Main Rules
Everyone takes 7 cards. We will place the remaining cards in a pile.
on the table. Among all the players, we will choose the
less violent person, this will be the first judge.
First, a card is played from the pile: We will place it on top of the
table face up.
The judge will play a second card from his 7 cards and place it in front.
or behind the first letter starting a story of two letters.
The other players will play a third card face down, to
finish the story of three. The judge will shuffle the cards and turn them over
one by one to then choose their favorite. The winning player will keep
your letter as a bookmark.
All players will take another card to maintain a total of 7.
the next turn, the player sitting to the left of the previous judge will be
the new judge.
The first player to reach 3 points will be the winner, or the score.
whatever you agree to reach (we are not your mom).
Red Letters
When a red card has a red border, it can only be played as
third panel. If the turn starts with a red card, the judge does not play
no card. Instead, all players will play two cards
that will start the story and end in the red letter. The one who wins
this type of turn will earn two points instead of one. Bonus!
Alternative rules
This game is open and we recommend modifying the rules with your
friends. Here we show you some alternative ways to play:
Badass mode: Same rules, except regarding the red cards.
When the table plays a red card as the first card, instead of
in a special round, the judge will keep the card as a point to
he will force another player to lose a point. It's like the countdown
of a bomb of injustices.
Marathon: Instead of winning the game to 3 points, keep playing until
that the whole deck of cards is finished. The one who has the most
points at the end, wins. If it's a tie, the player with fewer points.
will act as judge and will play two cards, the players in a tie will play this
shift.
The Neverending Story: Eliminate all the cards from the deck. All the
Players start with 10 cards. Playing in a clockwise direction, each player
he will be adding a comic strip creating an extremely long story. The rest of
players can reject a panel that doesn't make sense for
majority voting. If a player cannot play a card they have
meaning must change one card in your hand for two cards
additional cards and skip their turn. The first player to finish their cards
win.
Have you invented your own rules? Tell us about it on Facebook.
http://facebook.com/jokinghazardgame
Recommended rules for drinking
There are some drinking rules that we have found fun. Give it a try.
any of them! As a reminder: do not drive drunk or
while playing card games.
Bets with drinks: In each round, everyone must bet the
drink one or more beverages that your card will win. If your card wins, that
The player designates who drinks; if they lose, the player must drink.
Final Sacrifice: Whoever plays a card in which someone dies and this
winning card, the player will assign 3 drinks to another. If they lose,
He/she drinks 3 drinks.
Raise those butts: When a comic strip with a butt appears, everything will
baby world.
Learning to read: When a judge reads a letter wrong, he drinks.
The bank wins: In each round, the table also plays a third.
random card. If the table wins, everyone drinks.
Don't tell us your life: Anyone who complains that their letter doesn't...
he won, he has to finish his drink.
Visit jokinghazardgame.com for news about
expansions, alternative rules, and events.
Joking Hazard has been made possible thanks to the 63,758 people who
they gave their support on Kickstarter. If you are one of them, thank you very much,
You are the one who gave life to this game.