Note: RabotoraX is currently in early development stage, features are incomplete and may be unstable. Please use with caution in production and feel free to submit feedback and contribute code!
RabotoraX是一个重构自原始Rabotora项目的,基于.NET 10和C#的2D/3D游戏引擎。
架构支持不同图形API后端(如DirectX、OpenGL等),旨在为开发者提供一个现代化、易用且高性能的游戏开发平台。
RabotoraX is a 2D/3D game engine built on .NET 10 and C#, refactored from the original Rabotora project.
It features a modular architecture with support for multiple graphics API backends (like DirectX, OpenGL, etc.) and aims to provide developers with a modern, user-friendly, and high-performance platform for game development.
- RabotoraX.Core: 引擎核心库,包含渲染、物理、输入等基础功能 / Core library containing rendering, physics, input and other fundamental features.
- RabotoraX.Interop.Direct3D11: DirectX 11 图形 API 后端实现 / DirectX 11 graphics API backend implementation.
- RabotoraX.Interop.Win32: Windows 平台原生 API 封装 / Windows platform native API wrapper.
- RabotoraX.Windows.Test: Windows 平台示例项目 / Windows platform sample project.
- RabotoraX.Analyzers: RabotoraX 的 Roslyn 代码分析器 / Roslyn code analyzers for RabotoraX.
- RabotoraX.CodeFix: RabotoraX 的 Roslyn 代码修复器 / Roslyn code fix providers for RabotoraX.
- 更多平台和功能模块正在开发中... / More platforms and feature modules are under development...
- DirectX 11 (Windows) [开发中 / In Development]
- OpenGL (跨平台 / Cross-platform)
- OpenGL ES 3 (Android)
- Vulkan (跨平台 / Cross-platform)
- 核心库RabotoraX.Core依赖于Android SDK以完成针对
net*-android目标框架的构建。请确保已安装Android SDK并正确配置ANDROID_SDK_ROOT环境变量(参阅RabotoraX.Core / Directory.Build.props中的相关注释)。
The core library RabotoraX.Core relies on the Android SDK to build fornet*-androidtarget frameworks. Please ensure you have the Android SDK installed and theANDROID_SDK_ROOTenvironment variable properly set (see related comments in RabotoraX.Core / Directory.Build.props).
根据123 Open-Source Organization MIT Public License v2.0授权发布。
一些第三方库和资源可能使用不同的许可证,请参阅各自的文档以及许可附录以获取详细信息。
Licensed under 123 Open-Source Organization MIT Public License v2.0.
Some third-party libraries and assets may be under different licenses, please refer to their respective documentation and the License Appendix for details.
最后更新日期: 2026.3.15
Last Update: Mar 15th, 2026