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Fashion Terminology and Concepts

This document discusses key concepts in fashion including texture, weight, pattern, silhouette, proportion, balance, rhythm, emphasis and more. It also covers different types of fabrics like knits and woven, as well as fashion jobs like stylist, merchandiser, and ready-to-wear clothing. The document provides definitions and explanations of important terminology used in the fashion industry.
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0% found this document useful (0 votes)
182 views25 pages

Fashion Terminology and Concepts

This document discusses key concepts in fashion including texture, weight, pattern, silhouette, proportion, balance, rhythm, emphasis and more. It also covers different types of fabrics like knits and woven, as well as fashion jobs like stylist, merchandiser, and ready-to-wear clothing. The document provides definitions and explanations of important terminology used in the fashion industry.
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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FASHION

FASHION ETYMOLOGY
ETYMOLOGY AND
AND TERMINOLOGY
TERMINOLOGY II
II
World
World of
of Fashion
Fashion –D
–D
aimond
aimond

FASHION ORIENTATION
TEXTURE
 Garments can be of same design and silhouette
but different texture.
 Bulky yarns used give a different fitting or drape
 Knits or woven fabric fall is different
 Stiff fabric fit different than silk or chiffon.
 Color is affected by texture.
 Important concept in designing .
PERFORMANCE
WEIGHT AND HAND
 Weight refers to how heavy the fabric in
 Fabrics with lower count have more weight
 Denim is a heavy weight fabric where as satin is
a light weight fabric
PATTERN
 Pattern comes from the french word patron .
 It has elements that can be reapeaterd .
 Usuallt a template for tracing patterns on clotha
nd then cutting them
 Different garments have different patterns .
REPEAT
 Same design is reproduced again in the same
pattern.
 Repeatation of motif .
SILHOUETTE
 A garments shape or outline .
 Tubular ,A line,bouffant, wedge,hourglass
 Mens-American or classic cut jacket –fullness
 Mens European –tapering at waistline
PROPORTION
 The various elements in adress should be scaled
to size or fit .
 Eg trims should be proportionate
 Disproportionate ruins a silhouette
BALANCE
 Equal distribution of weight on 2 sides .
 May lead to designs with no crativity if there is
no balance .
 Creation of a central line
 Dividing line in amens shirts
 Symmetrical balance
 Asymmetrical balance
RYTHMN
 A focal point is very important in a design .
 Trims and details have to place in carefully so
that the focus is keptt on all details
 Creation of ratacts to the centre hythm
 Alteration contrasting colors used .
 Radiation attracts to the centre and then away.
 Progression gradation of colours
 Repeatation and contineous lines.
HARMONY
 Trims fabric and embelliments show a degree of
cohesiveness
 Too much harmony can create a dull design .
 Sometimes u have break the harmony in a dress
EMPHASIS
 Drawing attention to a particular area of the
product.
 Also known as the focal point .
 Neckline
 Fulness of skirt
 Trimming
 Contrasting collar
KNITS
 Interlooping or interlacing of yarns .
 Made by hand or knitting
 Made my one single yarn
 Weft knitting – sweaters hoisert
 Warp knitting-.
WOVEN
 Interlacing of 2 or more yarns at right angles
( yarns are made from fibres)
 Stronger yarns are called warp are lengthwise
 Filling or crosswise yarns are called weft
 Plain weave, basket weave
 Twill weave
 Satin
 Jacquard.
CAD COMPUTER AIDED DESIGN
 Development of new designs.
 Lot of use of patterned material to apparel and
home fashion industries.
 Earlier everything was manual , drawing
colouring tracing ,printing designs.
 Software package and use of computers designs
are madein matter of few hours.
 Simple to sophisticated Lectra and Gerber
FASHION FORECASTING
 Companies which predict trends
 Assess colours and trends that will be feat tured
in the company in 12 to 18. monthsn
 Translate haute couture clothes into affordable
styles.
VISUAL MERCHANDIING
 Ref to VM presentation
PATTERN MAKING
 Patterns are used to make garments .
 Used to cut variety of garments for sampling and
for production.
 It is a technical field , grading of sizes,
 Fabric is cut using the patterns
 Pattern making can also be used using software
lectra and tuktech
GRADING
 After making the base pattern usually in size M
base pattern.
 Pattern is graded to different sizes
S,M,L,XL,XXL.Grading can be done by either
increasing or decreasing the base pattern
 It is a specialized field and can also be done with
the help of software usind digitizer
DRAPING
 Making of a garment for complicated designs ,
 No pattern is used
 To cover dress or hang using loose fold as to get
a good fall.
 Usually done for fabrics which have a good fall.
ITEMS
READY TO WEAR
 Alo called pret- a- porter
 Often called RTWgnquired for the sizesers are
alos getting into the ready to wear line .
 No alteration is re
 Defination for factory made clothing sold in
standardized sizes and is made to measure .
 Des
SOFT GOODS
 Textile and goods\garmennts made using soft
material flexible plastic,fur . Leather fabric
STYLIST
 Companies not employing designer employ stylist
 Travel extensively .
 Fits style according to the companies line
 Has knowledge f textiles and color
 Substitute fabrics and color to make cost effective
 They work with fashion forecasters and colorists
to know about trends .
 Designer work on inputs given by stylist
MERCHANDISER
 Takes decision regarding the companies fabric and line of clothing
 Marketing research
 Projecting sales
 Serving as middle person between sales staff
 Contacting mills ,
 Reviewing production
 Designing
 Product development
 Costing
 Maintains delivery
 Gives approvals
 Track fabric and trims

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