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dbSpatial LLC
- Minneapolis, MN, USA
- http://dbspatial.com
Stars
Compress tool outputs, logs, files, and RAG chunks before they reach the LLM. 60-95% fewer tokens, same answers. Library, proxy, MCP server.
A library for COSMIC online account management.
Stash — persistent memory layer for AI agents. Episodes, facts, and working context stored in Postgres. MCP server included. Self-hosted, single binary, no cloud required.
Your AI coding agent never forgets — progressive session recall CLI
set of functions and operators for executing similarity queries
PostgreSQL extension for BM25 relevance-ranked full-text search. Postgres OSS licensed.
Kappa Graph — κ(G). A semantic knowledge graph where knowledge has weight. Extracts concepts, measures grounding strength, preserves disagreement, traces everything to source.
An alternative to PostGIS, in Rust 🦀 with more open licenses
Open CoreUI - A rewritten Open WebUI in Rust, significantly reducing memory and resource usage, requiring no dependency services, no Docker, with both a server version and a Tauri-based desktop cli…
Natural Language Geocoding implements an AI technique to convert natural language descriptions of spatial areas into polygons.
Stream your Postgres data anywhere in real-time. Simple Rust building blocks for change data capture (CDC) pipelines.
pg_lake: Postgres with Iceberg and data lake access
This repo is an extension of PostgreSQL MCP Server providing functionalities to create tables, insert entries, update entries, delete entries, and drop tables.
Rust based DuckDB Server with 1st class Postgres interface for BI Tools like Power BI and Tableau. Streaming interfaces like Web, Kafka, and FlightSQL/RPC.
Generate terminal commands with natural language
🔱 A dynamic SQL query builder for MySQL, Postgres and SQLite
Declarative schema management for PostgreSQL and SQLite.
PostgreSQL linter and formatter for schema migrations and design best practices.
Terraform-style, declarative Postgres schema migration. Agent friendly.
JSON Schema validation in Postgres, using PLV8