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A modern cross-platform low-level graphics library and rendering framework
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.
Open-source Android/Desktop remake of Civ V
Lightweight and modular C++11 graphics middleware for games and data visualization
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
AES128/192/256 in C on Android for better performance (NDK, Cmake)
Tink is a multi-language, cross-platform, open source library that provides cryptographic APIs that are secure, easy to use correctly, and hard(er) to misuse.
A project show how to add float window in Android.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
A collection of free software and free culture resources for making amazing games. (mirror)
🎮 🎲 A wonderful list of Game Development resources.
An open-source JavaScript library for world-class 3D globes and maps 🌎
A Blender script to procedurally generate 3D spaceships
Master programming by recreating your favorite technologies from scratch.