulling on the plug and not on 2 the cord. Make sure the Nintendo GameCube power switch is turned 3 OFF before removing the AC adapter cord from an outlet. spinning before removing or loading a new disc. Load ONLY Nintendo GameCube Game Discs into your Nintendo GameCube. Do not touch the lens on the inside of the disc cover. To prevent dust, dirt or other foreign matter from contaminating the console. do not leave the disc cover open for long periods of time. 4. Do not use any type of AC Adapter other than the one provided with you TM, SM, ® and the Nintendo GameCube logo are trademarks of Nintendo. ® 2001 Nintendo system: The. AG Adabie? and:consale:may become warm aliring LegiigMs |e All Rights Reserved. Nintendo of Canada Ltd., Authorized User in Canada normal and is no cause for concern. 5. The console has intake and exhaust vents on the right and left sides designed to maintain adequate ventilation. Do not operate the console in any location where these vents may become covered or obstructed. 6. Do not disassemble or try to repair the Nintendo GameCube, accessories or components. Doing so voids your warranty. 7. After you have finished playing, be sure to remove the Game Disc from the console. 8. Do not store the Nintendo GameCube in a humid place, on the floor or in any location where it may collect dirt, dust, lint, etc. 9. Do not drop, hit or otherwise abuse the Nintendo GameCube system, components or accessories. 10. Do not leave the system turned on for extended periods when not in use. 11. When disconnecting any plugs from the console or wall outlet, first turn the Nintendo GameCube off. Then carefully pull by the plug itself rather than by the cord. Do not step on, sharply pull or bend any wire or cables. 12. Do not expose the Nintendo GameCube system, components or accessories to extreme heat or cold. 13. Do not spill liquids on the Nintendo GameCube system, components or accessories. To clean, use a soft slightly damp cloth. Allow the component to dry completely before using again. (Use water only.) Patent Information Nintendo products are protected by some or all of the following patents United States Patent Numbers: 4,687,200; 5,207,426; 5,984,785; 6,007,428; 6,102,803; 6,186,896; 6,200,253. Canadian Patent Numbers: 1226605; 2048167. Other patents are issued and pending in the U.S., Canada and elsewhere. FCC Information COMPLIANCE WITH FCC REGULATIONS Under FCC rules, changes or modifications to this product not expressly approved by the manufacturer could void the user's authority to operate this product. This product has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This product generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this product does cause harmful interference to radio or television reception, which can be determined by turning the product off and on, the user is encouraged to try to correct the interference by one or more of the following measures listed on the next page. * Reorient or relocate the receiving antenna + Move the Nintendo GameCube console away from the receiver * Plug the AC adapter from the console into a different outlet so the console and receiver are on different circuits + Consult the dealer, an experienced radio/TV technician or a NINTENDO AUTHORIZED REPAIR CENTER™ for help or suggestio: The user may find the following booklet prepared by the Federal y Communications Commission helpful: How to Identify and Resolve Rag TV Interference Problems. This booklet is available from the U.S. Govgggon Printing Office, Washington, D.C., 20402, Stock No. 004-000-003

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