Cubiomes Viewer provides a graphical interface for the efficient and flexible seed-finding utilities provided by cubiomes and a map viewer for the Minecraft biomes and structure generation.
The tool is designed for high performance and supports Minecraft Java Edition main releases up to 26.1.2 (the new year-based versioning scheme that replaces 1.21.x).
This is a fork of Cubitect/cubiomes-viewer maintained by mja00 that extends version support beyond upstream. Compared to upstream it adds:
- Minecraft 1.21.4 through 26.1.2 as selectable versions (upstream
currently stops at 1.21.3 + a
1.21 WDplaceholder). - An accurate 1.21.5 biome tree (
btree21_5.h) reflecting the pale_garden expansion into the dark_forest plateau cell, and the matching mansion biome rule update. - A pure-Python biome-tree generator at
cubiomes/docs/btreegen.pythat ports Mojang'sClimate.RTree.build()and the relevant subset ofOverworldBiomeBuilderto Python, enabling reproducible (bit-exact) regeneration of the binary biome trees without an IntelliJ debugger session. - Apple Silicon native build + macOS / Linux CI producing
.dmgand.AppImageartifacts. scripts/build.sh/scripts/dist-macos.sh/scripts/clean.shfor out-of-source builds without polluting the project root.
The cubiomes C library is also forked at mja00/cubiomes to host the version additions.
These links always resolve to the artifact from the most recent successful
CI run on trunk, proxied through nightly.link so
you don't need to be signed into GitHub to download them.
| Platform | Artifact | Download |
|---|---|---|
| macOS (Apple Silicon, arm64) | .dmg |
cubiomes-viewer-macos-arm64.zip |
| Linux (x86_64) | .AppImage |
cubiomes-viewer-linux-x86_64.zip |
| Windows | folder w/ .exe + Qt DLLs |
cubiomes-viewer-win.zip |
Each download is a .zip containing the platform-native artifact (since
GitHub Actions wraps all artifacts in a zip).
Tagged releases live in the releases section of this fork; upstream Cubitect/cubiomes-viewer releases hosts the older single-file statically-linked executables.
A Flatpak for the upstream tool is available on Flathub.
For Arch Linux users, the upstream tool may be found in the AUR thanks to JakobDev.
Detailed instructions are in buildguide.md. On macOS or
Linux, the quick path is:
brew install qt # macOS (or apt install qt6-base-dev on Linux)
git clone --recursive https://github.com/mja00/cubiomes-viewer.git
cd cubiomes-viewer
./scripts/build.sh # release build into ./build
open build/cubiomes-viewer.app # macOS; on Linux: ./build/cubiomes-viewerFor a redistributable macOS DMG: ./scripts/dist-macos.sh. To wipe artifacts:
./scripts/clean.sh.
The tool features a map viewer that outlines the biomes of the Overworld, Nether and End dimensions, with a wide zoom range and with toggles for each supported structure type. The active game version and seed can be changed on the fly while a matching seeds list stores a working buffer of seeds for examination.
The integrated seed finder is highly customizable, utilizing a hierarchical condition system that allows the user to look for features that are relative to one another. Conditions can be based on a varity of criteria, including structure placement, world spawn point and requirements for the biomes of an area. The search supports Quad-Hut and Quad-Monument seed generators, which can quickly look for seeds that include extremely rare structure constellations. For more complex searches, the tool provides logic gates in the form of helper conditions and can integrate Lua scripts to create custom filters that can be edited right inside the tool.
It is also possible to find Locations in a fixed seed. In this mode, the conditions are checked against a list of trial positions instead of the world origin. Each location that passes the conditions is then collected with additional information on where each individual condition was triggered.
An analysis of the biomes and structures can be performed in their respective tabs. This provides information on the amount of biomes and structures that are available in an area, as well as their size and positions.
Screenshots were taken of Cubiomes Viewer v4.0.
The active language can be selected under Edit preferences, which currently includes translations for:
- English
- German
- Chinese
Chinese translations are provided by SunnySlopes and are maintained at his fork.
Desert Pyramids, Jungle Temples and, to a lesser extent, Woodland Mansions can fail to generate in 1.18+ due to unsuitable terrain. Cubiomes will make an attempt to estimate the terrain based on the biomes and climate noise. However, expect some inaccurate results.
The World Spawn point for pre-1.18 versions can sometimes be off because it depends on the presence of a grass block, that cubiomes cannot test for.
The main code is under the GPLv3, see LICENSE, while other components are released under their respective author licenses:
- Biome and structure generation from cubiomes, licensed under MIT.
- Cross platform Qt GUI toolkit, available under (L)GPLv3.
- Dark Qt theme derived from QDarkStyleSheet, licensed under MIT.
- Biome colors and icons are inspired by Amidst, licensed under GPLv3.
- Lua is distributed under the terms of the MIT license.
NOT AN OFFICIAL MINECRAFT PRODUCT. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.