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Microsoft
- Redmond, WA
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DirectStorageSamplesDev Public
Forked from microsoft/DirectStorageDirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
C++ MIT License UpdatedApr 29, 2026 -
hlsl-specs Public
Forked from microsoft/hlsl-specsHLSL Specifications
TeX MIT License UpdatedJan 21, 2025 -
DirectXShaderCompiler Public
Forked from microsoft/DirectXShaderCompilerThis repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
C++ Other UpdatedJan 13, 2025 -
llvm-project Public
Forked from llvm/llvm-projectThe LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
LLVM Other UpdatedJan 13, 2025 -
wg-hlsl Public
Forked from llvm/wg-hlslHLSL Working Group documentation and task tracking.
Python Other UpdatedNov 12, 2024 -
DirectStorageSamplerFeedbackStreaming Public
Forked from GameTechDev/SamplerFeedbackStreamingThis sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.
C++ MIT License UpdatedDec 25, 2023 -
GPUOpenDirectStorageSample Public
Forked from GPUOpen-LibrariesAndSDKs/DirectStorageSampleDemonstrating the advantages of using DirectStorage over standard file I/O asset loading. Includes the API and changes required to make such a pipeline work.
C++ MIT License UpdatedNov 14, 2023 -
Detours Public
Forked from microsoft/DetoursDetours is a software package for monitoring and instrumenting API calls on Windows. It is distributed in source code form.
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