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Decompilation of The Legend of Zelda: The Wind Waker
ACE-Step: A Step Towards Music Generation Foundation Model
Procedural tree generator written with JavaScript and Three.js
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
The Bug Reporting Repository for OutFox Alpha 4 LTS / V, Beta I Builds
Advanced rhythm game for Windows, Linux and OS X. Designed for both home and arcade use.
Random fictional names generator using Markov chains written in Typescript
Terrain rendering algorithm in less than 20 lines of code
A fan-made browser-based Witch Hat Atelier spell simulator.
Visual Novel Character Creation Suite is a comprehensive tool for creating character sprites for visual novels. It allows you to create unique characters with a consistent appearance across all ima…
Decompilation of The Legend of Zelda: Ocarina of Time 3D
Walk through an infinite, procedurally generated city
🔬 A fast, interactive web-based viewer for performance profiles.
Garry's Opinionated OpenClaw/Hermes Agent Brain
WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.
UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.
CLI tool and library for 3D Gaussian splat processing and conversion
A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
Warp is an agentic development environment, born out of the terminal.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
🎒 Token-Oriented Object Notation (TOON) – Compact, human-readable, schema-aware JSON for LLM prompts. Spec, benchmarks, TypeScript SDK.
Orchestration-builder SDK for multi-agent coding workflows