Stars
Vulkan & C++17 based Scene Graph Project
The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to an…
A C++ header-only HTTP/HTTPS server and client library
Http server is written on C++14 language. Dynamic libraries act as applications for the server (*.so - linux, *.dll - windows).
A concise ChartPlotter/Navigator. A cross-platform ship-borne GUI application supporting * GPS/GPDS Postition Input * BSB Raster Chart Display * S57 Vector ENChart Display * AIS Input Decoding * Wa…
The fastest HTTP/2 Go Web Framework. New, modern and easy to learn. Fast development with Code you control. Unbeatable cost-performance ratio 🚀
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
🍩 Sole is a lightweight C++11 library to generate universally unique identificators (UUID), both v1 and v4.
C/C++ server and network library, including coroutine,redis client,http/https/websocket,mqtt, mysql/postgresql/sqlite client with C/C++ for Linux, Android, iOS, MacOS, Windows, Harmony,etc..
Thread4z is an open source C++ cross-platform lightweight cross-platform thread library.
proto4z is an open source C++ cross-platform lightweight cross-platform protocol library.
zsummerX is a cross-platform C++ high performance lightweight network library. via IOCP/EPOLL/SELECT.
A high performance HTTP request router that scales well
The new Windows Terminal and the original Windows console host, all in the same place!
canonical libwebsockets.org networking library
A Tunnel which Turns UDP Traffic into Encrypted UDP/FakeTCP/ICMP Traffic by using Raw Socket,helps you Bypass UDP FireWalls(or Unstable UDP Environment)
Extension pack for Apache ECharts, providing globe visualization and 3D plots.
GDAL is an open source MIT licensed translator library for raster and vector geospatial data formats.
gwaldron / osgRecipes
Forked from xarray/osgRecipesOpenSceneGraph (OSG) Recipes
C++ math library developed primarily for games focused on simplicity and efficiency.
Distributed, masterless, high performance, fault tolerant data processing