Gemolsyr was a modular L-System runner written in Go.
However, it was extremely slow due to issues with the Go garbage collector. After some time spent trying to optimize it, I decided to forego this approach, and work on a bigger toolkit written in a language with manual memory management, including GPU acceleration. This other project is W.I.P, but if it goes live at some point, then it will be found on aabizri/vif.