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The Tankazon Resource - a Diablo II mini site.

HTML 120 73 Updated Aug 31, 2021

Cross-platform single-header fixed-point arithmetic library.

C++ 3 2 Updated Mar 4, 2026

The best HTTP Static File Server, write with golang+vue

JavaScript 2,837 577 Updated May 18, 2026

Fast halt-on-read or halt-on-write breakpoints, right in your code (Intel 32-bit Windows only)

C++ 111 13 Updated Mar 26, 2013

Matrix is a plugin style, non-invasive APM system developed by WeChat.

Java 12,019 1,926 Updated Jul 23, 2024

Cross-platform C++11 header-only library for memory mapped file IO

C++ 1,949 179 Updated Feb 11, 2024

期货自动交易

C 8,254 1,897 Updated Feb 28, 2026

Insomniac games cache simulation tool plugin for UE4

C++ 58 8 Updated Jun 2, 2021

Professionally written C++ function traits library (single header-only) for retrieving info about any function (arg types, arg count, return type, etc.)

C++ 50 6 Updated Sep 3, 2025

A deeply-integrated C++20 coroutine plugin for Unreal Engine 5 (and 4!)

C++ 1,072 101 Updated Jun 2, 2026

Clone of the Age of Empires II engine 🚀

Python 14,248 1,246 Updated Jun 7, 2026

Atmosphere rendering based on precomputed table.

C++ 35 6 Updated Jan 6, 2019

在线制作`sorry 为所欲为`的gif

CSS 6,436 772 Updated Apr 11, 2023

This is the software repository for the book GPU Pro 6.

C++ 231 56 Updated Sep 28, 2015

A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce G…

C++ 659 67 Updated Feb 14, 2026

BRDF LUT generation for PBR Pipelines

HTML 167 23 Updated Nov 6, 2017

Motion blur post-processing effect for Unity

C# 660 80 Updated Sep 22, 2017

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C 17,153 2,102 Updated Jun 13, 2026

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 6,759 2,165 Updated May 28, 2026

Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor

C++ 57 7 Updated Feb 20, 2026

无限流量灯,你懂的,我不解释

C++ 1,910 424 Updated Dec 19, 2019

A collection of experiments, samples and other bits of code.

C++ 233 27 Updated Jan 5, 2016

stb single-file public domain libraries for C/C++

C 33,948 8,061 Updated Apr 15, 2026

DirectX 12,Tile-based deferred shading,Dynamic resolution,Order-independent transparency,PBR,HDR,SSR,Nvidia:HBAO,SMAA

C++ 28 6 Updated Jan 9, 2017

A D3D11 application for experimenting with Spherical Gaussian lightmaps

C++ 755 95 Updated May 10, 2024

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,564 133 Updated May 29, 2022

Fully chained kernel exploit for the PS Vita on firmwares 3.65-3.68

C 1,108 98 Updated Feb 24, 2021

html5/c++实现桌面动态壁纸 (可hover交互 ) Make wallpaper with html,like Wallpaper Engine in steam

C++ 435 82 Updated Aug 31, 2018
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