The list below compiles information from the core rulebook and major supplements, organized
by weapon category.
The stats provided are:
● Acc (Accuracy): The number of dice you can roll in addition to your skill and attribute.
● DV (Damage Value): The base damage of the weapon. (P) is Physical, (S) is Stun.
● AP (Armor Penetration): The amount of armor ignored by the attack.
● Mode: Firing modes available (SS: Single Shot, SA: Semi-Automatic, BF: Burst Fire, FA:
Full Auto).
● RC (Recoil Compensation): The amount of recoil compensated for by the weapon's
design.
● Ammo: Magazine capacity and type.
● Avail: Availability code. (R) is Restricted, (F) is Forbidden.
● Cost: The price in Nuyen (¥).
Melee Weapons
Sorted by price (lowest to highest).
Clubs
● Club: Acc 4, DV (STR+3)P, AP —, Avail —, Cost 30¥
● Sap: Acc 5, DV (STR+2)P, AP —, Avail 2, Cost 30¥
● Extendable Baton: Acc 5, DV (STR+2)P, AP —, Avail 4, Cost 100¥
● Staff: Acc 6, DV (STR+3)P, AP —, Avail 3, Cost 100¥
● Stun Baton: Acc 4, DV 9S(e), AP -5, Avail 6R, Cost 750¥
● Nemesis Arms Maul Stun Staff: Acc 6, DV 9S(e), AP -5, Avail 8R, Cost 1,000¥ (Run &
Gun)
Blades
● Knife: Acc 5, DV (STR+1)P, AP -1, Avail —, Cost 10¥
● Ceramic/Plasteel Knife: Acc 5, DV (STR+2)P, AP -1, Avail 4, Cost 75¥ (Hard Targets)
● Lapel Dagger: Acc 4, DV (STR+1)P, AP -1, Avail 5, Cost 100¥ (Chrome Flesh)
● Survival Knife: Acc 5, DV (STR+2)P, AP -1, Avail —, Cost 100¥
● Forearm Snap-Blades: Acc 4, DV (STR+2)P, AP -2, Avail 7R, Cost 200¥
● Victorinox Collapsible Hatchet: Acc 5, DV (STR+2)P, AP -1, Avail 4, Cost 250¥ (Hard
Targets)
● Combat Knife: Acc 6, DV (STR+2)P, AP -3, Avail 4, Cost 300¥
● Cougar Fine Shortblade: Acc 7, DV (STR+2)P, AP -1, Avail 5R, Cost 350¥ (Run &
Gun)
● Mortimer of London "Belgrave" Sword Cane: Acc 5, DV (STR+3)P, AP -2, Avail 8,
Cost 450¥ (Chrome Flesh)
● Sword: Acc 6, DV (STR+3)P, AP -2, Avail 5R, Cost 500¥
● Horizon-Flynn Rapier: Acc 7, DV (STR+2)P, AP -3, Avail 9R, Cost 500¥ (Run & Gun)
● Cougar Fine Longblade: Acc 7, DV (STR+3)P, AP -1, Avail 7R, Cost 600¥ (Run &
Gun)
● Sapphire Knife: Acc 5, DV (STR+2)P, AP -3, Avail 6R, Cost 900¥ (Hard Targets)
● Ares "One" Monosword: Acc 5, DV (STR+3)P, AP -3, Avail 8R, Cost 900¥ (Run &
Gun)
● Katana: Acc 7, DV (STR+3)P, AP -3, Avail 9R, Cost 1,000¥
● Vibro Knife: Acc 5, DV (STR+2)P, AP -2, Avail 6R, Cost 1,000¥ (Stolen Souls)
● Pole Arm: Acc 5, DV (STR+3)P, AP -2, Avail 6R, Cost 1,000¥
● Cougar Collapsible Spear: Acc 5, DV (STR+3)P, AP -2, Avail 14R, Cost 1,250¥ (Hard
Targets)
● Victorinox Memory Dagger: Acc 5, DV (STR+1)P, AP -2, Avail 14R, Cost 1,250¥ (Run
& Gun)
● Victorinox Memory Sword: Acc 5, DV (STR+2)P, AP -2, Avail 14R, Cost 1,500¥ (Run
& Gun)
● Vibro Sword: Acc 6, DV (STR+4)P, AP -2, Avail 8F, Cost 2,000¥ (Stolen Souls)
● Combat Axe: Acc 4, DV (STR+5)P, AP -4, Avail 12R, Cost 4,000¥
● Highland Forge Claymore: Acc 5, DV (STR+5)P, AP -5, Avail 14R, Cost 4,500¥ (Run &
Gun)
Exotic Melee Weapons
● Garrote: Acc 5, DV (STR+4)S, AP -6, Avail —, Cost 50¥ (Run & Gun)
● Bullwhip: Acc 6, DV (STR+1)P, AP +3, Avail 6, Cost 100¥ (Run & Gun)
● Collapsible Scythe: Acc 5, DV (STR+2)P, AP -2, Avail 16R, Cost 2,350¥ (Hard
Targets)
● Ares "Queen of Hearts" Monofilament Garrote: Acc 5, DV (STR+6)P, AP -8, Avail
18F, Cost 2,000¥ (Run & Gun)
● Ash Arms Combat Chainsaw: Acc 5, DV 8P, AP -4, Avail 6R, Cost 2,000¥ (Run &
Gun)
● Ash Arms Monofilament Chainsaw: Acc 5, DV 12P, AP -8, Avail 8R, Cost 7,500¥
(Run & Gun)
● Monofilament Whip: Acc 5(7), DV 12P, AP -8, Avail 12R, Cost 10,000¥
Firearms
Sorted by price (lowest to highest).
Tasers
● Yamaha Pulsar: Acc 4, DV 4S(e), AP -5, Mode SS, RC —, Ammo 4(m), Avail 1, Cost
180¥
● Defiance EX Shocker: Acc 4, DV 6S(e), AP -5, Mode SS, RC —, Ammo 4(m), Avail 1,
Cost 250¥
Hold-Out Pistols
● Streetline Special: Acc 4, DV 4P, AP —, Mode SA, RC —, Ammo 6(c), Avail 1R, Cost
120¥
● Walther Palm Pistol: Acc 4, DV 4P, AP —, Mode SS/BF, RC —, Ammo 2(b), Avail 1R,
Cost 180¥
● Fichetti Tiffani Needler: Acc 4, DV 5P(f), AP +3, Mode SA, RC —, Ammo 4(c), Avail
2R, Cost 1,000¥
Light Pistols
● Ares Light Fire 70: Acc 5, DV 4P, AP —, Mode SA, RC —, Ammo 16(c), Avail 1R, Cost
200¥
● Beretta 201T: Acc 5, DV 4P, AP —, Mode SA/BF, RC 1, Ammo 21(c), Avail 2R, Cost
210¥
● Taurus Omni-6: Acc 5, DV 4P/4S(e), AP —/ -5, Mode SA/SS, RC 1, Ammo 6(cy), Avail
1R, Cost 300¥
● Colt America L36: Acc 5, DV 4P, AP —, Mode SA, RC —, Ammo 11(c), Avail 1R, Cost
320¥
● Fichetti Security 600: Acc 5, DV 4P, AP —, Mode SA, RC —, Ammo 30(c), Avail 2R,
Cost 350¥
● Ares Light Fire 75: Acc 5, DV 4P, AP —, Mode SA, RC —, Ammo 16(c), Avail 2X, Cost
1,250¥
Heavy Pistols
● Remington Roomsweeper: Acc 4, DV 4P, AP -1, Mode SA, RC —, Ammo 8(m), Avail
2R, Cost 250¥
● Ares Viper Slivergun: Acc 5, DV 6P(f), AP +3, Mode SA/BF, RC —, Ammo 30(c), Avail
3X, Cost 380¥
● Ruger Super Warhawk: Acc 5, DV 6P, AP -1, Mode SS, RC —, Ammo 6(cy), Avail 1R,
Cost 400¥
● Colt Government 2066: Acc 4, DV 5P, AP -1, Mode SA, RC —, Ammo 14(c), Avail 2R,
Cost 425¥
● Browning Ultra-Power: Acc 4, DV 5P, AP -1, Mode SA, RC —, Ammo 10(c), Avail 1R,
Cost 640¥
● Ares Predator V: Acc 5, DV 5P, AP -1, Mode SA, RC —, Ammo 15(c), Avail 2R, Cost
725¥
Machine Pistols
● Ceska Black Scorpion: Acc 5, DV 4P, AP —, Mode SA/BF, RC 1, Ammo 35(c), Avail
2R, Cost 270¥
● Steyr TMP: Acc 5, DV 4P, AP —, Mode SA/BF/FA, RC —, Ammo 30(c), Avail 3R, Cost
350¥
● Ares Crusader II: Acc 5, DV 4P, AP —, Mode SA/BF, RC 2, Ammo 40(c), Avail 3R,
Cost 830¥
Submachine Guns
● Uzi IV: Acc 4, DV 4P, AP —, Mode BF, RC 1, Ammo 24(c), Avail 1R, Cost 450¥
● Colt Cobra TZ-120: Acc 4, DV 4P, AP —, Mode SA/BF/FA, RC 2, Ammo 32(c), Avail
2R, Cost 660¥
● HK-227: Acc 4, DV 4P, AP —, Mode SA/BF/FA, RC 1, Ammo 28(c), Avail 3R, Cost 730¥
● Ingram Smartgun X: Acc 5, DV 5P, AP —, Mode BF/FA, RC 2, Ammo 32(c), Avail 2R,
Cost 800¥
● SCK Model 100: Acc 5, DV 5P, AP —, Mode SA/BF, RC 1, Ammo 30(c), Avail 2R, Cost
875¥
● FN P93 Praetor: Acc 5, DV 5P, AP —, Mode SA/BF/FA, RC 1, Ammo 50(c), Avail 4X,
Cost 900¥
Assault Rifles
● AK-97: Acc 5, DV 6P, AP -1, Mode SA/BF/FA, RC —, Ammo 38(c), Avail 1R, Cost 950¥
● Colt M23: Acc 5, DV 6P, AP -1, Mode SA/BF/FA, RC —, Ammo 30(c), Avail 3F, Cost
1,200¥
● HK-416: Acc 5, DV 6P, AP -1, Mode SA/BF/FA, RC 2, Ammo 30(c), Avail 4R, Cost
2,000¥
● FN HAR: Acc 6, DV 7P, AP -2, Mode SA/BF/FA, RC 1, Ammo 30(c), Avail 8F, Cost
2,200¥
● Ares Alpha: Acc 5, DV 7P, AP -1, Mode SA/BF/FA, RC 2, Ammo 42(c), Avail 4X, Cost
2,650¥
Sniper Rifles
● Ruger 10/22: Acc 7, DV 5P, AP -1, Mode SS, RC —, Ammo 10(c), Avail 1R, Cost 350¥
● Remington 750: Acc 7, DV 7P, AP -2, Mode SS, RC 1, Ammo 5(m), Avail 4R, Cost
1,800¥
● Steyr Scout: Acc 8, DV 8P, AP -2, Mode SS, RC 1, Ammo 10(m), Avail 6R, Cost 2,100¥
● Barrett Model 122: Acc 8, DV 9P, AP -3, Mode SS, RC 2, Ammo 14(c), Avail 8F, Cost
4,000¥
Shotguns
● Defiance T-250: Acc 4, DV 7P, AP -1, Mode SS, RC —, Ammo 5(m), Avail 1, Cost 450¥
● Mossberg AM-CMDT: Acc 4, DV 8P, AP -1, Mode SS, RC 1, Ammo 10(c), Avail 4R,
Cost 700¥
● Remington 990: Acc 4, DV 8P, AP -1, Mode SA, RC —, Ammo 8(c), Avail 4R, Cost
800¥
● Franchi SPAS-24: Acc 4, DV 9P, AP -1, Mode SA/BF, RC 2, Ammo 24(c), Avail 6F,
Cost 2,000¥
● Auto-Assault 16: Acc 5, DV 9P, AP -1, Mode SA/BF/FA, RC 2, Ammo 32(c), Avail 8F,
Cost 4,000¥
Launchers & Cannons
Sorted by price (lowest to highest).
● Grenade Launcher (Underbarrel): Acc 3, DV Grenade, AP Grenade, Mode SS, RC —,
Ammo 1(m), Avail 6F, Cost 1,000¥
● Grenade Launcher (Standalone): Acc 3, DV Grenade, AP Grenade, Mode SS, RC —,
Ammo 1(m), Avail 8F, Cost 2,500¥
● Aztechnology Striker: Acc 3, DV Grenade, AP Grenade, Mode SA, RC —, Ammo
6(cy), Avail 12F, Cost 3,000¥
● Onotari Arms Ballista MML: Acc 5, DV Rocket/Missile, AP Rocket/Missile, Mode SS,
RC —, Ammo 1(m), Avail 18F, Cost 7,000¥
● Ares Thunderstruck Gauss Rifle: Acc 6, DV 12P, AP -6, Mode SS, RC —, Ammo
10(m), Avail 18F, Cost 15,000¥ (Run & Gun)
● Ogre Hammer SWS: Acc 5, DV 15P, AP -6, Mode SS, RC —, Ammo 4(m), Avail 20F,
Cost 25,000¥ (Run & Gun)
Bows & Crossbows
Sorted by price (lowest to highest).
● Light Crossbow: Acc 7, DV 5P, AP -1, Avail 2, Cost 300¥
● Medium Crossbow: Acc 6, DV 7P, AP -2, Avail 4R, Cost 500¥
● Heavy Crossbow: Acc 5, DV 10P, AP -3, Avail 6R, Cost 800¥
● Compound Bow: Acc 6, DV (STR+2)P, AP -1, Avail 4R, Cost 400¥
● Long Bow: Acc 7, DV (STR+1)P, AP -1, Avail 3, Cost 200¥
Exotic Ranged Weapons
Sorted by price (lowest to highest).
● Blowgun: Acc 5, DV 2S(t), AP —, Avail 1, Cost 20¥
● Grapple Gun: Acc 4, DV —, AP —, Avail 4R, Cost 500¥ (Run & Gun)
● SA Retiarius Net Gun: Acc 6, DV 0, AP —, Avail 7R, Cost 1,000¥ (Run & Gun)
● Ares Screech Sonic Rifle: Acc 6, DV 10S, AP -10, Avail 10F, Cost 2,500¥
● Aztechnology-Dassault Halcon de sangre: Acc 6, DV 10P, AP -1, Avail 16F, Cost
5,000¥ (Run & Gun)