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Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
Provides an efficient allocation free async/await integration for Unity.
LeanCLR is a production-oriented CLR implementation. Its core goal is to provide high ECMA-335 compatibility, low integration complexity, and strong cross-platform capability, so developers can tru…
unity框架 集成hybridclr luban yooasset kcp websocket等插件
Close The Bluetooth And Wifi When Mac Fell In Sleepping,And Open The them When Mac Wake Up From Sleepping
Menubar Tool to set Charge Limits and Prolong Battery Lifespan
A deck tracker and deck manager for Hearthstone on macOS
lwwhb / URP-12-Extension
Forked from killop/URP-12-ExtensionURP-12-Extension
Shaderlab is a tool designed for cross compiling unity shader to other shading languages.
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
Visualizer for your Playable graphs
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Protocol Buffers library for idiomatic .NET
Unity3d + ILRuntime + ProtoBuf + NetCoreServer Solution
Protocol Buffers - Google's data interchange format