-
Apple
- SCV
- danielshervheim.com
Highlights
- Pro
Stars
Local CA - Your Own Internal Certificate Authority!
Resumes generated using the GitHub informations
generate a signed distance field from an image
A simple implementation of Observable types in Unity that work seamlessly with the editor.
⏹ Make VR user interfaces for Three.js
Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee
Material Design icons by Google (Material Symbols)
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"
The fastest feature-rich C++11/14/17/20/23 single-header testing framework
sindresorhus/github-markdown-css, with all variants
Provides numbers, vectors, matrices and functions that enforce dimensional homogeneity.
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
A lightweight and modular front-end framework for developing fast and powerful web interfaces
Fast and easy baked GI Lightmaps for Blender and Cycles
Madumpa's URP Stylized Lit Shader Repository
The LaTeX thesis template provided by the University of Minnesota, with various improvements.
A plugin for GIMP that aids in the authoring of tangent-space normal maps for use in per-pixel lighting applications
FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
Generate and modify procedural noise on the GPU, using Metal.
A typesafe, lightweight messaging lib for Unity.