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TruDev
- The Netherlands
- https://pikatru.nl
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🤖 Powerful asynchronous state management, server-state utilities and data fetching for the web. TS/JS, React Query, Solid Query, Svelte Query and Vue Query.
The official Highcharts React library
ESP32 firmware to read and control EMS and Heatronic compatible equipment such as boilers, thermostats, solar modules, and heat pumps
ESP32Async / AsyncTCP
Forked from me-no-dev/AsyncTCPAsync TCP Library for ESP32
Async Web Server for ESP32
Beautiful, hand-crafted animated weather icons that feel alive.
NomadRazor / dbdiagram-oss-wrep
Forked from TruDan/dbdiagram-ossOpen-Source Implementation of the great dbdiagram.io
A Node-RED widget node to show interactive SVG (vector graphics) in the dashboard
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
Dirkmal / db-schema-diagram
Forked from nerdify/db-schema-diagramAttempt to create a opensource alternative to dbdiagram.io. Including DSL parser and Diagram Viewer
A .NET Core library that exposes a DbContext as a GraphQL endpoint with zero configuration.
OpenAPI Web component to generate a UI from the spec.
A Beat Saber plugin to play any beatmap in 360/90 degree mode.
A BSIPA Plugin for Beat Saber that adds support for custom environments (platforms)
Create beautiful and low-effort forms that output valid data. Published on npm as @koumoul/vjsf.
Beat Saber mod that allows the use of custom player avatars for in-game body presence.
FizzyApple12 / DiscordCore
Forked from andruzzzhka/DiscordCoreA universal way for Beat Saber mods to interact with Discord
A mod for Beat Saber that adds Discord Rich Presence functionality.
A mod to upload additional data to Beat Savior.
BeatSaber plugin, adds much needed functionality to the song selection interface.
A PC Beat Saber mod that allows you to download Sabers, Notes, Platforms, and Avatars directly from ModelSaber, all from a convenient window within your game.
A highly customizable custom saber mod for Beat Saber
A Beat Saber mod to customize the grip position/angle of the sabers, trail appearance and saber length/width.