Stars
将 UI 设计拆解为可独立使用的透明图层,支持从需求到交付的完整工作流。
GPT-Image-2 API and Prompts
Cubism.js: A JavaScript library for time series visualization.
"Single-image Layer Decomposition for Anime Characters" (SIGGRAPH 2026, Conditionally Accepted)
A ComfyUI plugin that wraps [See-through](https://github.com/shitagaki-lab/see-through) — an AI system that decomposes a single anime illustration into manipulatable 2.5D layer-decomposed models wi…
FOSS 2D animation tool for turning static illustrations into mesh-deformable characters
Collection of free and open-source Godot 4 VFX assets. Includes particle examples, shaders, and more.
A collection of VFX created with Godot 4.x, exploring the software’s visual capabilities.
A collection of textures I created to be used for lensflares, lights, particles and visual effects.
A comprehensive collection of particle effects and shaders for Godot 4, designed specifically for action games
Voxel world prototype made with Godot Engine
An AI prompt optimizer for writing better prompts and getting better AI results.
A community collection of OpenClaw use cases for making life easier.
Multi-agent AI orchestration platform for automation, workflows, and developer tools. Golutra transforms Codex, Claude Code, and OpenClaw into a unified agent system with parallel execution, task o…
A curated collection of fun and creative examples generated with Nano Banana & Nano Banana Pro🍌, Gemini-2.5-flash-image based model. We also release Nano-consistent-150K openly to support the commu…
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.
Godot plugin to swap GUI menus elegantly.
A collection of the most commonly used animations for your UI
A personal library for card and board games, designed to be as generic as possible.
BenjaTK / gaea-fork
Forked from gaea-godot/gaeaProcedural generation add-on for Godot 4.
Godot add-on for spliting the inspector property classes into its own tabs.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
Node graph editor framework focused on data processing using Unity UIElements and C#,with Odin!