Stars
Fast Pure C# Script Language for Unity/C# (IL2CPP is supported)
When using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Simple Entity Component System implementation for unity engine.
A demo for displaying fringe shadow in cel shading by unity
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Unity C# reference source code.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
This is a Workshop Project that made for a User group talk in Taiwan, It's about how to create a Minecraft like environment with huge number of blocks using ECS
📼 A high performance .NET library for reading and creating animated GIFs
DotNetty project – a port of netty, event-driven asynchronous network application framework
Lightweight console for Minecraft chat and automated scripts. Currently supports up to Minecraft 26.1