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icosa-mirror / IMM
Forked from JoanCharmant/IMMImmersive IMM Format and Player
Blender add-on for creating stop-motion-like animations by sculpting, modeling, painting, and grooming frame-by-frame.
Using motion-tracked controllers in XR to create art and animation, combined with ML processing and rendering.
FFmpeg command to generate test videos with SMPTE colour bars, text, countdown, and a simple sine wave audio tone. Handy for creating basic yet functional test files for various video and audio tes…
Fast Colored TextBox for Syntax Highlighting. The text editor component for .NET.
Enable Explorer in Vista, Windows 7 and later to see, edit and search on tags and other metadata for any file type
Convert any color grading into a LUT
Markerless kinematics with any cameras — From 2D Pose estimation to 3D OpenSim motion
longiy / Coloraide
Forked from semagnum/color-picker-proAddon for Blender to extend the functionality of its color picker with support for Grease pencil vertex color.
A tool for selecting optimal range (Including dilation and erotion) for HSV
Compute 2D human pose and angles from a video or a webcam.
node_wrangler changed to support octane
🪐 A curated list of awesome Blender addons, tools, tutorials; and 3D resources for everyone.
ReLU Fields The Little Non-linearity That Could
This extension provides you with a powerful viewer of LDR and HDR images (including animated), going beyond the standard VS Code image preview. Optimize your remote workflows with seamless support,…
Code for robust monocular depth estimation described in "Ranftl et. al., Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer, TPAMI 2022"
Firefox Addon for converting USCS sites to Metric / SI
A Synthetic Immersive Large-Volume Plenoptic Dataset
DirectShow source filter for PS3 Eye via WinUSB
A curated, public list of resources for biomechanics and human motion analysis: datasets, processing tools, software for simulation, educational videos, lectures, etc.
An Open-Source Python Package to Facilitate Research in Biomechanics
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Plenoxels: Radiance Fields without Neural Networks
Instant neural graphics primitives: lightning fast NeRF and more