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GhostEngine Public
Ghost Engine is a data oriented, high-performance game engine built entirely in C#, designed for modern rendering and efficient entity management. Note: This is a mirror of another repository.
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Misaki.HighPerformance Public
High performance c# library that focused on low level and zero allocation
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com.misaki.texture-maker Public
A code generation, node based texture filtering tool using Unity Graph Toolkit
C# MIT License UpdatedNov 18, 2025 -
com.misaki.graph-processor Public
A high performance graph processor for graph toolkit.
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VoxelWind Public
A voxel-based wind system for Unity with high quality and performance.
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StylizedSky Public
A completely artistic control Stylized Sky in Unity HDRP.
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TexturePreprocessor Public archive
Texture preprocessor for Unity
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notion_widgets Public
Forked from ShoroukAziz/notion_widgetsA set of HTML widgets that could be embedded into Notion.so https://www.notion.so/ pages. For more see https://blog.shorouk.dev/notion-widgets-gallery/
HTML UpdatedJun 29, 2023 -
AutoTextureAssign Public
A auto texture assign tool that can assign texture to material automatically and speed up your workflow.
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