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                                FOLKLORE PS3 MANUAL          VT             FINAL
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   WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES                                                                           LIMITED WARRANTY                     TA B L E O F C O N TE N TS
A very small percentage of individuals may experience epileptic seizures or blackouts when exposed                       Sony Computer Entertainment America (SCEA) warrants to the original purchaser of this SCEA
to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television                product that this software is free from defects in material and workmanship for a period of
                                                                                                                                                                                                             Story      5
screen or when playing video games may trigger epileptic seizures or blackouts in these individuals.                     ninety (90) days from the original date of purchase. SCEA agrees for a period of ninety (90) days
These conditions may trigger previously undetected epileptic symptoms or seizures in persons who                         either repair or replace, at its option, the SCEA product. You must callGetting
                                                                                                                                                                                                 1-800-345-7669 to receive
                                                                                                                                                                                                           Started      6
have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition              instructions to obtain repair/replacement services.                              Controls      8
or has had seizures of any kind, consult your physician before playing. IMMEDIATELY DISCONTINUE
use and consult your physician before resuming gameplay if you or your child experience any of the                       This warranty shall not be applicable and shall be void if the defect in theStarting
                                                                                                                                                                                                      SCEA product
                                                                                                                                                                                                              Up has9
following health problems or symptoms:                                                                                   arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU
                                                                                                                         OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE Characters   10
 dizziness            eye or muscle twitches          disorientation      any involuntary movement
 altered vision       loss of awareness               seizures, or         or convulsion.                             SHALL BE BINDING ON OR OBLIGATE SCEA. ANY IMPLIED WARRANTIES APPLICABLE               TO THIS
                                                                                                                                                                                                            World  12
                                                                                                                         SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN.                                                                                                                                        Doolin Village Atlas 14
_____________________________________________________________________________                                            PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN
Use and handling of video games to reduce the likelihood of a seizure                                                    NO EVENT WILL SCEA BE LIABLE FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING     Folks 16
                                                                                                                         FROM POSSESSION, USE OR MALFUNCTION OF THE SCEA SOFTWARE PRODUCT.        Game Screen 18
 Use in a well-lit area and keep as far away as possible from the television screen.
 Avoid large screen televisions. Use the smallest television screen available.                                          Some states do not allow limitations as to how long an implied warranty lasts and/orMenu
                                                                                                                                                                                                              exclusions
                                                                                                                                                                                                                     19
 Avoid prolonged use of the PLAYSTATION3 system. Take a 15-minute break during each hour of play.                      or limitations of consequential damages, so the above limitations and/or exclusions of liability
 Avoid playing when you are tired or need sleep.                                                                        may not apply to you. This warranty gives you specific legal rights, and you may alsoFlow   20
                                                                                                                                                                                                              have other
_____________________________________________________________________________
                                                                                                                         rights which vary from state to state.                                            Actions 22
Stop using the system immediately if you experience any of the following symptoms: lightheadedness,
nausea, or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or                                                                                                    Battle 24
any other part of the body. If the condition persists, consult a doctor.                                                 USE OF UNAUTHORIZED PRODUCT:
                                                                                                                                                                                               Dungeon Trial
                                                                                                                         The use of software or peripherals not authorized by Sony Computer Entertainment       28
                                                                                                                                                                                                           America
NOTICE:
                                                                                                                         may damage your system and/or invalidate your warranty. Only official
                                                                                                                                                                                       AboutorSound
                                                                                                                                                                                                licensed peripherals
                                                                                                                                                                                                       Output   32
Use caution when using the SIXAXIS wireless controller motion sensor function. When using the
                                                                                                                         should be used in the controller ports or memory card slots.
SIXAXIS wireless controller motion sensor function, be cautious of the following points. If the                                                                                                  Staff Credits 34
controller hits a person or object, this may cause accidental, injury or damage. Before using, check                     Unauthorized copying, reproduction, rental, public performance or broadcast of this game is a
that there is plenty of space around you. When using the controller, grip it firmly to make sure it                      violation of applicable laws. All rights to make copies of any portion of the gameWarranty   43
                                                                                                                                                                                                            for subsequent
cannot slip out of your hand. If using a controller that is connected to the PS3 system with a USB                      redistribution is retained by the copyright holder. Please contact SCEA at 1-800-345-7669, if you
cable, make sure there is enough space for the cable so that the cable will not hit a person or object.
                                                                                                                         are unwilling to accept the terms of this license.
Also, take care to avoid pulling the cable out of the PS3 system while using the controller.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PLAYSTATION3 system to a projection TV without first consulting the user manual
for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
HANDLING YOUR PLAYSTATION3 FORMAT DISC:
 Do not bend it, crush it or submerge it in liquids.  Do not leave it in direct sunlight or near a radiator
or other source of heat.  Be sure to take an occasional rest break during extended play.  Keep this
disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean
the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use
solvents or abrasive cleaners.
Consumer Service/ Technical Support Line 1-800-345-7669
Call this number for technical support, installation or general questions regarding PLAYSTATION 3 and its peripherals.
Representatives are available Monday  Saturday 6AM  8PM and Sunday 7AM  6:30PM Pacific Standard Time.                                                                                                               
                                                                                                          FOLKLORE PS3 MANUAL                  VT             FINAL
                                                                                                                                                                   am# 10987
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                                                                                                                            S TO R Y
                                                                                                           THE LOST LEGEND
                                                                                     The setting is modern day Europe in Doolin Village, a
                                                                                       deserted town at the edge of a cape. In this land,
                                                                                 popular legends still remain about people having encounters
                                                                                with the dead. All roads to the village have been closed
                                                                                            and even the fishermen do not approach it, but
                                                                                                 it is said that there are people who still
                                                                                                             live there, barely scraping by...
                                    FOLKLORE PS3 MANUAL          VT             FINAL
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G etting S tarted
GETTING STARTED
SYSTEM FRONT                                                                                                  USING THE SIXAXIS WIRELESS CONTROLLER
                                    Slot cover                                                                ( F O R P L A Y S T A T I O N 3 )
                                    CF*1 slot
                                                                                                                               Port indicators                                            USB connector
                                    Eject button
                                    SD*2 Memory                                                                                    L2 button                                              R2 button
                                    Card slot                                                                                      L1 button                                              R1 button
                                    Memory
                                    StickTM slot                                                                                                                                             button
              CF   SD/miniSD
                                                                                                                                   Directional                                               button
                                                             Insert the disc with the
                                                             label side facing up.
                                                                                                                                       buttons                                               button
                                    *1 CompactFlash
                                    *2 Secure Digital
                                                                                                                                                                                             button
                                                                                                                                  Left stick/                                             Right stick/
                                                               Disc slot                                                          L3 button*                                              R3 button*
                                                               Power button                                                   SELECT button                                               START button
                                                               Vent                                                                                                                       PS button
                                                               Eject button                                   * The L3 and R3 buttons function when the sticks are pressed.
                                 WLAN access indicator
                                 HDD access indicator                                                         NOTE: To use the controller, you must first register or pair the controller with the
                                 USB connectors                                                               PLAYSTATION3 system and assign a number to the controller. For details, refer to the
                                                                                                              instructions supplied with the system.
Starting a Game: Before use, carefully read the instructions supplied with the
PLAYSTATION3 computer entertainment system. The documentation contains information on setting                                                                               
                                                                                                              Saved Data For PLAYSTATION 3 Format Software: Saved data
up and using your system as well as important safety information.                                             for PLAYSTATION3 format software is saved on the systems hard disk. The data is displayed
                                                                                                              under Saved Game Utility in the Game menu.
Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the
Folklore disc with the label facing up into the disc slot. Select the icon for the software title            Auto Save:      This title uses an autosave feature. Game data is saved automatically at certain points.
under Folklore in the PLAYSTATION3 systems home menu, and then press S. Refer to this                      Do not switch off the power when the HDD access indicator is flashing.
manual for information on using the software.
Quitting a Game: During             gameplay, press and hold down the PS button on the wireless
controller for at least 2 seconds. Then select Quit Game from the screen that is displayed.
H I N T : To remove a disc, touch the eject button after quitting the game.
                                                                                                                                                                                                                         
                                                                                                 FOLKLORE PS3 MANUAL                      VT             FINAL
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    C ONTROLS                                                                                           STAR TI N G U P
    The SIXAXIS Wireless Controller                                                                    Title Screen
    Note : The games basic controls are as follows. The controls are different in the                  Press START on the Title Screen, and the Title Menu will come up. On the Title
    menu screen and in the game proper (during battle), so make sure you check them                     Menu, you can choose from the following options.
    out beforehand.
	
             BUTTON                 MENU                  IN GAME
             Directional Buttons    Menu Select           Change direction/
             CVZX                                         Change Lock-On Target
             Left Stick             Menu Select           Move
             Right Stick            Not Used              Move Camera
             A                      Cancel                Folk Attack
             S                      Select                Talk/Folk Attack
             D                      Not Used              Folk Attack
             F                      Not Used              Folk Attack                                                  TITLE MENU          FUNCTION
                                                                                                                       New Game            Play the game from the beginning of the story.
             q                      Not Used              Status Screen
                                                                                                                       Load Game           Continue a game from Save Data.
             w                      Return to Game        Menu Screen/Skip Movie
                                                                                                                       Dungeon Trial       Upload dungeons youve created or download and play dungeons
             Q                      Change Menu           Lock On                                                                          that others have created. In order to choose this mode you
             W                      Not Used              Change                                                                           need to be able to connect to the PLAYSTATION Network.
                                                                                                                       Options             Change many game settings such as camera movement and the
             B                      Not Used              Not Used
                                                                                                                                           appearance of the guide map.
             E                      Change Menu           Absorb Id
                                                                                                                       Install             Copy Game Data to the PLAYSTATION3 HDD. Follow
             R                      Not Used              Dodge                                                                            the instructions on the screen to complete the installation.
             N                      Not Used              Look Straight Ahead                                          Web Browser         Connect to the Folklore official home page for news and updates.
             B + N                  Not Used              Transcension (Keats Only)                                    Costume             Change Ellens and Keatss costumes. You can gain new costumes
                                                                                                                                           by meeting certain in-game conditions or by downloading them.
                                                                                                                                                                                                              
                                                                                          FOLKLORE PS3 MANUAL                      VT             FINAL
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                    CHAR ACTERS
                                                                                                                                                                                               SCARECROW
ELLEN                                                                                                                                                                      A scarecrow Halflive who tells Ellen about
Ellen is a 22-year old university student who lost both of her
                                                                                                                                                                              the Netherworld, a place you can go to
parents when she was very young. She was raised by various
                                                                                                                                                                             meet with the dead. He has a cheerful
institutions when growing up. She has almost no memories of her
                                                                                                                                                                          way of speaking, but there are little things
childhood, though she still has some faint memories remaining of
                                                                                                                                                                              about the words he uses that create a
her bereaved mother. Due to some unknown fear she always holds
                                                                                                                                                                                    feeling that he cant be trusted.                                                                                                                                                                                    
in her heart, she has never had confidence in herself or friends
of any kind. However, one day she receives a letter from her
dead mother and, finding that it gives her some hope, she turns
towards Doolin Village.
                                                                                                                       SUZETTE
                                                                                                                       Suzette is a girl from Doolin Village and
                                                                                                                       the first person Keats and Ellen meet. She
                                                                                                                       doesnt seem to trust people very much and
                                                                                                                       has a blunt, boyish way of speaking. Is it
                                                                                                                       possible that she, too, came to Doolin Village
                                                                                                                       only recently...?
                                           KEATS
                                           Keats is a 27-year old reporter for the 3rd rate
                                           occult Magazine Unknown Realms. He doesnt believe
                                           in supernatural phenomenon, so when investigating occult-
                                           related events, he always tries to write about them
                                                                                                                                                                                                         BELGAE
                                           scientifically. A practice which earns him support from
                                                                                                                                                                        An invisible man Halflive, who teaches Keats the
                                           the readers. Just before closing one day, he receives
                                                                                                                                                                          way to enter the Netherworld. His manner of
                                           a call in the Editorial Department from someone saying
                                                                                                                                                                         speaking is very intellectual and he knows a lot
                                           These... Faerys... Theyll kill me. Feeling that there is
                                                                                                                                                                          about modern institutions. Could he be working
                                           something to investigate, he heads toward Doolin Village
                                                                                                                                                                                                           for someone...?
                                           where legends still remain about people meeting with
                                           the dead.
10                                                                                                                                                                                                                           11
                                                                                               FOLKLORE PS3 MANUAL                  VT              FINAL
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                 WO R L D
                                                                                                                                                                               FAERY REALM
                                                                                                                                                                    This world was created long ago from
                                                                                                                                                                      the imaginations of people. It is the
                                                               DOOLIN VILLAGE                                                                                  paradise that people go to when they die.
                                                            A village where legends exist about                                                                 In the human world, it is known by names
                                                    Meeting with the Dead. Though theres                                                                       such as The Land of Eternal Youth or
                                                         no end to the people who come there                                                                       The Garden of Pleasure. It is full of
                                                       believing in the legend, the locals seem                                                                  endless fantastic landscapes and inhabited
                                                     to deny it. While it was once a thriving                                                                           by creatures of various fairy tales.
                                                     village, lately its been treated as though
                                                         it were abandoned. In reality, it seems
                                                      there are still some people living there.
                                                                                                       WARCADIA
ELLENS HUT                                                                                            This world was created out of the fear
The one-room house where Ellen is staying.                                                             of death that plagues modern day humans.
It was once used as a storage room for                                                                 Two forces endlessly wage violent war on
fisherman, but it seems that some visitors                                                             each other with no real aim or purpose.
have been staying there as well, as there is
a desk and a bed there.
                                                                   KEATSS BASE                                                                                          UNDERSEA CITY
                                                   A large, empty warehouse that Keats uses                                                                     A prosperous undersea-ocean world that
                                                as his home base. It was once used for wine                                                                    people long ago believed to be the place
                                                    storage, but since it fell out of need and                                                                       where their Gods lived. However,
                                               furniture was brought inside, it also appears to                                                                because people stopped believing in their
                                                                           be a habitable room.                                                               Gods, the Gods vanished, and the world
                                                                                                                                                                  itself has fallen in danger of collapse.
12                                                                                                                                                                                                     13
                                                                                       FOLKLORE PS3 MANUAL                 VT             FINAL
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     DOOLIN VILLAGE ATLAS                                              These are the various structures and points of interest to be found in Doolin Village.
                                                                       Check here if you get lost or want to pick out a new destination.
         1. Old Lighthouse Cape
         2. Lighthouse Keepers House
         3. Bartenders House
         4. Pub
         5. Keatss Base
         6. Church of Orland                                                                                         1
         7. Cliff of Sidhe
         8. OConnells House                                                                                                   2
         9. Dr. Lesters House
         10. Harriets House
         11. Suzettes House                                                                                                        3
         12. Ellens Hut                                                                                                                4       5
         13. Henge
                                                                                      7
                                                                                                                                                           6
                                                                                                                                8
                                                                                                                         10                 9
                                                                                                                                        11
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                                                                                                                                        13
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                                                         FOLKLORE PS3 MANUAL                VT             FINAL
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FO L K S
These are just a few of the Folks, also known as Netherworld Denizens, which appear                             TREANT
                                                                                                                Avatars of the spirits that dwelled in the
throughout the adventure. If you can absorb a Folks Id, the Folk will serve you.
                                                                                                                ancient forests many thousands of years ago.
                                                                                                                They feel extremely happy getting to run around
                                                                                                                on their own four legs.
        KILLMOULIS
        Friendly Folks that live in water mills and help
        to grind the flour. Since they are often lonely,
        they love to play tricks in order to get a persons
        attention. They can be quite a handful.
                                                                                                                                                                                                          HAWK
                                                                                                                                                    A guerilla group of soldiers whose philosophy is to strike faster
                                                                                                                                                        and earlier than the enemy. Theyll act boldly when a lot
                                                                                                                                                        of them are grouped together, but in reality theyre quite
                                                                                                                                                                   cowardly, so they cant really act on their plans.
                                                                                   POUKE
                                           A little Faery that is equal parts innocence and
                                      wickedness. They love playing tricks, and a group of
                                                                                                                    BARGEST
                                  them together have no trouble getting exceedingly cruel.
                                                                                                                    By slipping into the darkness, Bargest can appear
                                                                                                                    from anywhere. It is said that just before a
                                                                                                                    famous person dies, he can be heard leading the
                                                                                                                    hounds of hell, roaring and howling.
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GAME SCREEN                                                                                        MENU
Reading the Game Screen                                                                            Menu Types
                                                                                                   These are the following three menus you can open during the game. Of these,
                              1                                            2                       the Palette Selection screen can only be accessed once youre in the Netherworld.
                                                                                        5
                                                                                                                                                          Menu Screen w
                                                                                        3                                                                 Check Folk Profiles and Growth Points, as well
                                                                                                                                                          as items youve acquired. You can also change
                                                                                        4                                                                 Game Settings in the same way as from the
                                                                                                                                                          Options screen in the Title Menu. To swap
                                                                                        6                                                                 between sub-menus, press E and Q.
                                                                                        7                                                                 Status Screen q
                                                                                                                                                          View all the maps of the area youre currently
                                                                                                                                                          in. You can also check other things like your
                                                                                                                                                          characters status, your next goal, and your
 1. GUIDE MAP: Displays the map of the area youre currently in.                                                                                          progress in the current quest.
    The green point indicates your character, the red points indicate enemies.
 2. HP GAUGE: Displays your characters stamina. When your HP reaches 0,         	
    its game over.
 3. MC GAUGE: Displays your characters spiritual energy. The gauge           	
    depletes when you use Folks attacks, but restores over a certain time period.
 4. TP GAUGE: A gauge important for the Keats-only ability Transcension.                                                                                Pa l ette S e l e cti o n Sc re e n           W
                                                                                                                                                          Place Folks youve absorbed in battle onto
    It fills up as you absorb more Ids, and depletes as you use Transcension.
                                                                                                                                                          your Palette. You can also save and load up
 5. EQUIPPED FOLKS: Displays icons of the Folks you assigned to each button                                                                               a Palette setting.
    on the Palette Selection screen.
 6. LOCK-ON CURSOR: Indicates which Folks youre currently locked onto.
    Use the directional buttons to change between targets.
 7. FOLK NAME: The name of the Folk youre currently locked onto.
                                                                                                                                                                                                        19
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F LOW                                                                                                                                          Event     The following three kinds of events will occur
                                                                                                                                               in the game.
Chapter Start                                                                                                                                  Normal C onversation Events : These occur primarily
The game is divided into chapters, and a single chapter will proceed in the following                                                          when you talk to people in town.
order. Once you clear a chapter, you can change which character you control.
                                                                                                                                               C omic D emo: These occur at the beginnings of chapters and
The choices you made as one character will have an influence on the progress of
                                                                                                                                               at important places in the story. During the Comic Demo, you can
the other. After the opening movie is over, you can choose which character you                                                                 press A to rewind the conversation and play it again from the
want to control. Move your cursor over either Ellen or Keats, and then press                                                                   beginning. You can also press w to skip these movies, but since
S to confirm.                                                                                                                                  they may contain important hints as to your next destination, its
                                                                                                                                               recommended that you try to watch them.
                                                                                                                                                Q uests: These Request Events can be acquired at the Pub in
Exploring the Village                When you select a character, a conversation event will begin and           Doolin. Talk to the bartender at the Pub, then choose Quests to show a list of available quests
you will proceed through the story. Once youre able to control your character freely, youll want to           you can take. Pick whichever one youre interested in. If you complete the quest safely, you can
go around collecting information from people in the town. If youre not sure what to do next, press             receive important items and rare Folks as rewards. More quests will become available as you continue
q to call up the Status screen.                                                                                 through the story and you can also download new quests from the PLAYSTATION Store. For the
                                                                                                                latter, choose Downloaded Quests from the menu.
Event When you arrive at your destination, a conversation event will occur
automatically and youll be able to enter the Netherworld. Which world you
go to will depend on the chapter of the story. To enter, youll require
a Memento of the Dead.                                                                                        Saving and Resting             Ellens Hut and Keatss Base both serve as your home base
                                                                                                                during your journey. Move Ellen to her bed or Keats to his sofa and the Rest command will
Battles in the Netherworld                       A countless                                                    appear, which allows some in-game time to pass. In addition, moving next to the desk will bring up
number of enemies will come at you while youre in the                                                          the Diary or Memo Pad command, which will allow you to save the game.
Netherworld. By using the Employee Folks in your possession, you
can attack the enemies. If you hit an enemys weak point with an                                                Portals   If you execute the Search command near the Portals located at points in the
attack, their Id will appear. This Id is like their spirit and by absorbing                                     Netherworld, you can fully replenish your HP and perform the following commands:
it, your character can turn that Folk into an Employee Folk.
                                                                                                                Save Data        Save Your Game Data
To the Next Chapter                 Once you defeat the enemy                                                   C hange C LOAKS: 	                      Change your Cloak. Only Ellen can take this action.
boss known as the Folklore, an event will occur in which you
                                                                                                                Portal Transport : 	                    Transport to another Portal within the same Netherworld Area.
receive a message from a dead person. You will use
                                                                                                                to Doolin: 	                            Leave the Netherworld and return to Doolin Village.
a Portal (see page 21) to return to Doolin
Village and talk to a designated person.
After this conversation, the Save Screen
will appear and you can proceed to the
next chapter.
20                                                                                                                                                                                                               21
                                                                                                   FOLKLORE PS3 MANUAL                  VT             FINAL
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ACTIONS
Netherworld Actions
These are various items that you can obtain throughout the game which are all
extremely important and necessary for game progression. Consider them carefully and
make full use of them in battle.
                                                                                                    Transcension (Keats only)
                                                                                                    (B + N only when controlling
                                                                                                    Keats and while TP gauge is at Max)
                                                                                                    This action can only be taken when Keatss TP
                                                                                                    gauge is at maximum. He releases the energy in his body
                                                                                                    and launches a powerful attack based on the Folks he currently has
                                                                                                    employed on his Palette. Your TP gauge will gradually run out as time passes during Transcension,
                                                                                                    and when the gauge reaches 0, the Transcension will automatically be cancelled.
                                                                                                    Cloak Transformation (Ellen only)                     While controlling Ellen, you can meet certain
                                                                                                    conditions in the Netherworld to gain new Cloaks. Cloaks grant you useful new abilities in battle,
                                                                                                    which vary by outfit. You can change your Cloak from the Portal Menu.
                                                                                                    Game Over When your characters HP reaches 0, its Game Over. After Game Over,
                                                                                                    a menu will appear and you can choose from the following three options:
                                                                                                    C ontinue	                     Restart at the last Portal at which you saved
                                                                                                    S ave and E X I T 	            Save your current status and return to the title menu
                                                                                                    E X I T	                       Return to the title menu without saving your play data.
                                                                                                    	                              oull lose any data that isnt saved.
22                                                                                                                                                                                                    23
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BATTLE                                                                         In this game, you dont defeat your enemies. Instead,
                                                                               your character grows by absorbing the enemys
Flow of Battle Up to Folk Employment                                           spirit (Id) and adding them to your Palette as
                                                                               employees. Below are the various techniques
                                                                               for Id absorption and other techniques you
                                                                               can use in battle.
                                                                               Attack During battle with an enemy, youll be making
                                                                               use of the employed Folks youve assigned to your Palette on
                                                                               the Palette Selection Screen. Enemy Folks have various
                                                                               elemental properties. If you can hit them with the
                             1                                                 elemental property they are weak against, their Id
                                                                               will float out of them. You can check what attacks
                                                                               and properties will be effective by acquiring
                                                                               Picture Book Pages.
                                                                               Defend        When an enemy attack
                                                                               hits you, you can use the abilities of an
                                                                               employed Folk, like a Killmouliss Guard Barrier, to defend
                                                                               and negate the damage. In addition, you can press R to execute a
                                                                               dash that makes you invincible for a short time to evade attacks. This is a
                             2                                       3
                                                                               very useful technique to use when youre surrounded by enemies.
                                                                               Run from Enemies               You dont have to fight with every Folk you run into. If you take
                                                                               actions to avoid an enemy, you can escape from battle. However, keep in mind that a character that
                                                                               doesnt perform any Folk Absorption cant grow and improve.
     1.   Battle                                                               Note: Elemental Properties are not only important during battles with Folks. They can also break
     2.   Absorb Id                                                            Memory Stones and can be important factors related to many areas in the game. Because of this,
                                                                               you should not favor any one element in your Palette assignments, but always make sure that you set
     3.   Assign to Button                                                     things so that you have multiple elements available.
     4.   Employ Folks                                               4
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BATTLE
Id Absorption                                                                                                    Sh ot          Absorb Id by raising the SIXAXIS wireless controller up quickly.
If you hit an Enemy Folk with an attack that is their weak point, their spirit will                              Timi ng        Absorb Id by lifting the SIXAXIS wireless controller up, matching your timing
come floating out of them. If you continue attacking them after that, their Spirit                                              to the motions of the Id.
Id will go from blue to red and you can press E to absorb it. There are also the                                 Bea t          Tilt the SIXAXIS wireless controller left and right to beat the Id into the
following control schemes for absorbing Id based on different SIXAXIS wireless                                                 ground and weaken it.
controller motion sensor functions. Id Absorb actions will vary by Folk and you can press                        Ba la nce      As the Id tries to run away to the left and right, tilt the SIXAXIS
N to confirm which action type to use. Against certain Folks, an Absorption Gauge                                               wireless controller in the opposite direction to keep it in the center.
will appear at the center of the screen and youll have to get this to MAX before you                            Stop & Go      Shake the Id up and down repeatedly. When the Id turns black, lay the
can absorb their Id.                                                                                                            SIXAXIS wireless controller at rest.
                                                                                                                 Mi x           A combination of the above four actions, other than Shot.
TILT SIXAXIS LEFT                                                             TILT SIXAXIS RIGHT
        Draw Id Left                                                           Draw Id Right
                                                                                                             Button Assignment              Once youve absorbed a Folks Id, that Folk can be assigned a button
                                                                                                             as an employed Folk. Press W to call up the Palette Selection screen, then move the cursor over
                                                                                                             any Folk and press either A, S, D, or F. The Employed Folk will now be assigned to the
                                                                                                             corresponding button. You can save the Folk in your Palette by pressing N to Save Palette and call
                                                                                                             it back up by pressing B. In addition, you can press Q to change the order of your list and
                                                                                                             E to bring the cursor over your most recently absorbed Folk.
 RAISE SIXAXIS UP                                                             STOP SIXAXIS
           Uproot Id                                                           Let Id Rest
                                                                                                             Folk Employment Once youve chosen your Folk Button Assignment, you can use the
                                                                                                             selected Folk to attack for you during battle.
                                                                                                             Notes
When Using the Motion Sensor Functions                                                                       K arma R elease : Folks have various Karma allotted to them and you can release this Karma
 Before using, make sure you have ample space around you.                                                   by meeting certain special conditions. By releasing Karma, you can earn numerous kinds of bonuses,
 Make sure to hold the controller tightly while using, so that it doesnt fly out of your hand.             like increasing the number of consecutive attacks or decreasing the MC depletion from your attacks.
 If your controller is plugged in using the USB cable, make sure you will not hit any objects or
                                                                                                             About Folklore : On each Netherworld, there exists a single Folklore, the most
  people around the cable. Also, be careful that you do not pull the cable out of your PS3 System.
                                                                                                             powerful being in that Netherworld. You cant assign a Folklore to your Palette as
                                                                                                             an employed Folk even if you absorb its Id. Instead, youll gain an item called
                                                                                                             Demon Eye Id.
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D U N G EO N T R I A L                                                                                       Dungeon Generation When you enter a dungeon from the start, youll go through
Using Dungeon Trial, you can upload your own original dungeons that youve created to                      different rooms where Folks are awaiting you. Youll have to think of the layout and the strength
                                                                                                             of each room as you work to generate a dungeon with a high completeness level.
the network or download dungeons other players have created and play them yourself.
Note : In order to play Dungeon Trials, you need to Sign In and connect to the PLAYSTATION                                   Directional Buttons                      Move Cursor
Network. For information on connecting to the PLAYSTATION Network, refer to the manual that                                  CVZX
came with the PLAYSTATION3 system. In addition, you need to have save data of having cleared
                                                                                                                              A                                        Cancel
at least Chapter 1 in the main game. You can only use characters you have used to clear a given
chapter as your control character.                                                                                            S                                        Place Room
                                                                                                                              D                                        Delete
                                                                                                                              F                                        Place Corridor
           Dungeon Trial Menu                                                                                                 q                                        Open Help Screen
           In Dungeon Trial, you can choose from the following seven menus:
                                                                                                                              w                                        Save
     New Dungeon       Create a dungeon from scratch. If you have dungeon data from the                                       Q / E                                    Change Between Corridor Parts
                       same save file already, this will clear the current dungeon.                                           B                                        Move Camera
     Dungeon Edit      Edit a saved dungeon.                                                                                  N                                        Zoom Camera
     Test Play         Test play the dungeon youve created yourself and check out your
                       finishing touches. You cant acquire Campaign Points or Folk Rooms here.
     Upload            Upload your own dungeon data to the Network. When a dungeon is
                       uploaded, other players can play it. If you create a dungeon with at
                       least a certain number of Dungeon Points, you can acquire rare Folks
                       when you upload it.
     Download Play     Download and play a dungeon that has been uploaded to the network.
                       Clearing a dungeon will add to your Campaign Points. When you have
                       amassed a certain number of Campaign points, you can acquire rare Folks.
     Campaign          Check the ranking of Campaign points people have acquired during
     Rankings          download play. You can check the top eight ranks and your own rank.
     End               Quit Dungeon Trial and return to the Title Menu.
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D U N G EO N T R I A L                                                                                        Failure Conditions
                                                                                                                 No start point
                                                                                                                 No goal
1. Place Start Location               Choose where the player will start at the beginning of the                 The placement of start and goal is not correct
     dungeon. Move the cursor over the place youve chosen and press S to bring up the Room                      Unnecessary rooms are placed
     Select screen. From there, choose Start to complete your placement.
                                                                                                              How to Download              Choose Download Play from your menu and choose the dungeon you
2. Lay Corridors            Once youve placed your Start, start connecting it by pressing F to               would like to play from Dungeon Select.
     lay down corridors. To choose between the different kinds of corridors you want to place,
     press Q and E.                                                                                           Once youve selected your dungeon, follow the on-screen instructions to download it. Once your
                                                                                                              download is finished, you can play. However, you cant download dungeons that youve uploaded yourself
3. Place Rooms             Place rooms filled with Folks that will act to hinder a players progress.         or dungeons from chapters you havent cleared yet.
     To place these rooms, press S, just as you did to place your Start, and then choose from any
     of the room types you have available. Be warned, though, that there are various rules you have           About Dungeon Points and Campaign Points                              When you create a dungeon, you
     to be aware of. You cannot place rooms adjacent to one another. Rooms must be connected to               will receive points called Dungeon Points corresponding to the dungeons level of completion. Dungeon
     a corridor and you cannot place unusable rooms. Once you have finished your room placement, you          points have an effect on what rewards you receive when you upload the dungeon, so you want to
     can set your additional parts, adjust your Folks Abilities, and set your room clear conditions.          create dungeons that will get you as many points as possible. In addition, when you clear a dungeon
                                                                                                              youve downloaded, you will earn Campaign points. Collecting Campaign points will allow you to acquire
4. Place Goal           Finally, youll want to place your Goal Point. To place this, use the same            rare Folks.
     process you used to place your rooms by pressing S. Your Start and your Goal must always be
     connected to one another by corridors and rooms.                                                         NOTE: Points of C aution When D ealing with S aved Data C reated
                                                                                                              in D ungeon Trials Dungeon Trial and main game data are saved in the same save file.
                                                                                                              Therefore, when you load up main game save data that also contains points youve earned in Dungeon
Upload and Download                                                                                           Trial, the points you have earned will carry over even after you save at another location. However,
You can upload dungeons youve created to the network. If you upload successfully, the dungeon will
                                                                                                              if you load up main game data from a file where you have not earned any points, you cannot carry
appear on the Dungeon Select screen where others can choose to play it. In addition, you can
                                                                                                              over any points no matter how far you progress in the story.
download and play dungeons that other players have uploaded.
                                                                                                              In addition, when you clear a dungeon you have downloaded, you will lose any Campaign Points and rare
How to Upload           Once youve created a dungeon, select Upload from the menu. Follow                  Folks you have earned if you dont save.
the instructions onscreen and press the designated buttons and the dungeon you created will
start uploading.
NO TE : A BO U T FA I L E D D UNGEONS There are rules about uploading,. If you choose a
dungeon that meets one of the following failure conditions to upload, youll see a warning message
telling you its a Failed Dungeon. Be aware that Failed Dungeons cannot be uploaded or played in
Test Play.
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ABOU T SOUND OU T PU T                                                                                    4. Set Sound Output O ptions
                                                                                                             Start up game and set your sound output options to 5.1 ch (Midnight Mode).
Corresponding Sound Output Settings                                                                       NOTE About M idnight Mode O N / O F F : You can select this if you are using Dolby
                                                                                                          Digital 5.1 ch, Linear PCM 5.1 ch 48 kHz or Linear PCM 7.1 ch 48 kHz settings for your
Folklore supports the following sound output settings. For additional details, consult the
                                                                                                          sound output. Midnight Mode is a setting that makes voices easy to understand even if the volume
PLAYSTATION3 instruction manual or the instruction manual for the TV or AV Amp                           settings are turned down very low.
(or receiver) that you use.
                                                                                                          5. C heck AV AM P ( or Receiver) Activity
                                                                                                             Confirm the number of active channels set on the AV Amp (or receiver) that you are using.
If Using an HDMI Connection                                                                                  Some HDMI-compatible AV Amps (or receivers) are not compatible with 7.1 ch. For more
Dolby Digital   5.1 ch
                                                                                                             details, see the instruction manual for your AV Amp (or receiver).
Linear PCM      2ch 48kHz
Linear PCM      5.1ch 48kHz
Linear PCM      7.1ch 48kHz
If Using Digital Optical Connection
Dolby Digital 5.1 ch
Linear PCM 2ch 48kHz
If Using AV Multi Connection
Analog 2ch
To Enjoy 5.1 CH/7.1 CH Surround Sound
If you have one of the setups below, you can make use of the full power of 5.1 ch or 7.1 ch
surround sound.
1.   Connect PLAYSTATION3 HDMI Port or Digital Out (Optical) Port to your AV Amp
     (or Receiver).
2 . C hange Settings on Your AV AM P ( or R eceiver )
    If youre using a HDMI connection, turn your AV Amp (or receiver)s Linear PCM 5.1 ch
    48 kHz or Linear PCM 7.1 ch 48 kHz function ON. If youre using a optical connection,
    turn your AV Amp (or receiver)s Dolby Digital 5.1 ch function ON.
3 . C heck A U D IO Output Settings
     Make sure your PLAYSTATION3s audio output settings are set to the corresponding
     5.1 ch or 7.1 ch settings.
32                                                                                                                                                                                                      33
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CREDITS                   Scenario Editor
                          Yohei Yanase
                                                          In-Game Movie
                                                          Programmer
                                                                                                  Landscape Artists
                                                                                                  Kohei Toda
                                                                                                                                 Lead Animator
                                                                                                                                 Hiroyuki Hamada
                                                                                                                                                         3D Landscape Designers
                                                                                                                                                         Yuma Tanimoto
                                                          Mitsuyuki Suzuki                        Hidetomo Komaki                                        Keisuke Higuchi
                          Event Sequence Scripters                                                                               Animators
Game Republic                                                                                     Hiroyuki Shimai                                        Chiharu Shindo
                          Syuji Komatsu                   Lead Battle System                      Sosuke Miyaura                 Ryuta Inoue             Goichi Watanuki
Executive Director        Yuta Hanawa                     Programmer                                                             Tatsuhiko Murai         Saori Kurita
Yoshiki Okamoto                                           Syunsuke Kitano                         Manga Sequence                 Yukiko Ueda             Satsuki Kuwana
                          Quest Sequence                                                          Designers                      Eri Harata              Tetsu Fukada
D irector                 Scripters                       Battle System                           Ryuichi Tobe                   Sosuke Honda            Atsushi Numata
Takashi Shono             Yukihiro Kitada                 Programmers                             Keiichiro Akashi               Takuto Tsubata          Mamoru Odake
                          Tomoaki Takagi                  Kazuki Sakurai                          Hiromasa Suzuki                Takuya Sakamoto         Hiroki Uchida
Gameplay Architect                                        Daisuke Oikawa                                                         Sosuke Honda            Makiko Kubo
Designers                 Event & Quest Assistants        Akira Yamamoto                          User Interface                 Makoto Fukahori         Yumiko Otori
Tomohisa Kano             Takaaki Ishihara                Kazumasa Ohashi                         Designers                      Morikazu Nagaro         Keisuke Shibutani
Michiaki Nakanowatari     Yasuyuki Kudo                   Hiroyuki Nakamura                       Kohei Toda                     Yasushi Shimajiri       Takeshi Ishizu
Masanori Mottate          Yukihiro Tamura                 Hitoshi Togawa                          Nozomi Ishii                   Aya Yamamoto
Norikazu Miwa                                                                                                                    Eisuke Sagawa           Lead VFX Designer
                          D ungeon Trial System           Sound & Movie                           Lead 3D Character
Keiichi Kawakami                                                                                                                 Hisashi Kanie           Arugo Shinohara
                          Designers                       Programmer                              Model & Texture
                                                                                                                                 Yoshihiro Haji
Battle System Designers   Fumihiro Asami                  Ippei Onishi                            Designer
                                                                                                                                 Akira Muramoto          VFX Designers
Takashi Izutani           Kazuya Yamamoto                                                         Yuya Kuroyabu                  Tomoaki Sugiura         Hidekazu Nakajima
Masayuki Hino                                             Network Programmers
                                                                                                                                 Rui Fukuma              Miki Toyota
                          Game Design Supervisors         Shinichi Ueyama                         3D Character Model &
Shuko Mitsuda                                                                                                                    Kazunori Nakanishi      Jiro Yoshida
Shigeo Takaai             Yoshinori Takenaka              Daisuke Yamada                          Texture Designers
                                                                                                                                                         Tetsu Shoji
                                                                                                                                 Toshihiko Kumazaki
Yuta Amino                Tadashi Satomi                  Mutsuhiro Furuya                        Tatsuya Oshima                                         Tomoaki Honma
                                                                                                                                 Shinpei Kawai
Katsuo Suzuki                                             Hitoshi Nakagawa                        Sumire Yonemoto                Shinji Hosono           Yuichiro Okamura
                          Lead Game Programmer                                                    Tsuyoshi Otaki
Yoichi Yamaji                                             Kei Honda                                                              Mitsuo Kosaka           Hikari Yamamoto
                          Hiroyuki Tanaka                                                         Akiyo Suzuki
Noriaki Matsunase                                                                                                                Asami Okouchi           Chihiro Kondo
                                                          Program Supervisors                     Tsutomu Ono
Katsushige Hayakawa       Game System                                                                                            Kunihiko Suzuki         Takumi Nakamura
Yuichi Shimizu                                            Eitoshi Ashihara                        Yuma Tanimoto                                          Atsuto Kuroe
                          Programmers                                                                                            Naoki Taguchi
Zin Ueba                                                  Shinya Suda                             Aoi Yoshimoto
                          Daishi Sekimoto                                                                                        Hideto Takegami
Sugitaro Kitayama                                                                                 Shingo Oba                     Lead 3D Landscape       Character & Landscape:
                          Tomohiro Kaneko                 Art Director                            Kotomi Negishi                 Designers               Modeling & Texturing
Game System Designers
                          Kazuya Takei                    Kohei Toda                              Masayo Horie
                                                                                                                                 Masahiro Oyama          Pearl Digital Enterhtainment
Toshiyuki Kajiwara                                                                                Tadashi Abe
                          Graphics Programmers                                                                                   Yoko Fukumoto
Tadahisa Uchino                                           Lead Character                          Kazuya Matsumura                                       Sound Designers
                          Daisuke Katagi                  Illustrator
Takaaki Yamashita                                                                                 Hiroki Uchida                                          Masaya Imoto
                          Franklyn Tamalenus
Ryo Shibuichi                                             Chihiro Mutsukura                       Nozomu Ikeuchi                                         Shohei Kawasaki
                          VFX Programmer                                                          Hitoshi Nishio                                         Takahiro Sasamura
Scenario Writer                                           Character                               Yosuke Yamaguchi
                          Makoto Hasegawa                 Illustrators
Hidehisa Miyashita                                                                                Ryotaro Takahashi                                      Assistant Project
                          Manga Sequence                  Issei Kutsuzawa                         Yukari Hoshi                                           Manager
                          Programmer                      Tetsuya Wagatsuma                       Mitsuru Sakamoto                                       Reina Okamura
34                        Manabu Koga                                                             Ahoashi                                                                          35
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Technical Support          Director                       Storyboard Artists                    Effect & Lighting                  Lead Motion Capture        Motion Capture
Shinichiro Kajitani        Masaki Takahashi               Masaki Takahashi                      Designers                          Animator                   Collaborators
Kiyotake Fujii                                            tuetue kombinato                      Kazunao Tokuda                     Tatsuhiko Tachibe          Mitsuru Kaneko
Masaharu Inoue             Storyboard Artists                                                   Shogo Takata                       Kenji Ozawa                (Tokyo University of
Sayaka Fujioka             Masaki Takahashi                                                     Kozo Fukuyama                                                 Technology CREATIVE LAB)
Mitsutoshi Ozaki           tuetue kombinato               Premium                               Kousuke Miyazawa                   Motion Capture             Koji Mikami
Naomi Kurata                                              Agency Inc                                                               Animators                  (Tokyo University of
                           CG Director                                                          Lead Programmer                    Keisuke Maruyama
Hitoshi Matsuda                                                                                                                                               Technology CREATIVE LAB)
                           Kei Matsumoto                  Real-time Cinematics                  Takayoshi Oi                       Kazunao Tokuda
Takuya Shiraiwa                                                                                                                                               Crescent, Inc.
                                                          Production                                                               Mika Shiohara              Harvestmoon
Game Republic              Lead Designer                                                        Effect Programmers                 Yasuaki Satoh              PLUG-IN, INC.
Special Thanks             Masakuni Taira                 Executive Producer                    Akifumi Yamamoto                   Kozo Fukuyama              Yogiproduction Inc.
ENGINES (make anything!)                                  Katsunori Yamaji                      Hideo Tanaka                       Kousuke Miyazawa           OMNIBUS JAPAN INC.
                           Designers
Yasushi Adachi                                                                                  Yukihiro Obuchi                    Nobuo Gouchi               Zephyr CO., LTD.
Toyohisa Tanabe            Tatsuya Hayasaki               Producer                              Chiho Tanihira                     Masayuki Fukushima         Premium Agency Inc.
Takashi Hamamura           Seiko Umeki                    Kenji Ozawa                           Shinichi Nakamura                  Shigemi Karaki
Yoshimasa Arita            Katsumi Suzuki                 Hiroyuki Shigeta                                                         Hikaru Takezawa            Motion Actors
Takayuki Nakayama          Takayuki Ueki                                                        VFX Advisers
                                                                                                                                   Haruki Uchida              Shu Harada (Harvestmoon)
Gameage Research           Reona Yonemoto                 Director                              Kenta Maeda                        Yuki Date                  Takahiro Aozasa
Institute Inc.                                            Tatsuhiko Tachibe                     Yoshihisa Narita                   Yoshihisa Sasaki           (PLUG-IN, INC.)
                           Compositor
Eiichi Yaji                                                                                     Masatake Fujita                    Yoko Konno                 Aina Nakagawa
                           Takeo Yoshikawa                Assistant Producer
Takahito Ikeda                                                                                                                     Shogo Takata               (Yogiproduction Inc.)
                                                          Yoshihisa Sasaki                      IT Advisers
Seishaku Takayama          Data Management                                                                                         Chie Nakaizumi             Miho Nishizawa (Harvestmoon)
                                                          Miwa Takahashi                        Yusuke Kobayashi
Yuji Tanaka                Mika Emura                                                                                              Kota Morishige             Shinji Okumoto
                                                          Shigeki Matsumoto                     Takatoshi Muto
Tetsuya Iijima                                                                                                                     Akihiko Yanomori           (PLUG-IN, INC.)
Hiroki Matsubara           System Manager                 3DCG Animators                                                           Yuki Morita                Takahiro Aozasa
                                                                                                Business Administration
Haruki Kanemaru            Tsuguo Hayakawa                                                                                         Masahiro Kudo              (PLUG-IN, INC.)
                                                          Shinya Kazumata                       Tetsuya Tagaya
Kiyohito Maeda
                                                          Yasuaki Satoh                         Akiko Fujimura                     Motion Capture Assistant   EEN Special Thanks
Junko Hosoya               Video Recording
                                                          Kousuke Miyazawa                      Kayo Amano                         Animators
Ikki Yamazaki              Tsuguo Hayakawa                                                                                                                    Harumi Moriyama
                                                          Kota Morishige                        Akiko Yamaguchi
Ryuji Okamura              Ryo Higuchi                                                                                             Rie Nakamura
                                                          Hironori Motooka                      Miki Shoju
Ryuu Yoshida               Yuki Mizuno                                                                                             Toshimitsu Masui
                                                          Kazunao Tokuda
                                                                                                                                   Kosuke Takada
                                                                                                                                                              GAIA Co., LTD.
Koki Takuwa                                                                                     Premium Agency Special
                                                          Shogo Takata
Shinichi Muraoka           Real-time Cinematics
                                                          Nobuo Gouchi                          Thanks
                                                                                                                                   Kenta Maeda                Development Cooperation
Daisuke Tamaki             Production                                                                                              Motohiro Sasaki
                                                          Masayuki Fukushima                    Ichiro Itano                                                  Creative Producer
Naoyuki Ashida             SHIROGUMI INC.                                                                                          Yui Ito
                                                                                                                                                              Cozy Okada
                                                          Facial Animators                      Animation Production
                           Producer                                                                                                Studio Managers
SHIROGUMI INC.                                            Nobuo Gouchi                          EEN Inc.                                                      Line Producer
                           Hiromasa Inoue                                                                                          Miwa Takahashi
                                                          Mika Shiohara                                                                                       Johnny Murakami
Producer                   Masayo Ohno                    Yoko Konno                            Producer
                                                                                                                                   Action Coordinator
                                                                                                Hiroyuki Shigeta
Hiromasa Inoue             Director                                                                                                Takahiro Aozasa            Director
Masayo Ohno                                                                                                                        (PLUG-IN, INC.)            Makoto Kitano
                           Masaki Takahashi
36                                                                                                                                                                                     37
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Planner                           Music                           Voice Director                          Shinichi Sekiya Voice Actors       Special Thanks to         Associate Producer
Yoshikazu Yamaki                  Kenji Kawai                     Kate Saxon                              (PRODUCTION baobab)                Takeshi Kajii             Eric Fong
Teruyuki Toriyama                 Ayako Saso                      Hideyuki Tanaka                         Shigemi Sugiyama (DOA)             Haruyoshi Sawatari
                                  (Super Sweep Co., Ltd.)         (AUDIO TANAKA)                          Rumi Nakamura (DOA)                Shiho Miyazaki            Director, International
Programmer                        Shinji Hosoe                                                            Ryosuke Sakamaki (DOA)             Ai Kaneko                 Software Development
Tetsuro Noda                      (Super Sweep Co., Ltd.)         Voice Recording                                                            Yuya Takayama             Barbara House
Masahiro Horikoshi                Hiroto Saitoh                   Production Managers                     Cinematics Post Production         Yasuhiro Iizuka
and GAIA Development Team         (STUDIO MINSTREL)               Andy Emery (Side UK)                    Walla-Works Inc.                   Hiromiki Kumada           Director, Product
                                                                  Cheryl Prince (Side UK)                                                    Toshimichi Isoe           Development
                                  Musicians                                                               Cinematics Sound Designer
                                                                                                                                             (ZIZZ STUDIO)             Allan Becker
SCE Japan Studio                  StringsUchida Group            Voice Recording Engineer                Tak Ogawa (Walla-Works Inc.)       Aaron Orsak (SCEA)
Sound and Video Group             (Concert Master:                Anthony Hales (Side UK)
                                                                                                          Cinematics Sound Editors
                                                                                                                                             Michael Graham (SCEA)     Senior Vice President,
                                  Michiko Miyauchi)               Shinichi Enomoto                                                           Yukiko Goto (SCEE)        Product Development,
Sound Production                  Irish FluteMari Yasui          (Hiro Sound Technic)                    Hirokazu Ebisu                                               SCEA, part of SCE
                                                                                                                                             Elodie Hummel (SCEE)
SCE Japan Studio Sound            FluteMayumi Okusawa                                                    (Walla-Works Inc.)                                           Worldwide Studios
                                                                                                                                             Toby Morrish (SCEE)
and Video Group                                                   Voice Actors                            Hideyuki Sasaki
                                  Violin/Viola (solo)                                                                                        Melanie Nero (SCEE)       Shuhei Yoshida
                                  Yuriko Mukojima                Ellen                                   (Walla-Works Inc.)
Sound Library                                                     Lisa Hogg                               Yuji Akazawa (Walla-Works Inc.)    Title Coordinator         President, World Wide
Programmers                       Recording and                   Suzette                                                                    Reiko Sekine              Studios, Sony Computer
Isamu Terasaka                    Mixing Engineers                Holly Quinn                             Cinematics Foley Artist
                                                                                                                                                                       Entertainment
Mitsuteru Furukawa                (Kenji Kawais Session)         Ingrid                                  Minami Miyazaki                    Cinematics and Sound      Phil Harrison
Hiroshi Yamamoto                  Teruaki Kitagawa                Lorraine Pilkington                     (Walla-Works Inc.)                 Coordinator
Tomohito Ito                      Takahira Fukushiro              Herve                                   Junpei Fujiwara                    Yoshikatsu Kanemaru
                                                                  Jack Burke                              (Walla-Works Inc.)                 (Premium Agency Inc.)
                                                                                                                                                                       SCEA Video
Lead Sound Designer               Assistant Recording and         Lord of the Faerys                      Sayaka Oda (Walla-Works Inc.)                                Arts and
Tsubasa Ito                       Mixing Engineers                Peter Dickson                           Kenichi Matsumoto (OSM)            Producer
                                  (Kenji Kawais Session)         Keats                                                                      Kiminori Tsubouchi        Services Group
Sound Designers                                                                                           Cinematics Recording
                                  Tomoko Hasebe                   Richard Coyle
Kaori Ohshima                                                                                             Mixer                              Executive Producer        Senior Producer
                                  (AUBE STUDIO)                   Scarecrow/Archeologist
Ryo Yamamura                      Takehiko Naito                  Tom George                              Masayoshi Ookawa                   Bill Ritch                Gary Barth
                                  (SOUND CITY)                    Belgae/Ships Captain                   (Bic River Inc.)
Sound Producer                                                                                                                                                         Associate Producer
                                  Kei Matsubara                   Michael Maloney                         Kenji Nagashima                    Development Executives
Shinpei Yamaguchi                                                                                         (Walla-Works Inc.)                 Masatsuka Saeki           Corinne Lucas
                                  (AUBE STUDIO)                   Livane
                                                                  Lucy Robinson                                                              Fumiya Takeno
Opening Theme                                                                                             Cinematics Post                                              Production Supervisor
                                  Production Managers             Dr.Lester/The Judge                                                        Tomikazu Kirita
Nephilim / abingdon boys school                                                                           Production Coordinator                                       Jahil Nelson
                                  and Coordinators                Robbie Stevens
Words: Takanori Nishikawa         (Kenji Kawais Session)                                                 Mamoru Sase (Walla-Works Inc.)
                                                                  Jun Konno                                                                  SCEA Santa                Cinematics Department
Arrangement: abingdon             Reiko Yasuda (AUBE Inc.)        (PRODUCTION baobab)                                                                                  Manager
boys school                       Emi Okubo (AUBE Inc.)           Keigo Suzuki                            SCE JAPAN Studio                   Monica Studios            Scott McMahon
Epic Records Japan                Akiko Ida (DAYBREAK)            (PRODUCTION baobab)
Music: Toshiyuki Kishi            Tomoko Nakano (AUBE Inc.)                                                                                  Producer
                                                                  Airi Sakuno (DOA)                       Technical Support                                            Producers
                                  Shigeru Otake (DAYBREAK)        Makoto Matsumoto (DOA)                                                     Kyle Shubel
                                                                                                          Kazuo Kato                                                   Anna Petrick
                                  Mastering Engineer              Takeshi Matsuoka (DOA)                  Makoto Wakabayashi                                           David McGrath
38                                Hirokazu Fukushima                                                                                                                                            39
                                                                                              FOLKLORE PS3 MANUAL                   VT             FINAL
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Editor                      Contingent Game Test         Product Marketing                       Channel Marketing                      Senior Manager, Web &                               Legal
Frank Deron                 Analysts                     Manager                                                                        Loyalty Marketing
                            Matthew Dolinka              Rob Alvarez
                                                                                                 & Events                               Josh Meighan                                        Director, Legal &
Online Editor               Noah VerSluis                                                                                                                                                   Business Affairs
                                                                                                 Director, Channel
Kevin Joelson               Frederick Young              Associate Product                                                              Loyalty Associate Manager                           Lisa Lunger
                                                                                                 Marketing and Events
                            Matthew Macabitas            Marketing Manager                                                              Chris Hagadorn
Compositing Supervisor                                                                           Joby Hirschfeld
                            Marc Fellows                 Chuck Lacson                                                                                                                       Paralegals
Devin Olden                 Chris Henderson                                                                                             Web Content Planning                                Richard Daniels
                                                                                                 Senior Manager,
                                                         Product Marketing                                                              Manager
                            Brian Apprille                                                       Channel Marketing
Compositor                                               Assistant                                                                      Dawson Vosburg
                            Quardell Scott                                                       Bob Johnson
Sean Falcon                 Christian Nguyen             Christina Cavallero                                                                                                                Special Thanks
                                                                                                                                        Associate Project
                                                                                                 Retail Manager,                                                                            Spouses/Significant Others
                            QA Support Manager                                                                                          Manager
SCEA Product                                             Public Relations                        Channel Marketing
                                                                                                                                        (Offical Game Site)                                 and families of the
                            Ken Kribs                                                            Kip Roggendorf
Development,                                                                                                                                                                                development team.
                                                         Senior Director,                                                               Trevor Ehle
                            Applications Admin
First Party Quality                                      Communincations and                     Events Managers
                                                                                                                                        Web Producer
                                                                                                                                                                                            We would like to thank each
                            Christian Davis              Brand Development                       Lori Chase                                                                                 individual at Sony Computer
Assurance (F PQA)                                                                                Quinn Pham
                                                                                                                                        Cyril Tano
                            Program Management
                                                         Dave Karraker                                                                                                                      Entertainment America for
Director                    Group Sr. Manager                                                                                           Senior Web Content                                  their contributions, support
                                                         Senior PR Manager                       Senior Manager,                                                                            and dedication to the success
Ritchard Markelz            Jim Wallace                                                                                                 Designer
                                                         Jennifer Clark                          Creative Services                                                                          of Folklore with special
                                                                                                                                        Michael McIntire
                                                                                                 Jack Siler                                                                                 recognition to the Executive
                            Manager, Project
Test Operations                                                                                                                                                                             Management team including:
                            Management                   Promotions                              Senior Creative Services
                                                                                                                                        Web Specialist
QA Test Manager             Eric Ippolito                                                        SpecialistS                            Sara Kwan
                                                                                                                                                                                            Kaz Hirai
                                                         Sr. Promotions Manager
Tim Vanlaw                                                                                       Alicia Beam                            Asset Artist                                        Jack Tretton
                            Supervisor, Training         Donna Armentor
                                                                                                 Joseph Chan                            Noel Silvia                                         Peter Dille
QA Test Supervisor          Benjamin Forrest
                                                         Mobile Marketing                        JM Garcia                                                                                  Jim Bass
Sean Valencia                                                                                                                                                                               Glenn Nash
                            Sr. Project Coordinato0R     Manager                                 Miguel Godinez                         Senior Manager,
                            Justin Flores                                                                                               PlayStation Store                                   Phil Rosenberg
Lead Quality Assurance                                   Andrew Adams
                                                                                                 Creative Services Specialist           Grace Chen                                          Steve Ross
Tester                                                                                                                                                                                      Riley Russell
                            Project COORDInaTORS         Associate Promotions                    Blanca Hernandez
Tyler Everett               Jesse Reiter                 Managers                                                                       PS Store Coordinator                                Shuhei Yoshida
                            Ronald Pascucci              Anne Gherini                                                                  Rommel Hernandez
Quality Assurance Testers
                            Brent Gocke                  Jill Grabenkort
                                                                                                 PLAYSTATION                                                                                We would also like
Jackie Sutherland                                                                                                                                                                           tothank Phil Harrison
Mio Shimizu
                                                         Johanna Legarda                         Network                                PMT Manager
                                                                                                                                        Jen Woldman                                         and WillTreves at Sony
                            Product Marketing            Senior Promotions Assistant             Senior Director,                                                                           ComputerEntertainment
Lab Technician                                                                                                                          Project Managers                                    World Wide Studios for all
                                                         Natalie Behrman                         PlayStation Network
Vince Loughney              Director, Software                                                                                          Paul Purdy                                          their help and support.
                                                                                                 Susan Nourai
                            Product Marketing                                                                                           James Isaac
                                                         Promotions Assistants
                            Jeff Reese                   Dan Ambrose                             Director, Operations
                                                         Keith Hovey                             Eric Lempel         Dolby, Pro Logic, and the double-D symbol are trademarks of Dolby Laboratories. Folklore uses Havok
40                                                                                                                   Physics. 1999-2004 Havok.com Inc. (and its Licensors). All rights reserved. See www.havok.com for details.   41
                                                                                   FOLKLORE PS3 MANUAL                   VT              FINAL
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   WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES                                                                           LIMITED WARRANTY
A very small percentage of individuals may experience epileptic seizures or blackouts when exposed                       Sony Computer Entertainment America (SCEA) warrants to the original purchaser of this SCEA
to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television                product that this software is free from defects in material and workmanship for a period of
screen or when playing video games may trigger epileptic seizures or blackouts in these individuals.                     ninety (90) days from the original date of purchase. SCEA agrees for a period of ninety (90) days
These conditions may trigger previously undetected epileptic symptoms or seizures in persons who                         either repair or replace, at its option, the SCEA product. You must call 1-800-345-7669 to receive
have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition              instructions to obtain repair/replacement services.
or has had seizures of any kind, consult your physician before playing. IMMEDIATELY DISCONTINUE
use and consult your physician before resuming gameplay if you or your child experience any of the                       This warranty shall not be applicable and shall be void if the defect in the SCEA product has
following health problems or symptoms:                                                                                   arisen through abuse, unreasonable use, mistreatment or neglect. THIS WARRANTY IS IN LIEU
 dizziness            eye or muscle twitches          disorientation      any involuntary movement                   OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE
 altered vision       loss of awareness               seizures, or         or convulsion.                             SHALL BE BINDING ON OR OBLIGATE SCEA. ANY IMPLIED WARRANTIES APPLICABLE TO THIS
                                                                                                                         SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN.                                                                      PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN
_____________________________________________________________________________
Use and handling of video games to reduce the likelihood of a seizure                                                    NO EVENT WILL SCEA BE LIABLE FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING
                                                                                                                         FROM POSSESSION, USE OR MALFUNCTION OF THE SCEA SOFTWARE PRODUCT.
 Use in a well-lit area and keep as far away as possible from the television screen.
 Avoid large screen televisions. Use the smallest television screen available.                                          Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions
 Avoid prolonged use of the PLAYSTATION3 system. Take a 15-minute break during each hour of play.                      or limitations of consequential damages, so the above limitations and/or exclusions of liability
 Avoid playing when you are tired or need sleep.                                                                        may not apply to you. This warranty gives you specific legal rights, and you may also have other
_____________________________________________________________________________
                                                                                                                         rights which vary from state to state.
Stop using the system immediately if you experience any of the following symptoms: lightheadedness,
nausea, or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or
any other part of the body. If the condition persists, consult a doctor.                                                 USE OF UNAUTHORIZED PRODUCT:
                                                                                                                         The use of software or peripherals not authorized by Sony Computer Entertainment America
NOTICE:
                                                                                                                         may damage your system and/or invalidate your warranty. Only official or licensed peripherals
Use caution when using the SIXAXIS wireless controller motion sensor function. When using the
                                                                                                                         should be used in the controller ports or memory card slots.
SIXAXIS wireless controller motion sensor function, be cautious of the following points. If the
controller hits a person or object, this may cause accidental, injury or damage. Before using, check                     Unauthorized copying, reproduction, rental, public performance or broadcast of this game is a
that there is plenty of space around you. When using the controller, grip it firmly to make sure it                      violation of applicable laws. All rights to make copies of any portion of the game for subsequent
cannot slip out of your hand. If using a controller that is connected to the PS3 system with a USB                      redistribution is retained by the copyright holder. Please contact SCEA at 1-800-345-7669, if you
cable, make sure there is enough space for the cable so that the cable will not hit a person or object.
                                                                                                                         are unwilling to accept the terms of this license.
Also, take care to avoid pulling the cable out of the PS3 system while using the controller.
                                                                                                                         PLAYSTATION is a registered trademark and PS3 is a trademark of Sony Computer Entertainment Inc. The ESRB rating icons are registered
WARNING TO OWNERS OF PROJECTION TELEVISIONS:                                                                             trademarks of the Entertainment Software Association. SIXAXIS is a trademark of Sony Computer Entertainment Inc.  2007 Sony Computer
Do not connect your PLAYSTATION3 system to a projection TV without first consulting the user manual                     Entertainment Inc.
for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
HANDLING YOUR PLAYSTATION3 FORMAT DISC:
 Do not bend it, crush it or submerge it in liquids.  Do not leave it in direct sunlight or near a radiator
or other source of heat.  Be sure to take an occasional rest break during extended play.  Keep this
disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean
the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use
solvents or abrasive cleaners.
Consumer Service/ Technical Support Line 1-800-345-7669
Call this number for technical support, installation or general questions regarding PLAYSTATION 3 and its peripherals.
42
Representatives are available Monday  Saturday 6AM  8PM and Sunday 7AM  6:30PM Pacific Standard Time.                                                                                                                                                             43
                                                                                                           FOLKLORE PS3 MANUAL                             VT               FINAL
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                                                                           pleaSE DELIVER TO: JACK SILER                   PLAYSTATION                      08 | 20 | 07         82-03352-100-01
                                                            The EYE Brings
                                                          the Battle to Life.
                                                              www.EyeOfJudgment.com
                 Fantasy Violence
                         THE EYE OF JUDGMENT is a trademark of Sony Computer Entertainment Inc.  2007 Sony Computer Entertainment Inc.
PlayStation, PLAYSTATION AND PS Family logo are registered trademarks of Sony Computer Entertainment Inc. Blu-ray Disc and Blu-ray Disc logo are trademarks.
                                                            FOLKLORE PS3 MANUAL                                                VT                FINAL
                                                                                                                                                         am# 10987
                  pleaSE DELIVER TO: JACK SILER                                             PLAYSTATION                        08 | 20 | 07           82-03352-100-01