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Yoruto / FFXV-WarpStrike
Forked from mixandjam/FFXV-WarpStrikeRecreating the Warp Strike mechanic from Final Fantasy XV
UnityChanToonShaderVer2 Project / v.2.0.7 Release
PureMVC Standard Framework for C#
一种半自动控件绑定方案
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Yoruto / gitignore
Forked from github/gitignoreA collection of useful .gitignore templates
0202年了作为底层拼图仔的你还在Unity里手写组件绑定代码?快来试试这款船新的组件自动绑定工具吧,只需三分钟,你就会爱上它。
定位为asp.net core中小企业快速开发框架,包含完整的后端和前端的代码。backend:asp.net core 3.1,cap,swag,ef core code first,autofac,automapper,nlog,aop。frontend:vue-element-admin,crud快速开发模块组件,mock。实现的功能:基于角色的权限控制,项目分层约定,代码自动生成,日…
Yoruto / OnlineLibrary
Forked from Eslzzyl/OnlineLibrary合肥工业大学计算机专业实训项目 基于 ASP.NET Core 和 Vue 的网上图书馆
A WPF-based hospital information management system. 医疗信息管理系统,基于WPF (XAML前端+C#后台),内附SQL Server 2012数据库,界面友好,功能实用。
Yoruto / vue
Forked from ygs-code/vuevue源码逐行注释分析+40多m的vue源码程序流程图思维导图(vue source code line by line annotation analysis +40 + m vue source code process flow chart mind map)
Yoruto / CountBot
Forked from countbot-ai/CountBot更适配中文用户的轻量开源AI Agent | 国产大模型Coding plan支持 | 兼容OpenClaw Skills生态| 已接入微信ClawBot/微博龙虾/飞书/钉钉/QQ/小智AI/Telegram/Deepseek-v4。
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Yoruto / xNode
Forked from Siccity/xNodeUnity Node Editor: Lets you view and edit node graphs inside Unity
Unity Node Editor: Lets you view and edit node graphs inside Unity
About Combined ChatGPT with Moegoe TTS to create a Chatting Waifu for Marai
Godot/Unity3D System Design Architecture
A C# Client library for Supabase
Powerful Behavior Tree Editor using GraphView for Unity
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Unity UGUI Controller, inspired by FairyGUI’s Controller system.