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HGEAD5 KG

The document is a Lua script for a game called 'Murder Mystery 2' using the Rayfield library. It creates a user interface with multiple tabs for various functionalities such as safety, god mode, aim hack, and trade scam. The script also includes configuration settings for saving user data and a key system for access control.

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lui210106al
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0% found this document useful (0 votes)
32 views2 pages

HGEAD5 KG

The document is a Lua script for a game called 'Murder Mystery 2' using the Rayfield library. It creates a user interface with multiple tabs for various functionalities such as safety, god mode, aim hack, and trade scam. The script also includes configuration settings for saving user data and a key system for access control.

Uploaded by

lui210106al
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local Rayfield = loadstring(game:HttpGet('https://sirius.

menu/rayfield'))()

local Window = Rayfield:CreateWindow({


Name = "MURDER MYSTERY 2",
LoadingTitle = "SCRIPT LOADING",
LoadingSubtitle = "by MM2HUB",
ConfigurationSaving = {
Enabled = true,
FolderName = nil, -- Create a custom folder for your hub/game
FileName = "Big Hub"
},
Discord = {
Enabled = false,
Invite = "noinvitelink", -- The Discord invite code, do not include
discord.gg/. E.g. discord.gg/ABCD would be ABCD
RememberJoins = true -- Set this to false to make them join the discord
every time they load it up
},
KeySystem = false, -- Set this to true to use our key system
KeySettings = {
Title = "Untitled",
Subtitle = "Key System",
Note = "No method of obtaining the key is provided",
FileName = "Key", -- It is recommended to use something unique as other
scripts using Rayfield may overwrite your key file
SaveKey = true, -- The user's key will be saved, but if you change the key,
they will be unable to use your script
GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site
you would like Rayfield to get the key from
Key = {"Hello"} -- List of keys that will be accepted by the system, can be
RAW file links (pastebin, github etc) or simple strings ("hello","key22")
}
})

local Tab = Window:CreateTab("INFORMATION", 4483362458) -- Title, Image

local Button = Tab:CreateButton({


Name = "WAIT FOR 5 MINUTE AND IT WILL WORK",
Callback = function()
-- The function that takes place when the button is pressed
end,
})

local Tab = Window:CreateTab("SAFETY", 4483362458) -- Title, Image

local Button = Tab:CreateButton({


Name = "CLICK FOR SAFETY",
Callback = function()
-- The function that takes place when the button is pressed
end,
})

local Tab = Window:CreateTab("MURDER", 4483362458) -- Title, Image


local Button = Tab:CreateButton({
Name = "CLICK FOR BE MURDER",
Callback = function()
-- The function that takes place when the button is pressed
end,
})

local Tab = Window:CreateTab("GOD MODE", 4483362458) -- Title, Image

local Button = Tab:CreateButton({


Name = "CLICK FOR GODMODE",
Callback = function()
-- The function that takes place when the button is pressed
end,
})

local Tab = Window:CreateTab("AIM HACK", 4483362458) -- Title, Image

local Button = Tab:CreateButton({


Name = "CLICK FOR SILENTAIM",
Callback = function()
-- The function that takes place when the button is pressed
end,
})

local Tab = Window:CreateTab("TRADE SCAM", 4483362458) -- Title, Image

local Button = Tab:CreateButton({


Name = "CLICK FOR TRADE SCAM",
Callback = function()
-- The function that takes place when the button is pressed
end,
})

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