Tags: ARMSX2/ARMSX2
Tags
Update iOS 2.2.1 branding and virtual pad - Bring in current virtual pad layout/editor updates and iPhone toolbar placement fix - Update ARMSX2 iOS metadata and OSD branding to 2.2.1 - Refresh app icon assets - Add iOS Metal GameDB hardware-fix improvements
Sync shared GS and audio fixes from macOS Port the iOS-relevant pieces from the macOS 073f40a..46141ff range: - GS RT/DS sampling-hazard sample-area calculation fix - GPU timing stats update when GPU usage overlay is disabled - SPU2 volume/fast-forward volume safety guards Skipped desktop-only Qt, FullscreenUI, DirectX, D3D12, Windows camera, and input-navigation changes.
ARM64: Preserve microVU PQ lanes for EFU scalar ops Port macOS commit 18159b6 to the iOS source layout. AArch64 scalar FP writes zero the upper vector lanes, unlike x86 SSE scalar ops. Keep the other PQ lanes intact for EFU P-pipe ops to avoid broken geometry such as MGS2 polygons.
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