- Antwerp, Belgium
- http://aktau.be
Stars
A dynamic library providing Virtualization-based process isolation capabilities
An emulation engine to improve Warcraft III modding
Perforator is a cluster-wide continuous profiling tool designed for large data centers
Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C
Header only tiny wavefront .obj loader in pure C99
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
openTRI is a game engine for the PSP, written in pure C. It was an original project by Tomaz, Raphael and InsertWittyName? and was released to public under GPL.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
A mirror of the PSP port for Quake 3 Arena (just in case)
Crow-bar / PSPQuake2
Forked from id-Software/Quake-2Quake II source port for PlayStation Portable (all models)
A modification of the ProQuake/Kurok Sony PSP engine focusing on hardware rendering optimization & mod support functionality
Locking wrapper for running benchmarks on shared hosts
Low-overhead tracing of all Linux kernel-user transitions, for serious performance analysis. Includes kernel patches, loadable module, and post-processing software. Output is HTML/SVG per-CPU-core …
andrei-drexler / ironwail
Forked from sezero/quakespasmHigh-performance QuakeSpasm fork
A repository with a variety of meshes with minimal licensing requirements.
nsync is a C library that exports various synchronization primitives, such as mutexes
Full-featured BitTorrent client package and utilities