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Starred repositories
File browser implementation for dear-imgui. C++17 is required.
Easy to integrate Vulkan memory allocation library
Everything about note management. All in Zotero.
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUD…
🍱 Script to create a portable bundle of Vim environment
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A curated list of famous 3d meshes
A curated list of awesome scene representation(NeRFs) papers, code, and resources.
3D Graphics Rendering Cookbook, published by Packt.
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
Run macOS VM in a Docker! Run near native OSX-KVM in Docker! X11 Forwarding! CI/CD for OS X Security Research! Docker mac Containers.
Utility libraries for Vulkan developers
A cross-platform, safe, pure-Rust graphics API.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Curated list of project-based tutorials
C++ examples for the Vulkan graphics API
OpenXR & Vulkan Integration Example
Diagrams showing relationships between Vulkan objects and how they're used.
Learning DirectX 12 from code samples - Tutorial series
A curated list of free/libre plugins, scripts and add-ons for Godot
An open source VR headset with SteamVR supports for $200
Implementation of Marching Cubes algorithm to generate various types of terrains