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Smaraneeyam Rulebook

The document outlines the schedule and rules for the 'Tapestry of Time' event at SRI Sankara Senior Secondary School on August 1st and 2nd, 2025. It includes various competitions such as Paper Presentation, Coding Arena, and Light Music, along with general guidelines for participation and registration. Participants must adhere to specific rules and are encouraged to register early due to limited slots for certain events.

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samrakshansuresh
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0% found this document useful (0 votes)
12 views39 pages

Smaraneeyam Rulebook

The document outlines the schedule and rules for the 'Tapestry of Time' event at SRI Sankara Senior Secondary School on August 1st and 2nd, 2025. It includes various competitions such as Paper Presentation, Coding Arena, and Light Music, along with general guidelines for participation and registration. Participants must adhere to specific rules and are encouraged to register early due to limited slots for certain events.

Uploaded by

samrakshansuresh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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SRI SANKARA SENIOR SECONDARY

SCHOOL , ADYAR‌

R‌ ‌N
A ‌E
‌E
‌Y
‌A
‌A ‌‌
M

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S‌ ‌

‌‌

RULEBOOK
TAPESTRY OF TIME‌
AUGUST 1‌ST‌ & 2‌ND‌ 2025‌ ‌
DAY-1
Paper
On stage
Presentation

Slam Poetry Off stage

Coding Arena Off stage

Cryptography Off stage

Lawyers Up
Off stage
(Flagged)

PR Disaster
On stage
(Flagged)

Light Music On stage

Solo Dance On stage


DAY-1
Family Feud On stage

Green Screen
On stage
(Flagged)

Block and Tackle Off stage

Moodboard Off stage

Adaptunes On stage

Futsal Fury Off stage

Treasure Hunt Off stage

Stock Market Off stage


DAY-2
CSI: Crime Scene
Forensic Off stage
Investigation

App Development On Stage

Genome Genesis Off stage

Shark Tank Off stage

Philosophy Cage
Off stage
Match

Solo Music
Off stage
(Prelims)

Solo music (Finals) On stage

Hoop Wars Off stage


DAY-2
Group Dance On stage

IPL Auction (Quiz) Off stage

IPL Auction
Off stage
(Flagged)

Adzap (Flagged) Off stage

Playstation (FIFA) Off stage

Channel Surfing On stage

Stand Up Comedy On stage

Shipwreck
Off stage
(Flagged)

WINNERS EVENT On stage


GENERAL RULES‌

PARTICIPANTS MUST REPORT FOR REGISTRATION‌


‌ON 1‌ST ‌& 2‌ND‌ AUGUST 2025,‌
(FRIDAY AND SATURDAY) 2025 BETWEEN 8:00 AM‌
‌AND 8:45 AM.‌
PLEASE NOTE - ON SPOT REGISTRATIONS WILL‌
‌ALSO BE OPEN ON BOTH‌
DAYS BETWEEN 8:00 AM AND 8:45 AM FOR THE‌
FOLLOWING EVENTS:‌

‌LIGHT MUSIC (DAY 1)‌ ‌SHIPWRECK (DAY 2)‌

LAWYER’S UP (DAY 1)‌ ‌SOLO MUSIC (DAY 2)‌

ADAPTUNES (DAY 1)‌ ‌XBOX(FIFA) (DAY 2)‌



‌CODING ARENA (DAY 1)‌ ‌IPL AUCTION (DAY 2)‌

GENERAL RULES

REGISTRATIONS FOR THE FOLLOWING EVENTS


WILL HAVE LIMITED SLOTS - EARLY
REGISTRATION IS RECOMMENDED:
REGISTRATIONS WILL CLOSE BY 28TH JULY.

GREEN SCREEN
STANDUP COMEDY
STOCK MARKET
ADZAP
SHARK TANK
SOLO DANCE
GROUP DANCE
GENOME GENESIS
CSI:CRIMESCENEFORENSIC
INVESTIGATION
PAPER PRESENTATION
BLOCK AND TACKLE
FASHION DESIGNING
FAMILY FEUD
GENERAL RULES

PARTICIPANTS SHOULD REPORT IN


THEIR SCHOOL UNIFORM, CARRY
SCHOOL ID AND BONAFIDE
CERTIFICATES.

THE DECISION OF THE JUDGES IS


FINAL.

MANDATORY FOR PARTICIPANTS


TO BE ACCOMPANIED BY A
TEACHER COORDINATOR.

STUDENTS FROM STD IX TO STD XII


ARE ELIGIBLE TO PARTICIPATE.

THE ORGANISING COMMITTEE AND


THE ORGANISING SCHOOL WILL
NOT BE HELD RESPONSIBLE FOR
ANY LOSS OF VALUABLES.
PAPER PRESENTATION
GENERAL GUIDELINES:
OPEN TO STUDENTS OF GRADES 10 TO 12
INDIVIDUAL EVENT
3 PARTICIPANTS PER SCHOOL

DESCRIPTION
THE EVENT IS DESIGNED TO ENCOURAGE PARTICIPANTS TO DEVELOP A WELL-
RESEARCHED PAPER ON ONE OF THE GIVEN TOPICS AND PRESENT IT IN A
STRUCTURED FORMAT. IT IS SCHEDULED TO TAKE PLACE IN TWO ROUNDS. IN
THE FIRST ROUND, STUDENTS ARE EXPECTED TO SUBMIT THEIR PAPERS IN A
WORD DOCUMENT FORMAT. THE TOP ENTRIES WILL BE SHORTLISTED BASED
ON THEIR ORIGINALITY, RELEVANCE, AND CONTENT QUALITY. THOSE
SELECTED WILL MOVE ON TO THE SECOND ROUND, WHERE THEY WILL
PRESENT THEIR WORK LIVE AT THE EVENT.
RULES & GUIDELINES
· THE RESEARCH PAPER MUST BE BETWEEN 1000–1500 WORDS.
· ROUND 1 SUBMISSION MUST BE SENT AS A WORD DOCUMENT TO
SRISANKARA.BIOTECH@GMAIL.COM BY 23RD JULY, 2025 (WEDNESDAY).
· SHORTLISTED CANDIDATES WILL BE NOTIFIED BY 28TH JULY, 2025
(MONDAY) VIA EMAIL.
· IN ROUND 2, PARTICIPANTS MUST PRESENT THEIR PAPER USING A
POWERPOINT PRESENTATION NOT EXCEEDING 4–5 MINUTES. PPTS SHOULD BE:
§ EMAILED TO THE SAME ADDRESS BY 2ND AUGUST, 2025 (SATURDAY)
§ BROUGHT ON A PEN DRIVE TO THE VENUE ON THE DAY OF THE EVENT
SUBMISSION FORMAT (FOR ROUND 2):
1. NAME OF THE SCHOOL
2. NAME OF THE PARTICIPANT
3. PPT AS AN ATTACHMENT

TOPICS:

1. BIOTECHNOLOGICAL REVIVAL OF EXTINCT AQUATIC SPECIES: ETHICAL AND


ECOLOGICAL INSIGHTS
2. BIOLUMINESCENT PLANTS – LIGHTING THE FUTURE WITHOUT ELECTRICITY
3. TIME PERCEPTION IN MARINE ANIMALS: HOW SEA CREATURES ‘SENSE’ TIME
4. SCIENCE OF ZOMBIE GENES: POST-MORTEM GENE EXPRESSION
5. TIME-TRAVELING CELLS: STEM CELLS AND REGENERATIVE MEDICINE
6. THE FOSSIL RECORD: NATURE’S TIME CAPSULES
7. THE QUANTUM BIOLOGY REVOLUTION: HOW PHYSICS SHAPES LIFE
THROUGH TIME
GENOME GENESIS
GENERAL GUIDELINES
GRADES: 10–12
TEAM OF 2-3
1 TEAM PER SCHOOL
DESIGN MUST BE ORIGINAL AND
ENVIRONMENTALLY SUSTAINABLE
PLAGIARISM OR MALPRACTICE = DISQUALIFICATION
MISUSE OF RESEARCH TIME = PENALTIES

ISSUE ANNOUNCEMENT: REVEALED AT EVENT START

RESEARCH (15 MINS): GOOGLE SCHOLAR ONLY

IDEATION & PREP (60 MINS): DESIGN YOUR ORGANISM

PRESENTATION (3 MINS): SHARE YOUR SOLUTION


CODING ARENA
GENERAL GUIDELINES
2 PARTICIPANTS PER TEAM
MAX 2 TEAM PER SCHOOL
OPEN TO CLASSES 11 & 12
PYTHON IS THE DESIGNATED PROGRAMMING
LANGUAGE FOR THE CONTEST

ROUND 1
·PARTICIPANTS ARE REQUIRED TO APPLY BASIC
MATHEMATICAL CONCEPTS AND LOGICAL REASONING
AND CODE SOLUTIONS FOR A SERIES OF GIVEN PROBLEMS.
·SCORES WILL BE ASSIGNED BASED ON THE ACCURACY
AND EFFICIENCY OF THE SOLUTIONS.

ROUND 2 (FINALS)
·PARTICIPANTS ARE EXPECTED TO APPLY ADVANCE
MATHEMATICAL CONCEPTS AND LOGICAL REASONING TO
SOLVE A SERIES OF INCREASINGLY COMPLEX PROBLEMS.
·SCORES WILL BE ASSIGNED BASED ON THE ACCURACY
AND EFFICIENCY OF THE SOLUTIONS.

·ANY FORM OF MALPRACTICE OR CHEATING WILL NOT BE


ACCEPTED.
·IT IS SPECIFIED THAT ANY SUCH BEHAVIOUR WILL
RESULT IN IMMEDIATE DISQUALIFICATION FROM THE
COMPETITION.
CRYPTOGRAPHY
GENERAL GUIDELINES
2 PARTICIPANTS PER TEAM
MAXIMUM OF 2 TEAMS PER SCHOOL
OPEN TO CLASSES 9 & 10

CORE OBJECTIVE
·THE EVENT IS DESIGNED TO CHALLENGE
PARTICIPANTS TO APPLY LOGICAL THINKING AND
PROBLEM SOLVING SKILLS USING CODES, CYPHERS
AND SECRET MESSAGES.

COMPETITION STRUCTURE
·TEAMS OF 2 WILL PROGRESS THROUGH 4 ROUNDS
·EACH ROUND IS STRUCTURED TO TEST
KNOWLEDGE OF BASIC CRYPTOGRAPHIC METHODS
SUCH AS ENCRYPTION AND DECRYPTION.

CHALLENGE PROGRESSION AND TEAMWORK


·THE ROUNDS ARE STRUCTURED TO GROW
PROGRESSIVELY MORE DIFFICULT.
·PARTICIPANTS ARE EXPECTED TO COLLABORATE
EFFECTIVELY AND THINK CRITICALLY UNDER TIME
CONSTRAINTS.
LAWYERS UP
GENERAL GUIDELINES
INDIVIDUAL EVENT
2 PARTICIPANTS PER SCHOOL

·PARTICIPANTS WILL ENGAGE IN A MOCK


COURTROOM SETUP WHERE CASES ARE SHARED ON
THE SPOT.

·WITH LIMITED PREPARATION TIME, THEY WILL BE


EXPECTED TO CONSTRUCT COMPELLING
ARGUMENTS AND DEMONSTRATE THEIR ABILITY TO
THINK CRITICALLY AND SPEAK PERSUASIVELY.

·THE FORMAT INCLUDES TWO MINUTES FOR


PREPARATION, FOLLOWED BY A STRUCTURED
PRESENTATION PERIOD AND CROSS-QUESTIONING.

·THE USE OF MOBILE DEVICES WILL BE RESTRICTED


UNLESS PRIOR APPROVAL IS GRANTED BY THE
ORGANISERS.

·THE EVENT CHALLENGES PARTICIPANTS TO THINK


ON THEIR FEET AND PRESENT WITH CONFIDENCE
UNDER PRESSURE.
PR DISASTER
GENERAL GUIDELINES
INDIVIDUAL EVENT
2 PARTICIPANTS PER SCHOOL

·CRISIS MEETS CREATIVITY IN THIS HIGH-PRESSURE


SCENARIO WHERE PARTICIPANTS STEP INTO THE
SHOES OF A PUBLICIST MANAGING A MAJOR
SCANDAL.

·REPRESENTING A FICTIONAL CELEBRITY—PERHAPS


A SINGER, POLITICIAN, OR ATHLETE—PARTICIPANTS
WILL BE HANDED A FRESH CONTROVERSY AND
MUST CRAFT A CONVINCING PUBLIC STATEMENT TO
MITIGATE THE FALLOUT

·WHETHER IT’S A HEARTFELT APOLOGY, A BOLD


DEFLECTION, OR A CALCULATED JUSTIFICATION,
THE RESPONSE MUST STRIKE A BALANCE BETWEEN
CREDIBILITY AND FLAIR.

·PARTICIPANTS WILL ALSO NEED TO RESPOND TO


FOLLOW-UP QUESTIONS, TESTING THEIR ABILITY TO
REMAIN COMPOSED AND STRATEGIC IN THE FACE
OF MEDIA PRESSURE.
LIGHT MUSIC
(GROUP)
GENERAL GUIDELINES
A TEAM OF 5-7 MEMBERS
1 TEAM PER SCHOOL
TEAMS MUST BRING THEIR OWN INSTRUMENTS,
THOUGH A DRUM KIT WILL BE MADE AVAILABLE
AT THE VENUE.

·CELEBRATING MUSICAL HARMONY AND STAGE


PRESENCE, THIS GROUP EVENT INVITES TEAMS OF 5
TO 7 MEMBERS TO PERFORM LIVE.

·PARTICIPANTS ARE FREE TO PRESENT ORIGINAL


COMPOSITIONS OR RENDITIONS OF POPULAR SONGS,
WITH A TIME FRAME OF 3 TO 7 MINUTES
(INCLUDING SETUP).

·PRE-RECORDED BACKING TRACKS ARE NOT


PERMITTED, AND ANY USE OF INAPPROPRIATE
LYRICS WILL LEAD TO IMMEDIATE
DISQUALIFICATION.
SOLO DANCE
GENERAL GUIDELINES
INDIVIDUAL EVENT
2 PARTICIPANTS PER SCHOOL

·A SHOWCASE OF CLASSICAL DANCE STYLES, THIS


EVENT INVITES PARTICIPANTS TO PERFORM WITHIN
A 3 TO 5-MINUTE WINDOW.

·PARTICIPANTS MUST ENSURE TO BRING THE MUSIC


TRACKS ON A USB DRIVE.
·ONLY TRADITIONAL CLASSICAL STYLES ARE
PERMITTED.
FAMILY FEUD
GENERAL GUIDELINES
TEAM OF 4
1 TEAM PER SCHOOL

·INSPIRED BY THE CLASSIC GAME SHOW FORMAT,


THIS QUIZ-STYLE EVENT FEATURES TEAMS
COMPETING IN A FAST-PACED, BUZZER-BASED
FORMAT.

·WHEN A QUESTION IS ASKED, TEAM


REPRESENTATIVES MUST BUZZ IN FOR A CHANCE
TO ANSWER.

·CORRECT ANSWERS EARN THE TEAM A CHANCE TO


UNCOVER MORE RESPONSES ON THE BOARD.

·EACH TEAM GETS THREE STRIKES BEFORE


CONTROL PASSES.

·DECORUM AND SPORTSMANSHIP ARE ESSENTIAL—


ANY INAPPROPRIATE BEHAVIOR MAY LEAD TO
DISQUALIFICATION.
GREEN SCREEN
GENERAL GUIDELINES
INDIVIDUAL EVENT
2 PARTICIPANTS PER SCHOOL

·IN THIS MOVIE-IDENTIFICATION CHALLENGE,


PARTICIPANTS WILL WATCH A BRIEF CLIP FROM A
FILM OR WEB SERIES.

·USING SUBTLE CUES AND VERBAL HINTS FROM THE


JUDGE, THEY MUST IDENTIFY THE TITLE OF THE
SCENE.

·SPEED, AWARENESS, AND CINEMATIC KNOWLEDGE


WILL BE KEY TO SUCCESS.
BLOCK & TACKLE
GENERAL GUIDELINES
INDIVIDUAL EVENT
2 PARTICIPANTS PER SCHOOL

·A SPONTANEOUS SPEAKING EVENT WHERE


PARTICIPANTS MUST SWITCH BETWEEN
SUPPORTING AND OPPOSING A TOPIC—MID-SPEECH.

·TOPICS WILL BE GIVEN ON THE SPOT.

·PARTICIPANTS WILL HAVE 30 SECONDS TO


PREPARE AND 1 MINUTE TO DELIVER.

·THE ABILITY TO SHIFT PERSPECTIVE WITH


FLUENCY AND COHERENCE WILL BE CRUCIAL.
MOODBOARD
GENERAL GUIDELINES
A TEAM OF 2
1 TEAM PER SCHOOL
MATERIALS MUST BE BROUGHT BY THE
PARTICIPANTS THEMSELVES.

·IN THIS DESIGN-BASED EVENT, PAIRS WILL CRAFT


A VISUAL REPRESENTATION—A MOOD BOARD—
USING COLLECTED IMAGES, TEXT, TEXTURES, AND
OBJECTS.

·CREATIVITY, THEME COHERENCE, AND AESTHETIC


APPEAL WILL FORM THE BASIS OF EVALUATION.
ADAPTUNES
GENERAL GUIDELINES
TEAM OF 2
1 TEAM PER SCHOOL

·IN THIS IMPROMPTU DANCE CHALLENGE, PAIRS


WILL RESPOND TO RANDOMLY PLAYED MUSIC WITH
SPONTANEOUS CHOREOGRAPHY.

·THE MUSIC WILL CHANGE GENRES, MOODS, OR


RHYTHMS UNEXPECTEDLY.

·NO PRIOR PREPARATION IS ALLOWED, AND TEAMS


MUST ADAPT IN REAL-TIME.

·VULGAR, DISRUPTIVE OR INAPPROPRIATE MOVES


WILL RESULT IN DISQUALIFICATION.
FUTSAL FURY
GENERAL GUIDELINES
PLAYERS MUST WEAR NON-MARKING SPORTS
SHOES OR ANY SPORTS SHOES (STUDS ARE NOT
PERMITTED).
TEAMS MUST BE PUNCTUAL—DELAYS OVER 2
MINUTES MAY RESULT IN WALKOVER LOSSES.

·PLAYED IN A HIGH-ENERGY 5-A-SIDE FORMAT,


EACH MATCH WILL CONSIST OF TWO 5-MINUTE
HALVES, WITH A 1-MINUTE BREAK. THE FINAL
MATCH WILL BE 15 MINUTES LONG WITH 7-MINUTE
HALVES.

·DISCIPLINE IS STRICTLY ENFORCED:


·YELLOW CARD: 2-MINUTE PENALTY WITH ONE
FEWER PLAYER.
·RED CARD: IMMEDIATE DISMISSAL AND
SUSPENSION FOR THE NEXT GAME.

·RESPECT FOR REFEREES AND OPPONENTS IS NON-


NEGOTIABLE.
·ALL DECISIONS BY REFEREES AND THE ORGANIZING
COMMITTEE ARE FINAL.
TREASURE HUNT
GENERAL GUIDELINES
1 TEAM OF 6 PARTICIPANTS
1 TEAM PER SCHOOL

·TEAMS OF SIX WILL RACE ACROSS THE SCHOOL


CAMPUS IN PURSUIT OF HIDDEN CLUES.

· STRATEGY AND TEAMWORK WILL DETERMINE


WHO UNCOVERS ALL THE CLUES AND REACHES THE
FINISH LINE FIRST.
STOCK MARKET
GENERAL GUIDELINES
A TEAM MUST CONSIST OF 2 PARTICIPANTS.
1 TEAM PER SCHOOL.
STUDENTS MUST COME EQUIPPED WITH A LAPTOP/MOBILE
DEVICE TO MONITOR STOCKS.

COMPETITION STRUCTURE
·PARTICIPANTS WILL STEP INTO THE SHOES OF INVESTORS AS
THEY NAVIGATE A SIMULATED TRADING ENVIRONMENT.
WORKING IN PAIRS, STUDENTS WILL RECEIVE A VIRTUAL
PORTFOLIO VALUED AT ₹1,50,000. (A CURATED LIST OF 15
STOCKS, DISCLOSED AT THE EVENT, WILL BE AVAILABLE FOR
TRADING.)
·AHEAD OF THE TRADING SESSION, TEAMS WILL BE ALLOTTED
AN HOUR TO ANALYZE THE STOCKS AND ASSESS RELEVANT
MARKET NEWS.
·DURING THE SESSION, THEY ARE EXPECTED TO MAKE
INFORMED INVESTMENT DECISIONS, PLACING A MINIMUM OF
THREE TRADES AND MAINTAINING A DIVERSE PORTFOLIO OF
AT LEAST THREE DIFFERENT STOCKS AT ALL TIMES.
·ALL TRANSACTIONS ARE TO BE MADE IN SPECIFIC
QUANTITIES—MULTIPLES OF TWO, FIVE, OR TEN.
PARTICIPANTS WILL ALSO BE REQUIRED TO DOCUMENT EVERY
TRADE, INCLUDING THE TIME, DETAILS OF THE TRANSACTION,
AND PORTFOLIO UPDATES, EITHER ON AN A4 SHEET OR IN A
TYPED FORMAT.
·THE RESPONSIBILITY FOR ACCURATE CALCULATION AND
RECORD-KEEPING LIES WITH THE PARTICIPANTS.
CSI: CRIME SCENE FORENSIC
INVESIGATION
GENERAL GUIDELINES:
GRADES 10–12
3 STUDENTS PER TEAM
1 TEAM PER SCHOOL
NO PHONES, INTERNET, OR EXTERNAL HELP
USE AND RETURN ALL MATERIALS RESPONSIBLY
NO COLLABORATION BETWEEN TEAMS;
PLAGIARISM LEADS TO DISQUALIFICATION
TIME LIMITS WILL BE STRICTLY ADHERED TO
JUDGES' DECISIONS ARE FINAL

ROUND 1 – PRELIMINARY CASES


INVESTIGATION: 30 MINS | PRESENTATION: 5
MINS | Q&A: 2 MINS
~6 TEAMS ADVANCE
ROUND 2 – INTERMEDIATE CHALLENGE
SAME FORMAT AS ROUND 1
~4 TEAMS ADVANCE
ROUND 3 – FINAL SHOWDOWN
NEW CASE FILE
INVESTIGATION: 40 MINS | PRESENTATION: 5
MINS | Q&A: 2 MINS
WINNERS CHOSEN BASED ON CUMULATIVE
SCORING
APP DEVELOPMENT
GENERAL GUIDELINES
3 PARTICIPANTS PER TEAM
MAX 1 TEAM PER SCHOOL
OPEN FOR CLASSES 11 AND 12

PROJECT REQUIREMENTS
·TEAMS ARE REQUIRED TO PRESENT A WORKING PROTOTYPE
WHICH MAY BE EITHER A MOBILE APPLICATION (ANDROID/IOS)
OR A WEB BASED APPLICATION.
·DEMONSTRATION OF THE PROTOTYPE MUST BE DONE ON THE
TEAMS’ OWN DEVICE.
·A POWERPOINT PRESENTATION IS EXPECTED AS PART OF THE
SUBMISSION.
TOPIC
·THE TOPIC SHOULD REFLECT THE THEME, ‘TAPESTRY OF TIME’,
IT IS INTENDED TO ENCOURAGE REFLECTION ON THE PAST,
PRESENT AND FUTURE.
·EACH PROJECT MUST ALSO ALIGN WITH AT LEAST 1 UNITED
NATIONS SUSTAINABLE DEVELOPMENT GOAL (SDG).

ORIGINALITY:
·ORIGINAL IDEAS ARE MANDATORY; ANY FORM OF PLAGIARISM
WILL RESULT IN IMMEDIATE DISQUALIFICATION.

PRESENTATION FORMAT:
·A TOTAL OF 7-8 MINUTES IS ALLOCATED PER PRESENTATION
WHICH INCLUDES A Q&A SEGMENT.
·TEAMS ARE EXPECTED TO CLEARLY EXPLAIN HOW THEIR APP
CONNECTS TO THE ‘TAPESTRY OF TIME’ THEME AND HOW IT
ADDRESSES THE SELECTED SDG.
SHARK TANK
GENERAL GUIDELINES
TEAM OF 2
1 TEAM PER SCHOOL

·TEAMS ARE REQUIRED TO PRESENT INNOVATIVE


IDEAS AIMED AT ADDRESSING UNDEREXPLORED
SOCIETAL CHALLENGES.

· WHETHER PROPOSING A PRODUCT, PLATFORM, OR


SERVICE, PARTICIPANTS WILL BE EXPECTED TO
ARTICULATE A WELL-THOUGHT-OUT SOLUTION
CAPABLE OF DRAWING REAL-WORLD INTEREST.

·PRESENTATIONS MAY INCORPORATE VISUAL AIDS


SUCH AS SLIDES, CHARTS, OR MODELS.

·EACH TEAM WILL HAVE UP TO FIVE MINUTES TO


PITCH THEIR CONCEPT, FOLLOWED BY A Q&A SESSION
WHERE THEY MAY BE ASKED TO DEFEND OR
ELABORATE ON THEIR PROPOSAL.

·EMPHASIS WILL BE PLACED ON ORIGINALITY,


CLARITY, PRACTICALITY, AND THE TEAM’S ABILITY TO
RESPOND CONVINCINGLY TO QUESTIONS.
SLAM POETRY
GENERAL GUIDELINES
INDIVIDUAL EVENT
2 PARTICIPANTS PER SCHOOL

·ROOTED IN SELF-EXPRESSION AND PSYCHOLOGY, THIS


ON-THE-SPOT POETRY EVENT INVITES PARTICIPANTS
TO RESPOND CREATIVELY TO THEMES INSPIRED BY
MASLOW’S HIERARCHY OF NEEDS.

·GIVEN 30 MINUTES TO WRITE, EACH PARTICIPANT


WILL CHOOSE ONE OUT OF THE TWO FOLLOWING
PROMPTS:
--> “WHAT HAPPENS WHEN A LAYER OF MASLOW’S
HIERARCHY GOES MISSING?”
--> “WHAT DOES SELF-ACTUALISATION MEAN TO
YOU?”

·PARTICIPANTS ARE ENCOURAGED TO EXPLORE


PERSONAL MEANING, SOCIAL COMMENTARY, OR
ABSTRACT INTERPRETATION THROUGH RHYTHM,
METAPHOR, AND EMOTION.

·ORIGINALITY, EMOTIONAL DEPTH, AND DELIVERY


WILL FORM THE CORE OF EVALUATION.
PHILOSOPHY CAGE MATCH
GENERAL GUIDELINES
TEAMS OF 2 OR 3
1 TEAM PER SCHOOL

·IN THIS THOUGHT-PROVOKING BATTLE OF IDEOLOGIES, TEAMS


WILL ENTER THE ARENA EMBODYING THE BELIEFS OF A
RENOWNED PHILOSOPHER OR PHILOSOPHICAL SCHOOL OF
THOUGHT.

·THE DEBATE UNFOLDS ACROSS FOUR STRUCTURED ROUNDS:


·1. OPENING STATEMENT: ONE TEAM PRESENTS ITS STANCE (2
MINUTES)
·2. COUNTERPOINT: THE OPPOSING TEAM PRESENTS THEIR
PERSPECTIVE (2 MINUTES)
·3. FINAL PUNCH: BOTH TEAMS DELIVER CLOSING REBUTTALS (1
MINUTE EACH)
·4. JUDGE’S QUESTION: EACH TEAM MUST RESPOND TO A
CHALLENGE POSED BY THE JUDGE.

·FOUR TEAMS WILL FORM A BRACKET, WITH THE VICTORS


ADVANCING TO THE SEMIFINALS AND FINALS.

·EACH ROUND WILL FEATURE A NEW PHILOSOPHICAL PROMPT.

·EG: “WHERE DOES TRUE KNOWLEDGE COME FROM?” OR “IS


MORALITY UNIVERSAL OR RELATIVE?”

·THE EVENT TESTS NOT ONLY ONE’S UNDERSTANDING OF


PHILOSOPHY BUT ALSO CLARITY OF EXPRESSION, WIT, AND THE
ABILITY TO DEFEND A WORLDVIEW UNDER SCRUTINY.
SOLO MUSIC
(PRELIMS & FINALS)
GENERAL GUIDELINES
INDIVIDUAL EVENT
PARTICIPANTS PER SCHOOL
PERFORMANCES MUST FALL WITHIN 2 TO 5
MINUTES.

·A CELEBRATION OF INDIAN CLASSICAL VOCAL


TRADITION, THIS EVENT ALLOWS PARTICIPANTS TO
SHOWCASE THEIR TALENT IN CARNATIC OR
HINDUSTANI MUSIC.

·SHRUTI BOX WILL BE PROVIDED AT THE VENUE.


HOOP WARS
GENERAL GUIDELINES
TEAMS OF 5
1 TEAM PER SCHOOL
PLAYERS MUST WEAR BASKETBALL OR NON-
MARKING SHOES.
PUNCTUALITY IS ESSENTIAL—DELAYS OF MORE
THAN 2 MINUTES MAY RESULT IN
DISQUALIFICATION.

·THIS 5-A-SIDE BASKETBALL TOURNAMENT PROMISES


SPEED AND INTENSITY.

·MATCHES WILL CONSIST OF 5-MINUTE HALVES, WITH


1-MINUTE BREAK.

·FINALS WILL EXTEND TO 7-MINUTE HALVES.

·UNSPORTSMANLIKE BEHAVIOUR, INCLUDING


VULGARITY OR DISRESPECT, WILL LEAD TO
DISCIPLINARY ACTION, INCLUDING EJECTION OR
DISQUALIFICATION.

·REFEREES’ DECISIONS ARE FINAL, AND ONLY TEAM


CAPTAINS MAY RAISE CONCERNS POST-MATCH.
GROUP DANCE
GENERAL GUIDELINES
A TEAM OF 5-8 PARTICIPANTS
1 TEAM PER SCHOOL
PERFORMANCES SHOULD RANGE BETWEEN 4 TO 6
MINUTES.
MUSIC TRACKS MUST BE SUBMITTED AT LEAST 5
DAYS IN ADVANCE TO THE DESIGNATED EMAIL ID.

·A VIBRANT GROUP EVENT OPEN TO CLASSICAL,


WESTERN, AND CONTEMPORARY STYLES.

·STAGE COORDINATION, INNOVATION, AND OVERALL


EXECUTION WILL BE KEY JUDGING PARAMETERS.
IPL AUCTION + QUIZ
GENERAL GUIDELINES
·THIS DYNAMIC EVENT BLENDS SPORTS
KNOWLEDGE WITH STRATEGIC THINKING.
·IN ROUND ONE, TEAMS OF THREE WILL ANSWER
QUESTIONS BASED ON IPL HISTORY AND TRIVIA.

·THE HIGHEST SCORERS PROGRESS TO ROUND TWO:


THE LIVE AUCTION.

·WITH A PURSE OF ₹120 CRORES, TEAMS MUST DRAFT


A 15-PLAYER SQUAD.

·EACH TEAM WILL START WITH THREE RETAINED


PLAYERS (DRAWN AT RANDOM), WITH THEIR COST
DEDUCTED FROM THE BUDGET.

·WINNING TEAMS WILL BE EVALUATED BASED ON


CREATIVITY, TEAM BALANCE, AND RESOURCE
MANAGEMENT.

·DEVICES SUCH AS PHONES AND LAPTOPS ARE NOT


PERMITTED DURING THE EVENT.
ADZAP
GENERAL GUIDELINES
TEAMS OF 3 TO 5
1 TEAM PER SCHOOL

·PARTICIPANTS MUST CREATIVELY MARKET A


SURPRISE PRODUCT ASSIGNED ON THE SPOT.

TEAMS WILL HAVE 2 MINUTES TO PREPARE AND UP TO


5 MINUTES TO PRESENT THEIR PITCH.

·JUDGING WILL BE BASED ON ORIGINALITY, CLARITY


OF MESSAGE, AND STAGE PRESENCE.
PLAYSTATION (FIFA)
GENERAL GUIDELINES
INDIVIDUAL EVENT
2 PARTICIPANTS PER SCHOOL

·A GAMING EVENT CENTERED ON FIFA 23, WHERE


PLAYERS SELECT ANY TEAM OF THEIR CHOICE AND
COMPETE HEAD-TO-HEAD.

· SPORTSMANSHIP AND RESPECT FOR OTHERS ARE


MANDATORY—ANY FORM OF MISCONDUCT MAY
RESULT IN DISQUALIFICATION.
CHANNEL SURFING
GENERL GUIDELINES
TEAMS OF 5 TO 8
1 TEAM PER SCHOOL

·TEAMS WILL PERFORM A DYNAMIC SEQUENCE OF


SHORT SKITS, EACH REPRESENTING A DIFFERENT TV
CHANNEL.

·WHEN PROMPTED BY THE JUDGE, TEAMS MUST


INSTANTLY SWITCH GENRES—DRAMA TO COMEDY,
SPORTS TO NEWS, AND SO ON.

·TEAMS MUST ASSIGN A LEADER FOR COMMUNICATION


AND COORDINATION.

·VULGAR OR INAPPROPRIATE CONTENT IS STRICTLY


PROHIBITED.

·TIMING (5 MINUTES) WILL BE ENFORCED, AND


PERFORMANCE WILL BE JUDGED ON SPONTANEITY,
COORDINATION, HUMOR, AND AUDIENCE
ENGAGEMENT.
STAND-UP COMEDY
GENERAL GUIDELINES
INDIVIDUAL EVENT
2 PARTCIPANTS PER SCHOOL

·THIS EVENT CELEBRATES HUMOUR, WIT, AND STAGE


PRESENCE.

·PARTICIPANTS HAVE UP TO 4 MINUTES TO DELIVER


AN ORIGINAL COMEDIC PERFORMANCE.

·VULGAR OR OFFENSIVE MATERIAL WILL NOT BE


TOLERATED, AND THE JUDGE’S DECISION IS FINAL.
SHIPWRECK
GENERAL GUIDELINES
INDIVIDUAL EVENT
2 PARTICIPANTS PER SCHOOL

·EACH PARTICIPANT WILL TAKE ON THE ROLE OF A


WELL-KNOWN PERSONALITY AND MUST PRESENT A
COMPELLING CASE FOR WHY THEY DESERVE TO
SURVIVE A SINKING SHIP—AT THE EXPENSE OF
OTHERS.

·JUDGING WILL BE BASED ON PERSUASION,


CREATIVITY, AND AUDIENCE IMPACT.
FOR QUERIES CONTACT:

VICE PRINCIPAL
MRS. KAVITHA ANAND
CONTACT: 9841554940

CULTURAL SECRETARY
ANIRUDH DEVA.V
CONTACT: 9551380704

SCHOOL PUPIL LEADER


V.V.GOSHAN RAAJ
CONTACT: 8754833678

SPORTS SECRETARY
RITHISH.M
CONTACT: 7358264627

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