Tokyo Nova Expansion: Weapon Guide
Tokyo Nova Expansion: Weapon Guide
================================================================================
Outfit: Weapons
================================================================================
/// Melee Weapons
//// Blades, fists, and other things mainly used in close range. Each uses the
Melee Weapons skill.
(Iwasaki) Kuuga [Buy: 21/7] [Hide: 13/-1] [Attack: S+4] [Parry: 1] [Range: Close]
[Hack: 14] [Slot: One Hand]
- A knife that contains a wire mechanism. Can be Thrown with [Range: Short], and is
not lost after being thrown. Its name means "Sky Fang."
(Holy Mother's Guard) Undertaker [Buy: -/12] [Hide: 11/0] [Attack: S+5(6)] [Parry:
1] [Range: Close] [Hack: 16] [Slot: One Hand]
- A short sword around which holy symbols are inscribed with trapped light. When
inflicting a Wound on an Ayakashi, the Wound Mod becomes the listed number. Can be
Thrown with [Range: Short].
(Excaliber) Rapier [Buy: 17/5] [Hide: 8/-1] [Attack: P+4] [Parry: 1] [Range: Close]
[Hack: 14] [Slot: One Hand]
- A slender rapier that skewers opponents. The style of the blade and guard can be
customized when making the purchase, and various ornaments are available.
(Excalibur) Caelus Blade [Buy: 20/8] [Hide: 5/-2] [Attack: S+6] [Parry: 3] [Range:
Close] [Hack: -] [Slot: One Hand]
- A long sword in the classical Western style. Since it is not cyberized, it is
quite difficult to fight with, and most people who own one only have it as a
fashion accessory.
The name is more literally "Sun King Sword."
----
(Temple of All Origins) Elemental Sword [Buy: -/8] [Hide: 10/-1] [Attack: S+5(8)]
[Parry: 1] [Range: Close] [Hack: 18] [Slot: One Hand]
- A long sword that can be charged with Origin Power to increase its cutting
ability. When used in an Attack Combo that also includes an Origin Power, the Wound
Mod becomes the listed number.
(Excalibur) Outrage [Buy: -/30] [Hide: -/-3] [Attack: S+13] [Parry: 4] [Range:
Close] [Hack: 16] [Slot: Two Hands]
- A huge two-handed weapon far too big to be called a sword (and to be wielded by
the average person.) Massive, thick, heavy, and far too rough; indeed, it was a
heap of raw iron. Kabuto, Katana and Chakra Only.
(Masakuni) Fuujintou [Buy: 24/10] [Hide: 5/-2] [Attack: S+7] [Parry: 2] [Range:
Close] [Hack: -] [Slot: One Hand]
- A Japanese-style katana forged using Masakuni's latest techniques. Patterns akin
to those of the finest Damascus steel are visible upon the blade, improving its
sturdiness and cutting power. The name means "Wind God Sword."
(Manku) Xiaolong [Buy: 18/5] [Hide: 10/-1] [Attack: S+5] [Parry: 1] [Range: Close]
[Hack: 15] [Slot: One Hand]
- A short spear that can be used as a throwing weapon. Can be Thrown with [Range:
Short].
(Wako) Rock You [Buy: 23/12] [Hide: -/-2] [Attack: S+5] [Parry: 1] [Range: Close]
[Hack: 18] [Slot: One Hand]
- A piledriver designed to take advantage of your existing momentum. When you are
riding a Vehicle, this weapon's Attack Mod changes to [Attack: P+8].
(Black Dragon) Cross Letter [Buy: 19/7] [Hide: -(11)/0] [Attack: S+4] [Parry: 1]
[Range: Close~Short] [Hack: 14] [Slot: Two Hands]
- A folding spear that can be easily stowed away. It requires a Minor Action in
order to unfold (you can equip it at the same time.) The second number for the Hide
Rating applies only when folded.
(Manku) Eikon [Buy: 21/8] [Hide: 8/-1] [Attack: I+5] [Parry: 3] [Range:
Close~Short] [Hack: 15] [Slot: Two Hands]
- A cane made of a special alloy. It also makes it easier to walk, and is favored
by many for self-defense. Stun Attack Capable.
(Yamato) Koufu [Buy: 25/15] [Hide: -/-2] [Attack: S+8] [Parry: 4] [Range: Close]
[Hack: 13] [Slot: Two Hands]
- A solid, two-handed battle axe. Its integrated auto-balancer allows it to be
wielded without much difficulty despite its weight. Its name means "Roaring Axe."
(Yamato) Magatsuki [Buy: 21/10] [Hide: -/-2] [Attack: S+8] [Parry: 2] [Range:
Short] [Hack: 17] [Slot: Two Hands]
- A war scythe with a long handle and large blade. Though it is not easy to use,
there are a few who favor its intimidating appearance.
(Manku) Gan Dao [Buy: -/20] [Hide: -/-2] [Attack: S+8] [Parry: 2] [Range:
Close~Short] [Hack: 19] [Slot: Two Hands]
- A pole weapon with a curved blade at the end of a long handle. It has unusual
reach for a melee weapon, while still being light and agile enough to fight with in
close quarters. It's also known as the "Blue Dragon Scimitar."
(Iwasaki) 13 Juliet [Buy: 22/14] [Hide: -/-2] [Attack: S+1(9)] [Parry: 1] [Range:
Close] [Hack: 15] [Slot: Both Hands]
- A chainsaw. With a Minor Action during Cut Progression, (ATK) changes to
bracketed number. This effect lasts until the end of the scene.
(Raiden) Diamante [Buy: -/30] [Hide: -/0] [Attack: I+3] [Parry: 8] [Range: Close]
[Hack: 18] [Slot: One Hand]
- A made-to-order shield toned specifically to each wearer. It's manufactured with
special materials and techniques available only on the orbitals, giving it ultra-
high defensive power. Kabuto Only.
(Manku) Adamanclaw❈ [Buy: 23/14] [Hide: 15/0] [Attack: S+6] [Parry: 4] [Range:
Close] [Hack: 16] [Slot: Gauntlet]
- A gauntlet for hand-to-hand combat. It contains sharp cyberclaws made of a
special alloy. Can be equipped with an Auto Action.
(GEAR) Rex❈ [Buy: 15/6] [Hide: 21/0] [Attack: S+4] [Parry: 2] [Range: Close] [Hack:
18] [Slot: Mouth]
- Fangs made of a special alloy. Although normally they look like normal teeth,
when necessary they can be used as an effective weapon. Can be equipped with an
Auto Action.
(ACE) Tongue Snake❈ [Buy: 16/7] [Hide: 17/0] [Attack: P+3] [Parry: -] [Range:
Close] [Hack: 16] [Slot: Mouth]
- A cybersnake that is normally hidden inside your throat, but can be shot out from
your mouth to catch enemies by surprise. Can be equipped with an Auto Action.
(Iwasaki) Ayahi [Buy: 3/1] [Hide: 18/0] [Attack: P+1] [Parry: -] [Range: Short]
[Hack: -] [Slot: One Hand]
- An assassin's weapon disguised as a tube of lipstick or mascara, or an equally
tiny object. If used, the remaining ammo becomes 0. The name means "Vivid Flame".
(Temple of All Origins) Elemental Gun [Buy: -/7] [Hide: 10/-1] [Attack: P+4(7)]
[Parry: -] [Range: Short] [Hack: -] [Slot: One Hand]
- A revolver that can fire bullets shaped from your Origin Power. When used in an
Attack Combo that also includes an Origin Power, the Wound Mod becomes the listed
number.
(Raiden) Hedgehog [Buy: 25/9] [Hide: 15/0] [Attack: S+5] [Parry: -] [Range: Short]
[Hack: 14] [Slot: One Hand]
- A small and highly portable needle gun favored by assassins. [Slot: Special Ammo]
cannot be used with this weapon.
(Chihaya) Night Raider [Buy: 28/15] [Hide: 10/-1] [Attack: P+6] [Parry: -] [Range:
Short] [Hack: 18] [Slot: One Hand]
- A handgun developed for use by special forces. This weapon can equip up to one
Special Ammo and two other Weapon Options.
(Gouseiki) Calamity [Buy: -/30] [Hide: 8/-1] [Attack: P+5] [Parry: -] [Range:
Short] [Hack: 16] [Slot: One Hand]
- A powerful automatic piatol whose bullets can split even the toughest alloys. If
an attack from this weapon is Parried, the weapon used to make the Parry becomes
[Damaged].
(Chihaya) Fracture [Buy: -/30] [Hide: 6/-1] [Attack: P+12] [Parry: -] [Range:
Short] [Hack: 15] [Slot: One Hand]
- A massive single-shot pistol. Attacks from this weapon are [Target: Single*]. If
used, the remaining ammo becomes 0.
(Fujita Cyberguard) Executor [Buy: -/40] [Hide: 9/0] [Attack: Refer] [Parry: -]
[Range: Short~Medium] [Hack: 21] [Slot: Two Hands]
- A pistol so huge it requires both hands to wield, made for taking down criminals.
The Attack Mod of this weapon is [P+(The rating of the most severe Social Wound the
target has/2)+5] (round down, max 15.) Inu Only.
(B&S) Sweeper [Buy: 10/4] [Hide: 8/-2] [Attack: P+5] [Parry: -] [Range: Short]
[Hack: 10] [Slot: Two Hands]
- A cheap submachine gun. Due to its lethality, it's favored by many Leggers. Full
Auto Capable, FA1.
(Raiden) Rolling20 [Buy: 17/8] [Hide: 5/-2] [Attack: P+5] [Parry: -] [Range:
Short~Medium] [Hack: -] [Slot: Two Hands]
- A vintage machine gun made before the Hazards. It is not cyberized. Full Auto
Capable, FA3.
(Triumph) Buzzsaw [Buy: -/20] [Hide: -/-3] [Attack: P+9] [Parry: -] [Range:
Short~Long] [Hack: 15] [Slot: Two Hands]
- A miniature version of a heavy machine gun designed to be mounted. It puts out a
hail of bullets and makes a huge racket. When equipped, your CS decreases by -2.
Full Auto Capable, FA3.
(Triumph) Titan Breaker [Buy: 31/20] [Hide: -/-2] [Attack: P+11] [Parry: -] [Range:
Short~Long] [Hack: 17] [Slot: Two Hands]
- A large caliber anti-materiel rifle. When equipped, you cannot move or make Dodge
Checks.
(Iwasaki) Kouha [Buy: 15/7] [Hide: 8/-2] [Attack: I+10] [Parry: -] [Range:
Medium~Long] [Hack: 15] [Slot: Two Hands]
- A single-use rocket launcher primarily for anti-vehicular use. This Weapon can
only be used to attack 1 time per Act. The name means "Armor Breaker."
(Chihaya) Crash Storm [Buy: 28/10] [Hide: -/-2] [Attack: I+8] [Parry: -] [Range:
Short] [Hack: 16] [Slot: Two Hands]
- A large-gauge automatic shotgun. Attacks with this weapon are [Target: Area]. You
cannot equip [Class: Special Ammo]. Full Auto Capable, FA2.
(Masakuni) Tametomo [Buy: 22/13] [Hide: -/-2] [Attack: P+6] [Parry: -] [Range:
Short~Medium (Long)] [Hack: 16] [Slot: Two Hands]
- A powerful and accurate bow named after a legendary archer. With a Minor Action
during Cut Progression, the maximum [Range] changes to Long until the end of your
Main Process.
(Unknown) Bladebow [Buy: -/20] [Hide: -/-1] [Attack: Refer] [Parry: -] [Range:
Short~Medium] [Hack: 15] [Slot: Two Hands]
- A special bow that uses a Melee Weapon as its arrow. The Attack Mod is that of
the weapon used as ammunition. After each attack is made, the weapon used as
ammunition is lost.
(ACE) Will Launcher❈ [Buy: 21/10] [Hide: 16/0] [Attack: P+5] [Parry: -] [Range:
Short~Medium] [Hack: 17] [Slot: One Arm]
- A cybergun powered by its wielder's force of will. Wounds inflicted by this
weapon receive a bonus to their Rating equal to [Your <Will> SL] (max 5.) You
cannot equip [Class: Special Ammo]. Equippable as an Auto Action.
(Black Dragon) Intruder❈ [Buy: 20/9] [Hide: 15/0] [Attack: P+7] [Parry: -] [Range:
Short~Long] [Hack: 18] [Slot: Two Arms]
- A sniper rifle built into both your arms; at the time you use it, your arms are
joined together into one. Equippable as an Auto Action.
(All) Cyberwear Conversion❈ [Buy: -/2] [Hide: 13/0] [Attack: -] [Parry: -] [Range:
-] [Hack: 13] [Slot: Weapon]
- If equipped on a [Slot: One Hand] weapon, it becomes [Slot: One Arm] and [Hack:
13]. In addition, its Appearance Mod increases by +1 (max 0) and it can be equipped
as an Auto Action.
(All) Cyberize [Buy: 10/5] [Hide: 16/0] [Attack: -] [Parry: -] [Range: -] [Hack:
16] [Slot: Weapon]
- An option to cyberize a wholly inert or mechanical weapon. If equipped on a
[Hack: -] weapon, it becomes [Hack: 16].
(Holy Mother's Guard) Blessed Weapon [Buy: 20/9] [Hide: 12/0] [Attack: -] [Parry:
-] [Range: -] [Hack: -] [Slot: Weapon]
- Your weapon has been blessed in a holy ritual. When it inflicts a wound upon
anyone with the Ayakashi Style, the Wound Rating receives a bonus of +2.
(All) Mounted Armament [Buy: -/20] [Hide: -/-2] [Attack: -] [Parry: -] [Range: -]
[Hack: -] [Slot: Weapon]
- Your weapon has been scaled up for use aa a mounted weapon. Its Hide becomes [-/-
4], its Wound Mod increases by +2, and it becomes [Slot: Vehicle] and is treated as
a Vehicular Weapon.
(Chihaya) Optical Camo [Buy: -/20] [Hide: -/0] [Attack: -] [Parry: -] [Range: -]
[Hack: 21] [Slot: Weapon]
- Your weapon is equipped with optical camouflage. Dodge Checks made against
attacks from it receive a penalty of -2. Kage Only.
(Unknown) Cursed Weapon [Buy: -/30] [Hide: 13/0] [Attack: -] [Parry: -] [Range: -]
[Hack: -] [Slot: Weapon]
- Your weapon is cursed. It gets a bonus of +3 to its Wound Mod, but every time an
attack is made with it, its wielder receives [BS: Weakness.]
(Unknown) Sealed Weapon [Buy: -/50] [Hide: 17/0] [Attack: -] [Parry: -] [Range: -]
[Hack: -] [Slot: Weapon]
- Your weapon is under a seal and can only be used in times of the greatest need.
It gets a bonus of +6 to its Wound Mod, but can only be used during the Climax
Phase.
(All) Smart Arm [Buy: 10/5] [Hide: -/0] [Attack: -] [Parry: -] [Range: -] [Hack:
16] [Slot: Weapon (Vehicular)]
- An option that greatly increases the finesse of a vehicular weapon. The weapon on
which this is equipped can be used with Style Skills that require the use of a
Ranged Weapon.
(BIOS) Anti-Mutant Ammo [Buy: 15/3] [Hide: 14/-1] [Attack: -] [Parry: -] [Range: -]
[Hack: 15] [Slot: Special Ammo]
- Ammunition made to combat the physiology of Hiruko. When it inflicts a wound upon
anyone with the Hiruko Style, the Wound Rating receives a bonus of +2.
(Hirasaka) Astral Bane [Buy: -/20] [Hide: 15/-1] [Attack: -] [Parry: -] [Range: -]
[Hack: -] [Slot: Special Ammo]
- Ammunition that reacts to the powers of magicians and eldritch beings. When it
inflicts a wound upon anyone with the Vasara or Mayakashi Styles, the Wound Rating
receives a bonus of +5.
================================================================================
Outfit: Protection
- A certain Katana
================================================================================
/// Body Armor
//// These clothes and armors are designed with protection in mind. One can layer
their protection, with Underarmor worn under Suits, and Coats and Armors worn over
Suits.
(Chihaya) Press Up [Buy: 20/8] [Hide: 16/0] [Armor (S/P/I): 1/0/1] [Control: 0]
[Hack: 15] [Slot: Under]
- Skintight underwear that supports parts of the body for maximum performance.
While wearing it, you gain +1 to your Life Control.
(Saki Nichiya) Mailed Fairy [Buy: 18/8] [Hide: 14/0] [Armor (S/P/I): 3/2/5]
[Control: 0] [Hack: 18] [Slot: Suit]
- A fashionable party dress that can be ordered in any color or pattern desired.
Despite its innocuous appesrance, it's bulletproof and heavily armored.
(Chihaya) Matborn [Buy: -/17] [Hide: 17/0] [Armor (S/P/I): 3/5/7] [Control: 0]
[Hack: 20] [Slot: Suit]
- A bulletproof suit with muscle reinforcement capabilities created specifically
for covert ops. While wearing it, you gain +1 to the result of <Athletics> Checks.
(Unknown) Robe of the Glittering Stars [Buy: -/20] [Hide: 10/0] [Armor (S/P/I):
3/3/5] [Control: -1] [Hack: 17] [Slot: Suit]
- A robe woven of a special fabric that unleashes the power hidden within your
body. When you acquire this item, choose Physical or Mental. While wearing it,
Wounds of the chosen type you inflict get +2 to the rating.
(Holy Mother's Guard) Crusader's Vestments [Buy: -/30] [Hide: 13/-1] [Armor
(S/P/I): 4/4/6] [Control: 0] [Hack: 18] [Slot: Suit]
- A robe given only to those chosen to be in the Holy Mother's Guard. It keeps the
mind clear and unclouded by doubt. While wearing it, Mental Wounds you take have
their rating decreased by -3.
(Iwasaki) Samue [Buy: 17/8] [Hide: 10/0] [Armor (S/P/I): 1/0/2] [Control: 0] [Hack:
19] [Slot: Coat]
- A coat made for doctors and technicians operating in the field. Specifically
designed to support precision activities. While wearing it, you gain +1 to the
result of <Craft> and <Medicine> Checks. The name means "Monk's Garb."
(Excalibur) Night Baron [Buy: 20/9] [Hide: -/-1] [Armor (S/P/I): 7/6/9] [Control: -
3] [Hack: -] [Slot: Armor]
- A suit of full plaste armor forged from ultra-strong alloys. Due to not being
cyberized (nor custom fitted to the individual like medieval plate armor,) it's
rather hard to move in. While wearing it, your CS is decreased by -2.
(ACE) Silver Scale [Buy: 22/7] [Hide: 16/0] [Armor (S/P/I): 3/2/5] [Control: 0]
[Hack: 15] [Slot: All Skin]
- Cyber armor that covers your entire body in a special alloy. Though normally your
skin looks and feels normal, you can turn it into metal armor with a Minor Action.
When active, you appear to be coated in silver scales.
(Chihaya) Lapis [Buy: -/50] [Hide: -(14)/0] [Defense (S/P/I): 5/5/5] [CTRL: -1]
[Hack: 16] [Slot: Armor]
-- An Armored Gear made out of liquid metal. It is usually stored within an
everyday-seeming bracelet, and with a Minor Action, it spreads across the body and
manifests as armor. An option to come as a belt also exist for the same price.
(Iwasaki) Saiga [Buy: 29/15] [Hide: -/-3] [Defense (S/P/I): 4/4/6] [CTRL: -2]
[Hack: 18] [Slot: Armor]
-- An Armored Gear designed for snipers, incorporating a positional lock
functionality that allows for precise aiming. With a Minor Action, you gain a +1
bonus to the Result of <Ranged> Checks until the end of the Main Process.
(TerraWare) Sariel [Buy: 32/16] [Hide: -/-2] [Defense (S/P/I): 4/2/5] [CTRL: -1]
[Hack: 21] [Slot: Cyberbrain+Armor]
-- An electronic Armored Gear developed by TerraWare. It can be used as a Tap with
[Slot: 5].
(Iwasaki) Kensei [Buy: 30/18] [Hide: -/-3] [Defense (S/P/I): 4/5/6] [CTRL: -1]
[Hack: 17] [Slot: Armor]
-- By adopting the use of the latest artificial muscles, this Armored Gear gave
birth to a new form of hand-to-hand combat. While wearing this armor, attacks using
melee weapons gain +2 wound rating.
(Chihaya) Striker [Buy: -/25] [Hide: -/-3] [Defense (S/P/I): 6/6/8] [CTRL: -4 (0)]
[Hack: 18] [Slot: Armor]
-- A peaky-performance, high output Armored Gear. If a character with at least
<Athletics> 4 equips this armor, use the number listed in parenthesis for CTRL, and
gain +3 CS.
////
///
================================================================================
Outfit: Cyberware
- I don't feel like translating this flavor text either
================================================================================
/// Neuroware
//// Among the different types of cyberwear, those that affect the nervous system
are called Neurowear.
(Black Dragon) Volgam [Buy: -/0] [Hide: 25/0] [Hack: 25] [Slot: Any (Brain)]
- An explosive implanted beneath the skull. Upon activation, the person it was
installed in immediately become [Dead]. Activatition does not require line of
sight, and can be done at any range. Anyone who has this installed has the rating
of Mental Wounds they receive reduced by 2. This requires the Director's permission
to buy.
(TerraWare) 24 Walk [Buy: 5/1] [Hide: 15/0] [Hack: 16] [Slot: Any (Nerves)]
- Cyberware which temporarily negates fatigue and the need for sleep. However, it
does not eliminate them, and when turned off it all catches up to you. Popular
among salarymen.
(Iwasaki) Ebisu [Buy: 14/7] [Hide: 14/0] [Hack: 17] [Slot: Any (Nerves)]
- Cyberware which tunes your speech patterns and personality for maximum
compatibility with your conversation partner. Activate with a Minor Action. For the
rest of the Scene, you gain +1 to the Result of <Stature> Checks.
(KRK) MK6 [Buy: 15/7] [Hide: 13/0] [Hack: 16] [Slot: Any (Brain)]
- Neuroware which accelerates the nerves to the point the user seems to have a
sixth sense. Activate with a Minor Action. For the rest of the Scene, you gain +1
to the Result of Vasara, Mayakashi and Ayakashi Style Skills.
(ACE) Black Sheep [Buy: 15/8] [Hide: 15/0] [Hack: 14] [Slot: Any (Nerves)]
- Neuroware which assists one in suppressing selfish urges. Activate with a Minor
Action. The next <Passion> Self-Control Check you make during this Scene
automatically succeeds. However, when this happens, you receive [BS: Weakness].
(Chihaya) Weapon Connect [Buy: 21/12] [Hide: 12/0] [Hack: 14] [Slot: Any (Nerves)]
- Neuroware that strengthens the link between your weapons and your IANUS. You gain
+1 to the result of Attack Checks made with weapons that have a Hack Rating.
(Chihaya) Precision [Buy: 18/7] [Hide: 15/0] [Hack: 19] [Slot: Any (Nerves)]
- Cyberware that boosts the tactile sense of your skin, enhancing your fine motor
skills. Activate with a Minor Action. Until the end of the Scene, you gain +1 to
the result of <Craft> and <Medicine> Checks.
(G.C.I.) Hardwired [Buy: -/12] [Hide: 20/0] [Hack: 10] [Slot: Any (Nerves)]
- Cyberware that replaces all your nerves with artificial materials, increasing
their speed of transmission. Your CS increases by +2.
(Iwasaki) Kakugo [Buy: -/14] [Hide: 15/0] [Hack: 17] [Slot: Any (Nerves)]
- Neuroware which reduces one's panic response, allowing them to optimize their
defensive reactions. Guard Skills used by you on yourself gain +2 to their Wound
Rating reduction.
(Chihaya) StandUpper [Buy: -/15] [Hide: 17/0] [Hack: 18] [Slot: Any (Nerves)]
- Neuroware which allows you to rapidly issue commands to your other cyberware. Use
during the Initiative Process. You can immediately use one other piece of Cyberware
activated with a Minor Action. Limit 1/Scene.
(TerraWare) Overdrive X [Buy: -/150] [Hide: 17/-1] [Hack: 20] [Slot: Any (IANUS)]
- Cyberware which removes the safety limiter on your IANUS. Activate during the
Setup Process. During this Cut, your AR changes to 2. Limit 1/Scene.
(Iwasaki) Salaryman [Buy: 25/11] [Hide: 14/0] [Hack: 17] [Slot: Maskenball]
- Personality data for use with the Maskenball. It gives you a personality and
demeanor optimized for handling financial matters. Your Mundane Control increases
by +1.
(TerraWare) Millions [Buy: 24/13] [Hide: 14/0] [Hack: 17] [Slot: Maskenball]
- Personality data for use with the Maskenball. It gives you unshakeable self-
assurance. Activate with a Minor Action. During this Scene, Mental Wounds you take
have their rating decreased by 2.
(SGC) Slaughter [Buy: 25/14] [Hide: 14/0] [Hack: 17] [Slot: Maskenball]
- Personality data for use with the Maskenball. It makes you ruthless in combat,
helping you maximize your offensive potential. Activate with a Minor Action. During
this Scene, Physical Wounds you inflice have their rating increased by 2.
(All) Eye Camera [Buy: 5/1] [Hide: 14/0] [Hack: 18] [Slot: Eye]
- A cybereye with video-recording capability. It can be connected to a DAK to
display images or videos.
(Hypnos) Basilisk [Buy: 21/10] [Hide: 11/-1] [Hack: 17] [Slot: Eye]
- A cybereye that uses flickering light to induce a hypnotic state in those gazing
into it. You gain +1 to the result of <Negotiation> Checks.
(Iwasaki) Yunbo Arm [Buy: 19/7] [Hide: -/-1] [Hack: 18] [Slot: One Arm]
- An obviously artificial arm made for industrial use. Lacks the dexterity to
perform everyday tasks. The data of your Unarmed changes to [ATK: I+8].
(Black Dragon) Dark Dahlia [Buy: -/18] [Hide: 8/-1] [Hack: 18] [Slot: One Arm]
- A pitch-black combat cyberarm with specialized MicroTRONs. The data of your
Unarmed changes to [ATK: P+5, PARRY: 3], and Melee Weapons you wield in this arm
get +2 to their Wound Mod.
(Chihaya) Gryphon [Buy: -/20] [Hide: -/0] [Hack: 21] [Slot: One Arm]
- A defensive cyberarm with a magnetic control system. The data of your Unarmed
changes to [ATK: P+2, PARRY: 5], and Melee Weapons you wield in this arm get +2 to
their Parry Rating.
(Wako) Reins [Buy: 22/11] [Hide: 14/0] [Hack: 18] [Slot: Two Arms]
- Cyberarms specially designed for operating vehicles. Activate with a Minor
Action. During this Cut, you get +1 to the Result of <Operate> Checks.
(Iwasaki) Ranbou [Buy: 27/13] [Hide: 10/-1] [Hack: 19] [Slot: Two Arms]
- Milspec cyberarms made to neutralize even the fiercest recoil. Ranged or Vehicle
Weapons you have equipped in [Slot: Both Arms] get +2 to their FA. If the weapon is
not already Full Auto Capable, this has no effect.
(Gear) Jet Link [Buy: 18/8] [Hide: 12/0] [Hack: 17] [Slot: Two Legs]
- Cyberlegs equipped with hover jets. Use with a Minor Action. During this Cut, you
gain +2 to the Result of <Athletics> checks you make to escape an engagement.
(ACE) IPPO [Buy: 32/18] [Hide: 12/0] [Hack: 18] [Slot: Two Legs)]
- Heavy cyberlegs made to provide a solid brace point for wielding melee weapons.
Activate with a Minor Action. For the rest of the Scene, Physical Wounds you
inflict with Melee Weapons gain +2 to the Wound Rating.
(ACE) Kentauros [Buy: 24/10] [Hide: -/0] [Hack: 17] [Slot: Lower Body]
- Custom cyberlegs that turn your lower body into that of a four-legged beast. You
can equip up to 4 [Slot: Shoe] and [Slot: One Leg] outfits or up to two [Slot: Two
Legs] outfits.
(Iwasaki) Tekku [Buy: 18/9] [Hide: 15/0] [Hack: 19] [Slot: Bones]
- Super-strong bones forged of a special alloy. You can wield Vehicular Weapons in
[Slot: Two Hands].
(Wako) Gyro Box [Buy: 15/6] [Hide: 16/0] [Hack: 20] [Slot: Any (Torso)]
- A posture control system with enhanced balance sensord. When operating a Vehicle,
that Vehicle's Control Mod is improved by +1 (max 0.)
(ACE) Gravity Area [Buy: -/17] [Hide: 11/0] [Hack: 16] [Slot: Any (Torso)]
- Cyberware which generates a gravity field in the surrounding area. Use during the
Setup Process. Until the end of the Cut, the user's Engagement is Blockaded. Limit
1/Scene.
(Note: Blockade is not explained anywhere. Based on other FEAR games which use the
term, we assume that it means no one can enter or leave the engagement without
using a Style Skill that says they can.)
(Charmer) Big Effect [Buy: 24/10] [Hide: 12/0] [Hack: 18] [Slot: Any]
- A speaker and video display system embedded in the body. You get +1 to the Result
of Kabuki Style Skills.
(ACE) Stepper [Buy: -/15] [Hide: 14/0] [Hack: 17] [Slot: Any]
- A compressed air system implanted in your body, allowing rapid movement. Use
before making a Dodge Check. You gain +1 to the result of the Dodge Check. Limit
1/Scene.
(ACE) Octopus [Buy: 17/8] [Hide: 17/0] [Hack: 17] [Slot: Any (Arms, Legs)]
- Cyberware that covers your arms and legs in powerful suckers. You get +1 to the
Result of <Athletics> feats made to scale walls, or similar feats.
(Chihaya) Repair Craft [Buy: 21/10] [Hide: 18/0] [Hack: 20] [Slot: Cyberware]
- An emergency system that activates to repair your cyberware with nanomachines
when it becomes damaged. Use when one piece of Cyberware you have equipped becomes
(Damaged). Remove the (Damaged) status from that Outfit. Limit 1/Act.
////
///
/// Organicware
//// Organicware is cyberware that is based in organic materials, as opposed to
synthetic.
(CFC) Gerupekko [Buy: 6/1] [Hide: 17/0] [Hack: 16] [Slot: Tongue]
- An artificial tongue that preserves the memory of your favorite foods. With it,
anything you eat will taste delicious; you can also recall tastes perfectly if
desired.
(Iwasaki) Kawadouji [Buy: 9/2] [Hide: 18/0] [Hack: 17] [Slot: Lungs]
- High-capacity replacement lungs that allow you to stay underwater for prolonged
periods of time. There is also a type available that gives you gills, allowing you
to actually breathe water.
(BIOS) Hot-Up [Buy: 20/6] [Hide: 20/0] [Hack: 15] [Slot: Brain]
- Prganicware that allows you to control your emotional state. Use as a Minor
Action. During this Scene, you gain +1 to the Result of Checks you make with
<Passion>.
(Chihaya) Regeneblood [Buy: 16/1] [Hide: 19/0] [Hack: 19] [Slot: Blood]
- Blood that increases your regenerative power. It contains medical nanomachines
that allow your wounds to heal more easily.
(Yes, oddly enough, this has no mechanical effect at all)
(Chihaya) Shock Out [Buy: 19/8] [Hide: 16/0] [Hack: 15] [Slot: Any (Nerves)]
- Organicwear that regulates your bioelectricity, allowing you to quickly regain
full use of your nerves. Use when you take [BS: Doped (Minor)]. Erase that BS.
Limit 1/Scene.
(Saki Nichiya) Musk [Buy: 21/9] [Hide: 18/0] [Hack: 17] [Slot: Any (Skin)]
- Organicware that releases a relaxing scent into the area around you. You gain +1
to the Result of <Negotiation> Checks.
(Ace) Cat Out [Buy: 17/9] [Hide: 19/0] [Hack: 16] [Slot: Muscles]
- Replacement muscles that allow you to move silently. You gain +1 to the Result of
<Stealth> Checks.
(Black Dragon) Masseur Duo [Buy: -/15] [Hide: 17/0] [Hack: 15] [Slot: Muscles]
- Organicware that increases the capacity of your muscles. You can equip two extra
[Slot: Muscles] Outfits (not including additional Masseur Duos.)
(Chihaya) Fine Line [Buy: -/20] [Hide: 17/0] [Hack: 17] [Slot: Skin]
- Artificial skin with shock-absorbing capabilities. It activates in response to
fierce impacts. Use before you take a Physical Wound. The rating of that Physical
Wound decreases by -5. Limit 1/Scene.
(Unknown) Suigetsu [Buy: -/30] [Hide: 18/0] [Hack: 21] [Slot: Eyes]
- Ultra-sensitive eyes that allow you to gauge your conversation partner's
emotional cues and level of agitation. You gain +2 to the Result of Reactions to
Mental Attacks. Fate and Charisma Only.
(Hirasaka) Yoikage [Buy: -/200] [Hide: 21/0] [Hack: 22] [Slot: Skin]
- Skin woven from the remains of an Ayakashi. When you acquire this Outfit, you may
choose one Ayakashi Bloodline and gain its effects. You do not need to pay XP to
acquire this skill. However, all your Control Values are decreased by -3.
////
///
================================================================================
Outfit: TRONs
- I don't feel like translating this flavor text either
================================================================================
/// pockeTRON
////
(NOVA Government) Inagaki Phone [Buy: 1/0] [Hide: 14/0] [Capacity: -] [Hack: 11]
[Slot: One Hand]
- A PockeTRON that all members of the government have at the ready. It can perform
a multitude of financial functions, making it very useful.
(Chihaya) Galapagos [Buy: 4/0] [Hide: 11/0] [Capacity: -] [Hack: 12] [Slot: One
Hand]
-- This pokeTRON was designed with simple operation in mind, emphasizing the
functions of e-mail and phone calls over others. It's quite popular with consumers
that like to say, "the bare minimum is fine with me!"
/// Tap
////
(Chihaya) Glass Coil [Buy: 14/6] [Hide: -/0] [Capacity: 2] [Hack: 18] [Slot:
Cyberbrain + Goggles]
-- A product that integrates the functions of a Tap with those of a multi-function
pair of goggles. Since it combines fashionable and practical into one convenient
package, it is used by many.
(TerraWare) TerminalX [Buy: 25/10] [Hide: 11/0] [Capacity: 3] [Hack: 18] [Slot:
Cyberbrain + Gloves]
-- An "armTRON" that comes in the form of a glove and bracer. It can be used as a
melee weapon with [ATK: I+3 / Parry: 2], and can have weapon options equipped to
it.
(Masaki) Piano Forte [Buy: -/20] [Hide: 13/0] [Capacity: 5] [Hack: 22] [Slot:
Cyberbrain]
-- A Tap that has high-speed program processing due to a thought-trigger, plus a 3D
projection keyboard. While this item is equipped, you get +3 CS. Neuro Only.
(New Hong Kong Computer Corp.) Kagankinsei [Buy: -/30] [Hide: 19/0] [Capacity: 4]
[Hack: 20] [Slot: Cyberbrain + Eye]
-- A high performance eyeball-form Tap. Software equipped to this Tap gets +3 to
both (Hide) and (Hack), and all <Cybernetics> Checks with this Tap gain a +1 bonus.
(Unknown) Mute* [Buy: -/200] [Hide: 21/0] [Capacity: 6] [Hack: 25] [Slot:
Cyberbrain + IANUS]
-- A virtual Tap installed into your IANUS. Some people claim that it's overtech
that's come down from the orbitals. While you have software equipped to this Tap,
you gain +1 AR. Also, increase all Wound Ratings you deal by 3.
/// Software
////
(Neverland) Hateweave [Buy: 17/7] [Hide: 14/0] [Capacity: -] [Hack: 18] [Slot: Tap]
-- Software that gathers data on your opponent's weaknesses and scandals. Gain +1
bonus to {Social Attack} Checks.
(KRK) Gate Opener [Buy: 19/8] [Hide: 13/0] [Capacity: -] [Hack: 16] [Slot: Tap]
-- Software that produces a gate connected to the Astral Plane. Combos using
Vasara, Mayakashi, and Ayakashi Skill Styles gain a +1 bonus to their Result.
(Sephirot) Mimiari [Buy: 13/8] [Hide: 14/0] [Capacity: -] [Hack: 17] [Slot: Tap]
-- Software that collects gossip from the Web. Use before making a <Society:
Street> or <Society: Media> Check to gain a +2 bonus to the Result of that Check.
Consumable.
(TerraWare) Insider [Buy:   15/8] [Hide: 15/0] [Capacity: -] [Hack: 16] [Slot: Tap]
-- Software that collects   information on commerce and finance from the Web. Use
before making a <Society:   Business> or <Society: High> Check to gain a +2 bonus to
the Result of that Check.   Consumable.
(Fujita Cyberguard) Patroller [Buy: 14/8] [Hide: 13/0] [Capacity: -] [Hack: 13]
[Slot: Tap]
-- Software that collects information on events happening in the news from the Web.
Use before making a <Society: Police> or <Society: Technology> Check to gain a +2
bonus to the Result of that Check. Consumable.
(Triumph) Dual Command [Buy: 24/10] [Hide: 16/0] [Capacity: -] [Hack: 17] [Slot:
Tap]
-- Tactical command software that contains preset attack patterns. While operating
a Drone, you gain a +1 bonus to <Melee> or <Ranged> Checks.
(New Hong Kong Computer Corp.) Electronic Serpent [Buy: 23/11] [Hide: 15/0]
[Capacity: -] [Hack: 18] [Slot: Tap]
-- Virus software designed to infect the cyberbrains of your enemies. If an attack
Combo made with Neuro Style Skills inflicts damage while using this software, the
enemy also takes {BS: Poison (3)}. This has no effect on Wets.
(Sephirot) Nikea [Buy: -/14] [Hide: 15/0] [Capacity: -] [Hack: 17] [Slot: Tap]
-- A program that analyzes the path to success, and suggests the best possible
actions to take in order to achieve that success. Mastery of the program requires a
high degree of processing capability. Gain a +2 bonus to Reaction Checks. Neuro
Only.
(Triumph) Ahead [Buy: 29/14] [Hide: 16/0] [Capacity: -] [Hack: 19] [Slot: Tap]
-- Tactical command software the improves one's ability to use a vehicle for melee
combat. Increase the (ATK) of vehicles you operate by 2.
(TerraWare) Escape Earth [Buy: -/15] [Hide: 17/0] [Capacity: -] [Hack: 21] [Slot:
Tap]
-- Software that reduces the load on a Tap. Use just after the Tap becomes
{Damaged} or {Broken} in order to cancel that effect. Consumable. You may only ever
Preserve one of this Outfit.
(Unknown) Romancer [Buy: -/60] [Hide: 14/-1] [Capacity: -] [Hack: 21] [Slot: Tap]
-- A "logical poison" that repeatedly modifies itself based on analysis of
information. Some people claim that it's overtech that's come down from the
orbitals. Increase the rating of Mental Wounds you inflict with Mental Attacks by
7. This Software consumes three (Capacity).
================================================================================
Outfit: Vehicle
- I don't feel like translating this flavor text either
================================================================================
(Chihaya) Air Blade [Buy: 6/1] [Hide: -/0] [ATK: I+1] [SF: 1] [Defense (S/P/I):
0/0/0] [CTRL: 0] [Ride: 1] [Capacity: 1] [Hack: 15] [Slot: Operator]
-- Rollerblades that have a built-in motor that provides thrust. They're often used
by Neuro Kids for "extreme sports." While operating this vehicle, make Dodge Checks
with <Operate> instead of <Evasion>.
(Chihaya) Seagull [Buy: 6/1] [Hide: -/0] [ATK: I+1] [SF: 1] [Defense (S/P/I):
0/0/0] [CTRL: 0] [Ride: 1] [Capacity: 1] [Hack: 15] [Slot: Operator]
-- A small road cycle controlled by your DAK-buddy. When the operator has good
physical capabilities, the bike can put out speed comparable to motorcycles. If the
user's <Life> is 6 or better, this vehicle's SF becomes 2.
(Wako) DEO [Buy: 6/2] [Hide: -/0] [ATK: I+3] [SF: 1] [Defense (S/P/I): 0/0/0]
[CTRL: 0] [Ride: 2] [Capacity: 1] [Hack: 10] [Slot: Operator]
- A small scooter. Easy to handle, it is used by many. Because it's cheap, it is
popular in the hearts of many destitute detectives and Kazes.
(Wako) Wizhorn [Buy: 13/4] [Hide: -/0] [ATK: I+3] [SF: 2] [Defense (S/P/I): 2/2/3]
[CTRL: -2] [Ride: 3] [Capacity: 2] [Hack: 13] [Slot: Operator]
-- A sidecar attached to a motorcycle. It has gained popularity by being deemed
useful for working in teams or for touring.
(Wako) Wingrunner [Buy: 16/4] [Hide: -/0] [ATK: I+7] [SF: 2] [Defense (S/P/I):
1/1/2] [CTRL: -2] [Ride: 2] [Capacity: 2] [Hack: 16] [Slot: Operator]
-- A racer-type replica motorcycle. It is difficult to handle, but it's been well
received among two-wheeled racing fans and street racers.
(Wako) AX-Killer [Buy: -/25] [Hide: -/0] [ATK: I+5] [SF: 2] [Defense (S/P/I):
4/3/4] [CTRL: -1] [Ride: 1] [Capacity: 2] [Hack: 18] [Slot: Operator]
-- A race motorcycle developed by Wako that puts out a ton of exhaust. Needs less
than two seconds to reach top speed. While operating this vehicle, increase your CS
by 2.
(Yaoyorozu) Y-Car [Buy: 7/2] [Hide: -/0] [ATK: I+1] [SF: 1] [Defense (S/P/I):
1/1/0] [CTRL: -1] [Ride: 4] [Capacity: 1] [Hack: 10] [Slot: Operator]
-- A small car you can buy from Yaoyorozu anywhere in the world. It possesses the
bare minimum capabilities to qualify as a car. It's also small, and at capacity it
could be described as a tight fit.
(Chihaya) Bonnie [Buy: 13/4] [Hide: -/0] [ATK: I+7] [SF: 2] [Defense (S/P/I):
4/4/5] [CTRL: -2] [Ride: 4] [Capacity: 2] [Hack: 13] [Slot: Operator]
-- A four wheel drive van sold on its protective capabilities. It's possible to
convert the cargo space to be usable by people. By using up a capacity slot, change
this vehicle to [Ride: 10].
(Chihaya) Box Family [Buy: 14/4] [Hide: -/0] [ATK: I+7] [SF: 2] [Defense (S/P/I):
3/2/4] [CTRL: -2] [Ride: 8] [Capacity: 2] [Hack: 14] [Slot: Operator]
-- A "wagon car" that can transport many people. It's extremely popular among many
households with outgoing families.
(Wako) Diabolos [Buy: -/60] [Hide: -/0] [ATK: I+7] [SF: 2] [Defense (S/P/I): 4/3/5]
[CTRL: -2] [Ride: 2] [Capacity: 3] [Hack: 21] [Slot: Operator]
-- A super sports car crafted by artisans, so there's only a few that exist in the
world. If you have this vehicle Preserved with XP, then you gain a +1 bonus to
<Negotiation> checks.
(Iwasaki) Water Bear [Buy: 23/7] [Hide: -/-4] [ATK: I+6] [SF: 2] [Defense (S/P/I):
3/5/7] [CTRL: -4] [Ride: 6] [Capacity: 3] [Hack: 18] [Slot: Operator]
-- A large armored vehicle. It's said that its armor is comparable to that of a
tank. Generally it is equipped with mounted weapons such as machine guns and
missile launchers.
(Chihaya) Panzer GL [Buy: 38/10] [Hide: -/-5] [ATK: I+8] [SF: 2] [Defense (S/P/I):
4/6/10] [CTRL: -5] [Ride: 6] [Capacity: 4] [Hack: 18] [Slot: Operator]
-- Rather than using a track, this hover tank floats over the ground. It operates
without being affected by terrain. The "Lucifer's Hammer" vehicle weapon can be
equipped to this vehicle for no cost.
(Wako) Impulse [Buy: 17/5] [Hide: -/0] [ATK: I+7] [SF: 2] [Defense (S/P/I): 1/0/2]
[CTRL: -1] [Ride: 2] [Capacity: 1] [Hack: 17] [Slot: Operator]
-- A cyberhorse given birth thanks to the latest in mechanical engineering. There
are types that display bare metal, and those that reproduce a real horse.
(Wako) Quadriga [Buy: 26/8] [Hide: -/-2] [ATK: I+10] [SF: 2] [Defense (S/P/I):
3/2/6] [CTRL: -3] [Ride: 3] [Capacity: 2] [Hack: 14] [Slot: Operator]
-- A horse-drawn carriage or chariot made by connecting a cyberhorse to the
driver's stand. It is mainly used for show. Can also be drawn by (cyber-)oxen.
(Wako) Kite [Buy: 17/2] [Hide: -/0] [ATK: I+3] [SF: 1 (2)] [Defense (S/P/I): 0/0/0]
[CTRL: -2] [Ride: 1] [Capacity: 0] [Hack: 10] [Slot: Operator]
-- A hang glider used in sports. Rumors exist that say that because it makes almost
no noise during operation, it's commonly used by stealth operatives for
infiltration missions.
(Chihaya) Horned Owl [Buy: 21/6] [Hide: -/-3] [ATK: I+5] [SF: 3] [Defense (S/P/I):
3/4/4] [CTRL: -2] [Ride: 2] [Capacity: 2] [Hack: 15] [Slot: Operator]
-- A small, general-purpose VTOL craft. It is primarily used in cities. It can both
take off and land in an area equivalent to a small parking lot.
// Drones
//// Even more stuff!
(Chihaya) D-ICON [Buy: 7/1] [Hide: -/0] [ATK: I+0] [SF: 0] [Defense (S/P/I): 0/0/0]
[CTRL: 0] [Ride: 0] [Capacity: 0] [Hack: 21] [Slot: Operator]
-- A digital drone that appears only within the electronic data of other people's
devices, such as their pockeTRONs. This drone cannot move. When it appears in a
Scene, select one Cast Member that has also appeared in the Scene. It is always in
an engagement with that character.
(Neverland) Air Dancer [Buy: 8/2] [Hide: -/0] [ATK: I+1] [SF: 1] [Defense (S/P/I):
0/0/0] [CTRL: 0] [Ride: 0] [Capacity: 0] [Hack: 12] [Slot: Operator]
-- A hover drone that lacks hardpoints for mounting armaments. Mainly it is used to
perform tasks around corporate offices.
(Iwasaki) Abumi [Buy: 11/5] [Hide: -/0] [ATK: I+1] [SF: 1] [Defense (S/P/I): 0/0/0]
[CTRL: 0] [Ride: 0] [Capacity: 0] [Hack: 18] [Slot: Operator]
-- A drone made to be operated alongside a vehicle as a paired unit. While the
operator has a single [Slot: Operator] vehicle equipped (other than this drone),
this drone can be operated.
(Triumph) Spooky [Buy: 16/5] [Hide: -/0] [ATK: I+2] [SF: 1] [Defense (S/P/I):
1/0/2] [CTRL: 0] [Ride: 0] [Capacity: 1] [Hack: 15] [Slot: Operator]
-- A small hover drone mainly used for scouting purposes. Though it can have
weapons mounted on it, it still handles easily.
(Chihaya) Waller [Buy: 27/7] [Hide: -/-1] [ATK: I+5] [SF: 1] [Defense (S/P/I):
4/4/5] [CTRL: -1] [Ride: 1] [Capacity: 2] [Hack: 13] [Slot: Operator]
-- A defense drone designed for facility security and VIP protection. It moves
slowly, but its thick armoring gives it the advantage in combat.
(Iwasaki) Daigo [Buy: 19/10] [Hide: -/0] [ATK: I+4] [SF: 1] [Defense (S/P/I):
3/3/5] [CTRL: -1] [Ride: 1] [Capacity: 2] [Hack: 16] [Slot: Operator]
-- A multi-legged drone designed for distaster relief. It commonly sees use
carrying relief supplies to dangerous areas, or places with precarious footing.
(Triumph) Kukuratu [Buy: 25/12] [Hide: -/-1] [ATK: I+5] [SF: 1] [Defense (S/P/I):
5/4/4] [CTRL: -1] [Ride: 1] [Capacity: 3] [Hack: 17] [Slot: Operator]
-- A drone developed for the purpose of acting as front line infantry support in
urban warfare situations. Being a two-legged walker type, it can mount multiple
armaments.
(Neverland) Hitodama [Buy: 28/14] [Hide: -/-1] [ATK: I+1] [SF: 2] [Defense (S/P/I):
1/1/1] [CTRL: -1] [Ride: 0] [Capacity: 3] [Hack: 18] [Slot: Operator]
-- A small drone about 20cm long that has built-in three dimensional projection
equipment, as well as directional speakers. It is often used for mischievious
purposes. This drone's Checks always gain a +1 bonus to the Result.
(Any) Color Paint [Buy: 5/1] [Hide: -/0] [ATK: -] [SF: -] [Defense (S/P/I): -]
[CTRL: -] [Ride: -] [Capacity: -] [Hack: -] [Slot: Vehicle]
-- This option changes the chassis of a vehicle to whatever color you want. While
normally used to make a vehicle blend in better, there also exist those who
deliberately choose something daring. This option doesn't take up capacity on a
vehicle.
(Chihaya) Double Attachment [Buy: 8/2] [Hide: -/0] [ATK: -] [SF: -] [Defense
(S/P/I): -] [CTRL: -] [Ride: -] [Capacity: -] [Hack: 17] [Slot: Vehicle]
-- A unit that allows one to mount weapons made for human use on a drone. With this
option, [Slot: One Hand] ranged weapons can be installed on drones and used like a
vehicle weapon (each weapon so mounted consumes 1 capacity.) This option can only
be slotted onto drones, and it itself does not consume any capacity.
(Teraware) Phantom Wall [Buy: 18/10] [Hide: 18/0] [ATK: -] [SF: -] [Defense
(S/P/I): -] [CTRL: -] [Ride: -] [Capacity: -] [Hack: 21] [Slot: Vehicle]
-- Anti-hacking equipment that provides protection to a vehicle's electronic
devices. The vehicle this option is installed on, as well as all weapons mounted on
the vehicle, gain (Hack) +2.
(Triumph) Mirror Coat [Buy: 27/13] [Hide: 15/0] [ATK: -] [SF: -] [Defense (S/P/I):
-] [CTRL: -] [Ride: -] [Capacity: -] [Hack: 20] [Slot: Vehicle]
-- Thermoptic camouflage applied to a vehicle's chassis and weapons. The effect
time is short. With a Minor Action, you gain a +1 bonus to the Result of <Stealth>
Checks with this vehicle until the end of the Main Process.
(Triumph) Mjolnir [Buy: 28/14] [Hide: -/0] [ATK: -] [SF: -] [Defense (S/P/I): -]
[CTRL: -] [Ride: -] [Capacity: -] [Hack: 16] [Slot: Vehicle]
-- Assault spikes. In the case of a Walker, they're usually mounted on the knees or
shoulders to be used in close-quarters combat. Increase the vehicle's (ATK) rating
by 2.
(Iwasaki) Tsumuji [Buy: 30/18] [Hide: 18/0] [ATK: -] [SF: -] [Defense (S/P/I): -]
[CTRL: -] [Ride: -] [Capacity: -] [Hack: 17] [Slot: Vehicle]
-- A quick boost that allows a vehicle to change direction rapidly. Use just before
making a Dodge Check in order to gain a +1 bonus to the Result of the Check. Limit
3/Scene.
(Triumph) Slot Open [Buy: -/20] [Hide: 15/0] [ATK: -] [SF: -] [Defense (S/P/I): -]
[CTRL: -1] [Ride: -] [Capacity: -] [Hack: 19] [Slot: Vehicle]
-- An option that installs additional computing power and attachments onto
vehicles. Increase the vehicle's (Capacity) by 2. Multiples of this option cannot
be installed.
(Any) Senyouki [Buy: -/35] [Hide: -/0] [ATK: -] [SF: +1] [Defense (S/P/I): -]
[CTRL: -] [Ride: -] [Capacity: -] [Hack: -] [Slot: Vehicle]
-- An option that tunes a vehicle specifically to its pilot. While operating this
vehicle, <Operate> Checks get +1 to their Result, and {Mental Damage} you take is
reduced by 2. Kaze and Arashi Only.
================================================================================
Outfit: Culture Wear
================================================================================
- Fashion
Outfits such as clothing and accessories worn primarily for the sake of
appearances.
(Asakusa Shopping Street) Asakusa Shirt [Buy: 4/1] [Hide: -/0] [Hack: -] [Slot:
Underwear]
- A T-shirt sold by several stores in Asakusa. The classic version has "I Love
Asakusa" printed on it, but recently variations with the NOVA Sky Tree and Bousou
Airport printed on them have become popular.
(CHIHAYA) Comfortable [Buy: 7/1] [Hide: 11/0] [Hack: 18] [Slot: Suit]
- Temperature-controlled clothes that adjust to keep you comfortable in any
climate. It comes in a variety of designs, including ones that are instead [Slot:
Coat].
(Xuanlong Fashion) Hualong [Buy: 10/1] [Hide: -/0] [Hack: 17] [Slot: Suit]
- A cheongsam with an intricate dragon print on it. It is woven of fine fabric and
cyberized to make sure it flows alluringly. There is also a changpao version for
men to wear.
(Peripheral Original) Yuugen [Buy: -/3] [Hide: -/0] [Hack: -] [Slot: Suit]
- Japanese clothing made entirely of natural fabric. Its color tends to fade
unevenly after being worn for a time, but this is considered to be wabi-sabi and
part of its high-class appeal.
(Saki Nichiya) Setting Sun [Buy: -/4] [Hide: -/0] [Hack: 19] [Slot: Suit]
A beautiful evening dress colored in a gradient from pale blue to deep red. It
evokes a feeling of mystery and loneliness. One of Saki Nichiya's few designs not
made into a series.
(Ingrid) Shirley [Buy: 21/5] [Hide: 7/0] [Hack: 16] [Slot: Suit]
A high-class maid outfit. Typically worn by service employees, it is a common sight
in restaurants located in White Areas.
(CHIHAYA) Your Private [Buy: 23/7] [Hide: 13/0] [Hack: -] [Slot: Suit]
Suits individually made to order by the finest tailors. Just wearing one makes you
feel at ease; the rating of all Mental Wounds you take is reduced by 1. Only the
person who has Preserved this Outfit can wear it.
(Unknown) Awesome Clothes [Buy: -/15] [Hide: -/0] [Hack: 15] [Slot: Suit]
They're awesome, okay? You decide in which way when you get them. While wearing
this outfit, you gain +2 to the result of Appearance Checks. You can also get it in
[Slot: Coat].
(Any) Costume [Buy: 7/1] [Hide: -(11)/0] [Hack: 15] [Slot: Armor]
A costume of a soft, fluffy mascot used to promote your business or organization.
Since it's cyberized, it's not as difficult to move in as it looks. If using it to
conceal your identity, use the listed Hide Rating.
(Saki Nichiya) Icicle [Buy: 17/3] [Hide: -/0] [Hack: 16] [Slot: Boots]
An item in Saki Nichiya's "Transparent" series. Boots that at first glance appear
to be ice, with flakes of snow dancing within. Only when you view them in AR,
though.
(Saki Nichiya) Kurenai [Buy: 6/1] [Hide: -/0] [Hack: 12] [Slot: Gauntlet]
An item in Saki Nichiya's "Red" series. Elbow-length gloves of a vivid red that
catch the light as they move, automatically maintaining a subtle gradient.
(CHIHAYA) Flip Monkey [Buy: 5/1] [Hide: 10/0] [Hack: 18] [Slot: Goggles]
Digital glasses that you can change the lens and frame color of at your whim. For
[Buy: 8/2], you can get a type capable of AR viewing.
(Yaoyorozu) Capable [Buy: 7/2] [Hide: 15/0] [Hack: 14] [Slot: Any (Bag)]
A bag whose shape you can change with the press of a button. It can be worn as a
handbag, backpack, or belt pouch.
(Yaoyorozu) Fresh Arms [Buy: 8/2] [Hide: -/0] [Hack: 17] [Slot: Any (Weapon, Armor,
etc)]
A fruity ornament for arms and armor. Although it might look laughable, it really
lightens the mood when you're preparing for battle.
- Cosmetics
Outfits worn for appearances, much like Fashion. However, they are cyberware, and
cannot be equipped by Wets.
(Saki Nichiya) Mirage [Buy: 5/1] [Hide: 6/0] [Hack: 15] [Slot: Lips]
Replacement skin that allows you to change the color of your lips. It can be
programmed to adapt to your surroundings or vary according to the time of day.
(BIOS) Radical Body [Buy: 8/1] [Hide: 12/0] [Hack: 17] [Slot: Muscles]
A cosmetic that gives you the perfect body you've always wanted. Though you sure
look good, it won't have any effect on your physical strength and abilities.
(CFC) Undine [Buy: 13/3] [Hide: -/0] [Hack: 21] [Slot: Skin]
A cosmetic that makes your skin transparent. The transparency is simulated, so you
don't need to worry about people seeing your muscles and organs (unless you want
them to.)
(Saki Nichiya) Gossamer [Buy: 8/2] [Hide: 14/0] [Hack: 19] [Slot: Any (Skin)]
Artificial skin that changes the color of your blood. In addition to fashion
devotees, it is popular among the cult of "Neophytes" who consider the color of
blood impure.
(Any) Ad Contract [Buy: -/2] [Hide: -/0] [Hack: 15] [Slot: Any (Skin)]
A skin print which displays an ad for a business on you in AR. During the Pre-Act,
you gain 1 Credit. This outfit can only be Preserved once.
================================================================================
Outfit: Residence
"The night is dangerous, you know. Let me see you there... Hm? You can get there
safely on your own? Don't make a fool of me. *BLAM!* See? Not anymore, can you?"
- "Twinkle Full Moon"
================================================================================
- Residence
The place where a character lives and works. At the time of acquisition, one must
also select a Residence Area and add the ratings together.
- Residence Area
The area in which a residence is located. When one acquires a residence, one must
also select an area from among these and add the ratings together.
(Any) Underground [Buy: -/+2] [Appear: -2] [Security: -5] [Slot: Area]
This residence is located in a sewer or ruined Linear tunnel below Tokyo NOVA.
Treat it like a Red Area.
(Any) Orbital [Buy: -/+100] [Appear: +5] [Security: +10] [Slot: Area]
This residence is located on an orbital station or colony. Treat it like a White
Area. Residences in this area require the GM's permission to appear in.
================================================================================
Outfit: Miscellaneous
This sections contain outfits that do not fall into any of the aforementioned
categories.
================================================================================
- Tools
Tools for a variety of purposes. In the Neuro Age, these are typically
computerized.
(TerraWare) Fortress [Buy: 17/5] [Hide: 15/0] [Hack: 18] [Slot: Residence Option]
A system to strengthen the digital security of a building. All your Residence
Options get +2 to their Hack Rating.
(Iwasaki) Ganza [Buy: 19/6] [Hide: 16/0] [Hack: 14] [Slot: Residence Option]
An automated weapon emplacement that fires at unwelcome guests. It can be activated
or deactivated with a Setup Process action. If a <Craft: Tool> or <Cybertech> check
is made that beats this Outfit's Hack Rating, it can be disabled.
(TerraWare) Cradle [Buy: 10/1] [Hide: -/0] [Hack: 14] [Slot: Residence Option]
A life support system that cares for an immobile person. Normally. it looks like a
bed with s robotic arm. Execs and Highlanders often opt for a top-class model with
[Buy: -/20].
(KRK) Astral Glass [Buy: 10/3] [Hide: 9/0] [Hack: 15] [Slot: Goggles]
Cyber-glasses that can detect the invisible. When wearing these, you can see ghosts
and traces of magical residue even if you are a mundane individual.
(CME) Elvis [Buy: -/15] [Hide: -/0] [Hack: -] [Slot: Two Hands]
An acoustic guitar handmade by expert artisans. Though it requires tuning, it has a
depth of character that electric instruments lack. When you appear in a Scene,
other characters get +2 to their own Appearance Checks they make for that Scene.
(Burglar Records) Krauser [Buy: -/25] [Hide: -/0] [Hack: 22] [Slot: Both Hands]
A truly wicked-looking electric guitar. It's usable both as a musical instrument
and a Melee Weapon with [ATK: S+7, PARRY: 4].
(Yaoyorozu) Innocent Note [Buy: 5/1] [Hide: 13/0] [Hack: 19] [Slot: -]
A cyberized notebook that can record and display text or images sent from your
IANUS. Many people enjoy setting it to random mode to exchange messages with
unknown individuals.
- Psychoapp
A program imprinted on the spirit. The Hide value expresses how difficult it is to
perceive someone's actions are being directed by a Psychoapp. Cannot be equipped by
Wets.
(Hypnos) IMMORAL [Buy: 19/8] [Hide: 12/0] [Hack: 17] [Slot: Subconscious]
A Psychoapp that allows you to master your fear and remain rational. Use when you
receive [BS: Fear]. Erase that BS. Limit 1/Scene.
(Wako Labs) ZERO [Buy: 18/8] [Hide: 15/0] [Hack: 16] [Slot: Unconcious]
This Psychoapp enhances your thought and reaction speed when undergoing high G-
forces. When you are in a Vehicle with an SF or 3 or higher, you gain +1 to the
result of <Operate> checks.
(Hypnos) MUGAI [Buy: 19/8] [Hide: 16/0] [Hack: 15] [Slot: Any (Nerves)]
An app that disguises your personality. You gain +3 to the Hide Rating of all your
equipped Psychoapps. Be careful not to raise the Appearance Check mod by accident.
(Chihaya) Thrifty [Buy: 22/9] [Hide: 17/0] [Hack: 15] [Slot: Any (Nerves)]
This Psychoapp dampens your greed and allows you to control your material impulses.
You gain +1 to your <Mundane> Control.
(Hirasaka) Freaks [Buy: -/11] [Hide: 10/-1] [Hack: 21] [Slot: Subconscious]
This Psychoapp strengthens your Ayakashi nature, making you fiercer in combat. You
gain +2 to the ratings of Wounds inflicted by Combos including Ayakashi Style
Skills.
(Iwasaki) Soubou [Buy: -/15] [Hide: 17/0] [Hack: 18] [Slot: Conscious]
A Psychoapp that deliberately splits your personality. In addition to this Outfit,
you can equip two other Psychoapps with [Slot: Conscious], except for additional
copies of Soubou.
(World Magecraft Association) A-Directory [Buy: 33/16] [Hide: 12/-1] [Hack: 15]
[Slot: Unconscious]
An app that widens your knowledge of magic and supernatural powers. You gain +2 to
the ratings of Wounds inflicted by Combos including Vasara and Mayakashi Style
Skills.
(TerraWare) Terminator [Buy: 35/18] [Hide: 17/0] [Hack: 18] [Slot: Conscious]
A Psychoapp that eliminates your sense of fear. When you use a Style Skill that
allows you to take a Wound in someone else's place, the Wound Rating decreases by -
2.
(TerraWare) Self Goat [Buy: -/20] [Hide: 21/0] [Hack: 18] [Slot: Subconscious]
A Psychoapp that allows you to absorb stress from others in the vicinity. When
someone in your Engagement is targeted by a Mental Attack, you can change the
target of the attack to you. Limit 1/Scene. Charisma and Mistress Only.
(TerraWare) Sync Trigger [Buy: -/20] [Hide: 13/0] [Hack: 16] [Slot: Any (Nerves)]
An app that creates a shortcut to your inner psyche. Use as a Setup Process Action.
You can immediately use one Psychoapp that takes a Minor Action to activate. Limit
1/Scene.
(Chihaya) Mind Cover [Buy: 23/20] [Hide: 12/0] [Hack: 16] [Slot: Conscious]
This Psychoapp guards you from stress and menral taint. You may decrease the rating
of Mental Wounds you take by up to 10 points in total. After you have used all 10
points, this Psychoapp is lost.
- Drugs
All kinds of medicines. Most of them are delivered though osmosis using an
injector. They are usually lost upon use.
Drugs require a Major Action to use.
(Zuiun Brewery) Zuiun Daisanjou Tenkaku [Buy: 31/11] [Hide: -/0] [Hack: -] [Slot:
-]
High-grade sake distilled on an orbital. When you take it, until the end of the
Scene, you gain +1 to the Result of all Checks made with <Passion>. However, you
also receive [BS: Doped (Minor)].
- Magic Item
Outfits that contain magical power. These are not widely known by the population at
large. Those in the shadow of society, although they find them eerie, are familiar
with their effects. The majority of these are manufactured in Kamui Star.
(Salon Dolphan) White Tear Jewel [Buy: 15/5] [Hide: 15/0] [Hack: -] [Slot: Any
(Ornament)]
A jewel formed from the soul of a pure-hearted person. Use with a Minor Action. You
gain a bonus of +2 to the rating of Physical Wounds you inflict during this Main
Process. Ayakashi Only.
(Yogaridou) Jewel Buster [Buy: 17/6] [Hide: 7/0] [Hack: 17] [Slot: Back of One
Hand]
An artificial jewel buried in the hand that uses electricity to regulate the flow
of your magical energies. You gain a +1 bonus to the rating of Wounds you inflict
using Vasara and Mayakashi Style Skills.
(Marie's Enchant) Eye of Legba [Buy: 18/6] [Hide: 8/0] [Hack: -] [Slot: Any
(Ornament)]
A jewel in which you can see the future. Use as a Setup Process Action. During this
Scene, you gain +2 CS. Wet Only.
(Society of True Teachings) Star of Hope [Buy: -/7] [Hide: 18/0] [Hack: -] [Slot:
Protective Charm]
A charm containing a blessing of protection from the Holy Mother. It will protect
its owner from words that seem to lure them astray and grant them the power of
hope. The rating of all Mental Wounds you take is reduced by -1.
(Temple of All Origins) Elemental Circuit [Buy: -/7] [Hide: 13/0] [Hack: -] [Slot:
Any (Bloodline)]
The command of magic is engraved into your flesh itself. Through a ritual, you are
able to subdue people with it more effectively. You gain a +1 bonus to the Result
of Origin Power Skills. Vasara Only.
(Temple of All Origins) Elemental Gem [Buy: -/8] [Hide: 17/0] [Hack: -] [Slot: Any
(Accessory)]
A gem imbued in your body that strengthens your Origin Powers. You gain a +2 bonus
to the rating of Wounds you inflict using Origin Powers. Vasara Only.
(World Magecraft Association) Magical Circuit [Buy: 19/10] [Hide: 13/0] [Hack: -]
[Slot: Any (Bloodline)]
Magic is carried within your blood itself, forming a magical circuit. You gain a
bonus of +1 to the Result of Vasara and Mayakashi Style Skills. You can only equip
as many of these as you have Style Levels in Vasara and Mayakashi combined.
(Holy Mother's Guard) Relic Eye [Buy: -/18] [Hide: 16/0] [Hack: -] [Slot: Eye]
An artificial eye that possesses the power to sense and repel demons. Those who
possess this eye are known as "Exorcists." You gain a +2 bonus to the Result of
<Will> and <Perception> checks made against Ayakashi.
(Temple of All Origins) Elemental Field [Buy: -/20] [Hide: 11/0] [Hack: -] [Slot:
Barrier]
A barrier crafted of Origin Power which can be used by magicians. The rating of all
Physical and Mental Wounds you take is decreased by -[The highest SL among all
Origin Powers you have.]
(Unknown) Blue Blaze [Buy: -/25] [Hide: 14/0] [Hack: -] [Slot: One Arm]
An artificial arm in which powerful magic is contained. It is an old item without
any cyberization. The data of your Unarmed changes to [ATK: S+5, PARRY: 3]. In
addition, you gain a +3 bonus to the rating of Wounds you inflict using Vasara,
Mayakashi and Ayakashi Style Skills.
(Unknown) Death Note [Buy: -/300] [Hide: 15/0] [Hack: -] [Slot: One Hand]
A book in which the names of humans who are written will die. When you inflict a
Social Wound, you can choose to instead look up the effect on the Physical Wound
Chart.
================================================================================
Outfit: Service
================================================================================
- Social
Various outfits with social effects that are possessed by citizens of Tokyo Nova.
(Sephiroth) Coppelion [Buy: 4/1] [Hide: 8/-] [Hack: 15] [Slot: PockeTRON]
A search application made by Sephiroth Software. Use with a Minor Action. During
this Main Process, you get a bonus of +1 to the result of <Society> checks made to
gather infomation.
(NOVA Sports) Big Chance [Buy: 19/6] [Hide: 12/-] [Hack: -] [Slot: -]
You're a regular on a game show that gives out big prizes. Name a suit of cards,
then draw from the deck. If the card you drew was that suit, you win 3 Credits.
Treat this as a Major Action. Limit 1/Act.
(Fassler Technical) Second Life [Buy: -/30] [Hide: 21/0] [Hack: -] [Slot: -]
A service that creates a clone of you with part of your memory on file. When your
character dies, your next character inherits 1/10 (round down) of the XP they
earned over their lifespan. They do not need to be exactly the same character.
(Society of True Teachings) Rosario of Ice [Buy: 12/2] [Hide: 10/-] [Hack: -]
[Slot: -]
A rosario that marks you as an ordained disciple of the Society of True Teachings.
You gain a +1 bonus to the result of <Society: Astral> checks.
(Hiruko Town) Mister Neighborhood [Buy: 12/2] [Hide: 10/-] [Hack: -] [Slot: -]
A service that keeps you up to date with the latest gossip from Hiruko Town. You
gain a +1 bonus to the result of <Society: Street> checks. Hiruko Only.
(Salon Dolphan) Salon VIP Card [Buy: 12/2] [Hide: 10/-] [Hack: -] [Slot: -]
A card that verifies your identity as a member of Salon Dolphan, granting you
access to their complimentary information dealer. You gain a +1 bonus to the result
of <Society: Astral> checks. Ayakashi Only.
- Background
Outfits that express your character’s background or origin.
(-) Blank [Buy: -/10] [Hide: Control/0] [Hack: -] [Slot: Any (Background)]
This background indicates that you have already been Erased from society. The
rating of Social Wounds you take is decreased by -2, and you take a -2 penalty to
all <Stature> Checks you make.
(-) Bad Name [Buy: -/15] [Hide: 10/0] [Hack: -] [Slot: Any (Background)]
This background indicates that you have an ill reputation and people are easily
cowed into doing what you want. The rating of Social Wounds you take is increased
by +2, and you get a +1 bonus to all <Contact> Checks you make.
(-) Big Name [Buy: -/15] [Hide: Control/0] [Hack: -] [Slot: Any (Background)]
This background indicates that you are famous and paparazzi track your every move.
Your <Mundane> increases by 1, but you take a -2 penalty to all <Stealth> Checks
you make.
(-) Family [Buy: -/20] [Hide: 12/0] [Hack: -] [Slot: Any (Background)]
This background indicates that you possess family or sworn kin in the same
organization as you. Choose a character in the same organization as you; you gain a
SL1 <Contact> with them in the Hearts suit. Legger and Inu only.
(-) Pride [Buy: -/20] [Hide: 15/0] [Hack: 21] [Slot: Any (Background)]
This background expresses your pride in your chosen Styles. When you take a Mental
Wound, you may choose to decrease the Wound Rating by 10. Limit 1/Act.
- Extra
Extras that serve as your assistants or hangers-on. When they make a Skill Check,
the Result is a fixed number. They cannot perform Actions during Cut Progression.
(-) Magical Pet [Buy: 6/2] [Hide: -/0] [Hack: 10] [Slot: -]
You have an unnatural pet such as a cat with wings or a talking rat. Vasata,
Mayakashi and Ayakashi can sense that it possesses a similar power to them. Its
only skill is [Perception: 10].
(-) Mascot Droid [Buy: 8/2] [Hide: -/0] [Hack: 10] [Slot: -]
You have a droid in the shape of a soft, fluffy mascot used to promote your
business or organization. Its only skill is [Athletics: 10]. For the same price,
you can hire a person to wear a mascot suit.