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ZGB

A little engine for creating games for the original GameBoy

Features

  • Coding in C using gbdk
  • Based on States and Sprites
  • 4-directional scroll
  • Support maps bigger than 32x32
  • Transparent sprites pool allowing 20 sprites 8x16 or 16x16
  • Sprite animations
  • Collisions sprite vs sprite and sprite vs background and configurable rectangle collider
  • Easy makefile support (just 3 lines for most projects)
  • Bank management
  • Fonts
  • Music support using gbt-player
  • Sound Effects
  • Game Boy Classic and Game Boy Color

For more info and detailed instructions please refer to the wiki

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About

A little engine for creating games for the Game Boy and Game Boy Color

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  • Assembly 49.1%
  • C 47.6%
  • C++ 3.3%