- Montpellier
Stars
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
A simple visual scripting based 3D modeling application.
a small build system with a focus on speed
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Szokásos: semmilyen felelősség; Pull Requestet küldeni ér: TexLive 2015 alatt fordul
C++ examples for the Vulkan graphics API
🦄 An Artificial Inteligence to teach Google's Dinosaur to jump cactus
Realtek 8192 chipset driver, ported to kernel 3.11.
Github markdown previewing straight from your shell.
Scala 2 compiler and standard library. Scala 2 bugs at https://github.com/scala/bug; Scala 3 at https://github.com/scala/scala3
FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Mirror kept for legacy. Moved to https://github.com/llvm/llvm-project
C/C++/ObjC/ObjC++ autocompletions and code navigation
OpenGL text using one vertex buffer, one texture and FreeType
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
HybridVM - Java implementation of the popular Lua scripting language
Tools for tracing OpenGL, Direct3D, and other graphics APIs
OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 and higher) and also OpenAL® (version 1.1) and EGL (version 1.…